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DoctorGonzo posted:the last good game in the sr universe was 2 and maybe 3. this game looks really bad 4 is better than 2 hth
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# ? Aug 15, 2017 11:27 |
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# ? Apr 17, 2024 21:40 |
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DoctorGonzo posted:the last good game in the sr universe was 2 and maybe 3. this game looks really bad Look at this agent provocateur
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# ? Aug 15, 2017 11:32 |
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IdolNinja posted:I don't remember ever saying that. Certain characters do have a wall climb ability that give you an extra boost up, but nothing like wall running or gravity manipulation. Yeah sorry. It was a terrible misreading of something you said.
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# ? Aug 15, 2017 12:35 |
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Megazver posted:Oof.
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# ? Aug 15, 2017 12:50 |
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achillesforever6 posted:I guess that Steve Jaros leaving Volition really hurt the writing in the game. Huh. It seems like he's working on the DOTA card game now. Well that's a bit of a waste.
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# ? Aug 15, 2017 13:00 |
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I've seen it mentioned a few times across various boards, but the fact this isn't something akin to "Saints Row presents:" or "Saints Row's" Agents of Mayhem is real weird. Preordered, seems like an alright single player shooty-grindy kinda game but I'm afraid if this bombs it might jeopardise any proper Saints Row games.
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# ? Aug 15, 2017 13:09 |
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If anything, if this bombs then I'd expect them to go right back to the Saints Row well very quickly. Still not sure if I want to get this (I can't afford it and War of the Chosen anyway, so I won't be getting it for awhile regardless), the people giving it bad reviews are reviewers whose opinions I usually completely disagree with but something about the gameplay just looks so rote, I watched a video of the characters ultimate abilities and so many of them were just "characters go into a frenzy and gets more powerful, allowing them to kill lots of enemies". Feels like they could have done a bit more with those, made them more weird.
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# ? Aug 15, 2017 13:20 |
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I think they decided to wrap up Saints Row, man. They might be tired of the franchise or don't know which direction to take it. I hope AoM will become a modest success despite the lukewarm online reception and the second game can bring back a customizeable protagonist with co-op.
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# ? Aug 15, 2017 13:21 |
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SulphagneSocialist posted:I had zero expectations for this game but John Walker hating it and those 7-8 range reviews have made me think there might be a playable game amidst all this, just not 60 euros worth of it. To be fair, John Walker is really bad at videogames, him hating something just means you may need to think or have reflexes to play it. But yeah, the other reviews do make it feel it might be worth to pick it up at a sale later on.
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# ? Aug 15, 2017 13:43 |
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He praised SR II, III and IV, though. But yeah, I suspect I'll manage to wring some enjoyment out of this. My standards for 'enjoyable open world game' are pretty low, tbh.
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# ? Aug 15, 2017 13:53 |
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OK so I pre-ordered like an idiot (although I did find it a little cheaper than on the main Steam store). To be honest I'm not expecting it to be fantastic (and yeah maybe if I'd read the RPS round up first...) buuuuut we'll see. drat you, marketing!
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# ? Aug 15, 2017 14:03 |
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Kinda glad I cancelled my pre order, it will probably be pretty cheap in a month or so. I'll wait til they make "the complete edition".
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# ? Aug 15, 2017 14:27 |
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It really can't be worse then Gat out of hell.
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# ? Aug 15, 2017 14:31 |
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It's probably going to be a lot more enjoyable if we take it as its own thing on its own merits, rather than keep crying "this isn't saints row" Seoul looks cool IMO as a setting. I hope it has a bit of life and soul but it looks a lot more distinct than steelport already (mostly cause steelport was boring af)
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# ? Aug 15, 2017 14:39 |
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Deltasquid posted:I think they decided to wrap up Saints Row, man. They might be tired of the franchise or don't know which direction to take it. I don't know a lot about this game but two of the playable characters are from Saints Row, and a third preorder character is from Saints Row. So I don't think they've quite divorced themselves from the franchise entirely.
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# ? Aug 15, 2017 14:46 |
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I knew about Pierce and the Gat preorder but I'm drawing a blank on the 3rd one. Still, I think they're just fanservice references/callbacks to Saints Row rather than a straight continuation of the franchise, like Ultor's presence doesn't mean Saints Row was a continuation or prequel of Red Faction. I doubt they're the exact same characters. For starters, Pierce seems to be a respected guy rather than a butt monkey for every gag. But maybe I'm wrong and this really is Saints Row 4.5 except taken in a completely different direction gameplay wise.
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# ? Aug 15, 2017 14:53 |
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Gat out of Hell was very short but good, it has some seriously great flight physics and I really loved the powers you got. My biggest gripe besides the length and empty world was that despite the weapons being based on cool concepts, they were all pretty drat boring to use.
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# ? Aug 15, 2017 15:01 |
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Deakul posted:Gat out of Hell was very short but good, it has some seriously great flight physics and I really loved the powers you got. GooH was a 15$ budget expandalone. It was a perfectly fine game for that price and I wish more studios released small AA expandalones like this.
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# ? Aug 15, 2017 15:04 |
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devs need to take a page out of Yakuza's book and exchange huge open worlds full of gently caress-all with smaller, tighter hubworlds with a lot of passages to actually fun activities. Yakuza 0 absolutely understood that they didn't want to waste your loving time with long treks towards nothingness, and packed full-featured activities all across the tiny hubworld.
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# ? Aug 15, 2017 15:08 |
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DLC Inc posted:devs need to take a page out of Yakuza's book and exchange huge open worlds full of gently caress-all with smaller, tighter hubworlds with a lot of passages to actually fun activities. Yakuza 0 absolutely understood that they didn't want to waste your loving time with long treks towards nothingness, and packed full-featured activities all across the tiny hubworld. Making stuff is hard though
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# ? Aug 15, 2017 15:09 |
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DLC Inc posted:devs need to take a page out of Yakuza's book and exchange huge open worlds full of gently caress-all with smaller, tighter hubworlds with a lot of passages to actually fun activities. Yakuza 0 absolutely understood that they didn't want to waste your loving time with long treks towards nothingness, and packed full-featured activities all across the tiny hubworld. Yeah I would have taken the dive full-price on this if they brought back SR2 style hubs with hidden secrets everywhere, but it looks like we're back in Steelport again
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# ? Aug 15, 2017 15:12 |
DLC Inc posted:devs need to take a page out of Yakuza's book and exchange huge open worlds full of gently caress-all with smaller, tighter hubworlds with a lot of passages to actually fun activities. Yakuza 0 absolutely understood that they didn't want to waste your loving time with long treks towards nothingness, and packed full-featured activities all across the tiny hubworld. Yakuza needs to take a page out of Yakuza's book, in fact just take the whole book and put it on PC please thanks
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# ? Aug 15, 2017 15:49 |
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Deltasquid posted:I knew about Pierce and the Gat preorder but I'm drawing a blank on the 3rd one. Still, I think they're just fanservice references/callbacks to Saints Row rather than a straight continuation of the franchise, like Ultor's presence doesn't mean Saints Row was a continuation or prequel of Red Faction. I doubt they're the exact same characters. For starters, Pierce seems to be a respected guy rather than a butt monkey for every gag. But maybe I'm wrong and this really is Saints Row 4.5 except taken in a completely different direction gameplay wise. Yeti is Oleg in Mr. Freeze form or something. The setting of the game is based around the Gat out of hell ending where he has the world remade but he's a cop instead of a gangster now so it's more like a reboot with the same characters but different. I still feel like if they were making a clean break they wouldn't have Pierce, Oleg, and Gat in the game at all
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# ? Aug 15, 2017 16:14 |
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The reviews for this look poor, but I really like pretty much all the other Volition games. I preordered it, so I guess I can just wait until I'm off work this afternoon and see for myself. It seems like assuming they patch some of the more game breaking sounding bugs it will at least be some good dumb fun. Open-world single player Overwatch sounds pretty great to me.
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# ? Aug 15, 2017 16:23 |
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The reviews aren't really poor. It's getting most average to good (but not great)
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# ? Aug 15, 2017 16:25 |
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Mokinokaro posted:The reviews aren't really poor. It's getting most average to good (but not great) baby when u got a 68 on metacritic, you've got poor reviews going
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# ? Aug 15, 2017 16:28 |
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thebardyspoon posted:If anything, if this bombs then I'd expect them to go right back to the Saints Row well very quickly. I read the Polygon review, one of Justin's bigger complaints was some really nasty bugs, like tutorial windows or losing the use of some abilities until you reboot the game and waypoints randomly dropping mid-mission. Also can't really understand all of the banter being generic. Interparty banter based on who you've taken isn't exactly a novel concept. Macdeo Lurjtux fucked around with this message at 16:32 on Aug 15, 2017 |
# ? Aug 15, 2017 16:29 |
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I've looked the game up, I'm kind of not too excited of what looks like bullet spongey gameplay. Then again, it's been a long while I last played SR3, so it might have been like that before.
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# ? Aug 15, 2017 16:38 |
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I didn't think Gat Outta Hell was bad. Yeah, the gameplay was just an SR4 reskin, but man flying in that game felt great, it was a huge improvement over SR4's flying mechanic. This game looks incredibly un-fun though, or at least not my cup of tea.
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# ? Aug 15, 2017 17:30 |
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I'd list off a bunch of stuff that's just wrong, starting with horrid sound- civilians are almost entirely mute? - but it's just sooo many things. Game feels years out of date and has all the soul of a game shoved off to contractors on the cheap, eugh. Wouldn't actually complain about quiet civilians and stuff, but it's just one of the tons and tons of audio they left out- Your first view of the city has civilians around taking pictures of you and stuff, hell a guy taking selfies right next to you,....All entirely quietly with nice quickly looping animations. Naganted fucked around with this message at 17:55 on Aug 15, 2017 |
# ? Aug 15, 2017 17:53 |
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Seems cool so far... I watched lots of 90s cartoons as a kid so maybe I am predisposed.
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# ? Aug 15, 2017 17:56 |
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Anyone called it "Saints Faux" yet?
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# ? Aug 15, 2017 18:27 |
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Wow a lot of babies can't stand not having co op
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# ? Aug 15, 2017 19:32 |
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I'm having...FUN with this game?! I feel like the PR for this game wasn't great because combat is way better than it appeared to be, I'm moving a lot more and just the beginning enemies can be pretty dangerous when there are enough of them. I'm not really noticing the "enemies just stand still" problem. Yeah they don't immediately move when you start shooting them but I can't think of many games where this is the case. They're certainly moving around a lot in combat, and switching between agents is a lot more natural and fluid than it was looking like to me. One criticism that I did notice in my game is that Seoul is strangely quiet. I'm trying to remember how much chatter and background noise Saints Row 2 had since that's the last game with a really good open world. The radio stations aren't really grabbing me either, they seem like mostly background noise.
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# ? Aug 15, 2017 20:00 |
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It seems like the background NPCs' audio is just incredibly quiet or not playing correctly? I stood by the guys on Persephone's balcony, and they were talking about Carol From HR, but it was barely audible and cut off early. And on the items: There are consumable items that you craft with materials and money (the introduction item is a temporary gun that shoots giant, electrified bowling balls), but permanent Gadgets (the ones people saw with percents and triggers) are rewards for completing missions. Like SR3/4, there are Agent upgrades you buy with another item you can craft by finding collectibles on the map, or from mission rewards. So, there's no grinding for Diablo-style loot, but you can grind for crafting materials to make the temporary stuff.
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# ? Aug 15, 2017 20:09 |
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I don't care much for co-op but my most important concern is that the teammates don't seem to talk to each other in the dev streams. Like why play a character-based game if they don't interact? So my question is: do they interact in any meaningful way/is there funny dialogue between whoever you bring to a specific mission? Or do they just scream into a void?
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# ? Aug 15, 2017 20:13 |
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Was wondering/hoping if the civilian stuff and general quietness is just a big weird bug, there's been lots, so I wouldn't be surprised. I think I get the layer of audio that's meant to be the farthest off stuff, kind of nice and soothing, but not even remotely right.
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# ? Aug 15, 2017 20:15 |
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Deltasquid posted:I don't care much for co-op but my most important concern is that the teammates don't seem to talk to each other in the dev streams. Like why play a character-based game if they don't interact? So my question is: do they interact in any meaningful way/is there funny dialogue between whoever you bring to a specific mission? Or do they just scream into a void? They talk to each other during main missions, but just wandering around is more personal quips.
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# ? Aug 15, 2017 20:39 |
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Schubalts posted:They talk to each other during main missions, but just wandering around is more personal quips. I know in one if the streams G.I Jane and Daisy had a great little back and forth E:Braddock, that's her name. Game is fun, characters are cool, not sure what people expected
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# ? Aug 15, 2017 20:43 |
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# ? Apr 17, 2024 21:40 |
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Though if any is interested in the game Bestbuy is offering a $10 gift card if you buy the game this week. Between that and GCU it's already at a decent sale price.
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# ? Aug 15, 2017 22:26 |