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One of the things I liked doing in dark souls 2 was helping someone through the wharf by pointing out secrets and then when they tried going through the boss door, I would backstab and kill them. dark souls 3 invasions were godawful because the host had so many advantages. The only fun I ever had invading was when I put on that ring that makes you invisible from a distance and shot a gank squad with dragonslayer arrows for 10 minutes.
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# ¿ Sep 14, 2017 16:41 |
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# ¿ Apr 26, 2024 21:28 |
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Unexpected Raw Anime posted:I did a similar thing but dark souls was my first. I wanted to make a rogue-style character and managed to make all of the worst possible decisions about stat distribution. I killed Andre somehow and couldn't upgrade anything. I still made it to O&S but i didnt have anywhere near the skill to beat them with a base weapon and thought it was impossible but I decided to give the game one more chance. Started as a knight, cleared almost to gargoyles without dying and started on the path to 25+ playthroughs My first dark souls experience was dying in the graveyard for 3 hours before finding out I could go somewhere else. I looked up a wiki at the two hour mark and couldn't find what they were talking about so I just kept dying to skeletons.
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# ¿ Sep 20, 2017 00:53 |
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Boyfriend just bought a used PS3 just so he could play demons souls
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# ¿ Sep 20, 2017 20:01 |
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Fungah! posted:tell hm to get ni no kuni too Ive never heard of this, what makes it good?
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# ¿ Sep 20, 2017 22:59 |
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extremebuff posted:this is all of ds2 At least they made them the boss
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# ¿ Sep 25, 2017 15:21 |
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extremebuff posted:chaos witch is such an awesome boss and has great music. also dark souls 1 really hides its bonfires and makes them scarce and it feels so good to find them and be able to heal up, in ds3 and bloodborne the bonfire/lamps and shortcuts are always in kind of expected places and every boss gives you a bonus rest spot I went through 2-2 wondering the entire time when I was going to get a bloodborne-style shortcut to go back to the beginning and started freaking out when I realized I had to repeat the entire level if I died
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# ¿ Sep 27, 2017 23:57 |
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Its crazy to me that in my only DS3 run, I got all the way to lothric castle two-handing the starting katana before getting bored and uninstalling, but in demons souls Im hiding behind a tower shield terrified of whats around every corner.
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# ¿ Oct 6, 2017 19:08 |
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Unexpected Raw Anime posted:have you finished 2-1 yet I got all the way to flamelurker but my best non-fire weapon does 40 damage to him, now Im going through other areas instead
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# ¿ Oct 7, 2017 16:54 |
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https://www.youtube.com/watch?v=-J-LZQBl7hw
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# ¿ Oct 11, 2017 04:22 |
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I hope they rerelease it for PC too so I can beat all the dark souls games with mouse and keyboard. Dont @ me
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# ¿ Dec 7, 2017 23:36 |
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Burn a humanity at a bonfire if theres a really bad area
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# ¿ Dec 19, 2017 05:19 |
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The dark souls 2 dlc is still the best dark souls content in the series.
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# ¿ Dec 19, 2017 13:27 |
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In Training posted:They're cool but I can't agree with this when stuff like the ps1 fog gauntlet exists The dark souls 2 dlc and the ps1 fog gauntlet are still the best dark souls content in the series.
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# ¿ Dec 19, 2017 16:23 |
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I remember being told that these were coop areas so I summoned two NPC phantoms since there were no real summoning signs. One phantom trapped me a dead end while a wizard shot me to death while the other NPC strafed menacingly at it.
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# ¿ Dec 19, 2017 22:56 |
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I still love how the first two at least had an item reward for beating the boss, and then the reward for frigid outskirts is a warp back to the beginning.
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# ¿ Dec 19, 2017 23:14 |
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dromal phrenia posted:im glad DS2 expansion is good, ive always heard the edition with the expansion hosed up some of the base game and never heard anything about the expansion itself. They hosed up the first part of Iron Keep but when I played through just about every area is better. It also plays a lot more practical jokes on the player like those loving zombies at the end of undead crypt
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# ¿ Dec 20, 2017 00:28 |
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HolePisser1982 posted:its cool to perform for a chat room of bored kids for like 15 years and end up just responding in full earnestness every time a commenter says DS2 is for waterbrained retaahhhHH OH NO [eyes zipping over to my reg date] lol
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# ¿ Dec 20, 2017 17:26 |
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Manus only took me a couple tries where artorias took me over two dozen.
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# ¿ Jan 3, 2018 18:01 |
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every dark souls boss people think is insanely hard, I beat really easily like pontiff or o+s, but then I die 4 times to taurus demon and crystal sage
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# ¿ Jan 3, 2018 18:04 |
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Poison in DS2 was good poo poo and Im sad they neutered it again in DS3 so they could put Yet another poison swamp in the game.
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# ¿ Jan 9, 2018 00:00 |
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extremebuff posted:that they changed how you move and dodging just slightly to gently caress over anyone who mastered dodgin in demon souls/ds1 (specifically for this purpose), and made it feel really sluggish, is the worst thing to me. wonder if theres a mod that just gives you tight ds1 controls DS2 feels a lot better if you go hard into heavy armor because armor in general felt a lot more powerful and the rolls at high equip weight arent a punch in the dick like DS1.
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# ¿ Jan 9, 2018 00:53 |
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Fungah! posted:cool. is there a menu setting that takes out agility, fixes the level design, changes enemy design so theyre not just guys in armor that attack like 1-2-3 or 1-2-3----4 with lots of tracking on the last hit, adds more interesting and varied environments, adds more interesting weapons, takes out hollowing, makes bosses more creative and fun to fight, adds interesting side areas that arent dlc or covenant battlegrounds, gets rid of healing items and makes estus fast, or makes the game not insanely long and tedious? Its called bloodborne
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# ¿ Jan 9, 2018 02:29 |
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SOTFS is still my favorite to replay out of all of them though just due to sheer variety and the amazing DLC
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# ¿ Jan 9, 2018 02:36 |
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extremebuff posted:weapons breaking twice as fast at 60fps They actually did fix this by disabling it entirely when hitting a corpse which is the best improvement they made.
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# ¿ Jan 9, 2018 03:06 |
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This loving blows chunks. Reason 1: Its not demons souls Reason 2: uhh thats all I have
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# ¿ Jan 11, 2018 17:41 |
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Description: A curious wallet that refuses to close. Rumored belong to a rich man of the west, before warlock Todd cursed the land with a powerful spell.
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# ¿ Feb 9, 2018 00:14 |
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I remember the Seigmund or whatever his name was showing up on the elevator really confused, and the spear knights in the first level that do nothing but guard and shield bash until you try to do literally anything and then they pull out a three hit combo. But I also have brainworms and know every DS2 area by heart
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# ¿ Mar 29, 2018 00:55 |
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Ds2 is still my favorite game out of all three but it is carried entirely on the backs of the dlc areas, and even then you have to willfully ignore the coop areas
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# ¿ Mar 29, 2018 00:56 |
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I really wish the next game From does steals the rat covenent idea and actually makes it good. The concept is so promising but the execution is terrible lol
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# ¿ Mar 29, 2018 00:58 |
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holy poo poo lmfao
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# ¿ Mar 29, 2018 06:31 |
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Dark souls 3 lost me when it was anor londo again. There was nothing different it was just anor londo and a lovely boss fight at the end of it and I reflected on that and the awful poison swamp and the fact that most the bosses were just bad bloodborne bosses and I stopped playing
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# ¿ Mar 29, 2018 06:35 |
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Wormskull posted:Big Smoke voice:
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# ¿ Mar 29, 2018 17:31 |
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I dont buy that because vanilla ds2 was the easiest game to not fight any enemies. I think it was for pvp but they didnt a lot of ways for that to happen either
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# ¿ Mar 30, 2018 02:52 |
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Play honorable 1v1 combat and win to get one (1) invasion. Or do the blue spirit variant where you also have to win at 1v1 but you only get one (1) duel per boss you help people beat, unless youre in the sun covenant because those tokens dont count
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# ¿ Mar 30, 2018 02:56 |
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lmao
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# ¿ Mar 30, 2018 19:02 |
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Ive played dark souls games for hundreds of hours and Ive never learned to parry
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# ¿ Mar 31, 2018 06:57 |
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Bloodborne also really encourages you to learn it on those giant brick enemies because theyre a pain in the rear end otherwise
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# ¿ Mar 31, 2018 19:36 |
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extremebuff posted:in ds2 the parry timing is all hosed up which makes it really difficult to pull off (a good thing imo since it was easy to abuse in 1), unless you have the painting guardian sword. then you spam L2 for a 100% perfect parry uptime. awesome game They patched that eventually which was good because that was extremely AIDS
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# ¿ Mar 31, 2018 19:51 |
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https://www.youtube.com/watch?v=m4idpR-Ggp8 Good times
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# ¿ Mar 31, 2018 19:53 |
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# ¿ Apr 26, 2024 21:28 |
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FactsAreUseless posted:I just remembered that underground cavern with the statues that hit you with some sort of fast-acting super poison, and there's a million of them you have to carefully navigate through. Dark souls 2 had a lot of areas that really sucked if you took it slowly instead of recklessly charging through, and the game does a halfassed job of undoing the training of the first two games where if something's kicking your rear end you needed to go even slower Amana is the best example of this and when sotfs changed the area to be easier to charge through by putting some casters behind walls so you didnt have the whole map shooting you, some people declared the area impossible to beat because they couldnt shoot everything with a bow
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# ¿ Apr 2, 2018 21:33 |