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Shardix
Sep 14, 2011

The end! No moral.

HP 20/20 | Armor 0 | Load 2/10 | XP 1/8

As the party had infiltrated the university, Sah finally understood what Mir-Het-Ash had asked of her. The silver flames that illuminated the hallways had a strange allure. She found her eyes drawn to it again and again, and it took an effort of will to keep her hands away from it. It beckoned like the great bonfires built during the war. Back then, the call had promised warmth and companionship. This silvery fire promised secrets, and a coldness that would burn no less than the hottest forge-flame.

Somewhere in this place Mir had left a flame of her own, encased in a crystal sphere. The sphere was meant to focus moonlight into the flame in the hopes that the secret of this silver fire could be gleaned from it. It had been left behind in an orrery somewhere in the university and it was Sah's purpose to find it. Mir had been unable to be specific as to its location; only that the orrery resided in a tall tower. The difficult part would be finding such a tower. The university's defenders were onto them and darker things lurked deeper within. She could smell blood on the air, and it brought back old memories. That charnel house reek spoke of sacrifices in vast quantity, and the runes they had seen etched into the stonework suggested binding rituals of some sort. Something had been called to this place. Something terrible and vast, to demand so much blood.

As the group considered its options at the intersection, Sah turned to watch their backs and clasped her hands together. "Flip a coin if you must. We cannot remain here. There is worse here then what chases us, and new-born horrors are hungry." Conjuring up the fire within, she pulled her hands apart attempting to pull a whip of flame into existence.

Burning Brand: 2d6+2 4

Shardix fucked around with this message at 20:41 on Oct 17, 2017

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Shardix
Sep 14, 2011

The end! No moral.

HP 20/20 | Armor 0 | Load 2/10 | XP 1/8

Sah shut her eyes against the crushing weight of the voice in her head, stumbling a bit as she struggled to keep her balance. Was it the thing the fools at this university had summoned? She wanted to say no...it sounded much too sane. Impossible to be certain, however. This was not her area of expertise. Even if it were, the presence in her mind was too demanding to think clearly.

Sah-Tah-Ish, Sister of Ardor, and wielder of primordial flame. Now name yourself and ask forgiveness. I brook no trespass in my mind, and my fury burns hotter than you can imagine.

Shardix
Sep 14, 2011

The end! No moral.

HP 20/20 | Armor 0 | Load 2/10 | XP 2/8

Sah went to a knee, gripping her head as the entity hammered its will into her mind. She struggled to collect herself. To seize control and reassert her will. She tried to spark a mental conflagration, an inferno of ego to force the interloper from her thoughts. She could dimly feel her legs trying to find purchase beneath her as her fists clenched.

Something snapped and her senses went completely haywire, and the only thought that she could manage was, Why do I smell burnt toast?

Defy Danger...through mental fortitude: 2d6+1 4

Shardix
Sep 14, 2011

The end! No moral.

HP 20/20 | Armor 0 | Load 2/10 | XP 3/8 | Confused

So fragile...
It was like a knife slicing cleanly through her mind. She could feel tears threatening to spill at the sound of it, and she was determined not to give this being the satisfaction.

Still holding her head, Sah struggled back to her feet. The voice had receded, thankfully, but now the problem had become much more physical. At the sound of Vix's voice, she whipped her gaze around and spotted the illusionary copy. A crude ruse, but old old tricks were the best tricks.

She clenched her fist and raised it up, calling forth her fury.

Burning Brand: 2d6+2 5 :downsowned:

If this had worked I planned on taking the options of near range and removing the dangerous tag and conjure a pillar of flame around the illusion, as if it were throwing up a shield of fire.

Shardix
Sep 14, 2011

The end! No moral.

HP 20/20 | Armor 0 | Load 2/10 | XP 3/8 | Confused

There was so much wrong with this entire situation. Sah strangled the worrisome thoughts that battered at the edge of her mind and focused on the matter at hand. This was absolutely not the time to wonder at the existential ramifications of her duplicate.

Since her flame refused to bend to her will, she'd handle this with muscle power. A glance around proved her companions were faring well enough, all things considered. Spotting Janine, Sah darted to her side and dropped into a defensive stance. "I apologize in advance if things get out of control. The flame heeds me only when it wishes." She cast a darting glance at her doppleganger. She dearly hoped it...she would prove less fickle than the imp. Such magics were not her forte but she knew enough to be wary. Stories held that enchanted beings like this had a propensity to draw upon the uglier aspects of their progenitor. And though she could say little of Vix, Sah certainly had no desire for her darker impulses to be made manifest.

<InfiniteSpookiness> You can keep the roll if you're still making one
Defending Janine: 2d6+1 11
Hold 3

Shardix fucked around with this message at 03:13 on Oct 31, 2017

Shardix
Sep 14, 2011

The end! No moral.

HP 20/20 | Armor 0 | Load 2/10 | XP 3/8 | Confused

Sah watched wide-eyed as her copy effortlessly manipulated the silver flame, molding it to her will.

"Wait!" She took a step towards the illusion, unable to help herself. She wanted the secrets this being possessed. Needed them. The fire in her heart was never sated and demanded it be fed. This, however, was not a great time for it. Sah's attention snapped back to the reality of what was happening as the blistering heat washed over her. To her it was like a warm embrace, but soon enough it would boil even her skin and char her bones, and her companions would fare even less well.

Throwing her hands forward, Sah-Tah-Ish lent her own voice to the chanting as she willed the flame to bend to her own desires.

Zuko Style: 2d6+1 8
As her copy's spell takes form, Sah will bend the flame so it flows away from her and her companions, sparing them a very painful death. The effect will be short-lived, lasting only a moment but hopefully that's all she needs.

Shardix
Sep 14, 2011

The end! No moral.

HP 20/20 | Armor 0 | Load 2/10 | XP 4/8 | Confused

Sah glanced at Janine, a look of surprise in her eyes. She didn't know the woman very well and the fact that she was trusting her to handle this was...unexpected. Sah nodded quickly and turned to face their foes before the blush on her face could be noticed. At home, she had been endlessly babied by her superiors, and in this world it had continued with her sisters. Nobody ever expected things of her, dismissing her protests as the words of a petulant child. Nym was the only one who had ever pushed her to excel and voiced disappointment when she fell short of what she was actually capable of.

"...Yes ma'am. I've got your back." Sah brought her fists to bear and studied the three dancers carefully. Their movements were difficult to predict, but she saw her chance when the one wearing gauntlets charged in with a vicious uppercut. Sidestepping the blow, Sah spun past her and gave a shove to throw her off balance. Her feet carried her in a dance of their own and brought her face to face with the whip wielder. Lashing out, Sah seized her by the arms and pulled her into a clinch. Shifting her weight, they careened off to the side and Sah took advantage of her enemy being off balance to bodily pick her up and hurl her into the man with the net.

Defy Danger...by powering through (+STR): 2d6+1 3
At least, that is what Sah-Tah-Ish was trying to do.

Shardix
Sep 14, 2011

The end! No moral.

HP 14/20 | Armor 0 | Load 2/10 | XP 4/8 | Confused

Sah could taste blood after the blow to the face, but that was nothing compared to the injuries her pride had suffered. Like hell she would be carted off like a trophy. She had not survived the War just to endure this kind of indignity at the hands of these execrable worms. As the dancers began dragging her off, she whipped her body about and planted the heel of her boots into the floor for leverage and yanked backwards with all her might. As she did so, she saw Janine come in from above with a crushing drop kick and Sah could not help but grin in a mix of delight and savage bloodlust. Her mother had endeavored to teach her child refinement, but her father's blood roared in glee at the sight of her foes being run down like dogs. Now, if only she could escape and join the fray.

Defy Danger...by powering through (+STR): 2d6+1 12

Shardix
Sep 14, 2011

The end! No moral.

HP 14/20 | Armor 0 | Load 2/10 | XP 4/8 | Confused



Sah sized her opponent up, sparing a side glance to Janine. They could handle this. They were not going to fall here.

As the gauntlet wielding dancer lunged forward, her training took over. Ducking under the punch, she grabbed the arm and shifted her weight, hurling the man over her shoulder and knocking the wind from him. As he scrambled to rise to his feet, she brought her leg up and brought it down on his head in a brutal axe kick.

Hack and Slash: 2d6+1 9
Damage: 1d8 5

Shardix
Sep 14, 2011

The end! No moral.

HP 12/20 | Armor 0 | Load 2/10 | XP 4/8 | Confused

Fighting Fire With Fire: 1d4 1
Reducing the damage by 1


She'd let her eyes slip for the briefest moment, and paid for it with a nasty shot right to her kidney. The spikes on the gauntlet tore rents through her shirt and took a healthy chunk of flesh with them. The pain, though, only served to fuel her anger. The fire within her coursed along the nerves, deadening them briefly as she followed through with her maneuver. The blood that trickled down her side smoked a little, as if yearning to ignite.

Yet! This bastard was hellishly determined if nothing else. Her boot was caught in a death grip, and something was being made manifest and she could not easily escape. Fine. Let this dancer weave his strange magics from the grave. Rather than struggle against her captor, Sah simply fell, putting all her weight on her elbow as she drove it into his throat.

Hack and Slash: 2d6+1 9
Damage: 1d8 5

I still have 3 hold from that Defend from earlier - I will probably start spending it after this turn, as I have a feeling Sah is about to get messed up.

Shardix
Sep 14, 2011

The end! No moral.

HP 6/20 | Armor 0 | Load 2/10 | XP 4/8 | Confused | Sick

Sah staggered as reality cohered around her and solidified. Her insides were rebelling, and combined with the disorientation and difficulty in focusing from the interloper in her mind earlier she was rapidly losing ground. It didn't help that half the group had vanished leaving just her, Janine, and her frozen doppelganger.

She hunched over, hand on a knee, trying to catch her breath. A glance over showed the spellsword was holding her own well enough, but that spike coming at her was probably going to ruin her day. Hauling in a lungful of air, Sah's anger rekindled itself. Hauling herself upright she charged the dancer and shoulder checked him as hard as she could. The spike was already in a downward arc and she had interposed herself between it and her companion, but the metal melted away before it could even pierce her skin. As he staggered back, she spun around and gave him a taste of her boot with a vicious roundhouse kick.

Using my 3 Defend hold for the following: Redirect the attack to myself, opening him up to Janine and giving her +1 forward against him, and dealing my level (1) in damage.

Since she is taking the attack meant for Janine, Sah takes three damage triggering Fighting Fire With Fire

Fighting Fire With Fire: 1d4 3
I will opt to negate the damage entirely

Shardix fucked around with this message at 03:10 on Dec 27, 2017

Shardix
Sep 14, 2011

The end! No moral.

HP 6/20 | Armor 0 | Load 2/10 | XP 4/8 | Confused | Sick

Sah gauged her opponent warily, ready to try and harry him while not getting in Janine's way; her whip was nasty and it needed room to breathe. As she circled her enemy, she caught movement out of the corner of her eye. Looked like Vix was about to have company and these dancers had proven capable enough that three on one were not odds she would be willing to bet on. drat. She did not want to abandon Janine. And yet...

"Vix! Heads up!" Dancing backwards, Sah threw out a hand towards the frozen flames her doppleganger had conjured up. This was certainly novel, but even as the flames were she ought to be able to bend them to her will. Grasping hold with her mind, Sah stamped down with a mental boot as she tried to douse the fire entirely. The wall flickered and began to ebb and she sprinted forward to support the imp.

Zuko Style: 2d6+1 8
the flames will only die out very briefly but that should be enough to get past them and flank Vix's encroaching ambushers.

Shardix
Sep 14, 2011

The end! No moral.

HP 16/20 | Armor 0 | Load 2/10 | XP 4/8 | Confused | Sick

All at once Sah's wounds caught up with her, as well as a smidgen of caution. The enemy was distracted and Vix's whisper in her ear reassured her the situation was not utterly dire. Death now might be glorious, but it would also be wholly pointless. Her boots dug into the floor as she arrested her dash and her hand swept back in a reflexive, endlessly practiced motion as it seized the healing potion in her satchel. With a practiced twist of her head she tore the cork from the vial with her teeth and upended the contents into her mouth, feeling the invigorating magics suffuse her body.

Using my healing potion to recover 10 hp

Shardix
Sep 14, 2011

The end! No moral.

HP 16/20 | Armor 0 | Load 2/10 | XP 4/8 | Confused | Sick | Burning Brand: +1 damage, fiery, touch, 3 uses

Sah wiped an arm across her mouth and threw the empty potion vial to the ground. Her stomach still roiled and her head swam, but she could feel her strength returning nonetheless. Time to crush these idiots.

"Janine, finish that fool. Vix, back me up." She did not turn to glance at her companions. Too risky to permit the three foes ahead even a suggestion of an opening. Falling into a stance, Sah took a single step forward and cracked her neck, hoping to intimidate the dancers with her nonchalance. Her pain and anger had finally begun emitting sparks that she could use. Reaching into her heart, she fanned those sparks into a blaze and seized upon it.

Burning Brand: 2d6+1 11
+1 damage and removing the dangerous tag


Sah-Tah-Ish's hands erupted into flame, consuming her arms in a roiling inferno. She beckoned her foes forward with an arrogant smirk. "Come and die."

Shardix
Sep 14, 2011

The end! No moral.

HP 16/20 | Armor 0 | Load 2/10 | XP 4/8 | Confused | Sick | Burning Brand: +1 damage, fiery, touch, 2 uses

quote:

upon witnessing your violent display, two of the three 'dancers' turn about suddenly in disquieting unison (the ones wielding the staff and the tonfas) and lunge at you

Sah moved forward to meet the pair as they launched their assault. Ducking under a wide sweep of the staff, the salamander powered forward and rose up before the tonfa wielding goon. He had just enough time to see her fist trailing blistering flame before it caught him square in the jaw.

She used the momentum of the blow to bring her back around to face the staff wielding dancer, her off hand casually tossing her braids back over her shoulder.

Hack & Slash: 2d6+1 7
Damage: 1d8+1 9

Shardix
Sep 14, 2011

The end! No moral.

HP 16/20 | Armor 0 | Load 2/10 | XP 4/8 | Confused | Sick | Burning Brand: +1 damage, fiery, touch, 1 uses

Fighting Fire With Fire: 1d4 4
I will reduce the damage from three to nothing.


As the staff swung towards her legs, Sah seized upon the inner flame and wrenched. Her body burst into living fire for the briefest moment as the weapon passed uselessly through her before reincorporating, unharmed. Rolling her shoulders, Sah fell back into her stance and likewise circled her adversary. The reach advantage was troublesome, and they wielded the staff well. It would be tricky to pierce those defenses. Then again...why try to pierce them when she could remove those defenses entirely?

Shifting to bring her right side forward, Sah darted inwards, bringing her hands together into a brutal palm slam. As the dancer whipped their weapon about to counter, Sah saw her moment. Shifting her momentum, she spun opposite the dancer's angle of attack and grabbed for the staff. As she lunged, she channeled her burning brand wholly into her hands - it took mettle she did not think these things possessed to retain a hold on a weapon burning red hot.

Attempting to seize the staff and channel my burning brand into it.
Defy Danger...by acting fast: 2d6 6

Shardix fucked around with this message at 13:32 on Feb 26, 2018

Shardix
Sep 14, 2011

The end! No moral.

HP 8/20 | Armor 0 | Load 2/10 | XP 5/8 | Confused | Sick

Sah reeled back from the blow, grimacing at the explosion of pain. No time to pause and take stock of the injury. She would just have to hope nothing had been broken. Tossing the staff aside, she presented her uninjured side to her foe and readied herself for the next exchange - and judging by those hand gestures it would be up to her to make the first move and make it quickly. There was no easy place to duck away, and running further into an unfamiliar locale would almost certainly end with her in an even worse situation.

"HAAAA!" Charging forward, the salamander drew her good arm back and let loose with a crushing hook right to the dancer's face. The flames burst into renewed life along her arm and the air around her took on an oily, hazy texture from the heat.

Hack & Slash: 2d6+1 5
Burning Brand is now out of uses.

Shardix
Sep 14, 2011

The end! No moral.

HP 8/20 | Armor 0 | Load 2/10 | XP 5/8 | Confused | Sick

Sah-Tah-Ish blinked away the disorientation from being magically hurled through the silvery Nothingness. When the spots cleared, she immediately regretted it as the coven of robed figures turned towards her and began to advance. She could try to fight them, and there was a lot to be said for a bold and forceful approach. Those things were just usually said posthumously.

Turning on her heel, Sah broke for the doorway directly behind her.

Defy Danger...by acting fast: 2d6 7

Shardix fucked around with this message at 07:08 on Apr 9, 2018

Shardix
Sep 14, 2011

The end! No moral.

HP 8/20 | Armor 0 | Load 2/10 | XP 5/8 | Confused | Sick

Sah slowed and came to a halt as she came upon the intersection. Her head was pounding and her stomach still threatened to rebel and of all things. Of all possible things she could lose, her ribbon had come undone as she fled. This day was proving to be one she would carry a grudge against for years to come. The sounds of her pursuers registered in her mind but she pushed it back, refusing to let it unnerve her. She had survived the War. What was any of this in the face of that unending nightmare? Nothing whatsoever.

First things first. She was not going to leave the ribbon behind. No how, no way, not even were she to square off against all the armies of this world. Her sisters and the gift they had given her meant too much. Escaping back to her companions would just have to wait.

Flicking her eyes up, Sah gauged the walls and ceiling. One thing she had over the typical scholar and spell weaver was a well honed physique - and wounds aside, that physique was still functioning perfectly well. Outpacing her hunters in a place they knew and she did not was a fools errand. A bit of sneakery though? That just might work. With a decisive nod Sah stepped back, measured the run up, and sprinted towards the wall. Her momentum carried her up a few feet and she kicked off for even more height, grasping for a cornice near the ceiling to cling too. Her pursuers would hopefully be too focused looking ahead to think to look up.

Shardix
Sep 14, 2011

The end! No moral.

HP 8/20 | Armor 0 | Load 2/10 | XP 5/8 | Confused | Sick

This wasn't good. The hulking brute below didn't seem inclined to hurry along and her grip wasn't going to last. Thinking quickly, Sah measured the drop. She ought to be able to land quietly enough, and while she had her doubts about dispatching this foe herself, she could certainly give it something else to worry about.

Letting go of the cornice, Sah fell and tucked into a roll.

Attempting to land without alerting the scythe handed figure.

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Shardix
Sep 14, 2011

The end! No moral.
I'm still on board. As for pbp versus discord, I have no particular preference. Whatever works best for you.

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