(Thread IKs:
Captain Foo)
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Now that it's coming, a broken part of me will miss playing cruel/merciless act 4
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# ¿ Jul 31, 2017 00:53 |
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# ¿ Apr 25, 2024 02:55 |
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TheRat posted:I literally says in the post above that real patchnotes will probably be out tomorrow But how do we know that's real??
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# ¿ Aug 1, 2017 01:13 |
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whypick1 posted:With enough you can turn any character into a bear: https://www.youtube.com/watch?v=KOpsbAUEe90
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# ¿ Aug 1, 2017 19:57 |
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Please invite houseofthedad when you have the chance. Thanks.
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# ¿ Aug 3, 2017 23:33 |
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Zephro posted:There was talk, years ago, of letting supporters pay to establish their own custom leagues, which would have been pretty wild. Dunno what happened, maybe they were worried about fracturing the playerbase or something. They should do this but with races. Rotating 2 week goon races would ruin my life but drat would it keep me coming back.
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# ¿ Sep 28, 2017 20:17 |
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Eh, I think winging it at first is a great way to learn the game before you get mired in all the min/maxing kind of stuff. I probably just feel that way because that's how I did it, but it was fun to learn things on my own instead of digging through wikis and only playing builds that were popular. Now that I've become more interested in doing well in the game and attempting endgame, I've migrated more to playing good builds and looking things up.
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# ¿ Sep 28, 2017 21:46 |
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10 day leagues are the best so I’m pumped.
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# ¿ Oct 28, 2017 17:26 |
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Disappointed this isn’t a giant fat suit
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# ¿ Dec 4, 2017 23:20 |
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AegisP posted:Immortal Call has a base duration. Endurance Charges just add bonus time to it, which isn't necessary if all you want IC to do is prevent you from dying to a bunch of spike hits in very quick succession (dozens of porcupines exploding is the prototypical example). I play HC and always fit immortal call into my build somewhere, but I've never been able to tell if it's actually preventing any damage or if it's just a big warning signal to get me to hit my flasks.
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# ¿ Dec 27, 2017 17:33 |
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Instant currency exchange would probably gently caress up the economy but man do I hate having to waste time messaging all the listings on the currency market just to find one person to buy my jewelers.
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# ¿ Jan 17, 2018 19:34 |
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please knock Mom! posted:D3 had a botting problem when they had an AH and that game cost you at least 30 bucks per banned bot. PoE is free. Everyone claiming the comparison between D3 and PoE is invalid because of difficulty/whatever stupid rear end reason is conveniently forgetting about sniping bots. The current trading system isn't just a way to make grinding a more attractive option when compared to trading, it's a captcha as well. I like the trading system the way it is now but by mid-season it's hard to get anyone to respond even for things that are mildly overpriced on the low end. People just leave things in their premium tabs and can't really be bothered to leave their map to make 1c for a piece of cheap gear at this point. I think there are plenty of valid complaints that aren't just a case of "git gud"s and a lot of people don't have hundreds of hours to invest in a game like PoE like some of us.
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# ¿ Jan 17, 2018 20:51 |
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Jusupov posted:I haven't yet switched from my starter I do not share this problem, because I play hardcore and that choice is made for me
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# ¿ Jan 17, 2018 21:20 |
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QuantaStarFire posted:Being new to the game, I was curious what skills are mechanically similar to Diablo 3 skills, aside from Cyclone and Leap Slam, which fill Barb niches. I wanna see what kinds of D3 builds I could replicate in this game. Sunder and Seismic Slam are basically the exact same skill
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# ¿ Feb 20, 2018 06:14 |
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Champion is looking pretty good this season, guys
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# ¿ Feb 23, 2018 04:00 |
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Vasudus posted:I'm really not digging all these aspect things. But who knows, maybe it'll be good. GGG's been on a kick lately of making uniques give those rotating buffs. Sorry GGG, I'm not going to janitor my auras. I think it's pretty cool that they're trying a bunch of different mechanics and seeing what sticks. I've been playing the new Diablo season and absolutely nothing has changed about the game at all and it makes you feel like the game isn't evolving in any way and there's no reason to keep coming back. I'm not as interested in this league as Abyss, but it still sounds interesting and different.
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# ¿ Feb 25, 2018 01:38 |
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Infected posted:It's almost as if one of the two games being compared here is a F2P that has to push new content to generate interest and retain/gain playerbase. D3 still bothers to have seasons and it has additional content to sell. I know they’re very different games but it’s kind of crazy to me how much of a better model PoE has created in terms of maintaining a long-term player base.
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# ¿ Feb 25, 2018 18:04 |
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"When you use your Stash, the in-game chest now opens. It's like you're really there!" Holy poo poo!!!
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# ¿ Feb 28, 2018 22:46 |
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Monster capping is fine but I don’t pay much attention to it.
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# ¿ Mar 5, 2018 02:20 |
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I hope this poo poo doesn't become permanent. Monster catching and crafting is finicky and not terribly much fun to do.
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# ¿ Mar 6, 2018 22:10 |
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Tormented spirits never drop anything so why even bother making a room with them. Boxes are cool though.
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# ¿ Jul 2, 2018 07:18 |
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I've never had someone offer me an item for item trade where I thought to myself "wow this would be a good use of my time" unless it was a situation where they were a few chaos short and offering an item with a pretty set value. Give me currency or give me death.
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# ¿ Jul 27, 2018 05:18 |
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It finally happened. I finally got a tabula drop in act 1 when I can actually use it
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# ¿ Aug 4, 2018 05:59 |
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Don't think anyone is complaining about messaging a few people when someone's slow to respond as much as carpet-bombing a bunch of listings at once and then ignoring people after they've already jumped out of their map and invited you. I know the game is all about efficiency for some people but making an already tedious trade system worse doesn't help anybody.
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# ¿ Nov 20, 2018 20:44 |
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ToastyPotato posted:Have the devs ever talked about why trading in POE seems like it came out of 15+ year old game? Whispers and party invites seem pretty archaic in a world where player run market places (I.E. auction houses, but not exclusively auction houses, in case that rubs someone the wrong way) have been a thing for way over a decade. I appreciate the D2 nods, but I feel like maybe this is one thing that is ok to step out of the past with. Or am I mistaken and there is a more "automated"* trade system that people don't use for other reasons? The devs have said that they actually consider the current state of trading to be too easy and that it fucks with the economy. The majority of uniques in the game are 1c or less except for chase uniques or uniques that are used across a large number of builds.
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# ¿ Nov 20, 2018 20:56 |
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I do think they need to be more judicious with what they add permanently to the game. Leagues are starting to feel less important as they're usually just throwing a single mechanic on a pile of 6-7 individual mechanics that don't interact with each other.
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# ¿ Mar 11, 2019 02:15 |
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Please do a 2-week race. Those are my favorite events and I wish they'd do them more often.
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# ¿ Nov 29, 2019 00:12 |
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HC has skewed my expectations so much that I won't even look at kitava until I have about 4.2k on any build.
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# ¿ Nov 29, 2019 20:22 |
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Jon Joe posted:I feel like I’d be having more fun if I felt more powerful. Most builds don't really come together for me until around the end of act 4/once I've gotten my first ascendency. The first 3 acts are often a chore and the boss health buff did not help that.
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# ¿ Apr 2, 2020 20:42 |
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My brother says he's waiting for PoE 2 before digging in and I caught myself saying "but your MTX will carry over!!!" like that's a reasonable thing for a new player to care about.
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# ¿ Apr 2, 2020 20:56 |
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I click the betrayal buttons at random because I never bothered to learn what was good. This is also my approach to everything in Poe.
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# ¿ May 9, 2020 05:48 |
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I'd hate for this to be my first league if I was just starting out in POE but this mechanic is very good for SSF. I approve.
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# ¿ Jun 23, 2020 18:27 |
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yegods posted:I for one feel this league was too abrupt a change from the last. It's like going from a "cake" league to a "dirt" league. If you're not a crafter, the league mechanic is meh. I can find some enjoyment out of creating a big intricate garden, but just end up buying the equipment i need anyways. I find the drop rates terrible. Delirium may have been too much, but this is ridiculous. Once I made it to maps, I was doing ok... found a bunch of t1 maps, ran them, found some t2 maps... going ok. Ran all the t2 maps, alching when i had an alc, and found a couple t2 maps. Ran those, no maps. Converted my t1 maps to t2 maps, ran those, got a few t2 maps. Ran those, nothing. So I was never able to get to Zana to be able to run her missions, and buy her maps. Kirac sells maps before you get Zana
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# ¿ Jun 23, 2020 19:34 |
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I have an unreasonable hatred of having to click buttons to open doors along with the prolonged wait while your heist partners unlock them or blow them up or whatever. Just have them automatically run up and start interacting with them when I get near one.
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# ¿ Sep 29, 2020 08:07 |
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I like the league mechanic, but 3.13 has tanked my performance and I have textures popping in constantly. Hope they fix this soon because it's unplayable for me right now.
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# ¿ Jan 16, 2021 22:28 |
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This league mechanic is absurdly fiddly and unrewarding when you still have grandfathered league mechanics in the game that take way less effort. I've started skipping the expeditions altogether because I've found 0 maps and haven't gotten anything of value for my time aside from some currency. I know every league can't just have a more monster/more loot mechanic but at least Harvest was highly rewarding for the amount of time you had to spend interacting with it.
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# ¿ Jul 29, 2021 20:57 |
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Not sure what’s going on but the game is unbearably laggy for me with constant latency spikes.
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# ¿ Feb 4, 2022 21:02 |
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I really hate the design philosophy they've been applying for the past year or so. There's no reason for the opening acts to be at the difficulty level they currently are and they seem determined to up the amount of random one-shot poo poo that occurs. Catering to veteran players is one thing but I can't imagine anyone picking up this game in the past couple leagues and having a good time with the amount of knowledge you need just for basic survival.
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# ¿ May 16, 2022 20:53 |
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Glad I skipped Affliction for whatever this crap is. I'm an HC player and having to go through two layers of modifiers while checking my maps so I don't murder myself is not enjoyable or rewarding.
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# ¿ Apr 1, 2024 17:11 |
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# ¿ Apr 25, 2024 02:55 |
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wemgo posted:To add some discussion: It's an ARPG and people are going to be pissed off no matter what, but I do wish they had been more selective in what league mechanics they chose to make core or were more willing to rotate things out. They've gone the route of giving everything to the player and letting them sort it out, but I think an approach along the lines of new league mechanic + a curation of 3 old league mechanics that could be swapped out every league would have gone a long way in keeping the bloat down. It'd take a big upheaval that'd make a lot of people unhappy, but I can't see the game continuing to grow in complexity at the same pace for the next 5 years without the bottom falling out.
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# ¿ Apr 1, 2024 18:04 |