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notthegoatseguy posted:All the gaming systems I've owned recently use mini SD, but admittedly I play Nintendo systems and I understand they're pretty much generally behind the times compared to Sony and Microsoft. . but my GoPro model from 2018 uses mini SD. But I wouldn't be surprised that a console that is likely manufactured in China is lagging behind in terms of tech. MicroSD and miniSD are different, just to clarify
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# ? Jan 19, 2019 06:14 |
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# ? Apr 24, 2024 00:17 |
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notthegoatseguy posted:All the gaming systems I've owned recently use mini SD, but admittedly I play Nintendo systems and I understand they're pretty much generally behind the times compared to Sony and Microsoft. . but my GoPro model from 2018 uses mini SD. But I wouldn't be surprised that a console that is likely manufactured in China is lagging behind in terms of tech. Nintendo has never sold a game system that uses mini SD without having to use an adapter.
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# ? Jan 19, 2019 06:15 |
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they did use miniUSB on the Wii U Pro Controller.
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# ? Jan 19, 2019 06:42 |
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DoctorWhat posted:they did use miniUSB on the Wii U Pro Controller. That was Micro USB.
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# ? Jan 19, 2019 06:54 |
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Deadguy2322 posted:That was Micro USB. Wii U Pro controller is very much Mini USB.
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# ? Jan 19, 2019 06:59 |
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How good is a Commodore 1702 monitor for retro gaming? I have an old C64 system that I plan to sell, but realized I have a 1702 and therefore a CRT. Thinking I might keep that at least if it's decent. Thoughts?
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# ? Jan 19, 2019 07:39 |
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slidebite posted:How good is a Commodore 1702 monitor for retro gaming? I have an old C64 system that I plan to sell, but realized I have a 1702 and therefore a CRT. Thinking I might keep that at least if it's decent. Thoughts? Very very good. I picked up an HDMI to S-Video box from Amazon, and connected my retropie to my 1702 using an S-Video to chroma/luma cable, and it looked goooood.
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# ? Jan 19, 2019 07:45 |
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I keep forgetting that I have a 1084S sitting in my closet that doesn't turn on. I got the thing for peanuts probably two decades ago. I should look into getting it fixed, or see if I can figure out what's wrong with it myself.
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# ? Jan 19, 2019 09:05 |
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Y'all like to dump? https://twitter.com/Borman18/status/1086320116432801792 https://twitter.com/Borman18/status/1086330167037837312 https://twitter.com/Borman18/status/1086330262915411969 https://github.com/sanni/cartreader
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# ? Jan 19, 2019 10:02 |
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slidebite posted:How good is a Commodore 1702 monitor for retro gaming? I have an old C64 system that I plan to sell, but realized I have a 1702 and therefore a CRT. Thinking I might keep that at least if it's decent. Thoughts? It’s a good one. I like mine although it needs some work. Just the right size to put on a bench too.
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# ? Jan 19, 2019 16:32 |
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Thanks for the input - I'll probably keep the 1702 either way then. Code Jockey posted:Very very good. I picked up an HDMI to S-Video box from Amazon, and connected my retropie to my 1702 using an S-Video to chroma/luma cable, and it looked goooood.
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# ? Jan 19, 2019 17:28 |
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Quiet Feet posted:New Year New Games: Fake Part 5: Lazy Bullshit edition lol i had this back in the day and it killed my nes. loving thing is giving me nightmares just looking at it.
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# ? Jan 19, 2019 20:57 |
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Started playing Dragon View last night... it's like Drakkhen but good! I guess it literally is Drakkhen II? I didn't know this game existed and don't remember anyone talking about it, but it's got it's hooks in me. Finished the fire cave last night. When I was a kid, I actually enjoyed Drakkhen, I don't think I could go back to it now, but it's cool to find a game similar with better gameplay. Also added Arcana to the list to eventually play through, another I'm not really familiar with but first impressions seemed good.
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# ? Jan 19, 2019 22:40 |
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katkillad2 posted:Started playing Dragon View last night... it's like Drakkhen but good! I guess it literally is Drakkhen II? I didn't know this game existed and don't remember anyone talking about it, but it's got it's hooks in me. Finished the fire cave last night. When I was a kid, I actually enjoyed Drakkhen, I don't think I could go back to it now, but it's cool to find a game similar with better gameplay. Yeah it’s called Super Drakkhen in Japan. I haven’t played it but I’ve heard it’s, like you said, “Drakkhen but good”
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# ? Jan 19, 2019 23:11 |
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Dragon View is nothing like Drakkhen, it’s more like a beat’em up with first person exploration. But that’s fine because Drakkhen was too weird and ambitious for a SNES port of a pc game.
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# ? Jan 19, 2019 23:14 |
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i always thought of it like it's zelda 2 but where the sidescrolling sections are more like a beat-em-up and where the overworld is mode-7
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# ? Jan 19, 2019 23:14 |
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Phantasium posted:i always thought of it like it's zelda 2 but where the sidescrolling sections are more like a beat-em-up and where the overworld is mode-7 I played through Dragon View a couple of years ago and "like Zelda 2 but different" is really the best way to describe it. It's a pretty good game, though long walks through the 3D world can get a bit tiresome.
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# ? Jan 19, 2019 23:31 |
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slidebite posted:Thanks for the input - I'll probably keep the 1702 either way then. Raspberry Pi, sorry. Made for a great little emulator setup! I also used an original xbox via the composite inputs ages ago, worked well, too, but drat the svideo/chroma-luma looks nice.
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# ? Jan 20, 2019 01:09 |
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LuiCypher posted:Get an OSSC - Sega consoles (except the Model 3 Genesis, but you shouldn't have that because it's garbo) natively support RGB, so aside from the cost of the OSSC itself and cables there's no technical knowledge/ability needed to get it to output a great picture. Genesis model 3 does support RGB natively. Just use a Genesis 2 cable. I guess people got the idea that it did not based on some model 3 bootleg clones not supporting RGB.
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# ? Jan 20, 2019 09:34 |
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Mak0rz posted:I played through Dragon View a couple of years ago and "like Zelda 2 but different" is really the best way to describe it. Can confirm Dragon View is one of those SNES hidden gems. I was instantly attracted to it when I saw its feature in Nintendo Power, but I never saw it in stores when I had money to buy something, so I acquired a used copy via ebay later. It was dirt cheap and was thoroughly enjoyable. The 3D overworld wasn't too bad, because there are in-game maps!
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# ? Jan 20, 2019 11:34 |
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I've been playing Dragon Quest 5 for the first time and loving it even though the translation on this repro cart is kind of awkward. The english is fine it just doesn't always fit contextually, like they went for a direct translation and there wasn't a serious attempt to figure out what was meant. The pacing feels weird for a DQ/DW game but that makes sense given what happens after you get to Granbania. I'm thrilled with that turn of events. I figured the whole "Oh, you're not the legendary hero" thing meant that you weren't the hero yet. Did not see the twist with your kids coming. I have an irrational fondness for stories that play with narrative structure, so having your character go from being (seemingly at first) the young hero to the old master who leads the hero was really cool. And they really twist the knife by having you watch someone else's kid growing up while you're cursed. I think that whole turn of events had a bigger effect on me now than it would have if I'd somehow played it around it's original release date, given that I'm a dad now.
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# ? Jan 20, 2019 14:11 |
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Just curious, why are you playing on a repro cart instead of the DS release?
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# ? Jan 20, 2019 17:31 |
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I've been putting off my unsealing party for a bit and doing serious attempts at games I've had sitting around forever and apparently I am not a hardcore gamer because I cannot get into Bangai-o Spirits on DS. I know this is blasphemy of the highest order but I keep smacking into the steep difficulty curve and am not particularly motivated to " git gud" and practice. I think it's due to my dislike of bullet hell games and the inherent puzzle aspect of gameplay. Which sucks because I wanted to like this game, and it is a good game, but it's going on the sell stack instead.
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# ? Jan 20, 2019 17:36 |
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Turbinosamente posted:I've been putting off my unsealing party for a bit and doing serious attempts at games I've had sitting around forever and apparently I am not a hardcore gamer because I cannot get into Bangai-o Spirits on DS. Bangai-o Spirits would have been a good add-on mode for the end of the regular Bangai-o games. It is terrible as a stand alone game since there's no learning curve and the levels are all basically gimmicks for Bangai-o experts. Try the N64 or Dreamcast games. You might like them a lot more.
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# ? Jan 20, 2019 18:20 |
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Heath posted:Just curious, why are you playing on a repro cart instead of the DS release? I've not played any of the DS Dragon Quest games but I've seen screenshots they've got a more early 3d aesthetic that I'm kinda meh on. I've also heard there were a lot of changes made and wanted something closer to the original.
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# ? Jan 20, 2019 19:22 |
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They're 3D but only in the map environment, the battles have nice detailed sprites and the QoL improvements make it the definitive version in my opinion. Maybe check it out once you've finished the original
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# ? Jan 20, 2019 19:44 |
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Random Stranger posted:Bangai-o Spirits would have been a good add-on mode for the end of the regular Bangai-o games. It is terrible as a stand alone game since there's no learning curve and the levels are all basically gimmicks for Bangai-o experts. I definitely got the feeling it was meant for those that mastered the earlier games. I looked up reviews of the time and most are overwhelmingly positive even while mentioning the steep difficultly curve. There was only one negative one I could find that called out how bullshit hard it is. At any rate this game is definitely not for newcomers to the series. How's the state of Dreamcast emulation these days?
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# ? Jan 20, 2019 20:17 |
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New Year, New Games: Last Part: Low... energy low...energy low...energy Do you hate machines? Then you'll be happy that it's time for Machine Hunter! I could've sworn this was an earlier release but apparently it came out in August of 1997. I know I had a demo of it that I played the crap out of, but never bought it and can't recall ever renting it. So why was that? Anyway, RIP They were really proud of this half shot of this guy's head for some reason. Gameplay vid: https://www.youtube.com/watch?v=nHpahWv-MRU So the game is an overhead run-and-gun a-la something like Soldiers of Fortune on the SNES/Genesis or Loaded on the PS1/Saturn. The jist of it is that you're a nameless guy who can shoot robots into submission and take over their bodies. The story is extremely stock. There are bad guys and bad robots who have taken hostages. You are a good guy, so you better go and shoot them and take their robots. Taking over mechs is a nifty idea and kind of fun for a while. Your character and some enemies are 2D sprites, but some enemies are polygons and the backgrounds are all 3D. They went kinda overboard with the lighting effects and coloring, so the maps look a little weird. The music is very generic 90s industrial techno. It fits, but it doesn't really stand out and this is a game that could've used some personality. It also commits the sin of having an annoying "low energy" alarm which, come on, the life meter isn't that hidden, I know already. It plays alright but it does have its problems. Shooting is accomplished by pressing any of the buttons on the right side of the game pad, depending on how you're facing. So if your character is looking towards the top of the screen, triangle shoots forward, square shoots left, circle, right, and so forth. This is fine and it works well with one issue. Your character and the first few mechs you encounter all have two weapons spaced far apart, so trying to hit an enemy with both at the same time is just about impossible. This is a pain because while the generic human enemies only take a few shots, robots take a TON of hits to deactivate and there isn't really a lot of strategy here. You can try to move around and avoid hits but its tricky because the screen is tightly centered on you and enemies can move off screen where they can still fire but you can't see exactly where they are to aim. It's still a relatively easy game. If you're in a robot and it's energy is low, you can move into another deactivated one and that will refill your health. There are weapon power ups but these don't last long and they don't seem to help tremendously. Objectives in the levels are usually to rescue hostages and maybe to collect some items. Very basic stuff. The level design isn't incompetent, and there are secret areas to find but it all looks very same-y and there's nothing that really stands out. What little I played of this I liked a lot back when the PS1 was still fresh. Now? Eh, it's okay. Cost: About $24 Knowing what I know now, back in the day, I would have Bought this Rented it repeatedly Rented it once It's not bad but it's not compelling either. If you're really starving for another overhead run-n-gun, it might scratch that itch.
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# ? Jan 20, 2019 20:26 |
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DQ4 DS fight with Psaro is some of the most amazing sprite work. I wouldn’t be surprised if it was hand animated then drawn over because it’s too smooth.
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# ? Jan 20, 2019 21:47 |
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It's kind of weird how DQ/DW was the first jrpg on the NES and it just kind of gave way to Final Fantasy supremacy. Even Breath of Fire / Lufia was more hyped. Random thought: it's obvious Nintendo wanted to keep the name in the public eye, but was the Super prefix to the SNES due to Sega's MEGA Drive?
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# ? Jan 20, 2019 21:56 |
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FilthyImp posted:It's kind of weird how DQ/DW was the first jrpg on the NES and it just kind of gave way to Final Fantasy supremacy. Even Breath of Fire / Lufia was more hyped. Only in the West, Dragon Quest has always been the supreme RPG franchise in Japan both in sales and popularity. A few Final Fantasies came close or had parity like VII and XIII but DQ is still a huge franchise over there. The Super Nintendo's name likely came from Super Mario Bros than any competition with Sega.
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# ? Jan 20, 2019 22:08 |
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al-azad posted:DQ4 DS fight with Psaro is some of the most amazing sprite work. I wouldn’t be surprised if it was hand animated then drawn over because it’s too smooth. I've only ever played the NES version but that fight remains one of my favorite boss fights ever. Like you go in and he looks like Esturk, but this time you're kicking rear end ... until suddenly you're not and uh oh what the gently caress is happening
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# ? Jan 20, 2019 22:52 |
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Do any of you guys know about modding one of those cheap chinese scalers? The GBS 8200 has a github project to replace the control chip with a esp8266. https://github.com/ramapcsx2/gbs-control/wiki/GBS-8200-Variants I wired one up, but I am having troubles getting it to work. Tried asking for help from the shump thread https://shmups.system11.org/viewtopic.php?f=6&t=52172 But after registering they are making me wait for a mod to review my post before it goes up.
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# ? Jan 20, 2019 22:55 |
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GamerMage posted:Do any of you guys know about modding one of those cheap chinese scalers? The GBS 8200 has a github project to replace the control chip with a esp8266. What issue are you having? typically if it's not wired up properly you'll just get a black screen. It looks like there are newer versions of this board now per your link. It interesting that they keep making these, but it since this chip seems to still be available it would be really slick if someone went all in and made an OSS-like competitor where it uses this chip but without all of the lovely scaling defaults the GBS8200 has, I'd think it could be had for $50 or so and be a great analog to analog scaler.
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# ? Jan 20, 2019 23:11 |
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Black screen, the serial monitor shows the chip connecting to the i2c and looking for a input signal, but not finding anything. Using a wii on component at 480i as the video source. I do get a picture if I remove the jumper and the board starts using the original firmware. *Edit added a pic GamerMage fucked around with this message at 23:22 on Jan 20, 2019 |
# ? Jan 20, 2019 23:20 |
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I beat the Sega Ages version of Phantasy Star 1 on Switch and loved it. It's got me wanting to play Phantasy Star 2--is there a definitive version of that? I've got the "original" release a million different ways (actual cart, in all the Genesis collections, etc) but if there is a release with similar Quality of Life improvements PS1 got, I'd rather play that.
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# ? Jan 20, 2019 23:30 |
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Agrias120 posted:I beat the Sega Ages version of Phantasy Star 1 on Switch and loved it. It's got me wanting to play Phantasy Star 2--is there a definitive version of that? I've got the "original" release a million different ways (actual cart, in all the Genesis collections, etc) but if there is a release with similar Quality of Life improvements PS1 got, I'd rather play that. The collection on PS2 (not the remake) is the best way to play 2-4. You can pick and choose your QOL options and it has the English ROM as an option.
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# ? Jan 21, 2019 00:11 |
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The collection is on Switch too.
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# ? Jan 21, 2019 00:25 |
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Here is a question I don’t think I have the answer to: what was the first game where you could interact with a credits sequence? First one I can remember was Altered Beast for the Sega Genesis, where you could punch or kick the text to advance it faster. Was there anything earlier?
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# ? Jan 21, 2019 00:36 |
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# ? Apr 24, 2024 00:17 |
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Heath posted:The collection is on Switch too. Not the one you're thinking of. The one kirbysuperstar is talking about is this: https://segaretro.org/Sega_Ages_2500_Series_Vol._32:_Phantasy_Star_Complete_Collection
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# ? Jan 21, 2019 00:38 |