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Burt
Sep 23, 2007

Poke.



So to save the other two wargaming threads getting shitted up with WoWP stuff, here's a place where you can talk about, well, World of Warplanes.

As I am an utterly talentless moran, I am also going to shamelessly steal from DemonR6 and Ensign Expendables WoWS and WoT threads but not so you will notice;

World of Warships Warplanes is a product of our Russian friends at Wargaming. Same dudes as World of Tanks and the aborted baby called World of Warplanes World of Warships. It is a naval air combat themed WWII arcade sim MMOG.

Ahem...

In reality WoWP has been around for a few years and other than about 20 utterly drooling spergs it was roundly denounced by everyone that tried to play it and languished for years as Wargaming's child they kept in the attic and didn't talk about. However that all changed a couple of weeks ago with patch 2.0 which basically revamped the game completely and made it actually fun! No seriously.
It's still pretty basic gameplay, capture points for various bonuses, shoot reds, and if you are looking for a flight sym then this isn't for you, but there is no getting away from the fact that it is now actually fun to play. Also games take like 6 minutes tops so it's very easy to jump in and out of.

Here's a couple of well known Wargaming shills being paid to hype the game well respected community contributors getting all moist about airplanes.

https://www.youtube.com/watch?v=VbNjhXS8QXU&t=2s

https://www.youtube.com/watch?v=vkLX6wDa7Tc&t=764s

There are 5 distinct types of planes in the game;

Fighters - Your ME109, Spitfire etc are these. Very fragile but very fast and agile and with decent guns. There role is basically to provide protection for the capping planes by shooting anything that moves which is coloured red. They are the stuff that sits just above your ground attack planes and gives them cover.



Heavy Fighter's - MOSQUITO motherfuckers, P38 and the GODLIKE BEAUFIGHTER are in this line. Multi-engined multiple cannon platforms. They hit very hard, have good stamina, but you will be very lucky to win a low level duel with a fighter. Normally come with external bombs and rockets so can contest caps. These are high altitude planes that take out bomber strikes and also carry out "swoopy dives whilst unleashing loads of cannons at poo poo way below them".



Multirole Yak yak yak. These are not quite full out fighters as they carry external bombs or rockets but are not as tough as heavy fighters and not quite as agile as full blown fighters. They are very good at low level fighting and like to slap ground attack aircraft.

Attack Planes STURMOVIK!! Very tough, very heavily armed with big cannon, rockets and bombs, slow and handle like a flying breezeblock, excel at shooting up ground targets. Can't dogfight supposedly but if you charge one head on with your fighter you are going to learn very quickly that they pack a punch. Also possible to ram damaged fighters and live :haw:

Bombers Currently only 3 in game, the Blenheim, RB-17 and A26-B. They are only available from loot boxes which you get as mission rewards or that you can buy so many each day. Incredibly tough, very high flying, massive bomb damage, very little defensive armament, their bomb loads re-spawn very quickly and they are kings of point capping. They take a lot of killing and I have heard that it's really stupid to follow one down onto the deck as they can drop a bomb while you chase them and it will kill you in your fighter with splash damage. So I've heard... :shifty:






The main point about this game is that, surprise sur-loving-prise, there's a rather steep learning curve with no tutorial to speak of. From the last couple of days post by people I have had no end of :doh: moments in regard to very simple aspects of game play.

Such as;

JuffoWup posted:


There was talk on discord and I assume elsewhere concerning respawn behavior in World of Warplanes. Sometimes, you get several respawns, other times, you get nothing (had a game earlier in the i-15 bis aka rocket biplanes where I never got a chance to respawn). So I went looking and found a wargaming tutorial on the conquest map. Something that should have been on their headline news, but isn't.

https://worldofwarplanes.com/tutorials/wowp-2-0-info/

Basically, you know that squall line warning? Being from warships, I expected it meant a drop in sight lines like warships does. No, that squall warning is the countdown to the end of respawning. That is what the commander means when he says they'll no longer be able to support you.

That. Now the fact that you can re-spawn several times before that weather window pops up should be a major component of game play that people should really know about wouldn't you have thought?

Also;

JuffoWup posted:

So was I. I got another tip for ground attack work. This one was gleaned from reddit. When capturing bases, a lone ground attack plane can capture a base pretty drat quickly if they know what they are doing.

The key here is that individual structures don't count. Structures are grouped into little units. If all structures within a unit is destroyed, then it counts to yours capture total on the base. In other words, shooting the aa gun will silence it, but it won't affect your base capture. Shooting the aa mount and then destroying the 3-4 little buildings next to it will give you base capture points. Targetting tightly packed building sets with your bombs and then carpet bombing correctly will net you a lot of capture points. As a ground attack plane, this will also add to your xp. I just had a game where I turned a somewhat messy start by my team into a full on win by us when I nearly solo capped the lone airfield before I died. When I came back, I was able to return and finish the job, then worked down the remaining garrisons. The garrison that was being a mixed fight was because my team was shooting the aa guns, but leaving the support structures. With those destroyed, the capture rapidly filled up.

Now this one I knew about as if you fly anything with bombs or rockets such as the GODLIKE BEAUFIGHTER, you notice that, if like I do, you fly to a cap point and use your outboard ordnance to take out all the AA guns that you get very close to actually capturing the whole thing.

Nordick posted:

Something that might also be worth mentioning/clarifying in the OP: Destroying ground targets isn't the only way to directly contribute to capturing a base. Shooting down the AI-controlled base defence aircraft (these are clearly labelled as such and have a distinct icon) also builds up capture points. So if you're flying a fighter with no ground attack capability, just go after these.

Anyway I have probably missed tons of stuff so feel free to add whatever you like.

So stuff I have found out so far.

Cannons are better than machine guns.

Long lasting boost [go faster button] is a VERY GOOD THING.

Joystick control is a lot harder than using your mouse, [This may be more the fact I am an idiot] but it is supported, as is a gamepad.

You can re-spawn multiple times, each spawn time taking progressively longer.

Your pilot getting hit affects all aspects of your plane's performance. Carry a first aid kit you monster.

Ramming doesn't automatically kill you. unless you are a fighter. :haw:

6 minutes is average game time.

If there are not enough human players the game will fill with bots. The longest I have queued for a game was 30 seconds and when it started there were 4 players and 26 bots called Kevin.

Like WoWS, the bots play better than a lot of the humans. This is where the Terminator films should have started.

It's very easy to level up to tier 5. A bit too easy actually. You kind of advance faster than your flying skills do.

+/-1 matchmaking. WHAT???!!!! Yep.

Please note. We all know it's not Warthunder so keep that dick waving out the thread if you don't mind.

Here's a link to recommended equipment to fit to your planes and also your pilot skills. I'm not 100% sure about this, as without actual numbers on any of the skills I think it's all a bit of pot luck, however, it does give you a start.

https://docs.google.com/spreadsheets/d/13DIVUGShzs34cAG7iSNKvvuSfWFerKSbJEtagA-QfdU/edit#gid=694642458

Burt fucked around with this message at 14:41 on Nov 19, 2017

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Burt
Sep 23, 2007

Poke.



Turmoilx posted:

add a cool gif of something cool in game happening and you might have my attention to install this :thunk: im still not sure yet also is there any stupid planes in the game like really fast and small that is really annoying to try and kill? that sounds fun if there is

Who am I, your mother? :fuckoff:

Burt
Sep 23, 2007

Poke.



the code WARPLANES works on EU, gives you a British Supermarine Type 224, a tier III which has superb handling but mediocre everything else and a German tier II, an AR67 which looks about the same, but you can, unlike most other premiums use these as crew trainers.

Burt
Sep 23, 2007

Poke.



Rincewinds posted:

Heh, checked the wowp forums, the salt mines are being emptied by the old guard it seems, with discussions about how to ruin the game for new people so that WG will turn back to 1.9. :v:

I have noticed quite a few "platoons" in low tier games that are obviously seal clubbers as they stick together and gang up on anyone who seems to know what they are doing. I'm guessing more than a few of these are bittervets.

Also added Nordick's comments to OP.

Burt
Sep 23, 2007

Poke.



JuffoWup posted:



That'll do

Nice.

So am I correct in thinking;

Lightning bolts = creds
Medals = exp?

You get medals for stuff that affects the amount of combat points you get, like bombing bases, killing NPC planes that are defending a base and killing players attacking a base?

I am seriously a bit confused about scoring in games as when I think I have a good game killing loads of players I get poo poo exp but then when I drop a couple of bombs, shoot an AA post and knock a few bombers down I get way more?

Also the bombers. I got the Blenheim and how you play it is get to 3000m, press left shift to open up your bomb sight, and rain destruction on bases with your very rapidly respawning bombs. Anyone even tries to attack you, you use your 60 second boost to just fly even higher and zoom away. It's WoWP's version of carriers/arty :haw:

Burt
Sep 23, 2007

Poke.



MREBoy posted:

So is there any consensus as to when it's worth bothering to put equipment upgrades onto a plane ? I've already plowed thru to Tier 3 on one of the American lines and I'm thinking it would be a bit of a waste to put something on a plane that might see maybe 10 missions maximum. Also, are there any viable mods or modpacks out there ?

Put it on the first plane you level, then when you upgrade don't sell it, dismount it, ok I know it's 10 gold, but it's worth it.

The equipment goes up in stages, so you can use the same stuff from tier 1 to tier 3, then when you get a tier 4 equip it then use it until it no longer fits. I use the stuff that gives you a few more HP% points and extra armour plates as they make you a bit more survivable.
I'm pretty sure at the higher tiers this may not be the optimum way to go but for sure low tier is all about just staying alive.

Also worth putting on your premiums obviously.

Talking of which, when I swap a pilot into a premium it says I get pilot exp but that specialisation is halted. Anyone know if this means anything?

Burt
Sep 23, 2007

Poke.



Another point to make is that both the NPC AA and planes are murderous. An NPC Beaufighter [best plane] behind you will ruin your day and if you stray into a zone and all the AA focus you, you will die very quickly.

A lot of heavy fighters also have a rear gunner. Beaufighter [best plane] has a turret with as many machine guns as a lot of fighters, it will gently caress you up if you stay in it's cone of fire. Plus you can press T and take over the turret yourself and then it's even more deadly.

Burt
Sep 23, 2007

Poke.



Forgive me Father for I have sinned against the almighty BEAUFIGHTER [best plane]

I have got a Spitfire, and it makes me moist.

First plane I have managed to go an entire game without getting shot down once. It turns on a sixpence and the 20mm cannons just tear stuff up.

Burt
Sep 23, 2007

Poke.



The reward Blenheim bomber from the loot crates...

Four games, first 3 losses with me top score in each then a win and top score again. It's WoWP's equivalent of arty or CVs, I just drop bombs on the first target my team goes to, boost up to 3000m then just cruise around capping stuff. Four bombs will destroy any position in a base and your bombs respawn so fast that if you bomb the first thing in the base, you will almost manage three drops before you get to the far edge. Take out the large flak guns first, the 88 looking ones and you are basically just cruising about risk free as no one even tries to chase you.

I do admit to feeling slightly dirty doing this but you make mad creds and exp so gently caress it.

Also I have watched some videos and have seen reload timers on bombs, anyone know how I get it to show or if it's a mod?

Burt fucked around with this message at 15:30 on Oct 24, 2017

Burt
Sep 23, 2007

Poke.



NTRabbit posted:

I've got 2 Blenheim parts from about 6 crates, don't think I'm going to get there

You can get 5 or 6 crates daily if you buy the tokens. As WoWP uses WoT gold I had quite a bit stored up, [which I was never going to use again] so got the Blenheim in about a week.

Burt
Sep 23, 2007

Poke.



Nordick posted:

Yeah, bombers are a little bit bullshit right now. One climbs up to like 3k or more, and your team doesn't happen to have any heavy fighters with good altitude performance? Welp congrats, he's literally untouchable. I tried to catch an A26 with my Beaufighter and was literally unable to climb high enough to reach him properly. Sure, the Beau has a really bad altitude score compared to other heavies of the tier, but I think it's a bit poo poo that bombers can just go full skygod with zero repercussion, just on the whim of the MM.

I have been shot down once and that was a Bf110 C-6 with the 1050m range 30mm cannon and I had been shot to poo poo by AA beforehand so, yeah, you are pretty untouchable if you pay attention.

Burt
Sep 23, 2007

Poke.



Nordick posted:

loving HELL I had an absolutely beautiful game with the Blenheim F but for some reason GeForce Experience's instant replay thing wasn't working, so I couldn't capture it. :(

Died a couple times, but the game was just full of :black101: as hell moments where I just tore poo poo up like an angry god, quickly finishing off near-dead enemies in turret view mid-maneuver, and just general awesome arcade action nonsense. I wish this game had replays.

The Beaufighter is great and all but somehow the Blenheim F is just clicking with me way better. It's definitely a keeper for me.

Yeah I kept my Blenheim F too, it's very strong with the tiers it's sees. I love the Beaufighter for it's versatility but it can't handle tier 6 fighters low level like the Blenheim can handle tier 5.

I also have enough exp to unlock the Mozzie, going to grind out all the upgrades before I buy it and that will be me done with that line as I am now able to live all my Victor and Commando comic fantasies.

I also don't think I am going to go racing up any tiers to tier 10 as I am having just so much fun in the "real" planes. All I want to do is get all the iconic WWII stuff and end it there.

My story so far;

UK heavy fighters - Very good to outstanding, see above.
UK fighters - Very good, Spitfire at V is outstanding but don't rush to get it, the Bristols have obscene firepower.

German heavy fighter - Underwhelming. BF110 is a heavily armed slug and other than ambushes struggles at tier.

US fighters - Under armed. not enough cannons, cannons save lives.
US multi-roll - Ditto

Russian ground attack - Slow as anything but oh boy, do you tear poo poo up. If you can get one of you actual human persons in a fighter to assist you, you can take caps points very fast.
Russian multirole - Ork Boyz fighters that you can just keep the firing button pressed while shouting WARRRGGHHHH!!!!! I like these, although you tend to get dunked on by fighters.

Bombers - Doh dee doh dee do, BOOM BOOM BOOM BOOM oh look a tree BOOM BOOM BOOM BOOM game over, you are in the top 3 for your team win or lose, get massive amounts of credits press Battle to repeat.

Burt
Sep 23, 2007

Poke.



NTRabbit posted:

I'm still going through tier 3, and I've had more than one battle outcome entirely decided by Blenheim IVs, because theirs take over our caps almost with impunity, while ours are doing some combination of wandering aimlessly, flying at low level like attack planes, or just being bad. There's nothing anyone can do to change the outcome.

Yeah they are going to have to do something about this plane, you are utterly impervious to being attacked and can capture points pretty much solo.

For the first time ever, in any game, I have managed to get the most OP item in the game right at the beginning. Even though I feel so dirty flying it, it's brilliant. It makes really good credits too, I have funded my Mosquito by flying this thing. It's so drat relaxing to fly too!

And for the person who was talking about Phantoman's grind to the tier 10 Soviet attack plane, watch this.

https://www.youtube.com/watch?v=bd76sGmTQuo

Burt
Sep 23, 2007

Poke.



I seriously don't know what to say.

https://worldofwarships.eu/en/news/common/fire-in-the-disco/

Burt
Sep 23, 2007

Poke.



Nordick posted:

Yes, I do. I just don't only rely on the mouse, I use the keyboard elevator controls a lot. They're bound to the arrow keys by default which is silly, so you'll want to rebind them to something more accessible. So when you need to turn fast, just slam on that pitch up key.

Also I have the Reinforced Control Surfaces consumable that gives you a hefty manouverability boost for 10 seconds with a 90 sec cooldown, which I pop when I REALLY need to turn quick. Plus equipment and the pilot skill.

The Kittyhawk is utterly insane! I was dreading having to grind through this to the Mustang and Lightning but even utterly stock it's a pleasure to fly. OK the 4x50 cals are a bit pants but they just laugh at overheating. hold LMB down and just chase stuff all day. It's as fun as the Spitfire which is saying something.

Burt fucked around with this message at 17:14 on Oct 26, 2017

Burt
Sep 23, 2007

Poke.



Greggorian posted:

More questions: I was reading up on how to not suck rear end at ground attack, and the post said to target the HQ first, so that AA looses accuracy. But no one mentioned what the HQ looks like, anyone know?

When you fly over you will see loads of individual targets, most of them made up of a red square with a few red dots. I think the HQ is all squares and it's also normally pretty obviously something big, the control tower at the airstrip, the big radar array, the radio telescope, that sort of thing. Normally takes a full load of rockets to kill or shout your handy Blenheim to actually aim for once.

NTRabbit posted:

Sometimes when I take my Airabonita out for a spin, every time I get close enough to something to shoot it I instantly explode, and get to briefly follow some enemy 109 or Spitfire with a hundred guns sticking out the front nuking planes from 800m, then it happens two more times and the battle is over before the squall line, with nobody on my team over 3k battle points and said nuker on 15k battle points

:911: Cannons, always go with fast firing cannons.

Burt
Sep 23, 2007

Poke.



I did enough bombing missions to finally get the Mosquito last night.

I have only played one game in it and unfortunately it was the desert one with all the canyons so I spent a large proportion of the match pretending I was in 633 Squadron.

Burt
Sep 23, 2007

Poke.



NTRabbit posted:

Yeah I know, I just occasionally end up in battles where I get nuked by stuff before I even get time to fire a worthwhile burst; at the time I posted it was a platoon? with the German Spitfire presumably shooting premium 20mm cannon ammo, which the wiki tells me is a German specialty.

Yeah I have noticed if there's a platoon in your game and you show any sign of being good, or heavens forbid you shoot one of them down then expect to spend the next 5 minutes dying to whatever fighter is OP for that tier.

The payoff for this is when you meet that platoon the next game and they are down tiered and you are in your loving Spitfire.

Oh yes, then the 20mm Hispanos are on the other foot.

Burt
Sep 23, 2007

Poke.



The big Russian bomber looks fun!


https://www.youtube.com/watch?v=IOde9KCSsss

Burt
Sep 23, 2007

Poke.



JuffoWup posted:

Looks no different than the other two honestly. I'm more amused at watching his team fold it up anyway. Also amused that the russians decided that putting stacking the jet engines that way instead of individually on the wing was a good idea. I can just see the lower engine suddenly producing more thrust than the upper and stressing the whole link.

It's more the fact that it got to 4000m so fast and how many bombs it drops!

it looks like they are giving away cammo now in the daily reward crates;






Although if you run the P40 in anything other than green with a shark's mouth you are a monster.

Burt
Sep 23, 2007

Poke.



After getting 12 bomber parts I bought the A-26 and it's not as much fun as the Blenheim I have to say. People have realised now that a PC controlled bomber is a massive threat and I have not had a single game this morning when I haven't been attacked.

In the Blenheim this is a pain if the attacker is a Bf110 however anyone attacking the A-26 is going to get a bit of a surprise as the rear gunner can shoot in a massive sphere above and below with two .50 calibres. Head on attacks are pretty much suicide for a fighter as it also has 6 cowling mounted .50 cals.

I got 3 player kills in the A-26 in 2 games :haw:

It's still a pain having to avoid fighters though, however, while they are spending 5 minutes trying to catch a bomber at 4000m jinking all over the sky they are not attacking anything else and I can still manage to flip on my bomb sight and do my damage.

Burt
Sep 23, 2007

Poke.



davejk posted:

I thought the A-26 was far more fun, since you're actually getting into fights rather than staring at the bomb sight for 10 minutes.

It has smaller, less accurate bombs than the Blenheim, so sitting at 4km makes your damage output a lot less reliable than flying comparatively low. If you do fly lower in it, you're constantly switching between dropping bombs and shooting with the nose and tail guns, which is pretty fun (until a tier 7 heavy notices what you're up to and melts you).

So I took your advice, and in one game I flew lower, shot poo poo down including 2 utterly clueless PC A-26s who tried to double team me with hilarious results [Hint 6 forward facing guns do way more damage than 2 rear facing ones] I blew up 2 bomber streams, actually dropped a few bombs that killed their targets and sprinkled the .50 cal love about on the air defense planes. Still lost.

Now I ran about 6 games in the A26 and 5 in the Blenheim without a win, so I hop into the Kittyhawk and Spit and just faceroll victory after victory. Now although I made over a million credits in the bombers I am coming to the conclusion that a decent player in a fighter has massively more impact on a match overall than any player in a bomber even though I can be in the top 3 players every game flying the things.

I think this is a potential problem that is going to happen with the game moving on, it's going to become all fighters as that's what everyone is going to view as the "win button". I'm not sure how you can address this without ruining the game for either fighter players or any other role.

However, I just wish they had seen the game earlier where 4 of us in fighters were trying to shoot a corrugated iron shed to get the last teensy bit of a cap.

Burt
Sep 23, 2007

Poke.



NTRabbit posted:

I'm struggling with heavy fighters, in that when I fight against P-38s and Zerstorers they zoom down from altitude, wipe out a plane or two in a cannon barrage, and then zoom off again before I can even get into gun range, and my fighter can't ever go fast enough to catch them, but when I fly in heavy fighters and try the same thing, fighters accelerate past my Fw 57, Me 210, and SE 100 in dives, climbs, level flight, even with the go faster button on for the full beans.

Heavy fighters are a bit hit and miss, when it comes to zoom and boom. Lightnings are fast as gently caress coming down and going up so excel at this type of fighting, and can, to a lesser extent even brawl a little at low/mid altitude. Try that in a Beaufighter or Me110 and although you may get a kill, you'll not get back out of the zone as they take so long to pull up out of their dive and every fighter going will eat you.

However if you stay higher then you can use your speed to run in, shoot, pull up on boost, circle back and do it again because unlike real life, twin engined fighters in this game are FAST AS gently caress and can leave a fighter for dead in level flight and manage a turn to get and point your nose full of cannons back at your chaser.

You also need to get into bomber streams and gently caress up the B17s that come from the enemy command centers to bomb your bases. Idiots in single seaters will come up to try and stop you doing this and immediately regret it.

I love heavy fighters a lot, but you have to get into the right mindset to play them well, and it isn't the same thing flying a Spitfire as it is a Beaufighter, so just adapt your play style.

And I will say that even though you do all of this you still won't have a massive effect on your games but you can live all your Mosquito Squadron fantasies :haw:

Burt
Sep 23, 2007

Poke.



NTRabbit posted:

I know you all rave about the Blenheim F, but I really can't get into it, heavy fighters just aren't fun for me. I spawn, I drop some bombs, I make a couple passes at planes, then as soon as a fighter gets on my tail at any altitude that's it, they're impossible to shake and I die.

Heavy fighters are a bit of a Marmite thing, I think you either can make them work or not, there's doesn't seem to be a middle ground. The Blenheim F at tier is probably one of the strongest all round planes going. Drop your bombs asap then just brawl at low level as everything you meet at tier and below you will just eat with your guns and if any fighter gets on your tail, hit T and shoot him with your rear gun, you have more than enough HP for to kill any fighter stupid enough to sit there and let you shoot them.

When you get tier 5 games you are obviously going to get mulched by fighters, so hang out at 1000m and wait for heavies to come into your kill zone as you are more agile than them so get behind and under them and blast away. Also look for sneaky ground attacks and multi-rolls going in for external weapon attacks and dive on them then boost out. The biggest skill with a heavy is to know when to engage and disengage.

Also you need to be getting into bomber streams when on command center maps and shooting down Blenheim IVs when you can simple to make bomber pilots angry.

Burt
Sep 23, 2007

Poke.



Stanley Pain posted:

Yeah I'm not having a good time with Heavy Fighters either. I've seen some people who are REALLY good at them. No idea how they move so drat fast in them, or how they become so tanky. I tend to get insta-shredded whenever I'm flying one.

It's the rate of climb and dive speeds that makes them seem so fast. These and the fact that their optimum speeds are way higher than fighters.

As for tanky, they have a lot more HP, plus you can fit all the mods that give extra protection to critical components and a hit point boost.

Burt
Sep 23, 2007

Poke.



NTRabbit posted:

Yeah I think the problem is I've never been able to outrun a fighter before it kills me in my heavy fighters in a climb or a dive, go faster button pushed or not, and trying to engage one at low level in a brawl is guaranteed death, because they get out of my guns and onto my tail so fast I never have a chance, and the tail gun has proven worthless on all occasions, both auto and when I've tried it manually. The tail guns sure don't bother me one bit when I'm the one in the fighter doing the chasing.

Shooting down a Blenheim IV is the only time I've ever felt useful in an Fw 57, otherwise it's just an XP pinata for fighters and multiroles, because it lacks any capacity to disengage.

Upgrade your rear guns, make sure you keep your gunner perks up and you will find that you actually outrange a lot of fighters so holding down boost while manually firing the turrets can sometimes bail you out.

The Fw57 has some very big guns for tier and if you aim well you can gently caress up fighters in a couple of bursts. Use your speed and altitude advantage.

Stanley Pain posted:

This is me playing a Heavy Fighter as well. What are the gotta go fast heavies anyway? I'm up to tier 5 in Germany and the big fat premium one from the Corsair bundle.

I've seen some people that move through the air at some incredible speeds with like 4 fighters on their tail not giving a gently caress.. I want to be this guy.

Yeah to say that the German line was a disappointment for me was an understatement.

A tactic that I use quite a lot is that if you own a cap point use the defenses to help you. If it's an airfield get up in the defense fighters and get them to shoot any fighters that latch onto you while dragging your opponent into AA fire. If it's a garrison do the same but use the murderous low level AA more as you don't get the same number of defensive aircraft at these. Also always use the heal at airfields if you have taken damage, even if it means scuttling off out of the furball for a bit.

And just to prove it can be done, I got a Fw57 and did this, completely stock. Not a carry or anything but that's not a bad K/D ratio for a flying brick.

Burt
Sep 23, 2007

Poke.



MoraleHazard posted:

I got my Beaufighter last night. Sweet baby Odin that thing has a ton of firepower. Plus a quad turret to say "gently caress off" to any fighter on your tail. I gotta laugh at Flamu's warplanes videos. I go through a game, get ~6000 lightning bolts (base XP?) and think how well I'm doing. I watch one of his vids and he has 14000 16000 lightning bolts. Unbelievable.

I ram killed him the other day. I hate ram kills but gently caress it. :haw:

Burt
Sep 23, 2007

Poke.



Get a bomber.

I needed a million creds to get the Me410 last night and it took about 10 bomber missions. My best payer was 160k.

Also the A26 is hilarious as a high altitude very heavy fighter.

Burt
Sep 23, 2007

Poke.



Nice new hanger for the 4th birthday, and you can now buy the bombers for tokens.

Although it appears you can no longer buy tokens.

Now go check exactly how many tokens then choke on your own tongue as you work out the gold value.

Burt
Sep 23, 2007

Poke.



Stanley Pain posted:

I'm starting to think that the German Heavy Fighter line is garbage. Need to check out the P38 Lightning and the Beaufighter when I get a chance to play this weekend.

German heavy line starts pants but does get better. I am in the Me410 at the moment and that tears poo poo up. You will obviously die to a couple of fighters jumping you, but it's a great line for shooting up bases at the start of a match then to get some altitude and shoot bombers.

biglads posted:

I'm liking the Beaufighter but not really enjoying the P-38. I only have the middle cannon right now on the Lightning so maybe once the 37mm is unlocked it gets better. Haven't gone down the
German heavy line yet. My preference is toward the better turn fighters so Heavies aren't really my playstyle and I do occasionally have hugely poo poo rounds in Heavies where that doesn't happen in any other class.

If you can't make the P38 work with the cannons I don't think getting the 37mm is going to help you at all, plus it's actually less XP to get the next tier up than it is to unlock the gun!!!

Burt
Sep 23, 2007

Poke.



JuffoWup posted:

Another pro-tip I figured out. The a-26's horrible spread can be mitigated. Try stepping on the airbrake as you make the run in, you'll nearly hover which puts the bombs more on target. This also works on attack aircraft to hover longer with your guns, but I assume people knew that already. By default, flaps are automatically deployed while pressing the airbrakes.

According to antonio, your boost recovers faster while airbraking as well because you are "cooling" them. I honestly didn't notice a difference and fighters have such short boost charges that it'll seem to recover fast whatever you do.

Using flaps when you get up into a bomber stream also works well as you can generally start shooting at max distance and kill at least 2 before you need to circle back round.

Also never don't shot rockets at bombers and whomever was saying that you die when a plane gets on your tail at low level? Try dropping a bomb. Rocketeer and Bombardier achievements in one game last night.

Burt
Sep 23, 2007

Poke.



RandomPauI posted:

Are there any good mods for the game?

I haven't been able to find any and all I want is for the minimap to show plane types and ordnance reload times without pressing alt. :(

I got the 37mm for the Lightning and I'm still not convinced. OK you can blow 75% off a fighters health in a single hit but I'm not sure that losing the extra 200m range the 20mm gives you is worth it, especially in turn fights, where you can kind of keep up in a turn with a fighter as you are way further back.

I'll keep playing both though and checking as I am keeping the tier V version as it's just so much fun.

I also just had a game where there were 4 human players, 2 on each side and an IL-2 bot on my side utterly trounced the lot of us in combat points. :downsgun:

Burt
Sep 23, 2007

Poke.



Kuntz posted:

Well speaking of attack planes, is the IL-2 (mod.) worth getting? I've got about 2000 left over tanks gold I kinda don't know what to do with. And apparently I missed the giveaways.

If you are EU, WARPLANES still gets you a couple of low tier premiums.

This is me waving my cock in the air after getting Rocketeer for a plane kill with a rocket and Bombardier for a kill with a bomb. Next on my bucket list is a bomb kill in midair.

Burt
Sep 23, 2007

Poke.



Kuntz posted:

Well speaking of attack planes, is the IL-2 (mod.) worth getting? I've got about 2000 left over tanks gold I kinda don't know what to do with. And apparently I missed the giveaways.

It makes a great deal of money if that's a consideration.

Burt
Sep 23, 2007

Poke.



SlowBloke posted:

Uninstalled this morning, I am fed up of herding cats at every match due to having a team of retards and hoping the matchmaker will throw more bots in our team to get any resemblance of intelligence in our squad. Maybe I'll try again in a few months if the game springs back to life and there is no bots lottery.

Seriously? It's like 6 minute games. If you get 5 losses in a row it's rarely more than half an hour, it's actually the biggest attraction of the game to me, unlike botes where you can do everything in your power to carry but still lose and there's 20 minutes gone.

I also don't expect my team to do anything sensible. I'll defend points, attack bombers, assault ground targets and all but I do it on the basis that I am not going to be supported and it's for my own benefit to get as many combat points as possible.

It's probably the first game where I can play and just have this Zen like calm as I zoom about blowing poo poo up.

Burt
Sep 23, 2007

Poke.



SlowBloke posted:

I think i have just had a whole week and a half without winning a single match, as i said maybe i'll give it a second chance in the future. Maybe US servers have more population or maybe less lovely players, who the gently caress knows.

I'm EU. Stick xBurtx on your friends list and give me a shout when you see me if you want to join up.

Burt
Sep 23, 2007

Poke.



I have had a lot of trouble getting credits in this game so I switched from the Universal ammo that costs silver to standard and noticed no difference what-so-ever except now I don't have a 40k bill at the end of the game.

Burt
Sep 23, 2007

Poke.



If you like heavies, the XP-50 is worth buying for an American trainer.
It's very fast, has a high ceiling for bomber chasing, long boost and has great guns but they over heat very quickly and it doesn't handle well at low levels and you will die to anything that you are stupid enough to get into a turn chase with. The boost is that good that it will pull away vertically though which is fun.

It also looks bloody stupid.

Also the new dailies are out, each class getting their own set of missions, which involve killing the type of target you are supposed to specialise in, so aerial targets for fighters and ground targets for bombers and ground attack with multirole and heavies a mix of both.

Now the bomber, ground attack and fighter ones are a piece of piss to complete, as you would expect, the heavy one is a bit more difficult as you get a hefty lump of ground targets to kill but Mosquito and BEAUFIGHTER love you and have it covered. The multirole I just gave up on in the end. You'll get it eventually if you are grinding a line I suppose but trying to get all the ground target kills with something that is a fighter with a couple of piddly bombs strapped too it is painful to say the least. I have just unlocked the Corsair so I am hoping that the cannon and rockets on that may help somewhat, but I'm not that hopeful. My excuse is that I still have no plane over tier 6 yet, and probably won't have for a long time as I am in piston engine heaven, higher tiers may be a bit easier.

Also as Bulba and I were discussing last night, any recommendations for a high tier Premium to use as a money maker? The only one I like the look of is the tier 8 "Chain Lightning" but that's because I like Lightnings, and it's an awful lot of gold to fork out for something that is poop. I saw a YouTube with someone testing it but I couldn't watch it as he sounds like a wanker and keeps saying "I got my paws on this" so I imagine he is a furry who identifies as a bear and shits in woods a lot.

Burt
Sep 23, 2007

Poke.



YellerBill posted:

I really want to go for the F-94D but I'm finding out that I do so much massively better in fighters compared to multirole fighters that I'm not sure I want to continue grinding up the corsair line.

Most of my line-specific knowledge is about multirole fighters, what can people tell me about the German and Russian fighter lines? I decided to try grinding the USAAF inline engine fighter line to see if the all-MG loadout continues to be able to hold its own and it's an interesting change of pace, and far more effective than it looked at first.

I tend to think multi-role fighters are about the worst of the bunch at the moment. I think they need a bit of a buff to mobility as you get shat on by fighters when you have fired off your bombs and rockets and they have such a crap reload they can't compete with heavies or GA at base bashing. Saying this I relented and bought the Corsair last night as I need all my classical piston engined fighters and the couple of games I had in it I liked it, however, I free exp'd the cannons because gently caress machine guns beyond tier V.

I have the tier 5 USSR and German multi-roles and they are just a bit meh but I also have the Ar197 and that's OK, mainly because it has 1000 maneuverability so you can surprise Spitfires.

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Burt
Sep 23, 2007

Poke.



This is why you keep a Blenheim F, no nerf plz.



And this is why you need a bomber.




Nordick posted:

I dunno, I'm making pretty good progress on the ground targets with the Fw 190 A-1. It has piddly bombs yes, but they also reload oddly quickly so I can just swat some AAA once in a while. I have 6/10 after like three battles.

That said, I'm not exactly enjoying this plane otherwise.

I got the 14k xp rockets for the Corsair and to say that it has made a difference to my base bashing abilities would be something of an understatement.

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