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wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Skeletons break step when they charge and in combat, because now they're in kill mode. The unified marching is one of the coolest little pieces of flavor in the game.

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wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


I'm playing mortal empires and I have to ask if there's a solution to the porthole lighting being horribly washed out. It's on all the old world models.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


toasterwarrior posted:

The opt-in beta has a fix for that.

Unrelated: oh poo poo, I just got a dilemma for a high loyalty Skaven lord that gave him a trait that boosts artillery damage and reduces their upkeep! That's a cool fuckin' addition!

Cool, looks like it fixes the Chaos vs Player problem too.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Tomb King units will all probably talk. Their statues are animated by divine servants, and the skeletons are in a weird dream haze where they all think they're actually alive - when a visitor gets plates of dried fruits and dust-filled wine jars the attendants actually think they're delivering a feast.

Archonex posted:

Also all they need in now is Neferata and her Lahmian version of vampires and the overblown undead dick waving contest will be complete. Setting aside the Strigoi nation (Which is actually in the game but needs a unique unit roster.), the literal vampire pirate faction that keeps getting teased, and the Necrarchs that's pretty much all of the active groups on that side of things.

Kind of surprised she isn't going in alongside Khalida, actually. They're pretty much arch-enemies at this point in the timeline and one of them loving with the other is a great excuse for Khalida to not be sitting around Lamia at the start of the game.

Turning a barbarian queen into a vampire, motivating her to build a competing Serpent Queendom, and giving her a bloodstained khopesh which was supposedly a magic weapon that could destroy Khalida but was actually just a souvenir is basically Neferata's version of a "thinking of you" card.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Archonex posted:

I'm assuming that this story ends with the barbarian queen turned vampire fighting Khalida in a duel to the death only to discover that her epic legacy establishing khopesh is really just a poorly cleaned khopesh that ought to have been scrapped a thousand years ago. Cue splattered puppet queen, an increasingly annoyed Khalida, and Neferata laughing her rear end off in the background. :allears:

Ludicrously dickish poo poo like that is why I want them in. Goddamn. They're a perfect fit for people who want the intrigue mechanics in another faction but don't want to deal with how utterly boring the high elves are.

Yes. It was the sword Neferata killed Khalida with, and Khalida was basically rolling her non-existent eyes at the whole thing by the end.

Angry Lobster posted:

That book was good and had some of the funniest Tomb King characters ever.

Antar, Hawk of the Desert, Leader and Breaker of Armies, Slayer of the Wicked, Desired of Women, Envied of Men, graciously accepts your adoration.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Away all Goats posted:

Dwarves are rigid but there's nothing stopping from Chorves from developing machine guns right? Don't Skaven have some sort of gatling gun too?

Specifically referred to as the Ratling Gun, yes.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Asehujiko posted:

What book is this?

It's a Gotrek and Felix book, The Serpent Queen.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Thanquol is too powerful to be in the same game as Teclis and Malekith.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Eej posted:

Or eat them, there's that too.

To the Orks, slaves, snacks, and entertainment all come in the same package. Humans are kind of like bigger gretchins that occasionally have the decency to fight back.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Looks like a self driving war altar to the god of murder, tended to by his maniacally devoted clergy.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


side_burned posted:

Anybody else think a souldborne style game where you play a dwarf slayer would be cool?

Being a Slayer isn't about slow and deliberate positional fighting with big monsters, it's about seeing just how hard you can launch yourself into that monster's face axe-first.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Eimi posted:

I actually love that Neferata is just so over the top with how she's a sexy seductress who has a lesbian lover and drains men dry. Like to me she takes those negative tropes so far, she turns around and becomes badass. Unlike say Morathi. But I'm also a huge vampire fangirl.

I'm sure when she gets added she will just be boring as poo poo and part of Nagash's faction with her horrible End Times look, but my dream is that she's in Nehekaran regalia, and in charge of Lahmians as their own pseudo race. Kind of like how Middenheim should be a pseudo race with it's own roster but no lord beyond the Tod.

I'd love to see them play onto the fact that she's good at infiltration and seduction and just have most of her army be living units, tricked into working for her. Work in the Sisters of Sigmar. And instead of powerful monsters or hordes, her gimic would be like small model count specialists that are crazy. In lieu of just buffing heroes given how mp works. Like her high end units would be like twenty model count vampires, that sort of stuff. I think it would be cool and it's not something we have in game currently. As well I just want to play a vampire faction and have the possibility of having an army that's mostly vampires.

The Lahmians literally run like half the Empire. They're in charge of the Imperial intelligence service, that's how good at getting their hooks into places they are. Neferata is what you get when you take Cleopatra except even smarter and with thousands of years to practice, and also she's queen of the vampires. She's willing to wait for another thousand years for people to get comfortable with the idea of her being in charge.

Her end times tabletop profile is basically "nice hero, shame I just challenged him and he's a vampire now."

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Chaos Undivided is for losers who can't commit, as shown by them following loving Archaon.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Grimgor should be so ded'ard he stops dragon charges by headbutting them. An orc's orc.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Chaos needs a Nurgle lord anyway, do him and her in a campaign pack.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Ghal Maraz kills things deader than anything else. It's the most powerful weapon the dwarves ever made.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


What's the gold standard for lord skill tree rework mods right now? I guess there's probably going to be a wait for them to update for the new version.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


All of Isabella's vamps should have arcane conduit, so they can all funnel her more power for wind of death.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Deliberately delaying the Marian reforms to get more triarii.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Ravenfood posted:

I don't know how they'd be meaningfully different from treemen but something off the Witcher's Leshen could be fancy.

A treeman hero/ROR with a damage aura and/or teleporting abilities.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Orcs think humans are only good for being slaves, they'd rather eat pigs or squigs.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


So Lucky's looks dead, what's the best big overhaul mod right now?

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Spartiates, Blood Dragons, same thing right?

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Angry Lobster posted:

Elven gods are an overcomplicated mess.

Yes, but you must admit it's very thematically fitting.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


KillerQueen posted:

I cannot wait to start like 70 normal-difficulty Slaanesh and Tzeentch campaigns and not finish a single one despite putting 5000 hours into the game

This is praxis.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


It's a nice touch that the high elves and the dark elves have the exact same post battle options. And they both say poo poo like "I need more slaves."

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


I R SMART LIKE ROCK posted:

the source is newegg itself: https://www.newegg.com/sega-total-war-warhammer-iii-pc/p/N82E16832203426

they've been selling video games both pc and console for like a decade at least

Those release dates are almost always placeholders.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Grumio posted:

Poor CA, they can never keep secrets under wraps. Oh well, Hype for the hype God!

This is Warhammer -- the hype is like a physical force.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Muscle Tracer posted:

DoW3 maps also have all the love and character of a competitive Starcraft map. It feels totally sterile compared to 1, which had like ten races in it, or 2, which had pretty good voice acting and detailed maps you got to know.

This is because the DoW3 team were trying to remake Starcraft with a 40k skin.

I'm only being a little facetious here. It commits the unforgivable sin of clout chasing mediocrity. DoW1 is a good macro-rts with a lot of style. DoW2 is a good tactics-focused rts with a lot of style. DoW3 is bereft of style because it chose glitz instead, and it does it on maps with lane mechanics lifted wholesale from the moba genre with gameplay that is neither macro nor micro.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


AnEdgelord posted:

The tabletop also gave wizards the ability to counter each others spells and I wish their was a way to implement that without it just being an apm check

I do wish there were magical stances that casters could take, like wedge formation for Bretonnia. Vamps could use it to keep their undead together, instead of arcane conduit casters could spend their time channeling or countering, etc.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Tiler Kiwi posted:

DONT gently caress WITH ME



:orks101::colbert::orks101:

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


I'll be takin' yer loot an yer boyz, ya' weak-shoulda'd stunty.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Tiler Kiwi posted:

ill make that axe small next

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Checkerboard pattern is the ultimate expression of free time.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


I'm still betting on neferata with influence mechanics.

wiegieman fucked around with this message at 19:00 on Jun 2, 2021

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


THS posted:

I really wish that conquering cities and towns changed the look of the town. If the Orks raze a town, and then rebuild a ramshackle settlement, why does it look Imperial? I get it'd probably be a massive Art pain in the rear end, but isn't Creative Assembly basically printing money at this point?

It's purely an hours thing. That's just a lot of work to do. There are some procedural changes that happen, like when orcs take a dwarf settlement, but I guess they didn't think new ones were worth it.

Also they have like 2 other games in dev right now besides wh3.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Ravenfood posted:

Nope, WHFB orcs don't have a gestalt psychic energy field like WH40k Orks do.

They don't have the psychic mob thing going on, but Gork and Mork are the biggest and angriest gods.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Up Circle posted:

I was talsyn and after declaring war on Scourge of Khaine (still alive on turn 50 somehow) they were at war with yvresse and eataine and somehow still were able to get both of them to declare war on me.

Staying high up in the strength rankings is very important, most AI factions are very opportunistic.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


VC are heavily dependent on their t4/5 buildings for income, they don't have much for it at lower tiers.

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wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Dr Christmas posted:

My first instinct is that I should start speccing my vampire heroes as melee bruisers to take advantage of the weapon strength bonus Isabella gives them, while putting my generals’ points into spells. Does that logic hold?

They excel as casters who stand in melee while they do it, so unlike most heroes they should spread their points out a bit.

It really really helps for them to have arcane conduit though.

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