|
#gw2 on irc.synirc.net Latest Game Updates What's changed? Guild Wars 2 is an MMORPG from ArenaNet, published by NCSoft. It takes place approximately 250 years after the events of Guild Wars 1, and features the adventures of many different races and people across a varied fantasy world. Guild Wars 2 includes extensive PvE (including 5-person dungeons, raids, story instances, and world bosses), World vs World vs World (a massive week long three server war including castle sieges and strategic battles), and Structured PvP (5v5/8v8 structured "esports" matches where gear/level are normalized and taken out of the equation). Almost 2 years ago, the first GW2 expansion pack came out called Heart of Thorns. Since then, we've conquered the Maguuma Jungle and killed another Elder Dragon, and begun a journey through a variety of new zones through Anet's Living Story updates. Now, in the summer of 2017, we're gearing up for the 2nd expansion pack named Path of Fire, which you will read more about below. The base game of GW2 is FREE TO PLAY! There are a number of restrictions on this, available here: https://wiki.guildwars2.com/wiki/Account#Free_accounts If you decide you like it, and you probably will, you can buy it here: http://buy.guildwars2.com/ Few important things to get out of the way first:
The second and latest expansion pack for GW2 is Path of Fire!
Path of Fire is a standalone expansion (does not require nor come with HoT) and comes out on September 22, 2017, and can be bought at https://buy.guildwars2.com The first expansion pack for GW2 was Heart of Thorns!
Heart of Thorns came out on October 23, 2015, and can be bought at https://heartofthorns.guildwars2.com Guilds The primary home server for goons is Maguuma, a North American realm. Most Euros, Aussies, and other assorted human beings play on Maguuma with no lag problems etc. You will find people online around the clock in both main goon guilds. Both guilds are similar in a lot of ways and you should try both! You can be in multiple guilds in this game. While we recommend you choose Maguuma for a server, your home server choice only matters for WvW, all instances and game systems are linked except for that. As well, there is limited NA/EU interaction, so please ensure you are in the correct geographic realm (North America) for goony play! Visit the forums for either of the guilds below for info on how to join them! Do not post in this thread asking for an invite. Both guilds use off-site authorization and have a specific process for joining them. Again, do not post in this thread asking for an invite! Starfleet Dental [SFD] We are the ultimate cosmopolitan and internationally renowned guild for those dedicated to Dear Leader's Dental Juche Cause. Great Successor Arus and Grand General Visidan lead Starfleet Dental into the abyss of Guild Wars 2 for a Better Tomorrow. Starfleet Dental is also a legally recognized non-profit organization in over 100 countries, city-states, and internationally unrecognized territories including post-Brexit Britain as of 2017. We pride ourselves on being an equal opportunity employer and do not discriminate based on sex, gender, species, political affiliation, or food preferences. Website / Discord (join this for a guild invite) / SA Thread / YouTube / Steam Group Goon Squad [GOON] Home to the leading international experts on cloaca care and pretty princess advancement, Goon Squad™ now offers a wide range of membership benefits including pun validation and warthog home defense systems. Ask an officer today if Goon Squad™ is right for you and enjoy your first month free. Forums / Steam Group / Recruitment Video / Discord (join this for a guild invite) About the Game PvE (Player versus Environment) https://www.youtube.com/watch?v=q5RCeGiMby8 GW2's PvE is quite extensive, and consists of a number of major parts:
WvW (World vs World) WvW is a PvP game mode where players from three different servers, or worlds, battle in The Mists. It features open-world combat on four large maps with up to several hundred players per map. In World versus World, players can siege structures such as Keeps and Towers with siege weapons, and battle over resources, to win rewards for their world and prestigious World Experience for themselves. Note that for free accounts, you can't enter WvW until level 60! You can find detailed information about WvW mechanics here. WvW has a huge variety of features and progression options:
sPvP (Structured PvP) (thanks to MLG allstar Lazy aka Turncoat Mommy for this writeup) sPvP is the game's small scale fast pace pvp game mode. The game pits level 80 characters against each other using normalized gear setups.If you're not 80 yet, don't worry. The game will auto level you and give you most the traits and skills unlocked, so no matter if you're level 1 or 80, you'll be on a level playing field as everyone else. The only thing that would need to be unlocked are some amulets. Currently there are 6 conquest maps and one custom arena only team deathmatch map. Every conquest map has their own secondary objective or gimmick to make them unique. You can play these maps in either hot join, solo queue, or as a team. The queued modes are ranked so you'll have a fun game of even teams of 5 with players ranked roughly at your skill level. It is very much worth a try at the ranked game modes if hot join did not interest you much. You can earn prizes such as champion bags, materials, level tomes, skill scrolls, finishers, even dungeon gear and legendary materials. You have nothing to lose so give it a try, you might find it a fun activity to do in addition to all the other content the game offers. A 50S RAYGUN posted:so you've decided to try pvp Living Story Guild Wars 2 has been doing updates and plot advancement through their "Living Story" system. We have completed Season 3, which led into the announcement for the PoF expansion. I will update this section very soon with info on the plot and updates so far, watch this space Important/Useful Links Official Official Forums: https://forum-en.guildwars2.com/forum Wiki: http://wiki.guildwars2.com/wiki/Main_Page (Type /wiki thing_to_search_for ingame to access wiki as well!) Patch Notes: http://wiki.guildwars2.com/wiki/Game_updates Leaderboards: https://leaderboards.guildwars2.com/en Unofficial GW2Efficiency: https://gw2efficiency.com/ (this one is good for sooo many things, use it) Event/World Boss Timers: http://dulfy.net/2014/04/23/event-timer/ Dye Matching Tool: https://www.gw2bltc.com/en/tool/dye/search Armor Viewer: http://argos-soft.net/GW2ArmorGallery Dulfy.net (resource for everything): http://dulfy.net/category/gw2 Dynamic Crafting Guide: http://www.gw2crafts.net Trading Post Resource: http://www.gw2spidy.com Build Calculator: http://en.gw2skills.net/editor Build Resources: http://qtfy.eu/builds/, http://metabattle.com/wiki/MetaBattle_Wiki Orr Node Map: http://orrmaps.com/server/maguuma Very useful goon Guild Mission post http://forums.somethingawful.com/showthread.php?noseen=0&threadid=3575808&perpage=40&pagenumber=698#post437035565 World Completion Guide: http://imgur.com/a/bsvcH Fro's WvW Site (ps: Fro rules): http://wvwintel.com Fro's Account Viewer (ps: Fro rules): http://mygw2.wvwintel.com/ HoT Event Timers: http://dulfy.net/2015/11/09/gw2-hot-maps-timer-famme Zet's Dive Master Chrome Extension: http://forums.somethingawful.com/showthread.php?threadid=3745583&pagenumber=307&perpage=40#post460868437 Goon Mastery Point Guide (Tyria): https://forums.somethingawful.com/showthread.php?threadid=3745583&userid=0&perpage=40&pagenumber=476#post472589875 Goon Mastery Point Guide (Maguuma): https://forums.somethingawful.com/showthread.php?noseen=0&threadid=3745583&perpage=40&pagenumber=477#post472627479 And always remember... CLAM DOWN fucked around with this message at 22:34 on May 14, 2018 |
# ? Aug 1, 2017 23:06 |
|
|
# ? Apr 19, 2024 03:29 |
|
Classes Channel legendary powers to slaughter foes and unleash chaos on the battlefield with our brand new profession: The Revenant. Enter the field of battle heavily armored and equipped with the otherworldly powers of the Mists. The Revenant is basically as if the movie The Revenant were an MMO class. If the Revenant were a food, it would be a steak so rare it's still bloody and mooing The Revenant's 1st elite specialization is Herald (shield) The Revenant's 2nd elite specialization is Renegade (shortbow) Revenant Class Forum Mercurius' Goon Guide to the Revenant! The Warrior is a master of weapons who relies on speed, strength, toughness, and heavy armor to survive in battle. A warrior can shrug off blow after blow to stay in the fight, all the while building up adrenaline to fuel his offense. The Warrior is like playing with cheat codes on but you're only invited to him for your banners and buffs. If the Warrior were a food, it would be an In-n-Out Double Double Animal Style. The Warrior's 1st elite specialization is Berserker (torch) The Warrior's 2nd elite specialization is Spellbreaker (dagger) Warrior Class Forum The Guardian is a devoted fighter who calls upon powerful virtues to smite enemies and protect allies. As dangerous with a staff as he is with a mighty two-handed hammer, a true guardian is a master tactician who knows when to sacrifice his own defenses to empower his allies to achieve victory. The Guardian is extremely valued in a group setting, and combine extremely high damage skills with buffs and heals. To counter this power, they get all their weapon models ruined by the Aegis Effect. If the Guardian were a food, it would still be an aegis-shaped grilled cheese. The Guardian's 1st elite specialization is Dragonhunter (longbow) The Guardian's 2nd elite specialization is Firebrand (axe) Guardian Class Forum Masters of mechanical mayhem, The Engineer tinkers with explosives, gadgets, elixirs, and all manner of deployable devices. They can take control of an area by placing turrets, support their allies with alchemic weaponry, or lay waste to foes with a wide array of mines, bombs, and grenades. Engineers are extremely fun to play with a wide variety of gadgets and makes poo poo blow up whilst giving you carpal tunnel syndrome. If the Engineer were a food, it would be a slow cooker with literally every edible item in your kitchen in it that you have to stir every 5 seconds for 8 hours. The Engineer's 1st elite specialization is Scrapper (hammer) The Engineer's 2nd elite specialization is Holosmith (sword) Engineer Class Forum A master of stealth and surprise, The Thief is deadly in single combat—particularly when catching enemies off guard. Thieves compensate for their relatively low armor and health by being quick and evasive. They can move through the shadows, vanish into thin air, or steal items from their opponents and use them as weapons. Enemies should watch their backs, or the thief will watch it for them. Thieves have fancy twirls and dodges and knives and arrows and leather spandex bodysuits and can turn invisible as well to top it off and they're so goddamn stupid and annoying and stop yelling at me i don't w- If the Thief were a food, it would be a metal lunch box containing a plain sandwich and my dignity. The Thief's 1st elite specialization is Daredevil (staff) The Thief's 2nd elite specialization is Deadeye (rifle) Thief Class Forum The Ranger is a jack-of-all-trades and a master of them all as well, relying on their keen eye, steady hand, or the power of nature itself. A master of ranged combat, the ranger is capable of striking unwitting foes from a distance with their bow. Rangers literally gently caress trees and their pets at the same time. If the Ranger were a food, it would unseasoned kale chips. The Ranger's 1st elite specialization is Druid (staff) The Ranger's 2nd elite specialization is Soulbeast (dagger) Ranger Class Forum Pet Info The Elementalist channels natural forces of destruction, making fire, air, earth, and water do their bidding. What the Elementalist lacks in physical toughness, they make up for in the ability to inflict massive damage in a single attack, dropping foes from a distance before they can become a threat. Yet, despite incredible offensive potential, versatility is what makes the Elementalist truly formidable. Rather than swap weapons to adjust to new situations, the multi-faceted elementalist quickly adapts to new threats by attuning to different elements as needed. When the elementalist attunes to any of the four elements, they receive intrinsic bonuses that continually empowers them. The Elementalist throws a buttload of magic everywhere damaging and healing everything in sight, as they float around a badass pillar of fire. If the Elementalist were a food, it would be an enormous sack of Jujubes. The Elementalist's 1st elite specialization is Tempest (warhorn) The Elementalist's 2nd elite specialization is Weaver (sword) Elementalist Class Forum The Necromancer is a practitioner of the dark arts who summons the dead, wields the power of lost souls, and literally sucks the lifeblood of the enemy. A Necromancer feeds on life force, which he can use to cheat death or bring allies back from the brink. A necromancer feeds on death and decay. Life force is the energy that a Necromancer uses to extend his own life. Using specific skills, a Necromancer builds up life force by attacking and killing enemies. The Necromancer invokes the power of death to destroy your very soul, and they're very good at making a single player look like an entire zerg with their minions. If the Necromancer were a food, it would be soup made from the venom of poisonous frogs. The Necromancer's 1st elite specialization is Reaper (greatsword) The Necromancer's 2nd elite specialization is Scourge (torch) Necromancer Class Forum The Mesmer is a magical duelist who relies on deception and confusion to keep their opponent in check. Indecision is their greatest ally. Using powerful illusions to distract, they make sure they never go toe to toe with an enemy; they use their powers and tactics to set up an unfair fight. Just when you think you've figured out what the mesmer is doing, illusions begin to shatter, clones start to fade away, and you realize you've been swinging at empty air all along. It's hard to keep your eye on the real mesmer. Mesmers are still GW2 mass transit system. To this date I'm not sure what else mesmers actually do. If the Mesmer were a food, it would be a purple sparkly cake in the shape of a school bus. The Mesmer's 1st elite specialization is Chronomancer (shield) The Mesmer's 2nd elite specialization is Mirage (axe) Mesmer Class Forum Playable Races (click for big) CLAM DOWN fucked around with this message at 05:17 on Aug 18, 2017 |
# ? Aug 1, 2017 23:06 |
|
I scrolled down right away
|
# ? Aug 1, 2017 23:08 |
|
Didn't read it, never will.
|
# ? Aug 1, 2017 23:09 |
|
wow it's finally updated
|
# ? Aug 1, 2017 23:09 |
|
ground floor: arus is fat someone post asura butt
|
# ? Aug 1, 2017 23:15 |
|
gw2 is good, you should play it and join Goon Squad
|
# ? Aug 1, 2017 23:16 |
|
Tsurupettan posted:ground floor: arus is fat Read the OP
|
# ? Aug 1, 2017 23:19 |
|
OP is already out of date.
|
# ? Aug 1, 2017 23:21 |
|
Am I able to vouch a friend into one of the guilds?
|
# ? Aug 1, 2017 23:22 |
|
lucifirius posted:Am I able to vouch a friend into one of the guilds? Absolutely for us, you don't have to be a goon to join SFD.
|
# ? Aug 1, 2017 23:24 |
|
lucifirius posted:Am I able to vouch a friend into one of the guilds? Yeah sure, just pm me in-game around reset-ish
|
# ? Aug 1, 2017 23:24 |
|
Are there any good links yet with summaries of the Wooden Potatoes spec video? I really do not want to listen to that but I do want to know what's up. Is Scourge basically Ritualist?
|
# ? Aug 1, 2017 23:27 |
|
Time to fly to Vabbi.
|
# ? Aug 1, 2017 23:28 |
|
from my casual lack of reading or even skimming the op i can tell that it isn't updated, as usual
|
# ? Aug 1, 2017 23:35 |
|
Weaver hype For anyone as hyped about weaver as I am, here's an info dump from WoodenPotatoes' stream. Sorry, no screenshots. But the VoD can be found on the GW2 Twitch. Main mechanic: Dual Attuning -Primary attunement determines your left two weapon skills, secondary determines the right two, and the third is a dual skill that combines both elements. -Third skill is the same no matter which order you are attuned. -Colored bar between weapon skillbar and attunement bar represents your composite attunement. -Using attunement swap is like a queue. Your right attunement becomes whatever your left attunement was, and your left attunement becomes the new one. To attune to one attunement fully, you have to use the same one twice in a row. -Attunement swapping is on a 3 second global cooldown. -Dual attuning and single attuning are both encouraged with traits. -Many skills/traits grant a barrier so you don't instadie as a melee ele. Barrier is a new mechanic that buffers your health total. -Left attunement is considered your primary attunement for the purposes of traits, like passive heal or immunity to crit. Sword skills F1 - Chain that burns on the final strike F2 - Leap and short fire field F3 - Deals extra damage to burning enemies, also causes burn itself W2 - Evade backwards, regenerate, and leave a water field A2 - Shadowstep to a target, daze, and gain superspeed if you interrupt. Leap finisher Dual skills Sword F/W - Double strike, apply burn and chill W/A - Ranged chill attack that hits multiple targets Staff W/A - Moving hurricane that pulses heal and chill A/E - Large piercing boulder that moves very fast and dazes. Long windup but big damage Scepter F/A - Piercing beam that deals large damage F/E - Meteor that causes vulnerability and burning W/A - Piercing projectile that chills W/E - Multihit aoe attack that causes bleeding and vulnerability Stances Non-elites have 2 charges, which can be used successively on short cooldowns. Charges take longer to refresh. Healing - Gives a buff that heals in an aoe when hitting enemies Stone Resonance - Gain barrier periodically Unravel - While active, forces you into one attunement Twist of Fate - Stunbreak, evade, and gain superspeed Primordial Stance - Damages and inflicts different conditions based on attunements. Fully attuning one element gives the same condition twice Weave Self (elite) - Reduces attuning cd, gain bonuses for attuning. If you attune to every element before the stance ends, gain a powerful buff that combines each individual attunement's bonus, and you can end the stance to float nearby enemies
|
# ? Aug 1, 2017 23:38 |
|
How's the endgame PvE content in this game these days? Last time I played was during launch and I enjoyed the exploration and leveling part, but stopped playing pretty much instantly after getting to the max level due to not having that much to do. Dungeons at the time felt like a bit of a clusterfuck because party members didn't have as clear cut roles as in other MMOs
|
# ? Aug 1, 2017 23:38 |
|
Here's some fun stuff SFD have done to screw around with our server. 50 golems march https://www.youtube.com/watch?v=tJ1fXGNNnzA Hiding our teams golems in a jumping puzzle https://www.youtube.com/watch?v=8QVVpx-qQv8
|
# ? Aug 1, 2017 23:47 |
|
CLAM DOWN posted:Read the OP i actually looked at the op, i just didnt click the links!!
|
# ? Aug 1, 2017 23:47 |
|
Engineers are Jedi now.
|
# ? Aug 1, 2017 23:50 |
|
OzFactor posted:Are there any good links yet with summaries of the Wooden Potatoes spec video? I really do not want to listen to that but I do want to know what's up. Is Scourge basically Ritualist? You place the little sand ghosts around wherever, and the other 3/4 profession skills make them cast effects on targets in their range, costing some amount of life force. Sort of like shatters I guess. All of the skills said they only hit a target once per activation so no stacking up all 3 on top of yourself, but it's stuff like clearing conditions, fears, and adding Barrier (the new absorb shield mechanic), plus they strike damage on enemies which will probably be what inherits the Life Blast traits. One of the grandmaster traits gave you only one sand ghost but it had larger effect radius and a shorter cooldown. The last profession skill was some pulsing PBAoE.
|
# ? Aug 1, 2017 23:51 |
|
Weaver looks really fun, sniper thief could be cool, same with bow rev. Really disappointed with the mesmer spec though. Oh boy, even more illusions and maybe some invisibility! That's just straight up more of the same thing Mesmer already did in truckloads. I was really hoping for them to expand on teleportation gimmicks as a new direction.
|
# ? Aug 2, 2017 00:00 |
|
aahahaha I had forgotten about this
|
# ? Aug 2, 2017 00:01 |
gandlethorpe posted:Weaver hype Wait, what the... this is a huge nerf! Or rather, I'm guessing the elite spec was so broken at the traditional 1.5 seconds that they had to do this.
|
|
# ? Aug 2, 2017 00:01 |
|
Holosmith skills and traits: Looks like a glorious amalgamation of engie, necro, and warrior in a holographic package. One of the skills is called "Laser Disk"
|
# ? Aug 2, 2017 00:02 |
|
Really happy they announced this so close to release. Not a huge fan of the 6+ month hype circle jerks.
|
# ? Aug 2, 2017 00:02 |
|
first
|
# ? Aug 2, 2017 00:04 |
|
AnacondaHL posted:Wait, what the... this is a huge nerf! Or rather, I'm guessing the elite spec was so broken at the traditional 1.5 seconds that they had to do this. Not mentioned: Individual cooldowns for attumenents.
|
# ? Aug 2, 2017 00:05 |
|
AnacondaHL posted:Wait, what the... this is a huge nerf! Or rather, I'm guessing the elite spec was so broken at the traditional 1.5 seconds that they had to do this. I think it's going to be a vastly different playstyle from current ele or tempest. Weaver really change the flow attunement swapping and skill rotations. Thinking of it in terms of current rotations is probably the wrong mindset. Obligatum VII posted:Weaver looks really fun, sniper thief could be cool, same with bow rev. Really disappointed with the mesmer spec though. Oh boy, even more illusions and maybe some invisibility! That's just straight up more of the same thing Mesmer already did in truckloads. I was really hoping for them to expand on teleportation gimmicks as a new direction. WoodenPotatoes did a demo on Twitch, and it actually looks really wicked. The spec seems a lot more clone-focused, with them being able to pump out crazy burst. The ambush skill you get from using the special dodge is also used by clones. Scepter barrage looks wild coming from three clones plus the player.
|
# ? Aug 2, 2017 00:13 |
|
gandlethorpe posted:Holosmith skills and traits: gently caress holosmith sounds cool, I'll definitely be playing my engy for PoF
|
# ? Aug 2, 2017 00:13 |
it's really kind of incredible how excited i am for an expansion with such a boring, uninspired name.
|
|
# ? Aug 2, 2017 00:18 |
|
I haven't played in like a day, but are any of the goon guilds still active? Is the OP ever updated?
|
# ? Aug 2, 2017 00:19 |
|
I'm actually way more hyped for PoF than I was for HoT, mainly because the game feels like it's in such a good place these days and Anet really hit their stride post-Colin and with the LS3 zones. I'm so stoked for more of the same, and it helps that SFD rules these days and playing with them is so much fun Lonk posted:I haven't played in like a day, but are any of the goon guilds still active? Is the OP ever updated? nm i take it back
|
# ? Aug 2, 2017 00:19 |
|
Focacciasaurus_Rex posted:Not mentioned: Individual cooldowns for attumenents. Attuning puts all attunements on 3 seconds. With weaver, if you want to be purely in one attunement, you have to use the same attunement twice. If you're in air/water, you use FA to be in fire/air, and use FA again after cooldown to be all fire.
|
# ? Aug 2, 2017 00:20 |
|
Useful Idiot posted:How's the endgame PvE content in this game these days? Last time I played was during launch and I enjoyed the exploration and leveling part, but stopped playing pretty much instantly after getting to the max level due to not having that much to do. Dungeons at the time felt like a bit of a clusterfuck because party members didn't have as clear cut roles as in other MMOs The difference between launch and now is like night and day. Despite what the outdated OP states, dungeons are no longer the most challenging content, between fractals and raids you'll have plenty to sink your teeth into, and builds and roles have been refined a ton. While there's still no traditional trinity, each person in an organized group will have a very specific role. Basically what I'm saying is give this game another shot.
|
# ? Aug 2, 2017 00:22 |
|
whatever someone thinks about the story, the actual gameplay from the recent living story content has been great and if arenanet is going to give us 5 gigantic zones set in my favorite place from guild wars 1 along with giving us cool new elite specs and a fun way to travel then i can manage to stay excited for literally all of 2 months
|
# ? Aug 2, 2017 00:22 |
|
tyblazitar posted:The difference between launch and now is like night and day. Despite what the outdated OP states, dungeons are no longer the most challenging content, between fractals and raids you'll have plenty to sink your teeth into, and builds and roles have been refined a ton. While there's still no traditional trinity, each person in an organized group will have a very specific role. Basically what I'm saying is give this game another shot. That was an outdated copy/paste from the official Anet source in 2012, literally no one has pointed it out in 5 years so I missed it. It's now changed, PM me next time rather than me finding out in your post like this I go through a lot of effort to keep the OP updated despite the fact no one reads it.
|
# ? Aug 2, 2017 00:24 |
|
I am happy to see that it sounds like the story is getting switch up a bit. I'm sure a 'dragon checklist' expansion system could have been decent, but it's nice to have some variety. I wonder who the front-runners will be to replace ol' Balthbaby if we end up giving him the Abbadon treatment. Does Kormir have any descendants just in case?
|
# ? Aug 2, 2017 00:27 |
graynull posted:I am happy to see that it sounds like the story is getting switch up a bit. I'm sure a 'dragon checklist' expansion system could have been decent, but it's nice to have some variety. I wonder who the front-runners will be to replace ol' Balthbaby if we end up giving him the Abbadon treatment. Does Kormir have any descendants just in case? taimi
|
|
# ? Aug 2, 2017 00:30 |
|
|
# ? Apr 19, 2024 03:29 |
|
Sweet, I'll talk to my friend and get his tag. He doesn't have HoT or even an 80 so that will limit the content he can do. I'll probably get him HoT and PoF next time they're on sale for a gift or something.
|
# ? Aug 2, 2017 00:32 |