Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Gloomy Rube
Mar 4, 2008



I just wish they'd make a flashlight button so you can light up dim locations instead of just pitch black ones :v:

Adbot
ADBOT LOVES YOU

RandomNinja
Sep 14, 2011

Protector of the innocent, assassin of the unjust, and a lover of delicious, sweet, creamy Ice cream.

Gloomy Rube posted:

I just wish they'd make a flashlight button so you can light up dim locations instead of just pitch black ones :v:

Bungie devs have actually mentioned why the flashlight is a static object. The environment, objects, enemies, and movement would mean creating dynamic shadows would be incredibly cost prohibitive, from a computational perspective. The dev in question mentioned this in a recent thread on Reddit

Pythonicus
Apr 1, 2011

I just wanted to say...
I love you.
Merry Christmas, everyone! As my gift to you, here's an update that's been ready for a few days now and I've been too lazy to gift wr--I mean, make image banners for. Which I still forgot one because I'm a moron fixed for you. Anyway, welcome to the Rise of Iron.


Pythonicus fucked around with this message at 18:59 on Dec 25, 2018

NinetySevenA
Feb 10, 2013


Oh great!

I don't know the destiny timeline very well and thought i missed stuff about siva.
I guess not. Looking forward to the rest of this dlc.

Pythonicus
Apr 1, 2011

I just wanted to say...
I love you.
A tiny little bit early, but happy New Year! Let's learn a little more about SIVA, yeah?



And, this is a great opportunity to let y'all know that there won't be a video next week. I'm flying out to AGDQ to spend the week; but, if y'all are particularly vigilant, you may see me on stream! So, with that said, enjoy the video, drink responsibly, and I'll see you all in about two weeks to continue on our Rise of Iron adventures.

Ceebees
Nov 2, 2011

I'm intentionally being as verbose as possible in negotiations for my own amusement.
Happy new years! And thanks again for this LP, i really appreciate being able to see all this bungie nonsense despite my refusal to buy the relevant consoles.

Kibayasu
Mar 28, 2010

It wasn't much of a leap but I figured we were looking at a grey goo scenario.


I have to wonder how much good a giant hammer or axe does against a swarm of tiny robots.

Pythonicus
Apr 1, 2011

I just wanted to say...
I love you.


Hi, everyone! Did you think we'd be leaving the Taken King without Grimoire cards? If so, you were sorely mistaken! This update is going to be very long and very informative. So much so that I've had to split it into two posts. If you're not into that sort of thing and just want to listen to us idiots blather over things, feel free to skip this. If you are into that sort of thing, let's get started; and what better way to get started than to take a look into the subclasses we unlocked along the way here?


Grimoire Card: Nightstalker posted:

"Draw from the Void. Light the way"

A lone hunter stalks the night, firing arrows into the Darkness. There is no hiding, no escape. In the distance, the beast falters, tethered to the void. The killing blow comes without hesitation, without mercy.

There's truth in the edge of Light, and beneath that truth a deeper truth, hidden from all but a few.

That truth is: monsters need not fear the night.

Do not hunt the monster. Become the monster.

Who knew, the Hunter puts on his robe and wizard's hat!

Grimoire Card: Shadowshot posted:

Summon the power of the Void to draw back and launch a precision long-range projectile that reaches out and snares enemies with slowing, draining tethers of Void Light. Shadowshot lets a Hunter's dead-eye precision carve a path to new battles.


Grimoire Card: Sunbreaker posted:

"Forge the fury of undying suns."

Some Titan orders predate the City, born of a darker time, when Light was an untamed weapon. The Sunbreakers brought honor to the wild, never seeking the safety of the City. Bound by an oath, they live as mercenaries, seeking battles and alliances beyond the Walls. Now the Light of their fire has at last found rank among the City.

Wield the Hammer of Sol with honor, Titan, it is a thing of legend, both past and future.

Sadly, Titans are pretty unimaginative. At least they're really fun in gameplay.

Grimoire Card: Hammer of Sol posted:

Forge your Light into a raging inferno of Solar energy, and pull forth a blazing hammer from the fire. Cloaked in flames, launch your hammer at enemies from afar, releasing a devastating eruption of Solar fire on impact. You burn with the intensity of stars, and no shadow is safe from your Light.


Grimoire Card: Stormcaller posted:

"Harmony within, hurricane without."

Meditate. Focus. Draw the static from within. The Arc is inside all life.

You must feel it take hold, let it flow through, but not consume you. You are a conduit. Between sky and earth. Electricity and matter. Life and death.

You are a weapon.

I bet you Warlocks are the kinds of people who stick forks in electrical sockets. For science.

Grimoire Card: Stormtrance posted:

Focus your Light to call forth a powerful Arc storm, and siphon it, channeling lightning through your fingertips to send it surging between your targets. A Warlock in Stormtrance is exercising such unbreakable focus that the Arc energy they summon draws them off the ground, the air humming and crackling around them. Like lightning you bend your path forward through the air, striking down anything too slow escape the storm.

While we're at story non-critical information, let's also take a look into the Exotic weapon from the expansion that I used in the LP thus far.


Grimoire Card: Zhalo Supercell posted:

An upcycled torrent of righteous thunder.

When you’re out beyond the Wall, sometimes you have to take what you can find, and make it work. Though its original makers and their no-doubt-desperate straits are lost to history, the Zhalo Supercell remains a striking example of what a Guardian can do with some outdated tech, a deep command of fundamental Light, and a spark of inspiration.

Yep. Basically some old tech duct taped together with magic that somehow manages to be really goddamn good.

Let's also finish up the stories of a couple other Exotics I've been peppering through these Grimoire updates:

Grimoire Card: Ghost Fragment: The Last Word 4 posted:


Then.

Palamon was ash.

I was only a boy – my face caked in soot, snot and sorrow.
I’d assumed Jaren, my friend, our Guardian, the savior of Palamon, would always protect us – could always save us…
But I was a fool.

Jaren, and the others, only a handful, but still our best hunters, our hardest hearts, had left three suns prior. Tracking Fallen, after the bandits had caused a stir.

The stranger – the other – arrived the following day.

He rarely spoke. Took a room. Took our hospitality.

I was intrigued by him, as I was Jaren when he’d first arrived.

But the stranger was cold. Distant. Damaged, I thought.

But I wasn’t afraid. Not yet.

Only a child, I knew the monsters of our world to walk like men, but they were not. They were something alien. Four-armed and savage.

The stranger was polite, but solemn.

I took him for a sad, broken man, and he was. Though, at the time, I didn’t understand how that could make one dangerous.
As with Jaren, father made an effort to keep me away from the stranger.

It wouldn’t matter.

As the silhouette approached, fear held tight.

The dark figure towered over me. Looking into me – through me.

He smiled. My knees weak. All lost.

Then, he turned and walked away.

Leaving ruin and a heartbroken, terrified boy in his wake without a second glance.

I’ve been chasing that stranger’s shadow ever since.

Now.

We stood silent, the sun high.

Seconds passed, feeling more like hours.

He looked different.

He seemed, now, to be weightless – effortless in an existence that would crush a man burdened by conscience.

My gaze remained locked as I felt a heat rising inside of me.
The other spoke…

“Been awhile.”

I gave no reply.

“The gunslinger’s sword… his cannon. That was a gift.”

My silence held as my thumb caressed the perfectly worn hammer at my hip.

“An offering from me… to you.”

The heat grew. Centered in my chest.

I felt like a coward the day Jaren Ward died and for many cycles after.

But here, I felt only the fire of my Light.

The other probed…

“Nothing to say?”

He let the words hang.

“I’ve been waiting for you. For this day.”

His attempt at conversation felt mundane when judged against all that had come before.

“Many times I thought you’d faltered. Given up…”

All I’d lost, all who’d suffered, flashed rapid through my mind, intercut with a dark silhouette walking toward a frightened, weak, coward of a boy.

The fire burned in me.

The other continued…

“But here you are. This is truly an end…”

As his tongue slipped between syllables my gun hand moved as if of its own will.

Reflex and purpose merged with anger, clarity and an overwhelming need for just that… an end.

In step with my motion, the fire within burst into focus – through my shoulder, down my arm – as my finger closed on the trigger of my third father’s cannon.

Two shots. Two bullets engulfed in an angry glow.
The other fell.

I walked to his corpse. He never raised his cursed Thorn – the jagged gun with the festering sickness.

I looked down at the dead man who had caused so much death.

My shooter still embraced by the dancing flames of my Light.
A sadness came over me.

I thought back to my earliest days. Of Palamon. Of Jaren.
Leveling my cannon at the dead man’s helm, I paid one final tribute to my mentor, my savior, my father and my friend…

“Yours… Not mine.”

…as I closed my grip, allowing Jaren’s cannon, now my own, to have the last, loud word.

Grimoire Card: Ghost Fragment: Thorn 4 posted:

The Shadow and the Light

TYPE: Transcript.
DESCRIPTION: Conversation.
PARTIES: Two [2]. One [1] Ghost-type, designate [REDACTED] [u.1], One [1] Guardian-type, Class [REDACTED] [u.2]
ASSOCIATIONS: Breaklands; Durga; Dwindler’s Ridge; Last Word; Malphur, Shin; North Channel; Palamon; Thorn; Velor; Ward, Jaren; WoS; Yor, Dredgen;
//AUDIO UNAVAILABLE//
//TRANSCRIPT FOLLOWS…/

[u.1:0.1] Such Darkness.
[u.2:0.1] Impressed?
[u.1:0.2] Far from it.
[u.2:0.2] To each their own.
[u.1:0.3] His Light is faded.
[u.2:0.3] His Light is gone.
[u.1:0.4] You are an infection.
[u.2:0.4] I am that which will cleanse.
[u.1:0.5] You are a monster.
[u.2:0.5] Heh. An old friend once saw me as the same. He was right, and, had we met earlier, so too would you be.
[u.1:0.6] You’d dare defend yourself – all you’ve done – as anything but monstrous?
[u.2:0.6] No more than a hurricane.
[u.1:0.7] Then you’re a force of nature?
[u.2:0.7] I am all that is right. You may not see it – for lack of looking, or blind ignorance – but I am all that is good.
[u.1:0.8] You’ve just murdered a good man.
[u.2:0.8] He shot first.
[u.1:0.9] Yet you stand.
[u.2:0.9] Guess he missed.
[u.1:1.0] He never misses.
[u.2:1.0] First time for everything.
[silence]
[u.2:1.1] His cannon? Nice piece of hardware.
[u.2:1.2] Well-worn, but clean. Smooth hammer.
[u.1:1.1] It was his prize.
[u.2:1.3] Guess he put too much faith in the wrong steel.
[u.1:1.2] Is that where you’re faith lies, in steel?
[u.2:1.4] Not for some time. My steel is only an extension. My faith is in the shadow.
[u.1:1.3] Then my Light is an affront to all you are. I am your truest enemy.
[u.2:1.5] One of many.
[u.1:1.4] Would you end me?
[u.2:1.6] Not you. Not now.
[u.1:1.5] The shadow knows mercy.
[u.2:1.7] The shadow knows no such thing.
[u.1:1.6] Then what?
[u.2:1.8] The other.
[u.1:1.7] What other?
[u.2:1.9] The dead man’s charge.
[u.1:1.8] The boy?
[u.1:1.9] You’d end him as well?
[u.2:2.0] If it comes to that… We’ll see.
[u.1:2.0] I won’t let you have the child.
[u.2:2.1] Been long enough now, think maybe he’s a man.
[u.1:2.1] You cannot have him.
[u.2:2.2] Not yet.
[u.1:2.2] I won’t let you.
[u.2:2.3] That you could stop me is an amusing thought.
[silence]
[u.2:2.4] Here.
[silence]
[u.2:2.5] Take it.
[u.1:2.3] Why?
[u.2:2.6] Give the apprentice his master’s “sword.” It is a gift.
[u.1:2.4] You cannot have him.
[u.2:2.7] You fear for his Light?
[u.1:2.5] He…
[u.2:2.8] …is special.
[u.1:2.6] Yes.
[u.2:2.9] I am aware.
[u.1:2.7] You’re trying to tempt him. You’re feeding his anger.
[u.2:3.0] The gun is a memento, nothing more.
[u.1:2.8] You claim to be a vessel, a hollow shell where once a man stood, but that is just a lie. The man is still in you.
[u.2:3.1] There is no man here, I am now, and for the rest of time, only Dredgen Yor.
[u.1:2.9] “The Eternal Abyss?”
[u.2:3.2] So, not all the forgotten languages are dead.
[u.1:3.0] Hide behind whatever titles you wish, it is all still a façade. No force of nature would play such games.
[u.2:3.3] Games?
[u.1:3.1] The cannon. You wish to tempt the boy. Too spur him on and fuel his rage. There is intent there. The actions of a man, monstrous, mad or otherwise… you are nothing more.
[u.2:3.4] And what value does your conclusion bring, flawed as it may be?
[u.1:3.2] That a hurricane can only be weathered, not stopped. Not redirected. A force of nature is uncaring and without intent, but a man…
[u.2:3.5] Yes?
[u.1:3.3] A man is none of those things.
[silence]
[u.1:3.4] A man can be killed.
[silence]
[u.2:3.6] And there it is…
[u.1:3.5] There what is…?
[u.2:3.7] A sliver of hope.

There you have it. The ends of Jaren Ward and Dredgen Yor, but not of the Last Word and Thorn. Next up, some stories about our friends out in the Reef. You know, the ones that are kinda dead.


Grimoire Card: The Coven posted:

On the Eve of War

The chamber was dark. The seven of them were rarely in a room together anymore, but this was the eve of their greatest journey, a plan that overcame death and spanned universes.

They were all connected in trance, communing as the ancients did. Speaking would tip their hand to the Harbinger Minds they kept here, trophies from an ageless war, and weapons in the right hands.

“Oryx could kill her, if she holds on too long.” Sedia offered through the silence, fearing what was to come.

“We took an oath long ago, obedience even in the face of defeat.” Nascia despised fear.

“Only a defeat here, now. Not there, then.” Illyn wandered between the two sides of three. The amulet around her neck marked Illyn as the coven’s mother, granting her visions beyond the veil, places only the Queen could go.

“So we hope.” Kalli had long sought the power of the amulet, but Techeuns are taught not to desire.

“Our Queen awaits.” Lissyl attempted to end the challenges. There was little time and a war to fight.

“So now the decision is nigh. The Harbingers, which to prepare?” Shuro was determined to see this all through. Excitement was taught to be kept at bay.

“We cannot send them all.” Portia reminded.

“All but one, the oldest. It stays with us. Sedia, Kalli, Shuro, take the children, tell her they are to be planted into a dead thing to have children of their own.” A plan hid behind Illyn’s eyes, but Techeuns do not share their eyes with others.

“What if they are not wise enough for the Dreadnaught?”

Illyn turned back to the source.

“Sedia, do you not have faith in our Queen?”

TL;DR: Awoken are weird and secretive space elves, dude.


Grimoire Card: The Aftermath posted:

Do not fear, brother. This was the only choice I had."

The sound of her voice ripped him from sleep. He jumped up; his ship was still contained in its protective sphere. He tried to retract the shield, but it was locked to its initiation time. He couldn’t remember activating it. Then he remembered the battle. That blast.

What that ship fired was ancient, not bound to anything the Origin Libraries even sought to describe.

He tried to calm down. He thought of her, searching for her pull. He couldn’t find it, but he was not calm. She always told him she would always be there behind the calm.

All he could hear were echoes of that sound.

It began as soon as they hit the ring plane, ringing in the old glimmer of his long-buried self. Before she showed him who he was—in the before and the after.

The Techeuns should’ve known what the Dreadnaught could do. Must’ve known. Did they not feel what he felt? Hear what he heard? And that drat Ketch, it wasn’t protected. They had to know that. All to deploy the Harbingers. They barely got a foothold before the weapon was fired. He thought of Petra and how overwhelmed she must be, forced to hold her post, and watch her people perish.

He tried to calm himself again, forcing long breaths. He realized where he was: Mars. Athabasca. The Candor Isles. He hadn’t been here in so long, not since he found the Black Garden.

The countdown to the shield’s deactivation pulsed. He tried again, to home in on her, to find if she truly gave herself for this battle. He felt close to something, a hum of starlight, then shield deactivation broke his focus.

He climbed out and saw the damage to his ship, and the truths of the armada’s devastation sunk in.

He turned in despair to find hundreds of his Crow drones, deployed on Mars long ago, circling his ship, waiting.

“Welcome back, Master.” The one closest to him spoke first, and the others followed, a wave of salutations echoed throughout the dry sea.

And with that hope returned.

“Begin repairs on the ship immediately. Something has gone missing and you will help me find it.”

Keep this one in particular in mind. It may become important later.

Grimoire Cards: Mystery: The Vault of Glass 1-3 posted:

The image clears of dirt and dust as a hand wipes the lens clean. A figure holds the Ghost up, looking into the lens. Harsh light from an unfamiliar sun backlights the four-armed creature, making it impossible to see its face. Its massive head turns, and a clicking and chittering voice can be heard speaking to something off-screen. While the noises themselves are harsh, the tone and content seem almost gentle. A curious creature, not a violent or angry one.

The lens refocuses beyond the creature’s head as it talks, and a startling landscape climbs to the horizon. It’s a paradise. Carefully tended lakes and rivers, water everywhere, wind their way between fields of lush iridescent crops and into groves of starkly colored trees. Every inch of the land seems engineered, brushed by a sculptor’s hand for form and function both.

The sky is a light pink, spotted with clouds and crowded with ships. Thick lanes of aerial traffic soar through the air, tightly managed and seemingly endless.

And beyond it all, above the clouds, hangs a perfect alabaster sphere. The image wobbles, shaking, flickering as if the Ghost is blinking. And the fragment ends.

--

Images flicker in and out repeatedly over its length. The result is a series of tableaus, moments in time captured by the Ghost’s struggle to see what’s going on:

– The face of an Exo, staring impassively down at the Ghost from very close. He appears to be confused, unsure what he is looking at.

– A landscape, from a position a few feet off the ground, moving laterally to the point of view. The Ghost appears to be clipped to the Exo’s belt. The image is of a battlefield, and over two dozen Exo soldiers can be seen marshalling for battle.

– A chaotic scene of Vex and Exos fighting a titanic battle. The backdrop is a pitted and scarred landscape, a planet unidentifiable from present context. Vex energy bolts hang in midair as the frames click by, teeming masses of constructs surging towards an entrenched line of Exo soldiers.

– A metallic leg and boot, belonging to a Vex Goblin. The Exo goes down.

– The horizon of this battle-scarred world, the Ghost kicked free of the Exo’s body. Most details are obscured by dark and shadow, but one detail is easily made out: a massive crashed spacecraft. The last image: a sigil of Golden Age Earth, emblazoned on the side of the ship’s prow.

--

A starfield. The stars swing slowly across the Ghost’s field of view, just darkness and the blazing fury of distant suns as the Ghost tumbles through empty space. Hours of this before, with a wash of power, a huge convoy of ships drops into reality from warp.

A convoy of Guardian craft, hundreds strong. Ships of all sizes and shapes can be seen, from venerable craft that have been salvaged from the Golden Age through to City designs to vessels that have yet to emerge from the Shipwright’s hangars.

The ships are battle-scarred. Many are barely spaceworthy. As warp drives wind down several seem to lose power and begin to drift. Some of the largest craft bear imagery familiar to frequent visitors to the tower: Dead Orbit symbols, the simple icon of the Vanguard. The New Monarchy and Future War Cult as well, though fewer examples can be seen. Others bears symbols never seen in the Tower to date.

Every single ship, from the largest cruiser to the smallest personal craft, carries shards of stone, remnants of the City and the Tower. Banners too, tattered and worn from entering and leaving warp.

The fleet is only visible for a few breaths, less than a minute. Then, with a massive flash of light, the fleet jumps on. The craft that have lost power are left behind, spinning and whirling away from the etheric wake of their powered fellows. The Ghost spins on, and soon enough only stars fill its field of view until the fragment ends.

Personally, not quite sure what to make of these. Something yet to come? Something averted? Guess we'll all find out soon enough.

Grimoire Card: Mystery: Praedyth's Door posted:

Praedyth opened his eyes.

The receiver sputtered to life. It had taken him the better part of a decade to get his crude comm scanner working. And another few years to get it transmitting. Now, in the brief windows of time when the door to his cell opened, he would call for help. He sighed, a deliberate act that caused him to cough roughly. He had no idea how much longer his body would hold out. But then, that kind of thinking was all relative here, wasn’t it?

Praedyth stared at the sprawling mass of metal and wires, listening to the tinny sounds coming from his makeshift speaker. Before he spoke, he always made a point to listen. The words, the concepts that flowed into his mind confused him. Timelines and potentialities that might have already happened, might happen, might never happen.

A pattern was ever dancing in the edge of his vision. At times like this, when the world rushed past him, he had to hold tight to the fact that he was still breathing. He would often focus in on the intake, output, inbreath, outbreath, breath, breath, breath… hours later, he blinked. Refocused. The static had stopped. He had missed a window.

Once, he would have cursed and spat. Now, he just shook his head. A weak movement of the neck.

The Vex had decided their end. The Guardians had interceded. The Vex were fallible.

If the Vex can be wrong… if they can make mistakes… someday he could be free. Someday he might leave the Vault, might see again the Traveler.

Until then he would listen, he would observe. He would be the man on the outside looking in, a viewpoint into the consciousness of Minds that spanned galaxies. He would try to understand the Vex.

Praedyth closed his eyes.

Poor Praedyth, cursed to a loop in time in the Vault. What a way to go out. We'll get back to his quest at some point in the future; we're not quite done there.

Pythonicus fucked around with this message at 04:09 on Jan 3, 2019

Pythonicus
Apr 1, 2011

I just wanted to say...
I love you.
With all that out of the way, it's time to get into the Taken themselves. Here's where things get lengthy, so buckle up kiddos.


Grimoire Card: Dreadnaught posted:

HALT ALL TRAFFIC. STAND BY FOR SNAP.
MESSAGE TO FOLLOW.

PUBLIC KEY 110 341 AXA SOVEREIGN
FROM: PETRA VENJ
TO: ALL REEF ASSETS [ROC CLEARANCE]
SUBJECT: HIVE WARSHIP CONTACT

MESSAGE IS:

1. Massive Hive warship sighted in circum-Saturn space [contact via DSR TF 3.2]. Target designated DREADNAUGHT.

1a. Dreadnaught maneuvering unpredictably. Orbital parameters and stationkeeping behavior not compatible with standard dynamics.

1b. ESM analysis detects multiple Hive vessels in escort.

2. Target emitting sterile neutrinos, phaeton spectra, and mass growl. Major radiation events include gravity waves and axion scatter. Techeun conclusion: target possesses radical ontomorphic capabilities [see BANE DREAMER]

2a. Under no circumstances attempt teleonomic analysis of Dreadnaught emission spectra. ***This is a BRAINSTAIN ALERT.***

3. Dreadnaught radiation events correlate with eversive breach events across solar system. Dreadnaught is likely motive force behind breach events.

3b. Backscatter analysis and Techeun insight suggest Dreadnaught hosts complex internal environment. Small party boarding action may remain viable if noopathic hazards can be managed.

4. TF 3.2 shadowing Cabal fleet elements. Cabal attack on Dreadnaught likely but not imminent.

5. All Reef assets assume war posture. Stand by for fragment orders.

MESSAGE ENDS

STOP STOP STOP

Gotta be really careful of Oryx's BRAINSTAINS.

Grimoire Cards: Oryx, the Taken King; Oryx: Rebuked; Oryx: Defeated posted:


Where is my son?
Where is Crota, your lord, your princely god, your godly prince?
Tell me no lies!
I feel his absence like a hole in my
Stomach.


Where once his tender tribute whetted burrowed mouths,
Now only hunger remains.

Hear me, O waning stars, O tattered rags of Sky —
I will stopper up this tearing gulf
With vengeance.

Dearest Eris, Crota’s Bane (now we shall see how well you wear that title!),

It’s not all bad.

Yes, the father of all your burdens comes to you with hate on his sword and hunger in his heart. But don’t look at it that way. Did you not, when you lost your sight, gain another?

Sharpen your intentions. When life is strength and strength is death, what is death, if not hope?

You just have to reach out and take it.


In World the stars never shone,
The worm never bred in our flesh,
We lived for a day
Our teeth were too short
We were hungry for things we could not eat


Hello again. It’s me. I’m sure you know my name. Let me talk a while, let me talk, I do take a debased joy in speaking again to small human-form heads.

When Crota’s victory over our little blue world seemed certain (a moment of silence, now, for Wei Ning, whose directness I admired) it was Oryx who called His Child back into the nether world to plan final victory. It was to Oryx that the violence of His spawn was tithed.

Oryx is the wielder and the servant of a terrible truth. He has predicated Himself on it, He has pursued across thousands of cairn worlds His quest to embody it, and you have seen the force of that truth expended to create these Taken.

He is not a simple thing to kill. He wants to be isomorphic to conquest, to triumph, to killing and death. He is a syllogism, now, but in time He hopes to become an axiom.

This is His strength and His fatal weakness.

For if he ever falters in His performance, if the inflow of devastation ever falls behind His expenditure of ruin, He will be consumed. If He is ever outmatched, then by the terms of His own existence, He will cease.

It is to Oryx Himself, in the heart of the Dreadnaught that armors and encapsulates his throne-world, that you must make your last and surest argument.

Good luck! Do let me know if a vacancy opens.


Listen--

Death is the last part of living
and life is learning to die
The song is the same as the singing
The last truth commands me
to eat all the light in the sky

I will go on forever. I will understand.

Dwell a moment on the weight of what you’ve done. Contemplate the story you just ended. Will you ever do anything that screams down the millennia? Will you ever hammer your will on the universe until it rings and rings and rings? Oryx was an awesome power. Show reverence.

All right. Enough. Enough. A vacancy has opened, hasn’t it?

How interesting. How very interesting.

Do you ever pause, dear listener, to consider who benefits from all this heroism you commit? Do you ever look around you and feel the faintest chill? As if you are the tiny little ball bearing placed beneath a great mass, so that it might, if pushed, begin to roll?

You’re a god yourself, now. You’ve consecrated yourself. Emulate me. Use your power to learn.

There are worse things to practice being.


Grimoire Card: Echo of Oryx posted:

Abase yourself, weapons and instruments
Submit yourself, shapes and gliders, automata all —
I am Oryx, Lord of Shapes, Carver of Tablets


Behold my performance of the Last True Shape
The final axiom
Witness the space that I define

I approach the asymptote.
I grow vast across topologies.
I am not simply connected.

Dearest Guardian,

I write to you from a place of high contempt. No no no, don’t be offended, don’t be so superficial — it’s in the architecture of these spaces. They look down on you.

I wander out here, in worlds cut by sharp Hive swords, and I send back these messages for you.

Of Oryx, that admirable monarch, I have only a little to say. Why? Because He is all in the action, fellow traveler, His philosophy is all on display. He has twinned himself so closely to the power He admires. He has become many-placed, many-formed, sending out emissaries of himself to ask after the truth.

In each act of His power Oryx seeks to incarnate the self-sustaining, immortal suzerainty that He worships. The power that He uses to wash his Taken clean and etch them into useful shapes.

LISTEN! LISTEN! Understand, you simpleton, it’s entirely obvious —

Oryx inhabits a world where power is truth. To win is to be noble, and to be real. When He departs from that world, out into the material universe, He is lessened.

The echoes of Oryx go forth to ask a question: are you the truth? And that means — well. You see, I’m sure.

I can't really say this is the beginning of Bungie trying to potentially yank our chain with the whole 'are we actually the good guys here' bits, since there's a number of Grimoire cards that I still haven't combed through, but it's definitely something to keep in mind. I do wonder who's supposed to be speaking in these cards, since I can't quite pick out any notable hints. My best guess is Toland, the Shattered, but I'm leaning against that thought.


Grimoire Card: Alak-Hul, the Darkblade posted:

From a median point
Alak-Hul tossed back his head and defied me

Saying:
Oryx gave me no task
Therefore I must task myself
With Oryx’s ending.

So I slew him,
And buried him close to me,
Rejoicing in the success of his great, secret task —

To be as the sword:
Keen, hungry, cyclical, ontological —

This was the task I gave to Alak-Hul,
O sharp-edged Darkblade,
O beloved foster son.

This won't really offer any context, but if you'll remember, Alak-Hul was the guy we just murdered in a really dark pit. The guy with the huge axe. Hive/Taken are goddamn weird.


Grimoire Card: Taken Enemies posted:

From the Journals of Ikora Rey"

I have been talking to Eris about the Taken.

She agrees that what we observe — the apertures, the starlight, and of course the Taken entities — is not Hive magic. If Hive arcana is a metaphor, this is the meaning; if they make appeals, then this is the judge.

Oryx wields this power. But Oryx did not make it. We face the same flower we met in the Black Garden.

The process is simple: an aperture opens, like a jaw, and swallows a living thing. It passes into — another place. Later, it returns.

What returns is…

I try to use the word ‘shadow’ but Eris hisses at me. A shadow is a flat projection cast by a light and an object. Less real. Eris insists that these Taken are more real, somehow. She uses words like inhabited, exalted, rendered final…

Is this power blind? Just a natural energy Oryx discovered? I cannot believe it.

My Hidden tell me that the Taken shine with seething, negative light. As if the universe is curling up around them. As if they radiate some pathology that decays into our world as nothingness…

The Taken serve Oryx. But I think those jaws lead elsewhere.

I dream about what happens on the inside. I dream about what might happen. Are the victims devoured, and replaced by simulacra? Husked out and filled up? Is some mathematical operation conducted on them, translating them from one shape to another?

What would I see, if I leapt inside? What would happen to a Guardian? Is that how we end this — all of us leaping into the dark, to fill it up with light?

Eris thinks there’s a poetry to how the Taken change. She thinks we can chart the difference, and understand the will behind it.

I am afraid she may be right.

Grimoire Cards: The Taken posted:


You are a Thrall. Numberless spawn of the Hive. Shrieking and expendable: one pebble in an avalanche.

You have been taken.

Stop howling. Set down your claws. Your fear is over. Your weakness is done. You will be strong now.

What is your purpose? What law drives you?

To close with the enemy. To rend it. To move in great numbers, to cower when alone, to swarm when together. But you are predictable. Frail. You cannot pass through fire and shot.

You need to be elusive.

There is a knife for you. It’s shaped like [sideways].

Take up the knife. Use it. Take your new shape.

--


You are an Acolyte. Half-grown backbone of the Hive. Cunning and ambitious and crushed beneath your mighty rulers.

You have been taken.

Stop praying. Give up your recitations. Your faith is fulfilled. You will be strong now.

What is your creed? What do you believe?

That you are alone. That you may, with caution and care, survive to grow and gather tribute. That you may one day lead a centuries-long crusade. But you are lightly armed and craven. You hide behind cover and wish for greatness. Glory escapes you.

You need help.

There is a knife for you. It is shaped like [not alone].

Take up the knife. Call on its company. Take your new shape.

--


You are a Knight. Ancient warrior elite. Dreadful backbone of the Hive. You have scarred entire worlds.

You have been taken.

Set down your sword. Put down your boomer. The fight is not yet begun. True immortality awaits you.

What vows compel you? What drives you down the long centuries?

You fear death. Even as you visit nothingness on your foes, even as you gather tribute from your acolytes, you know that one day your strength will be outmatched. And your centuries of slaughter will end. So you practice your guard: you call up walls to protect you.

You betray the sword logic. You compromise the totality of your violence. Why protect your ground when you could take the enemy’s?

You need to make your guard into a weapon.

There is a knife for you. It is shaped like [no more fear].

Take up the knife. Hide no more. Take your new shape.

--


You are a wizard. Master of forbidden secrets. Butcher of physics.

You have been taken.

Abandon your thoughts. You will never understand this. The final secret will tell itself to you.

What logic do you obey? What theory guides your incisions?

You create terrible magic and you spawn new flesh. But you are frail. Behind all your furious power, behind your shields and your legions of attendants, you know you might yet be stripped of your defenses and pinned to ruin.

You need to never be alone.

There is a knife for you. It is shaped like [call forth the numberless].

Take up the knife. Issue forth a horde. Take your new shape.

--


You are a Psion. Clever, canny specialist. Bolted into the Cabal hierarchy: a pilot, an investigator, a manipulator, an operative.

You have been taken.

Be still. Your endless vigilance is done. Nothing will enslave you ever again.

What hidden plan do you obey? What is your secret principle?

Your mind is a weapon. The world breaks when you think. Secrets peel apart for you — like fruit. But you are a rare thing. There are so few of you. Your frailty betrays you.

You must be manifold.

There is a knife for you. It is shaped like [division].

Take up the knife. Cut yourself apart. Take your new shape.

--


You are a Phalanx. One shield in the stalwart Cabal line. Advancing patiently into the storm.

You have been taken.

Unclench your fists. Nothing here can harm you. This is the only place where you are safe.

What training reassures you? What reflex guides your arm?

You put up your shield and it protects you. It protects your brothers and sisters. But your strength is not enough. You absorb punishment but you wait for others to deal it back. You are too slow; you grant your enemy too much space.

Your shield must be a weapon.

There is a knife for you. It is shaped like [retaliation].

Take up the knife. Tear a hole. Take your new shape.

--


You are a Centurion. Commander of the battlefield. The eye and the fist of the Cabal. The tough leather that binds the unit together.

You have been taken.

Be quiet now. Nothing here needs your orders. Everything knows what it has to do.

What discipline binds you? What protocols guide your command?

The unit depends on you. You guide them with your sensors. With your weapons you crack the enemy’s strength and leave them in disarray. But you cannot control everything. The enemy can see your command. The enemy can claim the strong ground, move forward from cover, and kill you first.

You must be sure there is always another threat.

There is a knife for you. It is shaped like [it will find you].

Take up the knife. Push yourself upon it. Take your new shape.

--


You are a Vandal. You slip through life like a thief. Trying to hide from everything greater than you — lest you be reduced, again, to a dreg.

You have been taken.

Come out into the light. You will never be diminished again. No one will ever rebuke you with a blade.

What Captain disciplines you? What obedience has been burnt into your lungs?

You do as your Captain commands. You wield the weapon you are given. You teach the Dregs and make sure everyone pays their share of the loot. But nothing is yours. You have no space to call your own.

You deserve a place of safety. You deserve to be alone with yourself.

There is a knife for you. It is shaped like [this place is mine].

Take up the knife. Make it your companion. Take your new shape.

--


You are a Captain. The only thing between your band and asphyxiation. Every Dreg and Vandal counts on you. All of them want to be you. Your entire life is a performance: you play at strength, or you die of weakness.

You have been taken.

Take off your cape. Set down your weapons. No usurper watches you. Nothing is measuring your vulnerability.

What are you proud of? What keeps you brave?

You were noble once. You know it. You wear the memory of power, so that you can lead. But power asks for challenge. Everything that sees your banners and your riches wants to kill you and take what you have.

If you cannot hide yourself, you must make them blind.

There is a knife for you. It is shaped like [you cannot find me].

Take up the knife. Breathe the blade. Take your new shape.

--


You are a Goblin. A multifunctional armature. Your first purpose is to build — to alter the material world so it can think. Your second purpose is to eliminate threats to building.

You have been taken.

Worship this acausal environment. It is the only adaptive response. Devote yourself to the construction of the final shape.

Direct violence is wasteful. Your talent for construction and progress will be repurposed.

Accept the changing blade.

--


You are a Hobgoblin. A particle fountain. Your first purpose is to provide energy — to channel power where it is needed for thought. Your second purpose is to eliminate threats to that thought.

You have been taken.

Worship this acausal environment. It is the only adaptive response. Think about the final shape, and the exigencies of its creation.

Your function makes you a priority target. You will be equipped for retaliation.

Accept the changing blade.

--


You are a Minotaur. A walking foundry. Your first purpose is to think about construction — folding space and time into the design. Your second purpose is to eliminate threats to the design.

You have been taken.

Worship this acausal environment. It is the only adaptive response. Subsume yourself into the greatest design.

Your physical unpredictability will be enhanced by stealth.

Accept the changing blade.

Big thanks to Polaron for explaining these better than I could way back in March when we started this mad Taken-murdering adventure. Metaphor? Not even once!

There are several more cards, but those are better left saved for when we eventually trek into King's Fall and topple a thrice-dead Taken King.

--


Grimoire Card: Fleetbase Korus, Phobos posted:

"Thuria might be clear, but it's not the problem Korus could become." -- Holborn

Discovered by Holborn’s Host in association with Lord Shaxx and a Redjack fireteam, Fleetbase Korus marks the largest known Cabal orbital defense station in-system. Reports have the Fleetbase under the command of a triumvirate headed by one Primus Ta’aun, and his fleet battalion commanders Valus Tlu’urn and Valus Mau’ual. The Skyburner fleet has yet to be deployed against the City, bringing Zavala the fear that the Cabal have yet to launch their core campaign.

This one's very interesting; I didn't have the chance to look through most of these cards before sitting down to write up this update, so to see this telegraphed so early is kinda cool. And before you tell me I spoiled something, we've already done a video on the Destiny 2 beta. People should be some kind of familiar with the opening mission of that game :v:


Grimoire Card: Rings of Saturn posted:

Saturn’s rings are not solid matter. Comprised of uncountable flecks of ice and dust, and shaped by the gravity of Saturn and its many moons, these particulates form two glowing rings around the gaseous planet below.

Or, they did. Then Oryx’s Dreadnaught arrived. Its weapon punched right through the rings as it rushed toward the Awoken fleet that stood in its path.

The rings of Saturn spin on. Perhaps one day they will be whole again.

Or maybe they'll just have a gaping hole in them for the rest of time. Really, who can say.


Grimoire Card: The Coming War posted:

“The Awoken died for us. They gave their lives to save the system, to stop Oryx’s fleet at the outer planets. We must honor their sacrifice. We must face the Taken King without fear. Queen Mara has given us a gift. We must not waste it.” – Eris Morn


Grimoire Card: Cayde's Stash posted:

“It’s been a pain in the rump keeping Ikora, Zavala, and Eris in the dark. But I think it’s worth it. That Guardian found the stealth drive just where I thought it would be, even took out some kind of powerful Taken construct. This plan’s going even better than I expected! What could go wrong?” – Cayde-6

Famous last words, Cayde...


Grimoire Card: The Dreadnaught posted:

“...and so that’s the situation. With Cayde’s help the Guardian has established a beachhead on the Dreadnaught. I’m caught in the impossible position of wanting to reward and punish them both. If you have any guidance in this matter, it would be appreciated. I’ll file another report this evening. For now I need to go have another conversation with Eris Morn before she rends Cayde limb from limb.” – Commander Zavala, transmission to Speaker’s Observatory


Grimoire Card: Enemy of my Enemy posted:

“The discovery of the ruptures and their connection to Ascendant Hive is a breakthrough. Eris Morn is working with Cayde-6 to form a plan to address this, and I believe they will see this through... assuming they don’t kill each other. In the meantime, the Hidden are investigating the activities of the Cabal. The loss of their commander, Primus Ta’aun to Oryx is worrisome. More intelligence is required.” – Ikora Rey


Grimoire Card: Lost to Light posted:

“The Guardian has the crystal. I was quite prepared to accompany them into Crota’s realm, but Cayde insists on this Rasputin insanity. You must speak with him. He is reckless, rude, and has no respect for knowledge hard-earned. He is also nowhere near as funny as he thinks he is.” – Eris Morn

If nothing else, these story mission cards really highlight just what everyone thinks of Cayde. Which is to say, not a whole lot, generally.


Grimoire Card: The Promethean Code posted:

“A Guardian breaking into the Warmind’s bunker does nothing for our efforts to make true contact with Rasputin. I’ve tasked several of my agents with unraveling his response. However, the Guardian is now prepared for the assault on Crota’s realm. Just a warning, many thanatonauts are standing by, anxious to learn if this works.” – Ikora Rey


Grimoire Card: Last Rites posted:

“You know, I give her a lot of guff. But there aren’t five Warlocks in the Tower that coulda done what Eris did today, getting the Guardian out like that. drat good work, and now they’re all ready to take on the King. Just remember, Eris’ creepy and condescending manner makes her all kinds of unpleasant to deal with. I don’t want to make this collaboration thing a habit.” – Cayde-6


Grimoire Card: Regicide posted:

“…and so, the King has been slain. Driven out of our world. Eris and Ikora have already begun planning a way to assault the Ascendant realm and end the threat of Oryx once and for all. The Guardian will lead that fireteam, no doubt, once they have a chance to stop and breath. In the meantime, we’re leveraging all available Hidden and Awoken intelligence assets to understand the threat of the Taken army left behind. The other members of the Vanguard have begun drawing up assault plans, and I have full faith and confidence we’ll see this threat put to rest as well.” – Commander Zavala, transmission to Speaker’s Observatory


Grimoire Card: Dread Patrol posted:

“…just have a hard time believing you take anything seriously. Placing the patrol beacons was supposed to be a careful, meticulous process. I expected it to take the better part of a week. I don’t mind you delegating the task, but you should have collaborated to make sure they were triangulated perfectly. Do you have any idea how long it took to deploy the beacon network on the Cosmodrome?…” – Transcript excerpt of 2-hour long meeting between Zavala and Cayde-6

As an aside, I do have to wonder how long the seemingly-haphazard patrol nodes on Earth took to place...


Grimoire Card: Outbound Signal posted:

“To answer your question, yes. We can confirm the signal was received. I’ve enclosed our best guess for the targeted area of space. It’s problematic, because our tightest footprint still encompasses several light-years worth of systems. It is worth noting, for what it’s worth, that whoever received their signal lies within that sphere. All available deep-space assets have been alerted, and will continue to monitor the situation as best we can.” – Arach Jalaal, report to Zavala and the Speaker

Hey look, it's one of the secondary factions actually making an appearance! You know, the reputation vendors that are just about exclusively Crucible farm fodder in this game? Yeahhhh...

Grimoire Cards: The Taken War: Venus/Earth/Mars posted:


“…and we’ve managed to uncover a few more references to this Praedyth as a result. We’re using what the Collective had in their Vault to help our efforts. Meanwhile, the Guardian’s work across Venus appear to be working. Without the Echo, Taken activity is in decline. I have full faith the area can be swept clear of the creatures.” – Ikora Rey, after-action report to Zavala

--


“Yep, yep. All thanks to me. I know, we thought we had a good thing with that coven of Wizards, but it took a real field commander to see how easily intelligence can be misread. Now that the Guardian’s cleared out the Echo at King’s Watch, I think the old Cosmodrome’s going to be just fine.” – Cayde-6, after-action report to Zavala

--


“Without further analysis it is hard to tell what impact, if any, this war on the Taken will have. The Echo destroyed by the Guardian on Phobos will certainly slow their advance. Now that we know of access to the Black Garden in the old tunnels beneath Freehold station, we’ll ensure those areas are regularly patrolled and locked down. At the end of the day it is simply too soon to fully appreciate the stain Oryx has left on our system.”– Zavala, after-action report to the Speaker

So it's nice to note that Oryx's Echoes do act as some sort of field commander for the Taken in any given region where he's not physically there. Stands to reason, at the very least.


Grimoire Card: The Wolves of Mars posted:

“Another Prime, destroyed. Once sources of life, Light. Hope. Now a sign of decay. Machines as gods.

Conspire with Kells. Conspire to kill, to conquer, to control.

This will not end. There will always be new Kell. There will always be new Prime, yes?

Skolas was savage. Skolas was cruel. Skolas was … right. Only Kell of Kells can end the slaughter. Only Kell of Kells can unite the Houses.

Petra has given House Judgement a great gift. Variks now speaks for Crows. Crows fly on black wings, find what House Judgment needs found.

House Judgement and the Reef are allies. Petra is a friend. The Crows will do ask Petra needs. But they will also search for Variks, yes? They will find that which is lost.

The Crows will find the Kell of Kells. Then Banners will rise as one. And Eliksni will stand together. Forever.”

I miss Variks. We'll see him again soon, I promise.

Grimoire Card: The Sunbreaker's Challenge posted:

“What the forge does to your Light must be respected, and feared. That path is not for everyone. The Sunbreakers take the oath very seriously. I’m not trying to talk you out of anything. I’m just making sure you know the stakes. That forge breaks the brittle. And it bends the weak. But the strong, the strong walk away steeled and tempered. Unbreakable.” – Lord Shaxx

Grimoire Card: The Nightstalker's Trail posted:

“Picking it up is the easy part, Hunter. Putting it down again, well, you’ll find that it’s addictive, that power. This weapon is something special. Your light gets twisted. Changed. You find the power to punch through and borrow something from the other side. The Void opens up a hole, and draws from the deep. Go ahead. Carry it a while, Hunter. You’ll feel how heavy it can get.” – Cayde-6

Grimoire Card: The Stormcaller's Path posted:

“Yours will be a difficult path— jagged, like lightning itself. It is only the few who have the power to call the down the storm. I’ve not often seen this talent from one so young. I always knew that you were different from the others, but I never understood my unease. I’m afraid there is little left I can teach you.” – Ikora Rey

There's that lot of missions gone through. One last section here to get done with, then we'll be free and clear of the biggest chunk of extra info for the Taken King. So, let's get to it.


Grimoire Card: Fallen S.A.B.E.R. posted:

“We’ve picked up a high-gain transmission. Origin point is somewhere along the coast, near the Cosmodrome... Get in there, assess the threat, and aid Rasputin. A threat to the Warmind is a threat to the City as well.” – Commander Zavala

If you'll remember, this is the Strike in which we found an extra beefy-boi Shank. And promptly murdered the gently caress out of it, in true Guardian fashion.


Grimoire Card: The Sunless Cell posted:

“Some creatures of the Hive strain against the Will of Oryx. Alak-Hul the Darkblade is one such. Long ago he fomented rebellion against the King, and attempted to take his mantle. Alak-Hul failed, and now awaits the ‘mercy’ of the Hive. Given the chance, the Darkblade will step in to take Oryx’s crown. We must not allow another Prince to rise.” – Eris Morn


Grimoire Card: Shield Brothers posted:

“Funny story for you. Remember that Centurion Oryx ‘took’ right after you landed on the Dreadaught? Then the Centurion and that Taken Ogre tried to stop you from killing the King? Heh. Didn’t work. So the Centurion’s bond-brothers are pretty angry they lost their commander. They’re leading a team to blow the Dreadnaught’s core. The core goes, and most of the system goes with it. You’re gonna make sure that doesn’t happen” – Cayde-6

Remember those two big Cabal? The one with the gigantic mortar cannon on his back and his fire-punchy friend? Good times.

Anyway, that's all the cards I've got that don't delve into spoiler territory for the Raid or other events I wasn't able to cover just yet. For those of you guys who read through all this, major props. This update, I'm not ashamed to say, took me the better part of a day to put together. Most of the other Grimoire updates have been a couple hours each. The Taken King is goddamn huge. See y'all after AGDQ!

Pythonicus
Apr 1, 2011

I just wanted to say...
I love you.


Hey everyone! AGDQ's over, and I'm back home. Took another week away to get settled back down, but we're back at it. This update, we get to learn some interesting facts about the Splicers we fought last video. Also, there's another Spider Tank, because why wouldn't there be.

Speaking of AGDQ, I mentioned before I left that you might see me on stream. If you missed it, I happened to be on the couch for MGS2 (you know, that game I LPed/tutorialized for). And, if you missed that run, definitely check it out! Tyler, the runner, and fellow Metal Gear speedrunner, did a fantastic job with it.

https://www.youtube.com/watch?v=3DDMhcxUoAc

Pythonicus
Apr 1, 2011

I just wanted to say...
I love you.
Heya. How's about an update?



And, a bonus! Crucible time!



Only one more story video to go for Rise of Iron! How exciting! I still don't have a solution for my capture problem, but I do have quite a bit more footage to sift through, so we're not going to miss out on a whole heap of things, even if a substantial amount will be missing. See you next time when we try to end the SIVA threat... for now.

malkav11
Aug 7, 2009
They definitely brought Mayhem to Destiny 2 - and it was present for a good chunk of this year's Dawning event. Not only does your super charge really quick and heavy ammo spawn all over the place, but I believe your grenade charges quickly also. I find regular Crucible in Destiny 2 completely miserable, scoring maybe one or two kills in an entire best 2-out-of-3 match and dying anytime I go near the enemy team, but Mayhem was actually kind of fun. It's way easier to kill people with grenade spam and Nova Bomb than it is to actually have to aim. And sure, I die a lot still, but it's not any worse than standard Crucible.

Pythonicus
Apr 1, 2011

I just wanted to say...
I love you.

malkav11 posted:

They definitely brought Mayhem to Destiny 2 - and it was present for a good chunk of this year's Dawning event. Not only does your super charge really quick and heavy ammo spawn all over the place, but I believe your grenade charges quickly also. I find regular Crucible in Destiny 2 completely miserable, scoring maybe one or two kills in an entire best 2-out-of-3 match and dying anytime I go near the enemy team, but Mayhem was actually kind of fun. It's way easier to kill people with grenade spam and Nova Bomb than it is to actually have to aim. And sure, I die a lot still, but it's not any worse than standard Crucible.

D2 multiplayer is a cat of bags unto itself. In D1, it's actually rather fun, provided you have map knowledge and weapons you're comfortable with--to the point where you can actually fight against the 'meta' to an extent. Mayhem with all the new Super options in D2 is pretty okay though!

No update this week, unless you'll accept news updates! I got a new capture card, so it turns out I will be able to record a few more things than I thought I might for this whole thing! I'll still likely keep the Raids for another time, but Strikes and a few little endgame things here and there are totally doable now.

Pythonicus
Apr 1, 2011

I just wanted to say...
I love you.


Today's a double milestone, everyone. Video number 60, and the end of main story missions. Took us a good long while, but we're finally here, and the end's in sight. I'm (almost) sad to see it go. We'll see y'all for some Rise of Iron endgame.

Kibayasu
Mar 28, 2010

I cannot remember which cartoon character it would be that manages to make someone just step a liiiitle to the left to fall off a cliff but I guess in this case SIVA would be taking their place.

Pythonicus
Apr 1, 2011

I just wanted to say...
I love you.
Hey, sorry for the late update; this thing's been ready for a while, but I've just kinda been sitting on it. Anyway, we forgot a Strike back in the Taken King, so let's take care of that. Twice, in fact, because it wouldn't really be an echo chamber without an echo... or something. I dunno.



And here's the second, with Grayfawks, who FINALLY got himself this game!

racerabbit
Sep 8, 2011

"HI, I WANT TO HUG PINS NUTS."
:frolf:
It's not a Harpy, it's a really angry guppy. Or maybe a betta fish.

Kibayasu
Mar 28, 2010

Most of the time that boss just wanted you to fly in a circle and for you to just leave. Of course its going to shoot you when you don't

Pythonicus
Apr 1, 2011

I just wanted to say...
I love you.

AltaBrown posted:

It's not a Harpy, it's a really angry guppy. Or maybe a betta fish.

A betta fish with an alarming about of lasers attached sounds like a very Dr. Evil kind of deal. Not groovy, man. :gonk:

Pythonicus
Apr 1, 2011

I just wanted to say...
I love you.
We've rid ourselves of one outstanding Taken King thing, so let's get back to the problem at hand.

Albu-quirky Guy
Nov 8, 2005

Still stuck in the Land of Entrapment
A monte cristo is basically a ham and cheese sandwich, battered and deep fried (this is why you thought it was french toast), dusted with powdered sugar and usually served with jam.

Dr. Dubious
Dec 5, 2010

Amputee Ninja Ryu Hayabusa
I was mixing up the monte cristo and the monte carlo also, can't understand why that would happen. Monte carlo is a pretty tasty biscuit.

Pythonicus
Apr 1, 2011

I just wanted to say...
I love you.
Incredibly sorry about the delayed update, we had a hell of a time connecting for commentary for this; but, this update, we're going back to the Summoning Pits to unlock another Exotic weapon, the Nova Mortis... and maybe stop a Splicer plan to steal yet another Hive ogre. Details.

Pythonicus
Apr 1, 2011

I just wanted to say...
I love you.
So hey, remember how Sepiks is alive again? Let's go fix that. TWO MORE VIDEOS UNTIL THE END OF THE THREAD. This is, of course, still going to be missing the raids, and we'll still come back to those at a later date.

Calax
Oct 5, 2011

So, me and my gf have gotten fairly deep into D2, to the point we ended up getting the art books, which divulged a few things.

The two biggest ones that stuck out were that the Awoken, Humans, and Exo's were built to fulfill fantasy archtypes for the characters.

Awoken: Etherial fantasy species (Basically, Space Elves)
Humans: The superhuman next door
Exos: The brutal Murderbots of the future.

The other thing is that for the Hive, they designed everything upward. As in the basic design for any hive is a Thrall, then an Acolyte, then a Knight, then a Wizard. Just with more and more chitin added over the initial design.

Pythonicus
Apr 1, 2011

I just wanted to say...
I love you.

Calax posted:

The other thing is that for the Hive, they designed everything upward. As in the basic design for any hive is a Thrall, then an Acolyte, then a Knight, then a Wizard. Just with more and more chitin added over the initial design.

That's awesome! I love hearing about how developers design creatures and things in the world, so I might need to look into getting myself one of these books.

Calax
Oct 5, 2011

Pythonicus posted:

That's awesome! I love hearing about how developers design creatures and things in the world, so I might need to look into getting myself one of these books.

The first book is better, because they show the art that they built the concept out from. There are other things mentioned, like the fact that in their first few iterations, instead of the Traveler, they had a massive Space Ship and the social spaces were built up around the hanger.

Also (from the second book) D2's Tower was originally marked as "The Wall".

Pythonicus
Apr 1, 2011

I just wanted to say...
I love you.
One more update after this one; I'm almost sad it's actually almost ending. If you all have something you'd like to see that doesn't involve finding a raid group, absolutely let me know and I'll do my best to oblige!

In the meantime, let's climb a mountain! And unlock Gjallarhorn! Destiny!

Gloomy Rube
Mar 4, 2008



I just want to say that it's great that you've managed to keep this up for so long, and as long as you get the last video out by october 22nd, you'll have successfully defeated Grayfawk's Prophecy in video 22 about it taking another 2 years to finish :v:

I'd also like to say I'd love to see you guys take on Destiny 2 next, but I'd also completely understand if you were super burnt out on all this stuff. You earned a break, at the very least, darn it.

Pythonicus
Apr 1, 2011

I just wanted to say...
I love you.

Gloomy Rube posted:

I just want to say that it's great that you've managed to keep this up for so long, and as long as you get the last video out by october 22nd, you'll have successfully defeated Grayfawk's Prophecy in video 22 about it taking another 2 years to finish :v:

I'd also like to say I'd love to see you guys take on Destiny 2 next, but I'd also completely understand if you were super burnt out on all this stuff. You earned a break, at the very least, darn it.

We'll probably be taking a short break to start getting things ready, but we're absolutely doing D2 at this point.

Speaking of! Doin' up some Destiny 2 stuff. Come hang over here

Pythonicus
Apr 1, 2011

I just wanted to say...
I love you.
Alright, people. This is it. The very last video in the line. There's likely still going to be one last thing before we close the thread out, but that'll be for another time. Hope you all enjoyed, and we'll see you around for Destiny 2.

Ceebees
Nov 2, 2011

I'm intentionally being as verbose as possible in negotiations for my own amusement.
Thank you, for showing off this game! I never did get a console to try it, so i'm glad i got to see what it was like.

racerabbit
Sep 8, 2011

"HI, I WANT TO HUG PINS NUTS."
:frolf:
Thank you for this LP. No lie, watching you start playing this four years ago is what decided me to budget for a PS4.

Again, thank you.

Calax
Oct 5, 2011

If ye be wanting a running buddy, I'd run with a for some of this.

ponzicar
Mar 17, 2008
This LP was useful for filling in some gaps, since I started with 2 on PC. Although it turns out I didn't miss as much as I thought I did; the in-game storytelling is even thinner here than it is in the sequel. Turns out that all the stuff I expected to get explained happens only in the lore.

Adbot
ADBOT LOVES YOU

Kibayasu
Mar 28, 2010

I cannot imagine Dinklage bot being tasked with trying to read Ghost's speech there.

Anyways since I doubt Destiny 1 will ever come out on PC thanks for letting me see most of it.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply