Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
ultrafilter
Aug 23, 2007

It's okay if you have any questions.


Potions and mining.

Adbot
ADBOT LOVES YOU

Kyrosiris
May 24, 2006

You try to be happy when everyone is summoning you everywhere to "be their friend".



I read this while eating, so double foodstuffs!

Also do post the raw video, or at least the part where the AI is like "hold my beer".

Kemix
Dec 1, 2013

Because change
Bloody balls gently caress Bright Moon Tor.

Also double vote for Filler just to get it out of the way.

Leraika
Jun 14, 2015

Luckily, I *did* save your old avatar. Fucked around and found out indeed.
when you're going shopping for food, keep an eye out for fillers

hahahahahahahahahahahahahaha brightmoon tor

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

filler x2

Alxprit
Feb 7, 2015

<click> <click> What is it with this dancing?! Bouncing around like fools... I would have thought my own kind at least would understand the seriousness of our Adventurer's Guild!

Maybe I've said this before in the thread, but I climbed Brightmoon Tor once, just cause it was there and I didn't realize its significance. When I got to the peak and watched the enemies take their turns for forever I just... hit the "give up" button as soon as I got my first turn.

Blaze Dragon
Aug 28, 2013
LOWTAX'S SPINE FUND

Brightmoon Tor, everyone! It only gets worse!

Also please take a break with some filler, maybe have some food while you're at it.

Solumin
Jan 11, 2013

Kyrosiris posted:

I read this while eating, so double foodstuffs!

Also do post the raw video, or at least the part where the AI is like "hold my beer".

Video is here, still processing so the quality is a bit off: https://www.youtube.com/watch?v=RqpPd_4l_qI

Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH
Mine, the foodstuffs are all mine!

BlackPersona
Oct 21, 2012


Alxprit posted:

I wanna get filled with food.

Let's go with this.

Also, gently caress Brightmoon Tor.

AweStriker
Oct 6, 2014

Get food and potions, because surely some clans actually use those.

OOrochi
Jan 19, 2017

On my honor as the Dawnspear.
Couldn't come up with a new one, so filler and food.

Also, I loved the sound of the malboro singing, just so ridiculous.

MarquiseMindfang
Jan 6, 2013

vriska (vriska)
Let's have some relaxing filler(x2) after that.

Thadius
Apr 2, 2010

ANGER HAS NEVER BEEN MORE MANLY THAN THIS
Aaaaand it only gets wooooorse from heeeere.

I like how they wean you into the idea. All the climb up, you don't get the first turn. Then at the end of the first watch, you don't get any turns until the computer says so. Meaning if you decide to climb the tower two more times, it's your own drat fault for not listening to the warning the game's been giving you.

And still, not the worst quest in the game! None of them are!

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

Solumin posted:


Veil of Darkness is another Turning ability, and it hits everyone for very heavy damage.


Wait, Talf doesn't even have 324 HP! What's going on here?


Turns out it just drains everyone's MP, as you can see from Samual's empty tank. That's extremely annoying, but not insurmountable. Sure wish I had grabbed MP Efficiency instead though.

In particular, look at Talf's MP stat. It always does 100% MaxMP damage. No matter how full you are, it is designed to drain you to 0. It hits every enemy on the field. It's Brightmoon Tor's way of saying "gently caress you if you aren't using Blood Price for literally all your magic from here on out". (EDIT: Turns out it's only as accurate as any other gravity/status attack, so it's not AS bad as I thought. Still dumb.)

[EDIT 2: spoiler? removed]

gently caress Brightmoon Tor.

Thadius posted:

And still, not the worst quest in the game! None of them are!

I still say you're overhyping that bit because while it's pretty bullshit, it's not tedious bullshit. You don't have to wait five hours between each one of your turns, you just get reduced to a fine mist in no time flat.

EDIT 3: also food and more food. Let us eat like kings! :btroll:

KataraniSword fucked around with this message at 14:15 on Nov 13, 2018

Randalor
Sep 4, 2011



Wow. I don't think I ever did Brightmoon Tor when I played (I remember the notice, I just don't remember it ever actually appearing) and that looks absolutely horrid to slog through. So I vote gently caress your choices, do the second Brightmoon Tor notice x2. Or food x2.

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



A Yahoo chatlog from years past (paraphrased from memory):

Katarani_Sword: Hey man, haven't heard from you in like a month. Are you okay?

Alkydere: I'm...I'm here. Oh my god why did you tell me to do the Tor. This is Grade A BULLSHIT!

Katarani_Sword: Oh man, are you having trouble beating it?

Alkydere: No, I've beaten it a couple dozen times, OH HOW I HATE THAT HEDGEHOG DREAMHARE! But I want to do this right and show this stuff off for the LP...

Katarani_Sword: You've beaten it...multiple times? What's giving you trouble?

Alkydere: I can't find the stupid accessory! Seriously dude, this is killing me. You told me there's some unique amulet in there I could get and show off for the LP. I...I don't know how much I can take this. Is it some stupid MMO-like drop where I have to grind it out? Just as a final "gently caress you" to the player on top of all the rest of this cheaty bullshit?

Katarani_Sword: You brought a unit that can fly/teleport? It's on the third floor.

Alkydere: You...you're loving kidding me?

Katarani_sword: You mean to tell me you've been replaying Brightmoon Tor over and over for a month and you never thought to do that?

Katarani_sword: Alky?

Katarani_sword: Alky? You there? You've gone quiet?

Alkydere: *inconsolable sobbing*



AND THAT (along with some other severe issues with both of our lives imploding for various reasons) is why our LP just kinda petered out all those years ago.

Alkydere fucked around with this message at 15:52 on Nov 13, 2018

Solumin
Jan 11, 2013
Oh my god I'm so sorry.

I mean, I'm laughing, but I feel so bad.


Also voting will close this evening so hurry up and decide which hell I'll be sent to next.

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



Solumin posted:

Oh my god I'm so sorry.

I mean, I'm laughing, but I feel so bad.


Also voting will close this evening so hurry up and decide which hell I'll be sent to next.

Well part of me telling the story that way was to try to add some humor. :v: Time has softened the pain quite a bit, but I feel you understand when I say I'm very, very glad it is you, not me, who is doing this LP.

I think I might have managed to do the second Tor but my memory is a hazy, rage-filled hole involving everything past that point. After that i kinda just finished up the story and called it an LP. Also I remember Epee Em using cheats to break the final Tor open, at which point his emulator crashed at the end out of spite.

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

Alkydere posted:

Well part of me telling the story that way was to try to add some humor. :v: Time has softened the pain quite a bit, but I feel you understand when I say I'm very, very glad it is you, not me, who is doing this LP.

I think I might have managed to do the second Tor but my memory is a hazy, rage-filled hole involving everything past that point. After that i kinda just finished up the story and called it an LP. Also I remember Epee Em using cheats to break the final Tor open, at which point his emulator crashed at the end out of spite.

It's worth noting that back then I did not own a computer good enough to run a DS emulator, so my only way of playing the game was on the actual hardware. Aside from that meaning that I couldn't LP it myself and take the pressure off Alk's back, it also meant I slogged through all three Brightmoon Tors without any sort of savestates or fastforward options.

There is a reason I keep trying my damnedest to emphasize its complete and utter tedium.

Sankara
Jul 18, 2008


Wow, I remember that fight. I never played the game again after it, I think. Or took a multiple year long break, something like that.

Solumin
Jan 11, 2013
I have a very faint memory of the second Tor -- perhaps I'll remember more when I see it. So this battle definitely didn't discourage me. I'm not sure I did the third one though.

Solumin
Jan 11, 2013
Alright, voting is closed! Assuming I can still count, it looks like we'll be tracking down some foodstuffs and then filler to round out the update.

(Those two options each got 11 votes, while visiting the mines, helping the potion traders, and the secret "Brightmoon Tor 2" option all got 2 votes each. Well done on the symmetric voting.)

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



KataraniSword posted:

It's worth noting that back then I did not own a computer good enough to run a DS emulator, so my only way of playing the game was on the actual hardware. Aside from that meaning that I couldn't LP it myself and take the pressure off Alk's back, it also meant I slogged through all three Brightmoon Tors without any sort of savestates or fastforward options.

There is a reason I keep trying my damnedest to emphasize its complete and utter tedium.

Yeah, Solumin and Katarani are not joking about the tedium of the Tor. Even WITH the ability to fast-forward you can expect waiting 2-3 minutes before you get your first turn. That is not hyperbole, that is just how many turns the AI gets to punch you in the face with some of the most BS abilities in the game before you can retaliate. Also, Samuel being a Paravir/Blue Mage is a life-saver in them because he can still hit like a truck and Roar will strip all their BS buffs off (like, oh, auto-regen with their 2 turns for each of yours).

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

Alkydere posted:

Yeah, Solumin and Katarani are not joking about the tedium of the Tor. Even WITH the ability to fast-forward you can expect waiting 2-3 minutes before you get your first turn. That is not hyperbole, that is just how many turns the AI gets to punch you in the face with some of the most BS abilities in the game before you can retaliate. Also, Samuel being a Paravir/Blue Mage is a life-saver in them because he can still hit like a truck and Roar will strip all their BS buffs off (like, oh, auto-regen with their 2 turns for each of yours).

Other essentials include a Blood Price Summoner/Red Mage with an elemental robe (Phoenix is really important if you're losing dudes fast) and a seeq with Mirror Item and Item Lore (turn those hi-potions into 400 HP bombs, it's incredibly helpful because it's stat-independent and even on the first Tor you've got enemies with 450+ HP; the last Tor has most of the enemies running at 700+.) This is also where Shield Wall Cid is at his most useful - slap him into Master Monk, give him Counter, Shieldbearer, and as much evasion as you can (the +20 Evasion accessory is sadly not available for most of it, but Reverie Shields give +25 each and Ninja Gear gives another +15 iirc) and let the enemies just waste their turns trying to hit him.

Also, put aside about three to five hours for the second and third goes. Each. You can probably squeeze out the first one faster since you only have the one dreamhare to worry about, but you're not getting rid of Light Curtain going further.

KataraniSword fucked around with this message at 21:58 on Nov 14, 2018

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Well, I'm glad the game saved its final form for the endgame content. Interesting to see how this all goes.

Solumin
Jan 11, 2013
We basically have two kinds of quests left: end game ones, and ones I should have completed somewhere around update 6.

Maybe we'll handle the level 99 quest in a couple updates.

Shiny777
Oct 29, 2011

YAMI WO KIRISAKU
OH DESIRE


Fun little bonus "gently caress you" from the Tor:

That Crimson Tear? It's bugged, the +20 attack doesn't actually get applied to damage properly so it just does nothing.

Solumin
Jan 11, 2013

Shiny777 posted:

Fun little bonus "gently caress you" from the Tor:

That Crimson Tear? It's bugged, the +20 attack doesn't actually get applied to damage properly so it just does nothing.

I just double checked.

:negative:

It didn't change Samuel's attack at all.

What the gently caress.

NGDBSS
Dec 30, 2009






I thought they got past this kind of bug after screwing up Power Drinks in FF5. And at least that still did something if you attacked with Goblin Punch.

Thadius
Apr 2, 2010

ANGER HAS NEVER BEEN MORE MANLY THAN THIS

KataraniSword posted:

I still say you're overhyping that bit because while it's pretty bullshit, it's not tedious bullshit. You don't have to wait five hours between each one of your turns, you just get reduced to a fine mist in no time flat.

Yeah, I was pleasantly surprised the first time I did it was the time I won too. By all accounts, I should have been paste.

It still takes the place of 'worst quest in the game' because if you don't know what's coming, or have an answer to literally everything the game can throw at you, you probably won't survive.

Hell, the amount of times I used Phoenix, I probably shouldn't have.

Tunicate
May 15, 2012

NGDBSS posted:

I thought they got past this kind of bug after screwing up Power Drinks in FF5. And at least that still did something if you attacked with Goblin Punch.

also made excalipoor actually useful for blue mages

Solumin
Jan 11, 2013
Update 56: A Poisonous Bounty

In This Update:
- Poisonous Dishes!
- Poisonous Eyeballs!
- Misplaced Metallurgists!

---

Welcome back! Today we're helping some cooks gather ingredients.


Or helping poison tasters fulfill their latest death wish. Whatever.


There's 5 of these quests in total, and we've already done two of them back in updates 4 and 34.


They're most tests of how well you can count, though they do add a bit of flavor to the world.


Pun fully intended.


Same as before, we need to collect enough of one type of enemy to fulfill the request. In this case, we want 3 of the yellow jellies.


We're joined once more by this apprentice... poison taster? I guess?

: You let me know when you think you've bagged enough monsters to fill the order. As you know, I'll be in charge of transporting what you've gathered.


Let's get to it then.


Remember, you can kill any number of the other monsters, but only three of the yellow ones.


The plan is to send Vaan and Tsing up the mountain for some in-person ingredient culling, while the rest of the team just hammers on them from below.


The enemies aren't very effective at stopping us, sadly for them.


The enemies spend a few turns moving around and trying to debuff us, and Vaan grabs some treasure.


This guy is in our way. I'm also hoping that killing him will spawn another yellow jelly. (It doesn't, it spawns one of the blue one.)


We've thrown a few ranged attacks at this guy, as you can see. Also I love that face in the second picture.


The law forbids Ice, Fire and Lightning, but the yellow jellies are weak to Water. That's one (1) jelly collected.


Fortunately, the second spawns right on top of Tsing.


I should probably be concerned about these guys moving in on my backline, but they're mostly busy healing themselves.


Tsing and Vaan keep it up on the second jelly.


Basically all Hurdy and Montblanc are doing is casting Haste, since they can't use their Black Magick.


Haste helps Talf actually get a chance to do something, and he finishes off the second jelly.


Al-Cid kills one of the red jellies, and a third yellow jelly appears. Looks like we're almost done then!


Tsing and Vaan are entirely out of position for this one, so it's up to Talf to wrap it up.


Montblanc kindly gives him a second turn to finish it off.


And Al-Cid goes to talk to the apprentice.

: Oh? Got all you need? All right. I'll be taking it then. Not that I'll eat any when it's done. Don't care much for sweets.

: I hope the finished meal will be worth of our efforts!



---


The next course for the most poisonous banquet in Ivalice is the protein dish, I think.


Now, you might look at that monster description and think you need to kill four of these Ahrimans.


But go back and read it again.


"Long of tail."


That means you need four of these Floating Eyes. Might as well ignore the Ahrimans completely.


Same thing as before, collect enough ingredients and talk to the Bishop.


So yeah, let's go beat up some eyeballs.


This is a weird battlefield. Why is it split in half?


I don't think we've been to this location before, actually.


The nice thing about eyeballs is they're really weak.


One down, one respawns. At least the game is consistent about respawning the same type.


The Ahrimans move up but honestly, just ignore them. They won't do anything.


Vaan kills the second eyeball. Two down, two to go.


The fourth eyeball spawns in, and Tsing and Al-Cid almost kill it.


The rest of the team is stuck in this choke point. I bet a flying character would be really good here.


This eyeball finally showed some initiative and attacked Hurdy, but we don't give it a second chance.


Thanks to Haste, Al-Cid is able to immediately dispatch the fourth eyeball. I'm glad none of them tried to fly away to the other side of the cavern.


With four eyeballs down, Montblanc goes to talk to the apprentice.

: Eyeballs got a lot of nutrition in 'em, you know. Guess they're more than just looks, eh?

: Well, the ingredients are in order at least, kupo! Hope it's tasty!


Alright, that was a pretty great pun, good job.

---


I assume they're making ladyfingers for desert.


Someone should probably tell them they don't need actual fingers.


I managed to not say anything on the bad laws earlier in this update, but this is just the worst. Laws you can't do anything about are bad design.


Joining us is Terry Terev, who you should summarily ignore because he's a big baby too weak to hurt us.


Hurdy, we get potions and herbs out of treasure chests. We eat them. Chestfood saves our lives.


Our good friend is here again. Is he enjoying the lava, do you think?

: You let me know when you think you've bagged enough monsters to fill the order. As you know I'll be in charge of transporting what you've gathered.


Time to hunt down two Mimics. Yes, thumbs count as fingers for the purpose of this exercise.


Some of the chests have actual loot, so it's worth opening as many as you can.


Flee boosts Vaan's movement enough that he can jump up to this treasure chest. Will it be worth the effort?


Tsing finds our first Mimic and punches it in the face. Or the palm. Whatever they have.


Penelo and Al-Cid kill it.


Well, that's not really a bad reward, I guess.


The next two chests have Mimics. Remember, we have to kill only one more.


Hurdy takes care of it.


And immediately breaks the law! Thanks, game.


I'm not going to bother getting the last chest. I'll end up accidentally killing the spare Mimic or something, I'm sure of it.

: All right. I'll be taking it, then. My last act as apprentice, actually. That's right, they're making me an official member! The test for official status was this -- watching you gathering materials for us. The trick is finding a clan that can get enough for five courses without needing our help. I wasn't all that hopeful at first, but you Clan Sawyer folks really came up trumps. Cheers!

That... that makes no sense. It's not just me, right? It's a guild, a poison taster's guild, SURELY it involves more than just supervisory work? Like, I don't know, proper emetics use to avoid fatal poisonings? Taking small, regular doses of iocane powder? Learning how to extract poisons from the various monsters we've collected? Ugh. Whatever.

: Is that so? I suppose congratulations are in order, then! Perhaps once you're in, you could recommend they try some more conventional recipes?


I love the idea of this one and really wish they had leaned into the idea of a poison taster's guild. But all we get is thin excuses for battles and some really wooden writing. Sorry, readers, but I'm disappointed by where this one went.

---


- Riger, The Boy Who Cried Eyeball

Let's slay a bunch more eyeballs instead then.


This is actually one of the more difficult quests.


The premise is simple: Survive for three rounds. Don't get too injured.



: Kupo-po... They don't look too happy, do they? Better keep them on that side of the barrel there, away from the door, kupo. Kupo-po! I don't want to think what would happen if one of them got out into town.


Right, that's the hard part. See the line we're standing on? We can't let any enemies land on or behind that line.


Now, you might be thinking that's easy -- just stay there, maybe use them healing magicks to keep your health up.


And hey, look how fast round 1 ended! This will be easy.


Except no, these enemies can fly and the eyeballs have quite the movement range. There's a three-tile wide area in front of the door, and the enemies will easily fly over you and land there, failing the mission.


So actually, aggressively slaying the monsters is the better strategy.


To that end, I'm hasting my magick users immediately. Talf is key to killing these beasts.


Also, watch out for the purple Flying Eyes! They have Critical: Quicken, so make sure you overkill all of them. If that activates, they'll happily hop over your heads and hit the door.


Like so. See how Lian rolled almost 20 damage below what we expected? If I didn't go for the overkill, the eyeball would have had a free turn to ruin the battle. I actually lost my first attempt due to this.


Immediately after one enemy falls, another will spawn in to take its place. This really is an endless horde.


Now, you may have noticed Talf is wearing a Scholar's robes instead of his usual bestarred Alchemist's hat. Everyone is wearing Earth-absorbing gear, letting Talf cast his battlefield-wide Lore spells with wild abandon.


And hey, the damage isn't too bad. Plus everyone is healed for around 50 HP.


And that creates an opening for Hurdy to get a double kill, though of course they're immediately replaced.


Hey, you know which spells cost the same as the Scholar's for the same damage, don't require your teammates to have proper gear, and come in enough elements that you can hit every enemy's weakness? That's right, Illusions!


He gets a triple off that one. Hasted Illusionists with a handy Bard to replenish their MP are so much fun.


Anyway, the battle rages on for a while.


Talf has by far the highest body count, though there's always a replacement for every one he knocks down.


Which is why the actual best solution to this quest is using status effects like Stop and Sleep to let your Bishops and Assassin turn all the enemies to Stone. For some reason, petrified enemies aren't replaced, utterly trivializing this quest.


Also now the little guy completely blends in.


The enemies' turns come in lumps, which makes it difficult to react to them moving forward. Not much you can do when six enemies move in a row, really.


Lian needs a bit of healing, since Al-Cid had to shoot him out of Confusion.


Seriously, this battle was boring to play and is very hard to make interesting now. There's a lot of actions, but it's all just us trying to control the population of eyeballs.


Finally, Round 2 is over. Now we have a few dozen more turns until we're through Round 3.


I played around with shutting down the enemies with Petrify, but it's hard to pull off without full team support.


And Sleep and Stop aren't any more accurate, too.


Talf has never had this many turns before, he is living his best life. All these illusions would run counter to the Stone strategy, anyway.


In general, this isn't a difficult quest as long as you respect Critical: Quicken and the eyeballs' movement range. Be prepared for debuffs, and seriously try to disable them instead of outright killing them.


I brought Scions for more area-wide damage, too. There's a still a couple of these I need to show off, and one or two left to collect!


They don't do as much damage as Talf though. A little sad.


Alright, now things are interesting. We're reaching the end of the third round. Al-Cid and Hurdy are Confused, and there's a Flying Eyeball a couple tiles away from the barrel. (The symbol over our team's heads is Spellbound, which extends the duration of buffs and debuffs. It means I can waste fewer turns on refreshing Haste.)


One of the Ahrimans immediately attacks Hurdy, breaking his Confusion.


Jalia crushes one of them to death with a giant boulder.


See this? Don't risk this. There's a really good chance the damage would roll low and give the eyeball a free turn.


Stop helps, guaranteeing the eyeball won't move even if we fail to kill it later.


And, well, there's nothing left for us to do but wait. Seriously. Not doing anything is more effective right now than attacking the enemy. Talk about action economy!

: Hopefully the watch has been alerted by now, kupo. We'll leave the rest to them!


What, we don't get to see the Watch rush in to save us, like the heroes they are? Oh well.

---


Let's finish off this update with a quick delivery. Just need to bring some Ether up to Tramdine Fens.


Except our customer isn't there!

: Hm? Is that a note? Let's see... "To the clan who accepted my quest. Urgent business has called me away. Please meet me instead near the town to the south. I still require the delivery to be made on time. Ezel Berbier."

: So Ezel is the "master" metallurgist. But what's this town he wants us to go to?


Not sure what's with the quotes around master there -- we know Ezel is supremely talented. Anyway, the town is obviously Goug.



: Sorry about changing the meeting place on you at the lat minute. Ran into some trouble back there. Incidentally, have you been down to the tunnels beneath the city? You wouldn't believe some of the things they dig up down there. Relics from different eras all mixed in with each other.

: I heard there was some weird stuff down there. Never realized just how weird, though. Oh, before I forget, here's the ether you asked for.



: Ah, yes. Thank you. I think I may just take a look around those mines m'self. Farewell, Samuel.


Of course we're been down to the mines, we helped Hurdy find his hurdygurdy down there.

---

We'll have to keep an eye out for Ezel, see if he has any more requests for us.

Thank you as always for reading! This one was a bit more of a slog to get through, but hey: we're 5 quests closer to the end now!

Well, one more update out of the way! Let's vote for the next one!

Again, these are smaller quest lines, but this time I'm going to just fill out the update with filler. So you only need to vote for 1 of the following.

1. The Nazan Mines are awful busy this time of year. We should check it out.
2. Some monster-hunting lady is asking for help.
3. We could continue our education with some timbrology!
4. Or perhaps we should finally teach a man to fish.

Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH
Timber education is FUNdamental

Randalor
Sep 4, 2011



Teach a man to fish because making jokes about voting for the Tor each time is repetitive and after that eye slog, I think you need a break.

Telum
Apr 17, 2013

I am protector of the innocent! I am the light in the darkness! I am truth! Ally to good! Nightmare to you!

Samuel seems like he'd be into Monster Hunter.

OOrochi
Jan 19, 2017

On my honor as the Dawnspear.
Teach a man to fish because all the other food's trying to kill you.

AweStriker
Oct 6, 2014

We ended on mines, so why not continue with mines?

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe
Let's go play Monster Hunter for a bit.

Adbot
ADBOT LOVES YOU

Blaze Dragon
Aug 28, 2013
LOWTAX'S SPINE FUND

After that impressive Rathalos fight in SSBU I have to vote for hunting some monsters, even if nothing of this game will appear in said game because Square-Enix is horrible and we won't get a single Spirit from them.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply