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Sindai
Jan 24, 2007
i want to achieve immortality through not dying

Nap Ghost

Customer base growth covered the extra costs (and more) for a long time, but it became insufficient years ago. Now publishers are making fewer big budget games and seeking add-on revenue to compensate.

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Sindai
Jan 24, 2007
i want to achieve immortality through not dying

Nap Ghost

Chernabog posted:

Games that hide too much content behind really hard difficulties. Presumably the designers would want a good amount of people to experience most of the game.
I'm really curious to know what games you're thinking about here.

Sindai
Jan 24, 2007
i want to achieve immortality through not dying

Nap Ghost

I'm making Overwatch my example when Overwatch had modes for all of those groups even before adding custom servers and a game browser.

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