(Thread IKs:
Captain Foo)
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And you're just now starting to get the hang of it too! <------ North of 2000 and still haven't
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# ¿ Jul 30, 2017 17:22 |
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# ¿ Apr 17, 2024 19:00 |
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You'll probably want to update it for the Harbinger currency items and unique shards.
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# ¿ Jul 30, 2017 22:29 |
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Wild Strike
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# ¿ Jul 31, 2017 01:26 |
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One of you plays Necromancer support (get Commander of Darkness, pack as many auras as you can) and the other plays literally anything else.
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# ¿ Jul 31, 2017 17:29 |
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TheRat posted:https://clips.twitch.tv/SullenInquisitiveNigiriTF2John Wrong thread duder
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# ¿ Jul 31, 2017 19:00 |
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Elentor posted:He means that a PUBG streamer talking good about PoE means that a shitload of people will play PoE. I saw something that was definitely not PoE being played and figured it was a mis-post. I should just stop clicking on Twitch links.
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# ¿ Jul 31, 2017 19:24 |
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You can either do that or build up a path around the nodes you want to refund until you get 2 unbroken paths then refund those nodes.
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# ¿ Jul 31, 2017 19:29 |
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Morte
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# ¿ Jul 31, 2017 21:57 |
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Trickster is also +1 Power +1 Frenzy now
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# ¿ Jul 31, 2017 23:25 |
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3.0 Markov Chain patch notes are out:quote:You can now be found in The Fall of Oriath
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# ¿ Aug 1, 2017 00:09 |
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https://twitter.com/pathofexile/status/892199168902438914 The voice ones are...weird.
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# ¿ Aug 1, 2017 03:13 |
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And for those of you who are lazy, Power charge's increased critical remains, but at 40%. Frenzy charge's more global damage remains.
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# ¿ Aug 1, 2017 05:47 |
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AggressivelyStupid posted:can the new loot filter sounds be used to make my game yell orb every time an orb drops? Enough IIQ in a map and a Bosco's you might get "OrbOrbOrbOrbOrb" Also, another TFF'er in my PoE thread?
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# ¿ Aug 1, 2017 06:42 |
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frajaq posted:That's cool! Is that your account name or character name? Need the latter.
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# ¿ Aug 1, 2017 17:14 |
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the bitcoin of weed posted:I haven't played this game in like a year but want to get in on the amount of game content being doubled, but first I have to know if there's a gem yet that will let me turn into a bear With enough you can turn any character into a bear: https://www.youtube.com/watch?v=ahox_hwHDRo (There aren't any shape-shifting skills in the game)
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# ¿ Aug 1, 2017 19:54 |
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A+ avatar/post combo
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# ¿ Aug 1, 2017 19:59 |
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Yeah, I went through that bullshit yesterday (really just currency/essences/cards). Could use those expanded currency tabs though. And also a "just vendor all this poo poo" button.
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# ¿ Aug 1, 2017 22:50 |
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Tulip posted:So I'm trying to get some new players into this with 3,0; what are some common newbie pitfalls to be ready for, from a teaching standpoint? Get more life than you think you need If you use attacks, don't forget about accuracy Resistances, resistances, resistances (Try to) always pack a Staunching flask Unlucky7 posted:Everyone says to figure out what keystones you want and go for them, but all the keystones are varying degrees of sucks Care to expand on this? whypick1 fucked around with this message at 23:17 on Aug 1, 2017 |
# ¿ Aug 1, 2017 23:13 |
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Unlucky7 posted:I think it may be because I am planning a melee focused build, but they either do nothing for the character I am planning to build or has an annoying sounding caveat. Which I suppose is the point but I can't really figure out which one I would like. Yes, the point of the Keystones is to have some sort of associated drawback. For melee, RT and IR are very popular choices (Unwavering Stance as well). If you're not going crit, RT is almost a no-brainer since it completely lets you ignore accuracy. If you're not using Evasion as your primary mitigation stat, then IR and US make sense as you can use hybrid AR/EV gear and possibly get higher total armor and you can use said armor to shrug off the extra hits you'll be taking while enjoying never getting stunlocked. Chaos Innoculation is another good example. Complete immunity to chaos damage (the hardest one to cap and the one most likely to show up as DoT, which means armor/evasion/block are useless), but with only 1 life you need to really invest into ES and also deal with ailments and stun that are based on % of effective life. If you can make the additional investment to deal with the drawbacks, the upsides are great.
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# ¿ Aug 1, 2017 23:37 |
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It was introduced with Breach but is not Breach exclusive, hence the confusion.
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# ¿ Aug 1, 2017 23:45 |
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Little write-up on how the game got startedquote:“We want people to play the game for ten years. And we already have players who are entering their sixth year, so that’s working well,” says Wilson. Oh god...that's almost me....
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# ¿ Aug 1, 2017 23:55 |
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September 5, 2011 This was before maps were even in the game
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# ¿ Aug 2, 2017 01:14 |
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https://twitter.com/pathofexile/status/892538270776672256 https://twitter.com/pathofexile/status/892538369812471808 Those two + Whispering Ice = profit? vvv Ha! Beaten
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# ¿ Aug 2, 2017 01:17 |
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quote:In item filters, you can now use PlayAlertSoundPositional rather than PlayAlertSound to play a positional version (the sound comes from where the item dropped). Nice quote:The Hellions in Prisoner's Gate have come down with an irreversible case of Scary Face. lol quote:Added a new Zana quest to help guide players into the Atlas. Was this not in beta? quote:The Ancient Rivalries chain can no longer be obtained from Navali. Existing chains can still be completed. The Hinekora's Sight unique amulet now has a small chance to drop from any enemy spawned by a Prophecy. quote:Caustic Arrow's damage over time grows more quickly as it levels, up to 765 base Chaos damage per second at gem level 20 (up from 550.3). It is also now modified by projectile damage modifiers. Maybe this skill will actually be usable again quote:Righteous Fire now deals 20% less damage to enemies at all levels. You now deal 20% more spell damage while Righteous Fire is active with a level 1 Righteous Fire gem (down from 40% more spell damage), up to 39% more spell damage at gem level 20 (down from 58% more spell damage). Ooof whypick1 fucked around with this message at 07:05 on Aug 2, 2017 |
# ¿ Aug 2, 2017 06:52 |
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Awesome! posted:"Added new darkshrine effects designed specifically for the Labyrinth, all of which positively affect the run in some way. All of the previous darkshrine effects have been disabled." Yep And as I'm still reading this novel: quote:The Shaper now prevents players from opening portals while fighting him. Zana has 50% more life during the Shaper encounter. The grace period when re-entering the Shaper encounter mid-fight has been reduced to 3 seconds. Sounds like Shaper services might take a hit, but yay for Zana being tougher to kill quote:Added 15 Grandmasters to the Hall of Grandmasters and replaced 2 existing Grandmasters with updated versions. Balance changes to charges, ailments, damage over time and pierce have been propagated out to the Grandmasters. Several Grandmasters have been adjusted as a result of these balance changes. Guessing that Aegis Aurora bastard is still there quote:Porcupine Goliaths in maps now have a 70% chance to release spikes on death (down from 100%). Cool
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# ¿ Aug 2, 2017 07:11 |
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Bob NewSCART posted:Oh poo poo this is really close to releasing. I haven't paid attention to the beta like at all, where the gently caress can I read a huge massive list of all the stuff coming in 3 or 2?? days Uh, the patch notes that were literally just linked? Pollyzoid posted:I don't see Cyclone getting more melee range when leveled listed quote:Cyclone's additional melee range now applies to unarmed attacks. Cyclone now also uses pathfinding to determine where the skill will take the player (as opposed to moving in a direct line). Cyclone's description has been updated.
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# ¿ Aug 2, 2017 07:51 |
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Think quite a few people here are going to roll with that build to start. A few pages back someone said how to level with it until you get the helm (which won't be the most expensive thing in the world, but probably not something you're going to be able to trade for on day 1 or 2).
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# ¿ Aug 2, 2017 17:43 |
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soscannonballs posted:"Herald of Ash's secondary effect no longer ignites. Instead, enemies near slain enemies are burned based on the overkill damage. The description on Herald of Ash has been updated to properly reflect what it does." Does this mean the new Ignite Prolif gem won't work with HoA? Correct
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# ¿ Aug 2, 2017 20:09 |
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Yeah. They've definitely beefed up minions since then. Couple leagues so they were actually viable to use from the start.
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# ¿ Aug 2, 2017 22:25 |
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DON'T get it as a crit inquisitor. Inevitable Judgment doesn't lower resistances, it simply ignores them, so EE won't give it any benefit.
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# ¿ Aug 2, 2017 23:46 |
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Fooma posted:Going to try this game out for the first time once this new patch hits. I love super crit builds in these types of games. Is there a class/build that's just a flurry of big crit numbers? Assassin. He's all about crits. Not quite as strong in the upcoming patch (they nerfed how much flat chance to crit he can provide along with how much increased crit chance Power Charges provide), but if you want to Crit All the Things your first time through, pretty obvious choice.
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# ¿ Aug 3, 2017 00:07 |
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Kild posted:Spectres and Zombies and Golems are all good. Well, Golems pretty much require the Primordial jewels in order to be your primary, right?
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# ¿ Aug 3, 2017 05:58 |
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funmanguy posted:Edit: Hey blazer, what do you think about only having 1 guild stash tab for active gems and 1 for supports instead of 3 of each for each color? with the vendor in act 3 it seems like we could do something better with that space. Hell, I wouldn't even bother with the active tab since there's the town vendor in A5 who sells everything.
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# ¿ Aug 3, 2017 18:13 |
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Insurrectionist posted:Realtalk I would use the gstash 100 times more often if I could click spam poo poo in there. GGG please. I seem to recall them saying they can't really do this because they need to synchronize the gstash across all the servers, hence the delay when you drop something in and when it actually shows up in gstash. vvv I've certainly clicked on the gstash instead of my own stash enough times to believe this. whypick1 fucked around with this message at 18:58 on Aug 3, 2017 |
# ¿ Aug 3, 2017 18:43 |
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euphronius posted:So about 25 hours ? There's a countdown on their website and the claw won! posted:25 hours Used to use Procurement, but it seems almost pointless now with Public stash tabs being a thing.
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# ¿ Aug 3, 2017 19:58 |
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That's the only reason I've used Procurement as of late. Seriously GGG, why can't I search my entire stash at once in-game?
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# ¿ Aug 3, 2017 20:03 |
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uhhhhahhhhohahhh posted:does this shield charge change: The tl;dr on the DoT changes is that buffs to the source damage type no longer buff the resulting DoT, just buffs to the DoT itself. The Shield Charge change aligns it to those DoT changes.
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# ¿ Aug 3, 2017 21:09 |
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Phil Tenderpuss posted:Do I just need to give any one of my previous characters names to get in the guild or do you need what I'm going to name my character for Harbinger league? As long as its a character that currently exists, the former.
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# ¿ Aug 3, 2017 22:16 |
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whypick1 posted:There's a countdown on their website
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# ¿ Aug 3, 2017 22:20 |
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# ¿ Apr 17, 2024 19:00 |
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Shaper/Uber would be nice since I've not done either thus far. Not going to kill myself getting to 36 since I don't like any of the rewards tbh.
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# ¿ Aug 3, 2017 22:35 |