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I just run around with the conc hammer. There are very few problems it can't solve. What a good game.
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# ? Dec 26, 2017 00:33 |
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# ? Apr 24, 2024 17:57 |
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crabrock posted:self charging
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# ? Dec 26, 2017 03:02 |
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There are multiple combinations of items that enable god mode, which is why this game is so good.
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# ? Dec 29, 2017 01:47 |
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Man, what a fun game. found a concussive hammer on a hijack mission. Cleaned out the entire map pretty much, then went for the pilot. The pilot was armored, however, so he didn't get KO'd. It all worked out, though, because it launched him forward, straight into a window, and blasted him off into space. Hopefully someone finds the "Emergency Exit" concussive hammer now.
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# ? Jan 3, 2018 02:56 |
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I just started this game, so I'm going to join the group and spam friend requests at everybody. Should I be focusing on liberating space stations and unlocking stuff in the stores before trying people's personal missions?
A good poster fucked around with this message at 08:24 on Jan 22, 2018 |
# ? Jan 22, 2018 08:22 |
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Personal missions is when you feel like you can do it, that lets you retire a character. Generally when stuff feels too easy either personal mission or liberate.
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# ? Jan 22, 2018 09:07 |
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A good poster posted:I just started this game, so I'm going to join the group and spam friend requests at everybody. Should I be focusing on liberating space stations and unlocking stuff in the stores before trying people's personal missions? Early on you'll probably want to get extra prepared before trying out personal missions. The rescue ones can be a real pain. Later on, though, you'll probably want to do these missions as quickly as possible(and with the most barebones equipment) just to test yourself.
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# ? Jan 22, 2018 12:47 |
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Halser posted:Early on you'll probably want to get extra prepared before trying out personal missions. The rescue ones can be a real pain. or you can load up on (optionally) visitors and breach grenade launcher and blow ships in half
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# ? Jan 22, 2018 14:06 |
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Captain Foo posted:or you can load up on (optionally) visitors and breach grenade launcher and blow ships in half hey, for most mission types(capture, rescue, assassinate) all you need is two swappers and a glitch trap. Swap your target out from outside the ship, find some guard, glitch trap him into space and then swap with him. In and out in a second. Shame that tearing ships in half is only really feasible against glitchers
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# ? Jan 22, 2018 15:52 |
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Halser posted:hey, for most mission types(capture, rescue, assassinate) all you need is two swappers and a glitch trap. how the the heck do you target people when you're outside the ship (or do you mean in your pod but not entered into the ship proper)
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# ? Jan 22, 2018 16:00 |
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Captain Foo posted:how the the heck do you target people when you're outside the ship (or do you mean in your pod but not entered into the ship proper) You can click on a swap target even if they're obscured by the ship exterior cutaway texture, just as long as you know where they are. And I'm pretty sure the assassination target pointer thing points directly to the target, even from outside, so it should be easy to find them. I've done stuff like visiting outside the ship from inside, and then swapping with my assassination target to space him, although I've actually never tried just flying up to the ship and swapping the target, without ever even docking. I don't think you can use items while piloting your pod, so you'd have to eject first. I think it could work?
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# ? Jan 22, 2018 16:40 |
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super fart shooter posted:You can click on a swap target even if they're obscured by the ship exterior cutaway texture, I've played through the game 3 times and never figured that out
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# ? Jan 22, 2018 16:44 |
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super fart shooter posted:You can click on a swap target even if they're obscured by the ship exterior cutaway texture, just as long as you know where they are. And I'm pretty sure the assassination target pointer thing points directly to the target, even from outside, so it should be easy to find them. might be a bit tricky at first, but it definitely works. Get near your target from outside, eject, stop time, swap. A long range swapper might be a good idea since the target may be too far inside the ship.
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# ? Jan 23, 2018 15:56 |
Just lol if you don't solve every mission by stealing a nearby Glitchers ship and hosing your target down with missiles.
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# ? Jan 23, 2018 15:58 |
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Tom Francis just announced his next game, Tactical Breach Wizards. It's very early in development, he looks to still be prototyping but I like the concept and after Gunpoint and Heat Signature I'm day 1 with any of his games. Seems to be similar to X-Com with magic elements? Also he dropped GameMaker in favor of Unity this time around. https://twitter.com/Pentadact/status/959454123967041541 http://www.pentadact.com/2018-02-02-pitch-tactical-breach-wizards/
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# ? Feb 2, 2018 20:45 |
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Wazzit posted:Tom Francis just announced his next game, Tactical Breach Wizards. It's very early in development, he looks to still be prototyping but I like the concept and after Gunpoint and Heat Signature I'm day 1 with any of his games. Seems to be similar to X-Com with magic elements? Also he dropped GameMaker in favor of Unity this time around. I love this concept so much
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# ? Feb 2, 2018 20:48 |
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I would like to throw money at this game.
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# ? Feb 2, 2018 20:49 |
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StrixNebulosa posted:I would like to throw money at this game. I'm throwing money at my computer screen right now but nothing's happening!
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# ? Feb 2, 2018 22:11 |
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I'm the tier one pyromancer. I'm surprised it took this long since the first tactical wizard fight jokes when the Harry Potter movies started turning wand fights into gun fights with sfx, but I'm glad that it's this guy doing it.
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# ? Feb 2, 2018 22:19 |
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Lol @ the scoped wizard staves
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# ? Feb 2, 2018 22:23 |
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zedprime posted:I'm the tier one pyromancer. This is like Doorkickers/Frozen Synapse meets that Penny Arcade strip from years ago about high concept dual wand-wielding wizard action films or whatever it was and I'm ok with that.
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# ? Feb 2, 2018 22:23 |
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The lectern shield is really good
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# ? Feb 2, 2018 22:35 |
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I'm extremely hype
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# ? Feb 2, 2018 22:35 |
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Wands mounted in carbon fiber tonfas is literally the dopest poo poo
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# ? Feb 2, 2018 23:00 |
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The Riot Priest being listed as "agnostic" is probably my #1 reason for wanting this game now.
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# ? Feb 2, 2018 23:06 |
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What truly astounds me is how original the idea is. I didn't think there were original ideas left.
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# ? Feb 2, 2018 23:44 |
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Think it's important to note that this isn't really an official announcement that he's developing this game next for sure? He's just showing some concepts and he might drop it altogether. Looks rad as hell though. I love when strategy/tactics games have fantasy elements and let you play with sick powers and unique units.
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# ? Feb 2, 2018 23:52 |
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I'm assuming that his inbox is currently being flooded with people showing interest.
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# ? Feb 2, 2018 23:56 |
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the thematic stuff is awesome, the basic gameplay mechanic (replayable planning of real-time action?) I'm not totally sold on but I assume he's got better ideas in his head for how it will work than just what's in that pitchStan Taylor posted:Think it's important to note that this isn't really an official announcement that he's developing this game next for sure? He's just showing some concepts and he might drop it altogether. it's also important to note that Gunpoint took 3 years, and Heat Signature took 2.5 years plus like a six month chunk of the gamedev equivalent of writer's block in which he made a different game. so like I'm marking my calender to buy it day 1 because Tom's track record is 100% great, but I'm marking it for sometime in 2021.
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# ? Feb 3, 2018 03:45 |
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Riot Priest sounds way cooler than boring ol' Cleric.
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# ? Feb 3, 2018 04:17 |
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Running crowd control for the unruly pantheon of gods would be exhausting. But when you're equipped with (a) mace, censers and holy hand grenades, the job doesn't sound too bad.
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# ? Feb 3, 2018 04:21 |
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Waffle! posted:Riot Priest sounds way cooler than boring ol' Cleric. Riot Priest got nothing on motherfuckin TONFAWANDS
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# ? Feb 3, 2018 04:21 |
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I like that the Tier One Pyromancer has a "high speed low drag operator"-type beard and backwards cap. Also, that all of his tactics are just "set things on fire." Looking forward to Tom Francis' next game, even if it isn't Tactical Breach Wizards (but it should be). Gunpoint and Heat Sig are both very fun games.
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# ? Feb 3, 2018 05:38 |
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Tentative thread title: Tactical Breach Wizards: Tom Francis' Defenestration Simulator 3
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# ? Feb 3, 2018 10:14 |
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so he played into the beach and then decided to make his own, but wizard themed? uh, cool i guess
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# ? Feb 3, 2018 20:38 |
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Zetsubou-san posted:Tentative thread title: Tactical Breach Wizards: Tom Francis' Defenestration Simulator 3
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# ? Feb 3, 2018 20:58 |
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https://twitter.com/dartt/status/959468145546276864
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# ? Feb 3, 2018 21:05 |
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I can see some sort of crossplay with Payday with this tactical magecop thing.
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# ? Feb 4, 2018 04:53 |
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https://twitter.com/HeatSig/status/962069257163980800
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# ? Feb 9, 2018 22:05 |
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# ? Apr 24, 2024 17:57 |
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I just got this and it rules. https://steamcommunity.com/id/beefart
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# ? Feb 13, 2018 01:36 |