Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Schizotek
Nov 8, 2011

I say, hey, listen to me!
Stay sane inside insanity!!!
Dachshund:
Male Dwarf Apprentice Runesmith
Male Elf Marine
Male Halfling Student
Female Human Seer

Adbot
ADBOT LOVES YOU

Dachshundofdoom
Feb 14, 2013

Pillbug

Yulie Ahrki

Her early years were a blur of hooded figures, dark rooms, and chanting in an alien tongue so vile that it split the lips and cracked the teeth in time. She heard it so much that she grew up speaking it just as naturally as Reikspiel. There was the coppery smell of blood, the stench of humanity in stuffy catacombs, and under it all a cloying smell that defied description and curdled in the nose.

Then, one day, she was taken away from that place in the dead of night by the people she came to call Mother and Father. Although she was too young to understand at the time, they were taking pains to avoid detection. Eventually, they came to a prepared cabin in the depths of some forest or another. They burned their robes and symbols in the backyard, and the grass never grew in that spot again.

They tried to pretend things had always been this way, but Yulie knew better. Father and Mother insisted it had all been a dream and she had always lived here with them. Father beat her when she spoke to her imaginary friends in the alien tongue of her childhood, and she learned to keep it to herself. Mother taught her divining, palm reading, and chicanery. She insisted that this was the only magic Yulie should ever deal in, and that all other kinds were forbidden and never to be meddled with. Nowadays she wonders who they were really trying to convince: her or themselves.

Mother fell ill suddenly when she was 14, and did not survive the winter. Father grew distant and paranoid; he sat up late into the night, staring at the door with a weapon in hand and jumping at every little sound. One day he went out to chop wood; while he was gone, a hooded figure arrived at the door and told Yulie it was time to come home. She followed him willingly. The cabin held little attraction for her. She never turned back, not even when she heard Father's wail of despair in the distance.

They nearly made it out of the forest before the Beastmen jumped them. The man in the hood told her to run for the road, and said he would catch up to her. She never saw him again. With little knowledge of the Empire or its people, Yulie wandered the roads from village to village. She used what her mother had taught her to gain a reputation as a seer; half the art of predicting the future was just paying closer attention to the world than the average brain-dead peasant anyway, so it wasn't very difficult to prophesy accurately. This will be a terrible year for potatoes, she intones. Of course, she knows that because potatoes are always bad in years with a heavy frost before the harvest, but if they want to believe she read that from their palms or the stars or the will of the Gods, who is she to dissuade them?

For years now, Yulie has been content to follow her whims, confident that they represent the guidance of fate and her true purpose will be revealed soon enough. So when she got the urge to take a boat ride out of Marienburg, she didn't even bother asking where the ship was going. She just paid her fare and took her place. It was only once the boat left sight of shore that she felt the distinctive pang of future doom, but maybe that was just in response to the roiling black clouds on the horizon. In any case, now she's sopping wet and standing on a Norsican shore with only the vaguest idea of where she even is. Yet despite that, she has a gut feeling that this is exactly where she belongs, and that her great destiny will be fulfilled here. Soon.

pre:
Name: Yulie Ahrki
Race: Human
Career: Seer


Character Profile
Primary   : | WS | BS | S  | T  | AG | INT | WP | FEL|
Starting  : | 36 | 30 | 30 | 30 | 32 | 36  | 37 | 33 |
Advances  : | 05 | 00 | 05 | 00 | 05 | 10  | 05 | 10 | 
Taken     : | 05 | 00 | 00 | 00 | 00 | 10  | 00 | 10 |
Gained    : | -- | -- | -- | -- | -- | --  | -- | -- |
Current   : | 41 | 30 | 30 | 30 | 32 | 46  | 37 | 43 |

Secondary : | A  | W  | SB | TB | M  | MAG | IP | FP |
Starting  : | 1  | 13 | 3  | 3  | 3  | 0   | 0  | 3  |
Advances  : | 0  | 02 | -  | -  | -  | 0   | -  | -  |
Taken     : | 0  | 01 | -  | -  | -  | -   | -  | -  |
Gained    : | -- | 01 | -  | -  | -  | -   | -  | 1  |
Current   : | 1  | 15 | 3  | 3  | 4  | 0   | 0  | 4  |

Skills:

Charm Animal
Common Knowledge (The Empire)
Gossip
Perception
Performer (Palm Reader)
Speak Arcane Language (Daemonic)
Speak Language (Reikspiel)

Talents:

Hardy
Keen Senses
Luck
Public Speaking
Sturdy

Trappings:

Instruments of Divination (Dice, Cards, a Chicken, etc.)
Hand Weapon (Short Sword)
Dagger
Common Clothing + Cloak
Backpack
Blanket
Wooden Tankard + Cutlery
Gold Crowns (12)

Career Exits:

XP + Advances: 

Fel +5
Fel +5
WS +5
Int +5
Int +5
Wound +1


Characteristics: 9#2d10+20 30 33 36 32 30 36 37 26 29 30
Wounds, Fate: 10 8
Random Talents: 26 25 76
Gold: 12

Dachshundofdoom fucked around with this message at 07:57 on Sep 2, 2017

NutritiousSnack
Jul 12, 2011
Totally in

JackMann
Aug 11, 2010

Secure. Contain. Protect.
Fallen Rib
Hit me baby one more time.

Relentless
Sep 22, 2007

It's a perfect day for some mayhem!


Schizotek posted:

Relentless
1. Male Dwarf Militiaman
2. Female Elf Messenger
3. Female Halfling Gambler
4. Male Human Sewer Jack

I have no clue what I'm doing, but I think I did this right, and have created Otto, who seems to be unusually hearty and lucky.

Stat Gen: 9#2d10 14 16 8 9 20 13 14 5 9 - Discard the 5, round the 16 to a 20.
Height, Weight, Hair, Eyes, Marks, Siblings, Star Sign, Age, Birthplace, Name: 1d10 3 1d100 52 2#1d10 6 10 1d100 13 1d10 5 2#1d100...
Wounds, Fate Points: 2#1d10 9 9
Random Talents: 2#1d100 79 33
Starting gold: 2d10 13



pre:
Name: Otto
Race: Human
Career: Sewer Jack
Height: 5'7"
Weight: 155
Hair: Light Brown
Eyes: Black
Distinguishing Marks: Scarred
Siblings: 2
Starsign:  The Gloaming [Sign of Illusion and Mystery]
Age: 17
Birthplace: Stirland, Pig Farm

Character Profile
Primary   : | WS | BS | S  | T  | AG | INT | WP | FEL|
Starting  : | 40 | 28 | 40 | 34 | 34 | 29  | 33 | 29 |
Advances  : | 10 | 05 | 00 | 10 | 05 | 00  | 10 | 00 |
Taken     : | 10 | 00 | 00 | 10 | 00 | 00  | 00 | 00 |
Current   : | 50 | 33 | 40 | 44 | 34 | 29  | 43 | 29 |

Secondary : | A | W  | SB | TB | M | MAG | IP | FP |
Starting  : | 1 | 12 | 4  | 4  | 4 | 0   | 0  | 3  |
Advances  : | 0 | 2  | -  | -  | - | 0   | -  | -  |
Taken     : | 0 | 2  | -  | -  | - | -   | 0  | -  |
Current   : | 1 | 14 | 4  | 4  | 4 | 0   | 0  | 3  |

Skills: 
Common Knowledge (the Empire)
Gossip
Speak Language (Reikspiel)
Concealment
Dodge Blow
Follow Trail
Perception
Scale Sheer Surface
Search
Silent Move

Talents:
Quick Draw - Once per round, you can use the Ready action as a free action.
Tunnel Rat - +10% bonus to Concealment and Silent MOve tests while underground.
Sturdy - No movement penalties to heavy/plate armor. Ignore encumberance value of the armor, but -10% Agility still applies.
Luck - You gain an extra fortune point each day.

Trappings: 
Crossbow with 10 bolts
Lantern
Light Armor
Common clothing
Boots
Tattered cloak
Dagger in the boot
Backpack
Blanket
Wooden Tankard
Wooden Cutlery Set
Sword 
Coin purse with 13gc

Career Exits: Mercenary, Rat Catcher, Sergeant, Shieldbreaker, Smuggler, Veteran, Watchman

Advances:
5 Weapon Skill
10 Toughness
5 Agility
2 Wounds

Relentless fucked around with this message at 04:23 on Aug 31, 2017

Quornes
Jun 23, 2011
Henry Walfot, Human Entertainer


So look, sure maybe some things went missing at the last house Henry played at. Did that mean he took them? No. But that didn't stop the mob that ran him out of town. Henry had to drop the things he took just to get away. A couple of badly drawn wanted posters prompted a further retreat onto the ship. Ah the ship. Great place to practice and play his lute. Sailors were glad enough for the entertainment he didn't even need to work. Then came the damm shipwrecking. Luckily Henry knew how to swim and made it ashore safely. Now hes just hoping to find a fire to dry off at and make his next move back to civilization.

pre:
Name: Henry Walfot
Race: Human
Career: Entertainer
Height: 5'10"
Weight: 165 lbs.
Hair: Blond
Eyes: Ice Blue
Age: 22

Character Profile
Primary   : | WS | BS | S  | T  | AG | INT | WP | FEL|
Starting  : | 24 | 30 | 29 | 28 | 31 | 28  | 28 | 30 |
Advances  : | 05 | 10 | 00 | 00 | 10 | 00  | 05 | 10 |
Taken     : | 00 | 10 | 00 | 00 | 10 | 00  | 05 | 10 |
Current   : | 24 | 40 | 29 | 28 | 41 | 28  | 33 | 40 |

Secondary : | A  | W  | SB | TB | M  | MAG | IP | FP |
Starting  : | 1  | 12 | 2  | 2  | 3  | 0   | 0  | 3  |
Advances  : | -  |  2 | -  | -  | -  | -   | -  | -  |
Taken     : | -  |  - | -  | -  | -  | -   | -  | -  |
Current   : | 1  | 12 | 2  | 2  | 3  | 0   | 0  | 3  |

Skills: 
Charm
Common Knowledge (The Empire) +10
Gossip +10
Perception
Performer (Musician)
Performer (Storyteller)
Speak Language (Reikspiel) +10
Sleight of Hand
Swim


Talents:
Mimic
Quickdraw
Specialist Weapon Group (Throwing)
Strong Minded (No insanity check until 8 points)

Trappings: 
Light Armour (Leather Jerkin)
Instrument (Lute)
One Set of Good Craftsmenship Clothes
common clothing consisting of a shirt, breeches, and worn boots
a tattered cloak
a dagger tucked in a boot or belt
a sling bag or a backpack containing a blanket
a wooden tankard
a wooden cutlery set
a hand weapon (axe, club, sword, etc.) 
a purse holding 4 Gold Crowns (gc)

Career Exits: Charlatan, Ministrel, Rogue, Thief, Vagabond

Advances:
Fel +10%
Agi +10%
BS +10%
WP +5%
Talents: 2#1d100 74 41
Stats: 9#20+2d10 23 31 28 24 30 28 30 29 28
Fate: 1d10 6
Wounds: 1d10 7
Gold coins: 2d10 4

Quornes fucked around with this message at 11:33 on Sep 2, 2017

Viva Miriya
Jan 9, 2007

pity reply

Schizotek
Nov 8, 2011

I say, hey, listen to me!
Stay sane inside insanity!!!
Nutsack
Male Dwarf Miner
Male Elf Envoy
Male Halfling Noble
Male Kislevite Kossar

Jackoff
Female Dwarf Raconteur
Male Elf River Warden
Female Halfling Tomb Robber
Male Human Dilettante

Viva
Female Dwarf Shield Breaker
Female Elf Entertainer
Male Halfling Badlander
Female Strigany Mystic

JackMann
Aug 11, 2010

Secure. Contain. Protect.
Fallen Rib

Tharos the Wild (art by TheMintu)

quote:

Tharos the Wild was never at peace in the woods.

Oh, sure, lots of elves liked to walk in meadows, while deer peered silently on and birds flitted from branch to branch. Tharos just never understood the draw. He liked to swim in the river and talk to adventurers. Who cared about tick-ridden deer when there were orcs to fight? What was the point of looking at birds when you could be looking at great cities or strange lands? Why was Laurelorn the only forest that mattered?

So he left home at an early age (for an elf, at least) and took up the life of a river warden. It let him travel around the human Empire and see all sorts of strange sights. He wasn't the most personable elf, nor did he have much in the way of magic, but his quick cutlass and pistol made him welcome in many places.

He was making his way to Nordland and decided to make it a sea voyage. He wasn't quite foolish to brave the Drakwald alone, and he'd never sailed on the sea before. He decided it would be a fun adventure.

Now, wet and cold on an unfamiliar shore, he's starting to wonder if he's bought more adventure than he can afford.

pre:
Name: Tharos the Wild
Race: Elf
Career: River Warden
Height: 5'7
Weight:85 lbs
Hair: Light Brown
Eyes: Green
Age: 50
Siblings: 1
Starsign: Mummit the Fool
Birthplace: Laurelorn Forest

Character Profile
Primary   : | WS | BS | S  | T  | AG | INT | WP | FEL|
Starting  : | 35 | 45 | 35 | 31 | 43 | 33  | 30 | 27 |
Advances  : | 00 | 10 | 10 | 05 | 10 | 05  | 05 | 00 |
Taken     : | 00 | 10 | 00 | 05 | 00 | 05  | 00 | 00 |
Current  :  | 35 | 55 | 35 | 36 | 43 | 38  | 30 | 27 |

Secondary : | A  | W  | SB | TB | M  | MAG | IP | FP |
Starting  : | 1  | 12 | 3  | 3  | 5  | 0   | 0  | 2  |
Advances  : | -  | 2  | -  | -  | -  | -   | -  | -  |
Taken     : | -  | 2  | -  | -  | -  | -   | -  | -  |
Current   : | 1  | 14 | 3  | 3  | 4  | 0   | 0  | 2  |

Skills:
Common Knowledge (The Empire)
Common Knowledge (Elves)
Gossip
Navigation
Outdoor Survival
Perception
Row
Search
Secret Signs (Scout)
Speak Language (Eltharin)
Speak Language (Reikspiel)

Talents:
Excellent Vision
Night Vision
Savvy
Specialist Weapon Group (Gunpowder)
Specialist Weapon Group (Longbow)
Very Strong

Trappings: 
Backpack with blanket
Common clothing
Cutlass
Dagger
Light Armour (Leather Jack)
Pistol
Powder and Ammunition (10 shots)
Rope (10 yards)
Rowboat
Shield
Tattered cloak
Uniform
Wooden cutlery set
Wooden tankard
14 gc

Weapon Skill 32, Ballistic Skill 45, Strength 30, Toughness 31, Agility 43, Intelligence 28, Willpower 30, Fellowship 27
12 Wound Points, 2 Fate Points
14 Gold
Dropping the 3 and upping WS to 35.

NutritiousSnack
Jul 12, 2011

Ivan The Disgusting

Ivan's Journal posted:

You see that church? I built it with my own bare hands. I cut down every tree and made the lumber myself. I toiled away through the wind and cold, but do they call me Ivan the Church Builder? Ivan the Pious? No.

Do you know of the Ice Wall the Tsar built to protect Kislev from the barbarians out in the middle of loving nowhere about two hundred years ago? Aye I loaded my gun, readied my bow, and sharpened my ax and then planted at least two dozen reavers.... I fought and bleed right through the rain and the mud, but do they call me Ivan the Brave? No. Do they call me Ivan the Strong. Nay.

Do ya see that grave over there, filled with the worst criminal scum in history. Murderers, raiders, bandits, child molesters, Elfs. Aye it was my hand and ax that brought them to justice. That protected my village and Kislev from rape and plunder! But do they call me Ivan the Just? No. Do they call me Ivan the Woman Respecter? Nah!

"But ya gently caress one Dwarf.."


Seeing as my opportunities for advancement were fuckin' derailed in Kiselv, I transferred for protection duties in the consulate in Marienburg. From there I quit and tried my hand at freelance work in the Wasteland and the city itself, hoping for a fresh start. A chance to build my name into something other than a bad joke. Somehow, someway the rumors followed me. Didn't matter what I did once again, whenever it came time for the pay or when they were hiring 'aren't you the lad who banged a Dwarf?'. I had enough and tried my luck even further from home and got on the biggest boat I could find.

pre:
Name: Ivan the Disgusting
Race: Human
Career: Kislevite Kossar
Height: 6’2
Weight: 185 lbs
Hair: Black
Eyes: Green
Age: 31
Siblings: 2
Starsign: The Two Bullocks  
Birthplace: Kisvel

Character Profile
Primary   : | WS | BS | S  | T  | AG | INT | WP | FEL|
Starting  : | 39 | 32 | 36 | 35 | 27 | 33  | 34 | 23 |
Advances  : | 10 | 10 | 00 | 10 | 10 | 00  | 10 | 00 |
Taken     : | 10 | 00 | 00 | 05 | 00 | 00  | 05 | 00 |
Current  :  | 49 | 32 | 41 | 40 | 27 | 33  | 39 | 23 |

Secondary : | A  | W  | SB | TB | M  | MAG | IP | FP |
Starting  : | 1  | 13 | 4  | 4  | 4  | 0   | 0  | 3  |
Advances  : | -  | 2  | -  | -  | -  | -   | -  | -  |
Taken     : | -  | 1  | -  | -  | -  | -   | -  | -  |
Current   : | 1  | 14 | 4  | 4  | 5  | 0   | 0  | 3  |

Skills:
Common Knowledge (Kislev) +10
Gamble
Consume Alcohol +10
Dodge Blow
Outdoor Survival
Perception
Search
Speak Language (Kislev) +10


Talents:
Very Strong
Fleet Footed
Specialist Weapon Group (Two Handed)
Strike to Injure


Trappings: 
Great Weapon (Two Handed Axe)
Medium Armour (Mail Coat, Leather Jack, Leather Leggings)
Bow
Arrows (10 shots)
14 gc

Stats
13 Wound Points
3 Fate Points
14 Gold

NutritiousSnack fucked around with this message at 23:47 on Sep 3, 2017

NutritiousSnack
Jul 12, 2011
Killed the thread

sullat
Jan 9, 2012

NutritiousSnack posted:

Killed the thread

It was funny because it was true.

MaliciousOnion
Sep 23, 2009

Ignorance, the root of all evil
Roll me some bones tia

Schizotek
Nov 8, 2011

I say, hey, listen to me!
Stay sane inside insanity!!!
Monion:
Female Dwarf Protagonist
Female Elf Vagabond
Female Halfling Newsheet Vendor
Male Human Drover

professor_curly
Mar 4, 2016

There he is!
If it isn't too late, I'll take a set of rolls.

Schizotek
Nov 8, 2011

I say, hey, listen to me!
Stay sane inside insanity!!!
Curly:
Male Dwarf Slave
Female Elf Noble
Female Halfling Fieldwarden
Male Human Whaler

Apps will run to the end of the week. Finish up in a timely manner folks!

professor_curly
Mar 4, 2016

There he is!

Pieter "Wissen" Lionson
https://www.youtube.com/watch?v=urV8MIcLDFk

Many years ago, a corn-haired lad from the southlands made an astute observation: Wissenland is shite. The food is shite. The drink is shite. The people are shite. There is nothing but grey, grim acceptance of the misery of the world in hopes that the next one will be better. Pieter Lionson left his family, abandoning a long tradition of Lionson handgunners and cannoneers that stretched back generations. Let someone else grimly load their rifle in the face of the greenskin hoard, with naught but the hope for another meal of rockbread and watery ale to spur them forward. The family was greatly shamed through his actions - he is sure they grimly bore it.

So Pieter went north, until he found the furthest thing from Wissenland that he could - Marienburg, and its great port. There was a great deal of skepticism from the captain when a young dryfoot volunteered for the whaling ship. The other crew didn't like it either - the hazing was constant and intense. To their bafflement, the more contempt that the other sailors showed young Pieter the happier he seemed. "Finally," he thought to himself, "An emotion."

On his third voyage that all changed. They were three weeks away when the beast appeared. It struck at night, a great mass of tentacles that wrapped itself around the ship and struck at the crew. Some were merely thrown overboard. Others were dragged under, never to come back up. One of those tentacles got its suckers on Pieter, but he managed to strike the rubbery thing over and over with his boarding axe, until it relented. Soon after the creature disappeared back into the deep, and Peiter was spared a watery doom. When the wound finally healed, the scare resembled the emblem of Manann. The captain and crew declared it a sign, and in the next port paid a good artist to tattoo the scar into a proper emblem, and ever since Pieter has been considered "lucky." For a bunch of superstitious sailors, this went a long way.


That 17 years ago. Now, Pieter "the Wissen" has earned his keep as a veteran whaler on many successful voyages. Veteran enough to become an officer, even command a ship of his own. He told his crew his intentions to strike off on his own, and they drank three taverns dry as a farewell to Lucky Wissen. He had heard that there might be a ship off in Nordland in need of a veteran, perhaps even a captain. It was enough to book passage on the first ship headed that way, to start a new life and perhaps make enough riches to settle somewhere and live out old age in peace. It was going to be a novelty for Pieter, to be on a ship as a passenger rather than a sailor. But as soon as his foot hit the gangplank, his lucky scar started to ache.

As he lays, soaked and half drowned on some gods-forsaken beach, Pieter wishes he was more superstitious. A more superstitious man would have stepped right off that gangplank and waited for another boat. Instead he shrugged it off, and they sailed right into a storm. Pieter had tried to help the crew, but it was no use. They had sailed right into a cyclone, and there was nothing to do but pray. When the boat started breaking up, it was every man and woman for themselves.

He has no idea where he is. He isn't even sure if this is Nordland. The only thing he has managed to do is throw off his clothes to let them and himself dry in the sun. He has managed to salvage most of his sailors' kit, even grabbed his bag of coin. An inauspicious start to his independent career, it has to be said...

pre:
Name: Pieter "Wissen" 
Race: Human
Career: Whaler
Height: 5'10''
Weight: 155
Hair: Corn-yellow 
Eyes: Grey Blue
Age: 33
Siblings: 3
Starsign: Vobist the Faint
Birthplace: Wissenland 
Distinguishing Mark: Tattoo 

Character Profile
Primary   : | WS | BS | S  | T  | AG | INT | WP | FEL|
Assigned  : | 13 | 12 | 15 | 11 | 09 | 13 | 20 | 05 |
Starting  : | 38 | 32 | 40 | 31 | 34 | 33 | 45 | 25 |
Advances  : | 05 | 10 | 10 | 10 | 10 | 00 | 00 | 00 |
Taken     : | 05 | 05 | 10 | 10 | 00 | 00  | 00 | 00 |
Current   : | 43 | 37 | 50 | 41 | 34 | 33 | 45 | 25 |

Secondary : | A  | W  | SB | TB | M  | MAG | IP | FP |
Starting  : | 1  | 12 | 5  | 4  | 4  | 0   | 0  | 2  |
Advances  : | -  | 2  | -  | -  | -  | -   | -  | -  |
Taken     : | -  | 0  | -  | -  | -  | -   | -  | -  |
Current   : | 1  | 12 | 5  | 4  | 4  | 0   | 0  | 2  |

Skills:
Consume Alcohol
Common Knowledge (The Empire)
Gossip
Navigation
Perception
Row
Sail
Speak Language (Reikspiel)
Swim

Talents:
Coolheaded (+5% Starting Willpower)
Excellent Vision (+10% bonus on Perception tests using sight & Lip Reading)
Hardy (+1 Starting Wound)
Lightning Reflexes (+5% Starting Agility)
Seasoned Traveller (+10% on Common Knowledge/Speak Language)
Very Strong (+5% Starting Strength)
Warrior Born (+5% Starting Weapon Skill)

Trappings: 
Dagger x2
Hand Weapon (Boarding Axe)
Spear
Lantern with four pints of Whale Oil
Light Armour (Leather Jack)
Pipe
Bottle of Good Spirits
Lucky Charm (Tattoo)
Common clothing
Tattered cloak
Backpack containing a blanket
Wooden tankard
Wooden cutlery set
14 Gold 
Stats
Random Talents (2) (Warrior Born)
Reroll Duplicate Talent
Reroll Duplicate Again (Lightning Reflexes)
11 Wound Points
2 Fate Points
14 Gold

professor_curly fucked around with this message at 19:30 on Sep 6, 2017

John Dyne
Jul 3, 2005

Well, fuck. Really?

Scott Diestelmeyer

WIP, tomb robber who got caught committing his crime and tried to make an escape and hey now he's on a boat and OH gently caress

pre:
Name: Scott  Diestelmeyer
Race: Human
Career: Tomb Robber
Height:  6'3"
Weight: 180
Hair:  Dark Brown
Eyes:  Purple
Age:  27
Starsign: Cackelfax the Cockariel
Birthplace: Middenland Market Town
Distinguishing Mark: Strange Colored Eyes


Character Profile
Primary   : | WS | BS | S  | T  | AG | INT | WP | FEL|
Starting  : | 36 | 25 | 36 | 39 | 31 | 30 | 28 | 27 |
Advances  : | 10 | -- | -- | -- | 10 | 10 | 10 | 05 |
Taken     : | 10 | 00 | 00 | 00 | 10 | 10  | 00 | 00 |
Current   : | 46 | 25 | 36 | 39 | 41 | 40 | 28 | 27 |

Secondary : | A  | W  | SB | TB | M  | MAG | IP | FP |
Starting  : | 1  | 11 | 5  | 4  | 4  | 0   | 0  | 3 |
Advances  : | -  | 2  | -  | -  | -  | -   | -  | -  |
Taken     : | -  | 0  | -  | -  | -  | -   | -  | -  |
Current   : | 1  | 11 | 3  | 3  | 4  | 0   | 0  | 3  |

Skills:
Common Knowledge (The Empire)
Concealment
Evaluate
Gossip
Perception
Pick Lock
Read/Write
Scale Sheer Surface
Search
Secret Signs (Thief)
Speak Language (Reikspiel, Khazalid)


Talents:
Sixth Sense
Trapfinder
Very Strong (+5% Starting Strength)
Warrior Born (+5% Starting Weapon Skill)

Trappings: 
Crowbar
Leather Jacket
Lantern
Lamp Oil
10 yards of rope
2 sacks
common clothing consisting of a shirt, breeches, and worn boots
a tattered cloak
a dagger tucked in a boot or belt
a sling bag or a backpack containing a blanket
a wooden tankard
a wooden cutlery set
a hand weapon (axe, club, sword, etc.) 
a purse holding 20 Gold Crowns (gc)

Advances:
Int +5
Int +5
WS +5
WS +5
Ag +5
AG +5
 
Stats, Fate + Wounds: 8#2d10+20 28 27 31 25 39 23 31 30 2#1d10 4 6

MaliciousOnion
Sep 23, 2009

Ignorance, the root of all evil

Schizotek posted:

Female Elf Vagabond

Edea Aranelis



She's a part-time thief and swindler who's had to skip town because of too much heat.

pre:
Name: Edea Aranelis
Race: Elf
Career: Vagabond

Characteristics
Primary    | WS | BS |  S |  T | AG | INT| WP | FEL|
Starting   | 25 | 45 | 29 | 32 | 48 | 40 | 34 | 35 |
Advances   |  5 | 10 |  0 |  0 | 10 |  5 |  0 |  5 |
Taken      |  5 |  0 |  0 |  0 |  5 |  0 |  0 |  5 |
Current    | 30 | 45 | 29 | 32 | 53 | 40 | 34 | 40 |

Secondary  | A  | W  | SB | TB | M  | MAG| IP | FP |
Starting   |  1 | 11 |  2 |  3 |  5 |  0 |  0 |  2 |
Advances   |  0 |  2 |  - |  - |  - |  0 |  - |  - |
Taken      |  0 |  0 |  - |  - |  - |  0 |  - |  - |
Current    |  1 | 11 |  2 |  3 |  5 |  0 |  0 |  2 |

Skills
Common Knowledge (Elves)
Outdoor Survival
Silent Move
Speak Language (Eltharin, Reikspiel)

Talents
Excellent Vision
Fleet Footed
Night Vision
Savvy
Specialist Weapon Group (Longbow)

Trappings
Back Pack
Rations (1 week)
Tent
Water Skin
common clothing consisting of a shirt, breeches, and worn boots
a tattered cloak
a dagger tucked in a boot or belt
a sling bag or a backpack containing a blanket
a wooden tankard
a wooden cutlery set
a hand weapon (axe, club, sword, etc.) 
a purse holding 20 Gold Crowns (gc)

Advances 0/0
Weapon Skill +5
Agility +5
Fellowship +5
Outdoor Survival
Silent Move
Fleet Footed

Characteristics: 9#2d10 15 11 15 18 9 14 12 5 5 15Wounds: 1d10 8
Fate: 1d10 5

MaliciousOnion fucked around with this message at 06:29 on Sep 8, 2017

Schizotek
Nov 8, 2011

I say, hey, listen to me!
Stay sane inside insanity!!!
Alright. Due to shameless nepotism the following six assholes get in regardless of the (lack of) quality of their apps:

MaliciousOnion posted:

Edea Aranelis the Fae Hobo

John Dyne posted:

Scott Diestelmeyer, likely necrophiliac

Dachshundofdoom posted:

Yulie Ahrki, the crazy lady what lives in the woods.

thatbastardken posted:

Janna Headstrong, a communist hobbit.

chin up everything sucks posted:

A Nameless Prostitute?

wiegieman posted:

Myhilis, possibly the only competent character is this whole lovely lot

In addition, one of the many non-acolytes was lucky enough that only 6 apped.

frankenfreak posted:

Sigrun, the only dwarf and, by extension, the only truly good character.



Congrats to you all, I guess.
Ill throw up an OP this weekend if Irma doesn't do me or the internet in.

fool of sound
Oct 10, 2012

Schizotek posted:

Alright. Due to shameless nepotism the following six assholes get in regardless of the (lack of) quality of their apps:

Don't bother asking for open apps if you're just going to pull this.

MaliciousOnion
Sep 23, 2009

Ignorance, the root of all evil
(Sigh)


So, what did I do wrong in my character? So I know to avoid that in the future? Given how my character was actually Done, as opposed to a character sheet with no background or other information?

Or did I just get unlucky and apply for a position that someone who was promised a spot wanted?

Long story short, I'd just like to know what removed me from consideration so I don't make that mistake in the future.

John Dyne
Jul 3, 2005

Well, fuck. Really?

fool_of_sound posted:

Don't bother asking for open apps if you're just going to pull this.

Yeah no poo poo. I got in without finishing my app and that feels kinda lovely.

professor_curly
Mar 4, 2016

There he is!
At least you have a sheet with your advances picked. Firesight didn't even get that far.

chin up everything sucks
Jan 29, 2012

I didn't finish my app for a reason! I didn't actually want in the game. D:

frankenfreak
Feb 16, 2007

I SCORED 85% ON A QUIZ ABOUT MONDAY NIGHT RAW AND ALL I GOT WAS THIS LOUSY TEXT

#bastionboogerbrigade
Seriously, Schizotek? That's your selection process?

Waci
May 30, 2011

A boy and his dog.

chin up everything sucks posted:

I didn't finish my app for a reason! I didn't actually want in the game. D:

But why would you not want to be in this surely great game with-

Oh.

Oh.

Schizotek posted:

Firesight
1. Male Dwarf Miner
2. Female Elf Riverwarden
3. Male Halfling Raconteur

4. Female Human Camp Follower

However you said give you one. So I choose the human, because a useless scavenging prostitute is the best fit for you.

(2017-08-27 23:36:02) TravelSight: Schizotek, camp follower isn't a prostitute though
(2017-08-27 23:39:03) Schizotek: camp follower is just a euphemism
(2017-08-27 23:45:22) TravelSight: Look, you can get you goon on all you want, I'm writing my camp follower up as a merchant who buys loot from soldiers at a fraction of it's real value

Schizotek posted:

A Nameless Prostitute?

John Dyne
Jul 3, 2005

Well, fuck. Really?
lmao and schizo proves with finality that the only thing worse than him NOT posting is him posting

Dachshundofdoom
Feb 14, 2013

Pillbug
wow cool now I'm forever associated with this poo poo, thanks for picking me

fool of sound
Oct 10, 2012

MaliciousOnion posted:

(Sigh)


So, what did I do wrong in my character? So I know to avoid that in the future? Given how my character was actually Done, as opposed to a character sheet with no background or other information?

Or did I just get unlucky and apply for a position that someone who was promised a spot wanted?

Long story short, I'd just like to know what removed me from consideration so I don't make that mistake in the future.

You didn't do anything wrong, OP is just dumb

John Dyne
Jul 3, 2005

Well, fuck. Really?

fool_of_sound posted:

You didn't do anything wrong, OP is just dumb

Nah MOnion got in, he's just doing a bit.

http://acolyte.wikia.com/wiki/(Sigh)

frankenfreak
Feb 16, 2007

I SCORED 85% ON A QUIZ ABOUT MONDAY NIGHT RAW AND ALL I GOT WAS THIS LOUSY TEXT

#bastionboogerbrigade
I clicked this link. After a quick glance, I started typing into the search field "vin" and autocomplete did not disappoint me. Good wiki.

fool of sound
Oct 10, 2012

John Dyne posted:

Nah MOnion got in, he's just doing a bit.

http://acolyte.wikia.com/wiki/(Sigh)

:rolleyes:

Viva Miriya
Jan 9, 2007

Hey fuckhead, why are you asking for goons to take the time to make apps if you arent even gonna consider them in the running? Riddle me that poo poo will ya.

Schizotek
Nov 8, 2011

I say, hey, listen to me!
Stay sane inside insanity!!!

Viva Miriya posted:

Hey fuckhead, why are you asking for goons to take the time to make apps if you arent even gonna consider them in the running? Riddle me that poo poo will ya.

I considered them? Up until about 4 days ago most of the group was going to be nonacolytes and I said I was making picks in the channel and a few people spoke up about it. I'm not gonna pretend that wanting to play with people you already know instead of strangers isn't basic human functionality on behalf of whatever variety of internet etiquette is dominant on this forum.
If it's really that upsetting to people I'll talk it out, but I find the outrage about it kinda weird tbh.

fool of sound
Oct 10, 2012

Schizotek posted:

I considered them? Up until about 4 days ago most of the group was going to be nonacolytes and I said I was making picks in the channel and a few people spoke up about it. I'm not gonna pretend that wanting to play with people you already know instead of strangers isn't basic human functionality on behalf of whatever variety of internet etiquette is dominant on this forum.
If it's really that upsetting to people I'll talk it out, but I find the outrage about it kinda weird tbh.

Putting out open apps, letting people waste their time writing up characters, then taking three people who didn't even bother to finish their sheets after a long-rear end application time is garbage duder, and you know it. If you just wanted to play with your friends, don't put out open apps, it's that simple.

fool of sound
Oct 10, 2012
poo poo, it's pretty obvious that your friends who didn't finish their sheets didn't particularly want to play with you in the first place.

Schizotek
Nov 8, 2011

I say, hey, listen to me!
Stay sane inside insanity!!!

fool_of_sound posted:

Putting out open apps, letting people waste their time writing up characters, then taking three people who didn't even bother to finish their sheets after a long-rear end application time is garbage duder, and you know it.
No I really don't. Being chosen to participate in voluntary recreational activities isn't usually meritocratic. I'll buy that maybe the effort put into making a character sheet changes the dynamic a little bit, but ultimately this is a game not a school/job application.
It really isn't worth starting drama over.

fool_of_sound posted:

If you just wanted to play with your friends, don't put out open apps, it's that simple.

I wouldn't say it's about friendship unless we're using a pretty broad definition. They're just people I can communicate with easily and have experience posting with.

Schizotek fucked around with this message at 02:26 on Sep 9, 2017

fool of sound
Oct 10, 2012

Schizotek posted:

No I really don't. Being chosen to participate in voluntary recreational activities isn't usually meritocratic. I'll buy that maybe the effort put into making a character sheet changes the dynamic a little bit, but ultimately this is a game not a school/job application.
It really isn't worth starting drama over.

I'mma let the half dozen other people who agreed that it was lovely speak for me here. I'm not really interested in a dialogue other than 'don't waste a bunch of people's time in the future, thanks'.

Adbot
ADBOT LOVES YOU

sullat
Jan 9, 2012

Waci posted:

(2017-08-27 23:36:02) TravelSight: Schizotek, camp follower isn't a prostitute though
(2017-08-27 23:39:03) Schizotek: camp follower is just a euphemism
(2017-08-27 23:45:22) TravelSight: Look, you can get you goon on all you want, I'm writing my camp follower up as a merchant who buys loot from soldiers at a fraction of it's real value

Pretty much any civilian that follows around a medieval-early modern army is gonna be labelled a 'camp follower'. It comes up in the milhist thread a lot. Soldier's wives & widows do a lot of the work that gets outsourced to contractors now, like laundry, maintenance and cooking, not to mention scavenging the battlefield and selling poo poo to soldiers they don't really need in exchange for stuff that they probably do need.

  • Locked thread