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more falafel please posted:
I wonder if Valve had to rip out and replace the Source and then Source 2 network model for DotA2. It's still a client/server model, so likely not a complete overhaul.
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# ¿ Apr 8, 2021 17:41 |
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# ¿ Apr 23, 2024 12:28 |
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HL since the 1.5 patch and then Source, Valve has been using interpolation of historical data within a delayed window. It's not the same as the lock-stepped delay-based netcode of fighting games, but it shares some characteristics. That was a pretty big change, even with the same lovely connections of the time. edit: All that to say that yes, it's still server-authoritative with client prediction, but I wouldn't say that nothing changed since Quake. There is a big difference between the pure extrapolation prediction of UT2004 and the interpolation of the Source model. Beef fucked around with this message at 19:01 on Apr 8, 2021 |
# ¿ Apr 8, 2021 18:57 |