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GC_ChrisReeves posted:Genuine question. What is your commute like and what do you do on lunchbreaks? 30 minute walk here, only real faster alternative would be cycling (or finding a place that's closer but the only options so far have been of lower quality and higher rent) but I never felt the need for it. As for lunch breaks, the building we recently moved to has a cafeteria area which is quite expensive and is in general worse than the food options we had previously, there's also nothing nearby of any significance, so I mostly spend my lunchbreaks wishing they were optional so I could leave an hour earlier instead of faffing about.
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# ¿ Apr 22, 2018 17:29 |
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# ¿ Apr 25, 2024 09:29 |
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tyrelhill posted:Funny how every year or so articles come out about this but people keep working these poo poo jobs for that taste of being a AAA game dev A lot of them don't, but there's always a stream of eager "just finished university" people that don't know better and when they get into a situation like this are too tired to seek an out.
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# ¿ Oct 29, 2018 19:41 |
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ChocNitty posted:I worked for Blizzards helpdesk just before Diablo 3 came out. They put us in a separate building than the developers, because they were too good to be under the same roof as us lowly peasants. Not to play devil's advocate but it's unlikely that they gave a poo poo about "being too good" and more likely due to lack of space. Having everyone in your company at the same location is nice but may not always be feasible (the studio I work at was split over 3 buildings at one point for example). School of How posted:I've been a professional software developer since 2011. My technologies have been Python and web protocols, as well as some cryptocurrency experience. I want my next job to be at a game company, developing video games, especially VR games. What can I do to make this happen? Do I need to make . my own indie game to prove my abilities, or will I be able to get a job without that? I do have a github account with about 60 open source personal projects, will that help me? You need to figure out what area you want to work in. In general, transitioning from that kind of skill set you're more likely to find it easier to land a network/server dev role. Gameplay programming is also a good possibility. Render/AI/Audio would be more difficult since they're fairly specialised. Design is probably hopeless without making a demo or a very very strong case in your CV/cover letter. The github account may help, although make sure when applying that if you're speaking of your personal projects, only mention a few of the most role-relevant ones. Falcorum fucked around with this message at 22:45 on Nov 21, 2018 |
# ¿ Nov 21, 2018 22:38 |
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New additional daily standup meetings because one of the producers got annoyed someone made a (technical, not relevant to this producer) decision without him being informed first. Edit: Alternatively, Hansoft. Falcorum fucked around with this message at 18:03 on Dec 24, 2018 |
# ¿ Dec 24, 2018 18:01 |
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Discendo Vox posted:What about Hansoft do you hate? The entire thing. I can see how it might be useful for producers but as an end-user I have the following beefs with it:
It may be PEBKAC but overall Jira managed to be cleaner and more straightforward than Hansoft. If I had a decent way to filter the TODO list and it remembered collapsed panels I wouldn't really complain about it. It's not the first questionable management software choice we've made (we previously switched to an HR system that listed Holiday times with precision down to the microsecond, so if you took a full day off, it would say you took 8.000000 hours and it was also loving slow). The one advantage Hansoft has so far is the dark theme.
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# ¿ Dec 24, 2018 23:16 |
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It's probably more likely that person got fired due to internal politics than a reddit mob over a tweet and that was just a convenient excuse.
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# ¿ Dec 26, 2018 10:49 |
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cubicle gangster posted:Any creative/'fun' work pays much less than the boring alternative. I could near double my salary within a couple of weeks fishing around but it would turn my job into something that feels closer to data entry. I wonder how much it is due to the creative/"fun" aspect of it and how much is simply due to some higher-ups at some companies having a mentality along the lines of "oh they're working their dream job, we won't bother being competitive in terms of salary since they're unlikely to seek better offers". In a few weeks, I'll be moving to another company within the same city and doing similar programming work, still within the industry, while making nearly 1.5x the amount I'm making currently. At the same time there's people that have been at my current one significantly longer and don't really earn all that much more than I do at the moment, simply due to tiny raises (oh, you've been promoted to lead? congratulations on your 1000 pound raise ).
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# ¿ Feb 21, 2019 21:45 |
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# ¿ Apr 25, 2024 09:29 |
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mutata posted:Anyone who starts a company in a major metro area and cannot pay them a reasonable liveable wage is unethical. Ironically, this covers most indies.
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# ¿ Aug 13, 2019 16:44 |