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poo poo POST MALONE posted:Yesterday I loaded up Hyperstone Heist for my kids because one of them asked for a TMNT video game to play. I happened to pick a version of the rom that has an "enhanced" color pallets compared to the stock release. I don't care how wrong it is but I vastly prefer the garish/PC10 color pallet for NES games compared to the stock normal NTSC one.
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# ? Oct 23, 2021 18:30 |
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# ? Apr 18, 2024 04:42 |
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Chumbawumba4ever97 posted:I don't care how wrong it is but I vastly prefer the garish/PC10 color pallet for NES games compared to the stock normal NTSC one. Same, but when it looks bad it really looks bad. Like there's that tan color with the original colors that turns an ugly yellow with the PC10 colors. I got some childhood revenge and beat Battletoads the other night. Took about 15 hours total to get through it for me. It's really satisfying once you get good enough at some of the stages like turbo tunnels and snakes where you beat them without even dying. But then there are 4 or 5 spots that are so difficult even if you know what you are doing you could lose 5 lives out of no where. Definitely earns it's reputation as being difficult, but also it's got killer music and really fun with most stages offering something different than the others.
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# ? Oct 23, 2021 21:20 |
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poo poo POST MALONE posted:Yesterday I loaded up Hyperstone Heist for my kids because one of them asked for a TMNT video game to play. I happened to pick a version of the rom that has an "enhanced" color pallets compared to the stock release. https://www.romhacking.net/hacks/2330/
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# ? Oct 23, 2021 21:41 |
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Yeah that's the one. It does make the colors more vibrant overall but for some reason the option is called "anime" in the settings and that doesn't sit well with me.
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# ? Oct 23, 2021 21:43 |
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which one of the turtles do you think is the weeb? I bet it's leonardo
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# ? Oct 23, 2021 21:46 |
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It’s Raphael obviously
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# ? Oct 23, 2021 21:49 |
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poo poo POST MALONE posted:Yeah that's the one. It does make the colors more vibrant overall but for some reason the option is called "anime" in the settings and that doesn't sit well with me. Is that what I was called in Turtles in Time on SNES? They had color options based on the comic and cartoon.
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# ? Oct 23, 2021 21:56 |
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The Voice of Labor posted:which one of the turtles do you think is the weeb? I bet it's leonardo It's gotta be this one.
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# ? Oct 23, 2021 21:59 |
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TVs Ian posted:Is that what I was called in Turtles in Time on SNES? They had color options based on the comic and cartoon. I did some light googling and discovered that there's a lot of tension around HH VS TIT and it honestly seems like a lot of nuance I'm not willing to entertain.
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# ? Oct 23, 2021 22:11 |
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anime as in animation as in "these colors are more similar to the cartoon*" although there was indeed tmnt anime and manga *wouldn't be surprised if they are actually closer to the toys but i haven't done a side by side
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# ? Oct 23, 2021 23:08 |
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People that argue about TiT vs HH are dummies because they're both Cool and Good
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# ? Oct 23, 2021 23:11 |
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I was explaining to my older son how and why the Genesis any the SNES had different titles and why sometimes they would have the same game but it would be a little bit different for any number of reasons. I ended up using MK as an example and said "because you could make your opponent visibly bleed, there was a period where the Genesis was actually the cool console to have. It did not last."
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# ? Oct 23, 2021 23:15 |
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poo poo POST MALONE posted:there was a period where the Genesis was actually the cool console to have. It did not last." Well yeah, it ended when they released the Sega Saturn.
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# ? Oct 24, 2021 00:55 |
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Saturn was cool! Even the case said so
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# ? Oct 24, 2021 00:58 |
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This is probably of interest to a bunch of shmup people here: Zakesta has been officially released in itch.io for FREE. Grab it and give it a go if it looks like your thing. https://www.youtube.com/watch?v=RPLt_UHtaeE
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# ? Oct 24, 2021 01:46 |
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poo poo POST MALONE posted:Yeah that's the one. It does make the colors more vibrant overall but for some reason the option is called "anime" in the settings and that doesn't sit well with me. TMNT is anime TVs Ian posted:Is that what I was called in Turtles in Time on SNES? They had color options based on the comic and cartoon. poo poo POST MALONE posted:I did some light googling and discovered that there's a lot of tension around HH VS TIT and it honestly seems like a lot of nuance I'm not willing to entertain.
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# ? Oct 24, 2021 04:30 |
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Let's not forget the actual TMNT anime... https://www.youtube.com/watch?v=jwqKg76GJCo
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# ? Oct 24, 2021 15:51 |
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So there was the time that Sunsoft completely stole an advertisement for Alien Syndrom: So besides stealing the Xenophobe art, the text in the advertisement is taken from ads for a Spectrum game called Caverns of Doom rather than use lorem ipsum. Edit bonus: Here's an ad for a Famicom game that was never released: I find it interesting since that looks exactly like Rogue. Random Stranger fucked around with this message at 16:30 on Oct 24, 2021 |
# ? Oct 24, 2021 16:22 |
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The United States posted:TIT was better, flat out, there's no argument. Konami did Genesis/MD owners dirty. WTF, all of Konami's MD titles, including Hyperstone Heist, are incredible games. Granted, Turtles In Time is a shockingly good piece of software that probably shouldn't exist on that platform. But to say that they half-assed stuff on MD is a hard sell. There just weren't many of them thanks to Nintendo's stranglehold. I would love to see what they could've done on the SMS/MKIII. Chumbawumba4ever97 posted:I don't care how wrong it is but I vastly prefer the garish/PC10 color pallet for NES games compared to the stock normal NTSC one. Same! Well, the RGB Sony CXA palette (like the setting on the Mesen core in RA). Not sure if the PC10 one is any different. I had the palette switch installed on my RGB Famicom but both NTSC ones look awful to me so that probably wasn't necessary. I didn't even play it that way as a kid, because the late-70's TV I had in my room had this saturation button or something that really made the colors pop, and I left that on all the time. Ofecks fucked around with this message at 17:11 on Oct 24, 2021 |
# ? Oct 24, 2021 16:51 |
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There's something so roundly pleasant about the Fantasy Zone II logo
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# ? Oct 24, 2021 17:22 |
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Random Stranger posted:So there was the time that Sunsoft completely stole an advertisement for Alien Syndrom: Sunsoft published Alien Syndrome for Famicom and Xenophobe for NES, and the Xenophobe NES box art was unique to that version of the game. I don't think this constitutes theft, I think this is a case of a publisher commissioning a piece of art and getting as much mileage out of it as they could manage.
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# ? Oct 24, 2021 18:13 |
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Dr. Spitesworth posted:Sunsoft published Alien Syndrome for Famicom and Xenophobe for NES, and the Xenophobe NES box art was unique to that version of the game. I don't think this constitutes theft, I think this is a case of a publisher commissioning a piece of art and getting as much mileage out of it as they could manage. That's a good point. I forgot that they published the NES Xenophobe. It doesn't explain stealing all the text from a Spectrum game, though.
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# ? Oct 24, 2021 18:26 |
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https://twitter.com/KaySavetz/status/1452293460116086788
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# ? Oct 24, 2021 19:34 |
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I've stepping up my synthesizer <-> retro game process. I've got two video synthesizers and one audio synthesizer plugged into my computer. I have my Super NT connected via USB to the PC, and sending the HDMI out to a 1->4 splitter. One output goes to the PC for gameplay, the second goes to a video synthesizer, and the third goes to a tool that converts HDMI audio to line audio, which goes into the audio input of a second video synthesizer. I've written a python script that reads gameplay state from Link to the Past via a web socket, and then generates midi events that it sends to the audio synthesizer (and soon to be video synthesizer). In this video, you see where I am so far. Link's X and Y position set what note is played on two of the instruments, and then I've got the two video synthesizers running in the background looking cool. https://www.youtube.com/watch?v=34ns363C0FI Here's the nightmare of wires setup and in action
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# ? Oct 24, 2021 21:56 |
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Ofecks posted:WTF, all of Konami's MD titles, including Hyperstone Heist, are incredible games. Granted, Turtles In Time is a shockingly good piece of software that probably shouldn't exist on that platform. But to say that they half-assed stuff on MD is a hard sell. There just weren't many of them thanks to Nintendo's stranglehold. I would love to see what they could've done on the SMS/MKIII. Konami was pretty hit or miss on the Genesis. The sunset riders port was pretty phoned in and missed like half the game. It had a kinda neat vs mode, but even that was half-assed in that it has one actual single-screen map. The game is fun and I don't regret playing it or replaying it, but a lot of that is probably just cuz I had it as a kid.
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# ? Oct 24, 2021 23:20 |
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I’d take Konami’s music output on Genesis over SNES any day of the week, at the very least. Every soundtrack they did for the console is an absolute banger.
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# ? Oct 25, 2021 02:56 |
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Uh oh, I think my GameCube’s days are numbered. It couldn’t remember the saved system time and it can’t get past Melee’s title screen, but my Wii can using the same disk.
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# ? Oct 25, 2021 04:32 |
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A replacement clock battery would need to be soldered in. Dunno how comfortable you'd be with that. As for the disc reader, if you're intent on using original discs still, you can try recalibrating the lens. I hear it's pretty easy. If you're interested in installing an ODE, the GCLoader is currently in stock. I've installed one myself and it was really painless. No soldering required.
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# ? Oct 25, 2021 05:01 |
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Detective No. 27 posted:A replacement clock battery would need to be soldered in. Dunno how comfortable you'd be with that. Yeah, I know I could repair it to standard operating procedure but I'd be really sad about potentially losing whatever magic my Cube has brought to my life in the past couple of years. ChaosArgate posted:This might be a bit of a weird question, but does anyone know why a GameCube copy of Ocarina of Time might start doing some... weird things with the texture mapping? (forgive the lovely pics, one's a phone pic and the other's a capture card screencap that hasn't been adjusted for aspect ratio) ChaosArgate posted:
ChaosArgate posted:Ok so I tried a few more things with my gamecube, like booting into Majora's Mask via Swiss, since I don't own that disk. ChaosArgate posted:
ChaosArgate posted:Some highlights from tonight's hosed up Ocarina stream: ChaosArgate posted:hey guess what i did ChaosArgate posted:Hey I found something else my Cube freaks out at! ChaosArgate posted:Did more testing to add to the saga of games that my Cube chokes on.
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# ? Oct 25, 2021 05:09 |
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Ohhh, your GameCube is legendary. I understand now.
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# ? Oct 25, 2021 05:13 |
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Nooo not the gamecube! How are we going to get the six legendary skate decks and ride to victory over Ganondorf in Ocarina now!?
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# ? Oct 25, 2021 12:04 |
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I had a PS2 that did weird crap like that.
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# ? Oct 25, 2021 12:49 |
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Got all the parts in to do up my GBA today so spent a bit of time with it today. New shell, buttons & membranes along with the V2 IPS screen. Also put in a dehumm kit, amp and new speaker along with a clean juice battery. Still haven't soldered up the brightness controls yet, wanted to test everything was working. Fixed up my Pokemon Emerald as well, put a new save battery in and cleaned it up and got that all working. Time to spend some time with some of my old favourite games and some stuff I never touched back in the day.
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# ? Oct 25, 2021 13:19 |
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Hey goons, I recently moved and it's time to upgrade the way all my retro stuff works. I recently picked up an Extron Crosspoint video matrix switch and I'm aware that they boost the sync levels of RGBs signals to TTL levels and I'll need to attenuate them before connecting it up to any consumer grade gear or scalers. While I plan to start upgrading most of my cabling to RGBs over time, I already own the composite/s-video/component retrotink 2x. If I were to pass a non-rgb signal through the crosspoint, would the circuitry in the crosspoint be able to latch onto and modify the embedded sync signals within a composite or luma signal? Should I just jam the resistor in there anyway before the signal reaches the scaler? In a few days I can probably go grab my scope, and I'll double check it to the best of my abilities anyway, but I'm curious if anyone here has ran into this issue since the internet is pretty quiet about crosspoints when they aren't pushing RGBs
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# ? Oct 25, 2021 15:53 |
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https://twitter.com/kccrawlingchaos/status/1452470958816587790?s=20
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# ? Oct 25, 2021 17:39 |
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I'm replaying Secret of Mana and I love how not only Santa Claus is in this but he turns into a Frost Gigas because children stopped believing in him.
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# ? Oct 25, 2021 19:29 |
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https://twitter.com/stopskeletons/status/1452901471553351680?t=7IpeFUbX5tVduYrvoKz1Sg&s=19 Feeling better about holding out on getting the Switch subscription.
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# ? Oct 26, 2021 16:43 |
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Is the VC screenshot hosed up or does it really have that AR?
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# ? Oct 26, 2021 16:53 |
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Its just a hosed up screenshot, Wii VC is more or less 4:3.
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# ? Oct 26, 2021 16:55 |
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# ? Apr 18, 2024 04:42 |
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Detective No. 27 posted:I'm replaying Secret of Mana and I love how not only Santa Claus is in this but he turns into a Frost Gigas because children stopped believing in him. i like how there's a section of like, ruined city subway with what are probably functional VCRs and poo poo and it's incredibly easy to forget that even exists in the game at all
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# ? Oct 26, 2021 17:00 |