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So having played a few hours on my own now, I feel like a lot of the critiques highlight how spoiled we've become as gamers and how little impressed we have become by the impressive, and how demanding we've become of the novel. It's a very immersive game, with good music, decent sound and narration, good enough combat and altogether is a well made product. It has bugs, I have experienced two minor ones so far, but it doesn't matter overall.
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# ? Dec 3, 2020 21:27 |
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# ? Apr 18, 2024 00:17 |
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Shammypants posted:So having played a few hours on my own now, I feel like a lot of the critiques highlight how spoiled we've become as gamers and how little impressed we have become by the impressive, and how demanding we've become of the novel. It's a very immersive game, with good music, decent sound and narration, good enough combat and altogether is a well made product. It has bugs, I have experienced two minor ones so far, but it doesn't matter overall. No, no, no. You have to complain about how you don't know what's going on (because you can't take a break from kvetching to pay attention to what's going on) or about your set-in-stone personal references. You're doing this all wrong. God, I wish they'd patch this game again soon, my saves are hosed in a different way now.
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# ? Dec 3, 2020 22:17 |
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This WW1 section of Syndicate is so weird, I'd assume it was DLC if not for it being part of the normal trophies, like the games over why this now.
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# ? Dec 3, 2020 22:25 |
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Sakurazuka posted:This WW1 section of Syndicate is so weird, I'd assume it was DLC if not for it being part of the normal trophies, like the games over why this now. Wasn't it like, the midpoint of the game Anyway I would've taken an entire game of WWI London over Victorian London tbh
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# ? Dec 3, 2020 22:49 |
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Sakurazuka posted:This WW1 section of Syndicate is so weird, I'd assume it was DLC if not for it being part of the normal trophies, like the games over why this now. I got to it before the third act of the game and while I liked the protagonist and the updated setting, it was just really odd to have that whole long section with infodumps and all that just suddenly happen. Especially since it seemed to be optional, and it's a fair length.
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# ? Dec 3, 2020 22:50 |
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so I travelled to Jotunheim and honestly I loved the whole illusion aspect of it, and the puzzles with some of them. I wish there was more of that kind of supernatural stuff.
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# ? Dec 3, 2020 22:51 |
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Shammypants posted:So having played a few hours on my own now, I feel like a lot of the critiques highlight how spoiled we've become as gamers and how little impressed we have become by the impressive, and how demanding we've become of the novel. It's a very immersive game, with good music, decent sound and narration, good enough combat and altogether is a well made product. It has bugs, I have experienced two minor ones so far, but it doesn't matter overall. Most of the complaints are valid, it’s just that mostly we’re also thoroughly enjoying the game regardless. The environments are great, and the game usually good, but the quality of story beats and gameplay are inconsistent and there are some truly baffling decisions. If you want to stay pleasantly optimistic about mission-breaking bugs, when you come across a warehouse in Lunden with a sidequest marker DO NOT ENTER and especially don’t move anything around until you complete Lunden and the sidequest target appears and starts yelling for help. There’s a couple of others but that’s by far the easiest to break - the quest target doesn’t show up until after you complete the main missions in Lunden and if you touch anything before that the physics objects and quest triggers will probability be irretrievably broken. Stickman fucked around with this message at 22:58 on Dec 3, 2020 |
# ? Dec 3, 2020 22:56 |
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It feels like between Unity and Syndicate there was a moment were ubisoft were considering a ww2 game they eventually turned away from, and the prototype remnants made it in.
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# ? Dec 3, 2020 22:56 |
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I mean I think my complaints about the combat being more slower and defensive, which is at odds with playing a viking, and just the fact that the game does a poor job of rewarding you appropriately for side content are entirely valid. Story stuff is also bad but that's subjective, I loved Odyssey's story and thought it worked great but I understand why people don't.
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# ? Dec 3, 2020 23:00 |
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Danger - Octopus! posted:I got to it before the third act of the game and while I liked the protagonist and the updated setting, it was just really odd to have that whole long section with infodumps and all that just suddenly happen. Especially since it seemed to be optional, and it's a fair length. I guess it unlocked earlier and I only noticed when I finished the main game and was looking around for new stuff lol If it told me at any point I missed it. Guess that explains why everything is level six.
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# ? Dec 3, 2020 23:06 |
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Sakurazuka posted:I guess it unlocked earlier and I only noticed when I finished the main game and was looking around for new stuff lol If it told me at any point I missed it. Guess that explains why everything is level six. I only found it because I was waiting on a boat to see what happened when it reached the end of the map area (it just does a U-turn) and found a weird map marker where a strange lady spoke to me through a glitch. I don't think the game ever even points you towards it!
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# ? Dec 3, 2020 23:16 |
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WirelessPillow posted:so I travelled to Jotunheim and honestly I loved the whole illusion aspect of it, and the puzzles with some of them. I wish there was more of that kind of supernatural stuff. I found it much less difficult to navigate than Asgard, maybe it was the difference in heights and swimming. It was definitely easier to collect the wealth dots. I also liked the illusion puzzles more than the flaming oil puzzles, but maybe that's because there were like four instead of 400.
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# ? Dec 3, 2020 23:17 |
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Stickman posted:If you want to stay pleasantly optimistic about mission-breaking bugs, when you come across a warehouse in Lunden with a sidequest marker DO NOT ENTER and especially don’t move anything around until you complete Lunden and the sidequest target appears and starts yelling for help. There’s a couple of others but that’s by far the easiest to break - the quest target doesn’t show up until after you complete the main missions in Lunden and if you touch anything before that the physics objects and quest triggers will probability be irretrievably broken. took me like 2 minutes and it was fixed also about the end okay so I'm not the only one that didn't really understand the "ending." like you get alfred to confess he was in charge of the whole thing, duh, and then you get some cool music for no reason, you can't fast travel and nothing happens for like 3 or 4 minutes. you then open his locked library and find out he starts the templars. cool. then you go back to your home, see a wedding, talk to sigurd's ex and...that's it. it just felt really, really weird. TheAgent fucked around with this message at 23:22 on Dec 3, 2020 |
# ? Dec 3, 2020 23:18 |
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I did the WWI section but I really didn't understand why it had to be there. It surprised me that it wasn't DLC when I looked it up later.
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# ? Dec 3, 2020 23:19 |
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TheAgent posted:btw I was able to fix that by throwing corpse after corpse against the moveables I tried that and got everything unstuck but one of the movable boxes had jumped its track into a different floor section and I gave up trying to find a way to get it back :/
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# ? Dec 3, 2020 23:24 |
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FYI if anyone has a mission bug out, try going to your inventory page, exiting the Animus, and immediately getting back in. I've had it fix three quests where items or people became non-interactive, including the warehouse mystery. In my case the warehouse guy never even showed up, so I moved all the jars and whatnot, then did the Animus thing and he appeared and instantly complete the mystery.
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# ? Dec 3, 2020 23:25 |
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Biggest annoyance with WW1 is no chest map, I just want the last locked chest!!
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# ? Dec 3, 2020 23:29 |
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Shammypants posted:So having played a few hours on my own now, I feel like a lot of the critiques highlight how spoiled we've become as gamers and how little impressed we have become by the impressive, and how demanding we've become of the novel. It's a very immersive game, with good music, decent sound and narration, good enough combat and altogether is a well made product. It has bugs, I have experienced two minor ones so far, but it doesn't matter overall. Honestly my only real complaint after 15ish hours is the voice actor for male Eivor sounds boring as hell. Gonna try female Eivor later to see if its better but after Kassandra in Odyssey this guy just sounds monotone.
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# ? Dec 3, 2020 23:53 |
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Eimi posted:I mean I think my complaints about the combat being more slower and defensive, which is at odds with playing a viking It should be slower. Where's my shield wall combat Ubisoft?
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# ? Dec 4, 2020 00:01 |
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i like the feel of the combat for the most part, but the enemy AI is unquestionably pretty dumb and the fact that some of them have invincibility frames - and rather generous ones at that- is rather annoying. its just fundamentally unsatisfying gameplay when what should be a nice connecting sword hit just whiffs right through an enemy
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# ? Dec 4, 2020 00:04 |
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Did the whole Juno thing ever get any resolution, I don't remember it coming up in any of the later games.
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# ? Dec 4, 2020 00:04 |
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Sakurazuka posted:Did the whole Juno thing ever get any resolution, I don't remember it coming up in any of the later games. dead in a comic book
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# ? Dec 4, 2020 00:08 |
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Sakurazuka posted:This WW1 section of Syndicate is so weird, I'd assume it was DLC if not for it being part of the normal trophies, like the games over why this now. Sakurazuka posted:Did the whole Juno thing ever get any resolution, I don't remember it coming up in any of the later games.
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# ? Dec 4, 2020 01:24 |
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Lord Cyrahzax posted:dead in a comic book Killed by Desmond's...secret son? Was that a thing?
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# ? Dec 4, 2020 01:43 |
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Wolfsheim posted:Killed by Desmond's...secret son? Was that a thing? Yeah it was.
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# ? Dec 4, 2020 01:46 |
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I'm glad I didn't get invested in that because it all sounds very stupid
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# ? Dec 4, 2020 01:47 |
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Ainsley McTree posted:I'm glad I didn't get invested in that because it all sounds very stupid It was not worth the time investment. Not really a fan of a series resolving major plot points in side content like comics or whatever.
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# ? Dec 4, 2020 01:53 |
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Lol okay. Definitely seems like they were working to something and then the one two punch of Unity being poo poo and Syndicate selling like rear end because Unity was poo poo threw a spanner in the works and they just dumped everything.
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# ? Dec 4, 2020 01:57 |
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Shammypants posted:So having played a few hours on my own now, I feel like a lot of the critiques highlight how spoiled we've become as gamers and how little impressed we have become by the impressive, and how demanding we've become of the novel. It's a very immersive game, with good music, decent sound and narration, good enough combat and altogether is a well made product. It has bugs, I have experienced two minor ones so far, but it doesn't matter overall. honestly what spoiled me is Ghost of Tsushima. its a game that in many ways functions like an Assassins Creed game, in terms of the basic kind of game that it is. but it makes so many quality of life improvements in terms of mechanics and interface, and its just so smooth and focused, that Valhalla feels like a step backwards in terms of these kinds of open world games. dont get me wrong there is a lot i love about it, the world is beautiful and atmospheric and the music is indeed great. but having seen a very recent example of how much better these kinds of games can be its hard not to constantly make the comparison also just because you havent experienced many bugs yourself doesnt mean they arent a serious problem, plenty of people have poo poo like corrupted saves, audio dropping out entirely, quests not working etc. these are pretty valid complaints, especially since i dont think odyssey or origins had nearly as many issues for as many people
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# ? Dec 4, 2020 02:28 |
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Sakurazuka posted:Lol okay. Yeah you can absolutely tell Origins was supposed to be a soft reboot that worked in tandem with the movie and they wanted to kill off a lot of the more ridiculous poo poo in preparation for that. Which, based on reading about it after the fact, seems like a pretty good call (other than the movie completely flopping and them pretending it never happened from Odyssey onward).
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# ? Dec 4, 2020 02:43 |
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I keep crashing in hamtunshire. gently caress this, im uninstalling and trying out Immortals Fenyx
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# ? Dec 4, 2020 03:02 |
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DeadFatDuckFat posted:I keep crashing in hamtunshire. gently caress this, im uninstalling and trying out Immortals Fenyx Is there a thread for it?
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# ? Dec 4, 2020 03:07 |
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Alchenar posted:It feels like between Unity and Syndicate there was a moment were ubisoft were considering a ww2 game they eventually turned away from, and the prototype remnants made it in. i feel like world war one game or some war from right before it like franco prussian or any of the imperial wars in africa/india/asia would work well as a setting. Wolfsheim posted:Yeah you can absolutely tell Origins was supposed to be a soft reboot that worked in tandem with the movie and they wanted to kill off a lot of the more ridiculous poo poo in preparation for that. Which, based on reading about it after the fact, seems like a pretty good call (other than the movie completely flopping and them pretending it never happened from Odyssey onward). i mean it is a soft reboot. just a very very soft one. i think unity was sorta supposed to be a soft reboot as well where they would make whats her face your handler and than it would be different memories of different assassins. i think the issue isnt that modern day poo poo exists, its just they arnt sure which part of it they should lean into. the secret society poo poo or the isu poo poo. the ISU poo poo won out for now but they change it up often enough.
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# ? Dec 4, 2020 03:08 |
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Titty Witch made me stop playing for 2 entire days. I am gonna kill this stupid titty witch
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# ? Dec 4, 2020 03:20 |
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Subjunctive posted:Is there a thread for it? I don't think so. But the game hasn't crashed on me so thats a plus. Also you my main character lady is green and has a nice silver beard
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# ? Dec 4, 2020 03:29 |
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Dapper_Swindler posted:i feel like world war one game or some war from right before it like franco prussian they could follow the basic plot of La Debacle which runs from the Franco-Prussian War into the Paris Commune of 1871. would be a good way to make up for the failures of Unity imo India would be a great setting but i'd prefer to see it in Classical/Vedic or maybe Mughal Empire periods rather than 19th century or ww1 eras
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# ? Dec 4, 2020 03:56 |
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Subjunctive posted:Is there a thread for it? I poked it for a couple of hours last night. It's very... it feels like what you'd get if you sat down with construction paper and scissors and lots of gluesticks and assembled a game out of Agreed Best-Practice Game Mechanics 2020. Everything's fine and works well but it seems a bit... soulless to me. Like it doesn't have room to be its own thing. Tone/writing is aimed at a younger audience. This may be a pro or con, up to you. The writers believe they are funny. I do not have a sense of humour myself, so I cannot tell you if they are correct.
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# ? Dec 4, 2020 04:07 |
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Gave up on titty Witch, will come back when I'm not 32 power below her This sidequest monk is speaking fake Latin, I caught "cannabis Fellini" lol
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# ? Dec 4, 2020 04:24 |
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Has this game seen optimization improvements on PC since release?
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# ? Dec 4, 2020 04:28 |
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# ? Apr 18, 2024 00:17 |
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Oh and, if anyone else was wondering, when you compare weapons or armor, the game automatically applies your skill node bonuses (for Raven/Wolf/Bear)
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# ? Dec 4, 2020 04:32 |