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CaptainRightful
Jan 11, 2005



Muster 2 ships into Blackwater Bay

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Dancer
May 23, 2011

Fly me away on the wings of an angel.


Turn 5 begins.

Westeros cards:
Resupply
Clash of Kings - The houses bit for the three influence tracks.
Web of Lies - No Support orders may be played this round (Wildling threat increases to 8)

Here's the current state of affairs in Westeros:



Available house cards:
House Stark:
[4] Eddard Stark: 2 Swords
[3] Robb Stark: If you win this combat, you may choose the area to which your opponent retreats. You must choose a legal area where your opponent loses the fewest units.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[2] Greatjon Umber: 1 Sword
[1] Ser Rodrik Cassel: 2 Fortifications
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Catelyn Stark: If you have a Defense Order token in the embattled area, its value is doubled.

House Lannister:
[4] Tywin Lannister: If you win this combat, gain two Power tokens.
[3] Ser Gregor Clegane: 3 Swords
[2] The Hound: 2 Fortifications
[2] Ser Jaime Lannister: 1 Sword
[1] Tyrion Lannister: You may cancel your opponent's chosen House card and return it to his hand. He must choose a different House card to reveal. If he has no other House cards in his hand, he cannot use a House card this combat.
[1] Ser Kevan Lannister: If you are attacking, all of your participating Footman (including supporting Lannister footmen) add +2 combat strength instead of +1.
[0] Cersei Lannister: If you win this combat, you may remove one of your opponent's Order tokens from anywhere on the board.

House Baratheon:
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting Baratheon Footman) to a Knight.
[2] Ser Davos Seaworth: If “Stannis Baratheon” is in your discard pile, this card gains +1 combat strength and a sword icon
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Melisandre: 1 Sword
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all non-Baratheon Ships is reduced to 0.
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

House Greyjoy:
[4] Euron Crow's Eye: 1 Sword
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting Greyjoy Ships) add +2 to combat strength instead of +1.
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon.
[1] Dagmar Cleftjaw: 1 Sword, 1 Fortification
[0] Aeron Damphair: You may immediately discard two Power tokens to discard Aeron Damphair and choose a different House Card from your hand (if able).

House Tyrell:
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] Ser Garlan Tyrell: 2 Swords
[2] Randyll Tarly: 1 Sword
[1] Alester Florent: 1 Fortification
[1] Margaery Tyrell: 1 Fortification
[0] Queen of Thorns: Immediately remove one of your opponent's Order tokens in any area adjacent to the embattled area other than the March Order token used to start this combat.

House Martell:
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Areo Hotah: 1 Fortification
[2] Obara Sand: 1 Sword
[2] Darkstar: 1 Sword
[1] Nymeria Sand: If you are defending, this card gains a fortification icon. If you are attacking, this card gains a sword icon.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Power Tokens on hand:

Tyrell - 14
Lannister - 12
Greyjoy - 12
Baratheon - 10
Stark - 7
Martell - 5

Everyone send in your bids.

Dancer
May 23, 2011

Fly me away on the wings of an angel.


Slight correction to the post: Greyjoy is at 5 castles instead of 4.

Dancer
May 23, 2011

Fly me away on the wings of an angel.


Iron throne track bids:
Stark 5
Tyrell 4
Greyjoy 4
Everyone else 0

Baratheon can break the ties, then you can bid on the next track.

CaptainRightful
Jan 11, 2005



Stark, Tyrell, Greyjoy, Lannister, Martell, Baratheon

CaptainRightful fucked around with this message at Sep 9, 2017 around 22:10

Dancer
May 23, 2011

Fly me away on the wings of an angel.


Fiefdoms track bids:
Lannister - 10
Greyjoy - 8
Baratheon - 6
Tyrell - 4
Stark - 1
Martell - 1

I'm assuming Stark is breaking the tie in his favour. Now accepting bids for the King's Court track.
Power tokens on hand:

Tyrell - 6
Baratheon - 4
Martell - 4
Lannister - 2
Stark - 1
Greyjoy - 0

Dancer
May 23, 2011

Fly me away on the wings of an angel.


King's Court bidding results:

Tyrell - 5
Martell - 3
Baratheon - 3
Lannister - 2
Stark - 1
Greyjoy - 0

Power tokens left on hand:
Tyrell - 1
Martell - 1
Baratheon - 1
Lannister - 0
Stark - 0
Greyjoy - 0
because who really cares about Wildlings...

Stark needs to break the tie, after which you can assign orders (reminder: No support orders).


MisterBear
Aug 16, 2013


Break in favour of Baratheon

nimby
Nov 4, 2009

The pinnacle of cloud computing.

MisterBear posted:

Break in favour of Baratheon

But we were staghunt buddies

Dancer
May 23, 2011

Fly me away on the wings of an angel.


Turn 5 orders




Available house cards:
House Stark:
[4] Eddard Stark: 2 Swords
[3] Robb Stark: If you win this combat, you may choose the area to which your opponent retreats. You must choose a legal area where your opponent loses the fewest units.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[2] Greatjon Umber: 1 Sword
[1] Ser Rodrik Cassel: 2 Fortifications
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Catelyn Stark: If you have a Defense Order token in the embattled area, its value is doubled.

House Lannister:
[4] Tywin Lannister: If you win this combat, gain two Power tokens.
[3] Ser Gregor Clegane: 3 Swords
[2] The Hound: 2 Fortifications
[2] Ser Jaime Lannister: 1 Sword
[1] Tyrion Lannister: You may cancel your opponent's chosen House card and return it to his hand. He must choose a different House card to reveal. If he has no other House cards in his hand, he cannot use a House card this combat.
[1] Ser Kevan Lannister: If you are attacking, all of your participating Footman (including supporting Lannister footmen) add +2 combat strength instead of +1.
[0] Cersei Lannister: If you win this combat, you may remove one of your opponent's Order tokens from anywhere on the board.

House Baratheon:
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting Baratheon Footman) to a Knight.
[2] Ser Davos Seaworth: If “Stannis Baratheon” is in your discard pile, this card gains +1 combat strength and a sword icon
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Melisandre: 1 Sword
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all non-Baratheon Ships is reduced to 0.
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

House Greyjoy:
[4] Euron Crow's Eye: 1 Sword
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting Greyjoy Ships) add +2 to combat strength instead of +1.
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon.
[1] Dagmar Cleftjaw: 1 Sword, 1 Fortification
[0] Aeron Damphair: You may immediately discard two Power tokens to discard Aeron Damphair and choose a different House Card from your hand (if able).

House Tyrell:
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] Ser Garlan Tyrell: 2 Swords
[2] Randyll Tarly: 1 Sword
[1] Alester Florent: 1 Fortification
[1] Margaery Tyrell: 1 Fortification
[0] Queen of Thorns: Immediately remove one of your opponent's Order tokens in any area adjacent to the embattled area other than the March Order token used to start this combat.

House Martell:
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Areo Hotah: 1 Fortification
[2] Obara Sand: 1 Sword
[2] Darkstar: 1 Sword
[1] Nymeria Sand: If you are defending, this card gains a fortification icon. If you are attacking, this card gains a sword icon.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Tyrell may replace an order or peek at the top Wildling card.

Dancer
May 23, 2011

Fly me away on the wings of an angel.


Tyrell takes a peek at the top card Wildling deck, and leaves it on top.

Greyjoy raid has no target.
Martell chooses not to raid.

Stark to play.

Dancer fucked around with this message at Sep 13, 2017 around 19:14

MisterBear
Aug 16, 2013


March Knight and Footman from Eire to Moat Cailin

Dancer
May 23, 2011

Fly me away on the wings of an angel.


Tyrell marches a Footman from Highgarden to Starfall.
Attacks Martell, strength 1 vs. 2.

Tyrell plays:
[0] Queen of Thorns: Immediately remove one of your opponent's Order tokens in any area adjacent to the embattled area other than the March Order token used to start this combat. - removes the March -1 in Yronwood.
Martell plays:
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
Final strength 1 vs. 3. Martell victory, the Tyrell Footman retreats to Highgarden.

Greyjoy to play.

Gutter Owl
Oct 21, 2010

keep yr head up, problem girl


March ship from Bay of Ice to Sunset Sea

blackmongoose
Mar 31, 2011

DARK INFERNO ROOK!


March 1 ship from Golden Sound to Ironman's Bay. Attack is 1 vs. 1.

Dancer
May 23, 2011

Fly me away on the wings of an angel.


Lannister plays:
[2] Ser Jaime Lannister: 1 Sword
Greyjoy plays:
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
Final combat strength 1 vs. 3. Greyjoy victory. Lannister ship retreats.

Martell to play.

Dancer fucked around with this message at Sep 14, 2017 around 02:18

nimby
Nov 4, 2009

The pinnacle of cloud computing.

Siege from Storm's End to Crackclaw Point. Do not leave a power token behind.

Martell 5 v Baratheon 2.

Dancer
May 23, 2011

Fly me away on the wings of an angel.


Martell plays:
[3] Areo Hotah: 1 Fortification
Baratheon plays:
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all non-Baratheon Ships is reduced to 0.
Final combat strength 8 vs. 3. Martell victory. The Baratheon Knight may retreat.

After the retreat, Baratheon to play.

CaptainRightful
Jan 11, 2005



Retreat knight to King's Landing. March 2 ships from Blackwater Bay to Shipbreaker Bay

Dancer
May 23, 2011

Fly me away on the wings of an angel.


Baratheon plays:
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
Martell plays:
[1] Nymeria Sand: If you are defending, this card gains a fortification icon. If you are attacking, this card gains a sword icon.

Final strength 8 vs 2. Baratheon victory. Martell ship must retreat to Dragonstone harbour.

Tyrell to play.

Status update:



Available house cards:
House Stark:
[4] Eddard Stark: 2 Swords
[3] Robb Stark: If you win this combat, you may choose the area to which your opponent retreats. You must choose a legal area where your opponent loses the fewest units.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[2] Greatjon Umber: 1 Sword
[1] Ser Rodrik Cassel: 2 Fortifications
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Catelyn Stark: If you have a Defense Order token in the embattled area, its value is doubled.

House Lannister:
[4] Tywin Lannister: If you win this combat, gain two Power tokens.
[3] Ser Gregor Clegane: 3 Swords
[2] The Hound: 2 Fortifications
[2] Ser Jaime Lannister: 1 Sword
[1] Tyrion Lannister: You may cancel your opponent's chosen House card and return it to his hand. He must choose a different House card to reveal. If he has no other House cards in his hand, he cannot use a House card this combat.
[1] Ser Kevan Lannister: If you are attacking, all of your participating Footman (including supporting Lannister footmen) add +2 combat strength instead of +1.
[0] Cersei Lannister: If you win this combat, you may remove one of your opponent's Order tokens from anywhere on the board.

House Baratheon:
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting Baratheon Footman) to a Knight.
[2] Ser Davos Seaworth: If “Stannis Baratheon” is in your discard pile, this card gains +1 combat strength and a sword icon
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Melisandre: 1 Sword
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all non-Baratheon Ships is reduced to 0.
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

House Greyjoy:
[4] Euron Crow's Eye: 1 Sword
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting Greyjoy Ships) add +2 to combat strength instead of +1.
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon.
[1] Dagmar Cleftjaw: 1 Sword, 1 Fortification
[0] Aeron Damphair: You may immediately discard two Power tokens to discard Aeron Damphair and choose a different House Card from your hand (if able).

House Tyrell:
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] Ser Garlan Tyrell: 2 Swords
[2] Randyll Tarly: 1 Sword
[1] Alester Florent: 1 Fortification
[1] Margaery Tyrell: 1 Fortification
[0] Queen of Thorns: Immediately remove one of your opponent's Order tokens in any area adjacent to the embattled area other than the March Order token used to start this combat.

House Martell:
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Areo Hotah: 1 Fortification
[2] Obara Sand: 1 Sword
[2] Darkstar: 1 Sword
[1] Nymeria Sand: If you are defending, this card gains a fortification icon. If you are attacking, this card gains a sword icon.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Dancer fucked around with this message at Sep 15, 2017 around 01:29

Dancer
May 23, 2011

Fly me away on the wings of an angel.


Tyrell marches a Footman from Oldtown to Starfall. Combat strength 2 vs. 2.

Dancer
May 23, 2011

Fly me away on the wings of an angel.


Tyrell plays:
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
Martell plays:
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice. Tyrell is moved to the bottom of the King's Court track.
Final combat strength 6 vs. 2. Tyrell victory.

After Tyrell would be Greyjoy but I was silly and overlooked that Stark actually still has a march order. So first Stark to play (that should've happened before the Tyrell move), and then Greyjoy.

Fat Samurai
Feb 16, 2011

To go quickly is foolish. To go slowly is prudent. Not to go; that is wisdom.


Damnit nimby, I expected you to keep your deterrence available instead of being a vindictive jerk.

(Being a vindictive jerk is cool and good in the Game of Thrones)

nimby
Nov 4, 2009

The pinnacle of cloud computing.

I just did it to bump myself up to 3 stars, I swear.

MisterBear
Aug 16, 2013


The Twins elect not to march

I assume I can actually do that?

Dancer
May 23, 2011

Fly me away on the wings of an angel.


That's entirely allowed.

Gutter Owl
Oct 21, 2010

keep yr head up, problem girl


March Knight from Seagard to Twins. Strength is 2v2.

nimby
Nov 4, 2009

The pinnacle of cloud computing.

One thing that hasn't happened is retreating my knight in Starfall. Its going to Storm's end.

Dancer
May 23, 2011

Fly me away on the wings of an angel.


Greyjoy attack against Stark at the Twins. Strength 2 vs. 2.
Greyjoy plays:
[1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon.
Stark plays:
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
Final strength 3 vs. 4. Stark victory. The Greyjoy Knight retreats to Seagard.

By CO, Lannister marches a Knight from Lannisport to Riverrun. Battle against Greyjoy, 1 vs. 2.
Lannister plays:
[1] Tyrion Lannister: You may cancel your opponent's chosen House card and return it to his hand. He must choose a different House card to reveal. If he has no other House cards in his hand, he cannot use a House card this combat.
Greyjoy plays:
[1] Dagmar Cleftjaw: 1 Sword, 1 Fortification
Greyjoy does not activate Tyrion, but does activate the blade. Final strength 3 vs. 3. Lannister victory. The Greyjoy Footman must retreat.

After the retreat, Baratheon and Lannister have 1 march left each to resolve.

Dancer fucked around with this message at Sep 16, 2017 around 14:38

CaptainRightful
Jan 11, 2005



March knight from Kingswood to Dragonstone leaving a PT behind. No battle required, kill 1 ship, convert the other.

Gutter Owl
Oct 21, 2010

keep yr head up, problem girl


Retreat footman to Greywater Watch.

blackmongoose
Mar 31, 2011

DARK INFERNO ROOK!


March footman from Searoad to Highgarden. Knight stays in place. Combat is 2 vs. 2. Tyrell has only Margaery left, play Kevan for my card. Final strength is 4 vs. 3

Dancer
May 23, 2011

Fly me away on the wings of an angel.


Tyrell's Footman was routed so doesn't get to retreat. All March orders are now complete. Moving on to Consolidate Power. Currently Martell has the single power token in the game .

Stark +1
Greyjoy +3
Lannister +2
Martell +0
Baratheon may muster or gain +3 at King's Landing
Tyrell +4 and may muster or gain +1 at the Reach

Edit: map for reference

Dancer fucked around with this message at Sep 17, 2017 around 01:13

CaptainRightful
Jan 11, 2005



+3 power, please

Dancer
May 23, 2011

Fly me away on the wings of an angel.


Tyrell musters a Footman at the Reach. Turn 5 has ended.

Turn 6 Westeros cards

Turn 6:
Mustering
Last Days of Summer - nothing happens (Wildling strength increases to 10)
Wildlings Attack

So, everyone gets to muster, then we resolve a Wildling attack.

For reference, current power totals:

Tyrell - 4
Baratheon - 3
Greyjoy - 3
Lannister - 2
Stark - 1
Martell - 1



Stark -> Tyrell -> Greyjoy -> Lannister -> Martell -> Baratheon

Dancer
May 23, 2011

Fly me away on the wings of an angel.


Stark promotes a Footman to a Siege engine at Moat Cailin, and recruits a Footman at White Harbor.

Tyrell is next.

Fat Samurai
Feb 16, 2011

To go quickly is foolish. To go slowly is prudent. Not to go; that is wisdom.


Ship to redwyne, footmen everywhere else.

Dancer
May 23, 2011

Fly me away on the wings of an angel.


I've been asked to post the current available house cards

House Stark:
[4] Eddard Stark: 2 Swords
[3] Robb Stark: If you win this combat, you may choose the area to which your opponent retreats. You must choose a legal area where your opponent loses the fewest units.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[2] Greatjon Umber: 1 Sword
[1] Ser Rodrik Cassel: 2 Fortifications
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Catelyn Stark: If you have a Defense Order token in the embattled area, its value is doubled.

House Lannister:
[4] Tywin Lannister: If you win this combat, gain two Power tokens.
[3] Ser Gregor Clegane: 3 Swords
[2] The Hound: 2 Fortifications
[2] Ser Jaime Lannister: 1 Sword
[1] Tyrion Lannister: You may cancel your opponent's chosen House card and return it to his hand. He must choose a different House card to reveal. If he has no other House cards in his hand, he cannot use a House card this combat.
[1] Ser Kevan Lannister: If you are attacking, all of your participating Footman (including supporting Lannister footmen) add +2 combat strength instead of +1.
[0] Cersei Lannister: If you win this combat, you may remove one of your opponent's Order tokens from anywhere on the board.

House Baratheon:
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting Baratheon Footman) to a Knight.
[2] Ser Davos Seaworth: If Stannis Baratheon is in your discard pile, this card gains +1 combat strength and a sword icon
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Melisandre: 1 Sword
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all non-Baratheon Ships is reduced to 0.
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

House Greyjoy:
[4] Euron Crow's Eye: 1 Sword
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting Greyjoy Ships) add +2 to combat strength instead of +1.
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon.
[1] Dagmar Cleftjaw: 1 Sword, 1 Fortification
[0] Aeron Damphair: You may immediately discard two Power tokens to discard Aeron Damphair and choose a different House Card from your hand (if able).

House Tyrell:
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] Ser Garlan Tyrell: 2 Swords
[2] Randyll Tarly: 1 Sword
[1] Alester Florent: 1 Fortification
[1] Margaery Tyrell: 1 Fortification
[0] Queen of Thorns: Immediately remove one of your opponent's Order tokens in any area adjacent to the embattled area other than the March Order token used to start this combat.

House Martell:
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Areo Hotah: 1 Fortification
[2] Obara Sand: 1 Sword
[2] Darkstar: 1 Sword
[1] Nymeria Sand: If you are defending, this card gains a fortification icon. If you are attacking, this card gains a sword icon.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Updated game board:

Gutter Owl
Oct 21, 2010

keep yr head up, problem girl


Two ships Ironman's Bay, two ships Bay of Ice. Siege Footman in Flint's Finger, upgrade both foot in Seagard to knights.

Believe that's all in supply.

Gutter Owl fucked around with this message at Sep 18, 2017 around 00:53

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blackmongoose
Mar 31, 2011

DARK INFERNO ROOK!


Gutter Owl posted:

Two ships Ironman's Bay, two ships Bay of Ice. Siege in Flint's Finger, upgrade both foot in Seagard to knights.

Believe that's all in supply.

Flint's Finger is a 1-level castle only.

Ship to Golden sound, footman to Lannisport and harrenhall, knight to highgarden, knight to riverrun.

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