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Necrothatcher posted:Hey Resident Evil 6 the only way I'm not seeing this "6" is if I literally turn my monitor off. Why does this persist in games? I got a calibrated display and I've played whole bunch of games where if I followed that as they say the whole game will be way too dark. Never experienced one where I couldn't make the thing disappear though.
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# ¿ Jan 26, 2021 23:17 |
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# ¿ Apr 25, 2024 12:42 |
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Why don't serious racing game devs just use sound effect libraries for specific car sounds like engine, exhaust, turbo noises etc instead of recording sounds from scratch? My composer/sound designer friend who just graduated thought it was dumb that they wouldn't just use pre-recorded packs. I think they're probably not good enough? Idk, I've never checked what's really in those packs. Libraries for specific cars such as these: https://pole.se/product/nissan-r33-skyline-1997/
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# ¿ Oct 19, 2023 22:35 |
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leper khan posted:For racing games in particular, they may not want to sound exactly like another racing game. Particularly at the high end.
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# ¿ Oct 20, 2023 12:57 |
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nielsm posted:I'm quite sure there are racing fans who buy games for their car sounds, so it makes sense to make that one part to make your game stand out. nielsm posted:On the other hand, if your game just has vehicles to drive, like an FPS with driving sections, it totally makes sense to license a sound pack. repiv posted:might be an issue of consistency? the big racing titles have 500+ cars and it's probably not possible to source all of their sounds from the same supplier or recording process, unless they do it in house You can't find sound libraries for all the cars either so it seems quite complicated to me. I think I'm just gonna contact some audio designers who have worked on racing games to ask about it.
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# ¿ Oct 20, 2023 15:07 |
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nielsm posted:I have definitely read blog posts from the Euro Truck Simulator team about going out to record sounds from specific truck models, and ditto for Train Simulator content developers. Ya, I've read blog posts about Dirt Rally 1/2 and Forza Horizon 5 recording sessions when those games were in development c: I'm sorry if it seemed like I meant that it's too expensive or time consuming to record at least some amount of vehicles for those big studios.
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# ¿ Oct 20, 2023 15:38 |