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CMYK BLYAT!
Nov 7, 2011



Omich poluyobok, skazhi ty narkoman? ya prosto tozhe gde to tam zhivu, mogli by vmeste uyobyvat' narkotiki

invade the hive drones. there is only one true communism

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Pile Of Garbage
May 28, 2007





admittedly i got the lions share of our starting island but only 4 of my 9 bases are on that island whilst 3 of improbable lobster's 3 bases are on the island! like just expand my dude!

Improbable Lobster
Jan 6, 2012

What is the Matrix 🌐? We just don't know 😎.



Buglord

i'm working on it, dammit

PittTheElder
Feb 13, 2012

:geno: Yes, it's like a lava lamp.



Just lol if you aren't building a base on every other tile

CMYK BLYAT!
Nov 7, 2011



Omich poluyobok, skazhi ty narkoman? ya prosto tozhe gde to tam zhivu, mogli by vmeste uyobyvat' narkotiki

PittTheElder posted:

Just lol if you aren't building a base on every other tile

ICS is no fun even if it is the optimal civ2 (and civ2-alike) strat

i appreciate the organic and natural city distribution in YOSSMAC

PittTheElder
Feb 13, 2012

:geno: Yes, it's like a lava lamp.



Look you may not like it but this is what peak performance looks like



I agree it is miserable, and not even actually optimal in SMAC, but it is very funny to me that you could do it

hobbesmaster
Jan 28, 2008



PittTheElder posted:

Look you may not like it but this is what peak performance looks like



I agree it is miserable, and not even actually optimal in SMAC, but it is very funny to me that you could do it

I mean it seems reasonable for the hive…

Pile Of Garbage
May 28, 2007





more of a morganites thing imo, what with being a turbo-mega-space-capitalist

SmokaDustbowl
Feb 12, 2001



Fun Shoe

CMYK BLYAT! posted:

invade the hive drones. there is only one true communism

hive drones and free drones are under my protection, any aggression to them is an aggression to me

it will take literally 5 weeks to marshal my forces in defence so lmfao

SmokaDustbowl
Feb 12, 2001



Fun Shoe

I'm not sure anyone has anything like ICBMs, but if they exist the university or spartans have them

Improbable Lobster
Jan 6, 2012

What is the Matrix 🌐? We just don't know 😎.



Buglord

Where even are we on the tech tree

Pile Of Garbage
May 28, 2007





one sec i've got the save, been meaning to play it, will try and review the tech situation whilst i'm at it.

Pile Of Garbage
May 28, 2007





OK so here is the current "maximum" tech level for each faction. note that i'm not taking into account how many techs the factions has researched at the relevant level, just what's the highest tech level of all the techs they've researched:

  • Gaians (Glorgnole): 5
  • Hive (Me): 5
  • Believers (Boiled Water): 4
  • Drones (Improbable Lobster): 4
  • University (Luigi Thirty): 4
  • Pirates (SmokaDustbowl): 3
  • Spartans (anthonypants): 3

now it's worth noting that tech level alone isn't exactly a great metric as tech progression isn't entirely linear. for example, after researching Centauri Empathy (E3) you can in theory research Centauri Meditation (E5). however we are playing with the Blind Research setting enabled which means we cannot pick which tech to research next, rather we can only select what areas to focus on: Build, Conquer, Discover and Explore (you can select more than one).

all this aside, here is the tech tree with tech levels three (Red), four (Yellow) and five (Green) highlighted which might give some idea of what we're up to:



as you can see we're barely one-third through the tech tree. in fact those factions that are on tech level five are only on that level with a single tech (Centauri Empathy E5).

also worth noting that i personally have gained much tech through trade with the Gaians and others. good stuff!

edit: just realised i should have measured top tech level and number of techs at that level, no idea why i didn't it's trivial to do via datalinks, if no one else has i'll do it next time the save comes around. also in datalinks it shows % progress meters for each tech discipline (build, conquer, discover and explore) so that might be interesting.

Pile Of Garbage fucked around with this message at 13:18 on Jan 21, 2022

ate shit on live tv
Feb 15, 2004

This is my favorite place to take my vegan friends. :)

I am a raging asshole.
NEW YORK TOUGH


Also Planet Busters (ICBMs) require orbital space flight, a level 6 tech, which itself requires Air Power and Pre Sentient agorithms. No one is even close to those techs yet. However since Industrial Automation has been discovered, if the Drones or whoever built the Weather Paradigm could start pumping out supply crawlers to mine bore-holes for energy and start rocketing through the tech tree at a pretty good pace so that within 25 or so turns the first Planet Busters could exist.

Pile Of Garbage
May 28, 2007





ate poo poo on live tv posted:

Also Planet Busters (ICBMs) require orbital space flight, a level 6 tech, which itself requires Air Power and Pre Sentient agorithms. No one is even close to those techs yet. However since Industrial Automation has been discovered, if the Drones or whoever built the Weather Paradigm could start pumping out supply crawlers to mine bore-holes for energy and start rocketing through the tech tree at a pretty good pace so that within 25 or so turns the first Planet Busters could exist.

IIRC Gaians got Weather Paradigm. also there's a general agreement to not abuse Supply Crawler mechanics because that just makes it lame

Glorgnole
Oct 23, 2012



Pile Of Garbage posted:

IIRC Gaians got Weather Paradigm. also there's a general agreement to not abuse Supply Crawler mechanics because that just makes it lame

there's a surprisingly broad spectrum of supply crawler cheese. i think the point at which it becomes eyebrow-raise-worthy is stuff like custom-designing a really expensive crawler variant, stocking up on them across a bunch of bases, and then using the "contribute minerals towards X" option to blow through a secret project in 1 turn.

i mention this partly to divert any attention and scrutiny away from the gaians' rather crawler-heavy mineral infrastructure -- it's a good way to get more minerals to sea bases that otherwise get stuck building rec commons for 20 turns!

Glorgnole
Oct 23, 2012



Pile Of Garbage posted:

also in datalinks it shows % progress meters for each tech discipline (build, conquer, discover and explore) so that might be interesting.

i have some partial info from this, as of year 2247 (just for the factions the gaians have network data on):

Gaians:
Explore: 40%
Discover: 30%
Build: 36%
Conquer: 23%

Hive:
Explore: 40%
Discover: 30%
Build: 36%
Conquer: 23%

Spartans:
Explore: 27%
Discover: 25%
Build: 27%
Conquer: 19%

University:
Explore: 36%
Discover: 30%
Build: 31%
Conquer: 33%

Pile Of Garbage
May 28, 2007





Glorgnole posted:

there's a surprisingly broad spectrum of supply crawler cheese. i think the point at which it becomes eyebrow-raise-worthy is stuff like custom-designing a really expensive crawler variant, stocking up on them across a bunch of bases, and then using the "contribute minerals towards X" option to blow through a secret project in 1 turn.

i mention this partly to divert any attention and scrutiny away from the gaians' rather crawler-heavy mineral infrastructure -- it's a good way to get more minerals to sea bases that otherwise get stuck building rec commons for 20 turns!

such abuse of Planet is uncharacteristic for Lady Deirdre! perhaps you are under the influence of a Probe Team? if not maybe you should share the Crawlers i assume you've deployed in Garland Crater?

Glorgnole
Oct 23, 2012



this would be the "planned/democratic/wealth" version of Deirdre, rather than the (canonical) "green/police state/power" version

i'll send some over, just give me a couple turns/months

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Glorgnole
Oct 23, 2012



i sent planetary archnemesis and forums poster anthonypants an unban cert around christmas so they could come here and commentate directly instead of embedding what they would have posted in their CC'd save passing emails, but i don't think they've applied it yet

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