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Dancer
May 23, 2011
Who wants a throne made of ugly swords anyway?



I think it's about time we did the stabbing thing again. Opening recruitment for a pbf of Game of Thrones, as we did twice before. Expect me to screw up combat calculations a few times, but I'm told people had fun.

For this game, AJ_Impy will have a guaranteed slot if they want it, because they were the single of 13 people who didn't get a slot last time around and I felt bad. The two winners of the previous games won't get guaranteed slots because I don't want to already fill up half the table. After this match, the reigning King/Queen will have a guaranteed slot in the next game, and everyone else at the table will be lower priority for it. After one game, they'll be back in the normal pool. I'm a student with plenty of time on my hands, and I love this game, so I intend to keep this up for a while.

Check out the first thread for rules and stuff. Quick links:
Rules
Comprehensive summary and reference
FAQ

Recruitment will be open for two days, unless we don't have a full table at that point, in which case it will be extended until we do.

And, for posterity, the winners so far:

Mikey Purp of House Tyrell
GutterOwl of House Greyjoy

Dancer fucked around with this message at 22:00 on Oct 24, 2017

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ETB
Nov 8, 2009

Yeah, I'm that guy.
Had fun last time, would like to plot and murder again.

The General
Mar 4, 2007


I would be all up in this again. I promise to maybe do better this time. No guarantees.

Mikey Purp
Sep 30, 2008

I realized it's gotten out of control. I realize I'm out of control.
The throne must be protected, so I'm back in again.

Pththya-lyi
Nov 8, 2009

THUNDERDOME LOSER 2020
I am in like Tormund Giantsbane.

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
In.

Standard rules-as-written, or were you going to enact some of those houserules you were mulling over? (I'm in favor of just playing as-is for now.)

Dancer
May 23, 2011
Keeping the extra Lannister Footie. Also I reserve the right to override stupid rules (like the official rules for what to do when a person has more territories than available order tokens, which are dumb when playing in person and even dumber in this format)

Dancer
May 23, 2011
Oh, and, at least for now while it's still easy, I'll try to avoid giving people the same House they had. It's not a rule per se, more a "look at me I can do what I want" thing :v:.

Dancer
May 23, 2011
Giving this a quick bump for visibility. I have a 6th person who wouldn't mind jumping in to fill the table, but maybe there's someone else out there who actively wants to play. If not, game starts in 12 hours.

Triskelli
Sep 27, 2011

I AM A SKELETON
WITH VERY HIGH
STANDARDS


Been meaning to get into another forum game, I’ll sign up if your buddy is on the fence.

Dancer
May 23, 2011
Folks, minor technical difficulties (Windows is failing to boot). I have a Linux thing installed but I'm not comfortable actually doing things with it. We'll be back to regularly scheduled programming asap.

Dancer
May 23, 2011
Tech problems fixed! The game may begin. Triskelli, I don't know your level of experience, feel free to message me on Discord with any questions you might have and I'll be happy to help.

House assignments:
Stark - Pththya-lyi (I can see some unholy alliance of Cthulhu and the Old Gods forming up)
Greyjoy - Triskelli (I swear I didn't just give the new person the OP house. It's how the draw happened)
Baratheon - GutterOwl
Lannister - Mikey Purp (both previous winners end up in the middle of the board...)
Tyrell - The General
Martell - ETB (hope you like the desert more than the icy north).

Start of game board state:



Awaiting orders. It was kind of obvious in the previous two games, but I will re-state it now: I accept basically any reasonable delay. If you're busy plotting, or if life is getting in the way, please don't worry too much about holding up the game. If you tell me you have a reason, I'm very patient.

Mikey Purp
Sep 30, 2008

I realized it's gotten out of control. I realize I'm out of control.
Is there a discord channel set up for this game? I need to send ravens to some of the other houses and I don’t have their addresses.

Also, can you post each houses cards when you get a sec?

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
Discord channel is up: https://discord.gg/7fK9c

The General
Mar 4, 2007


House Stark:
[4] Eddard Stark: 2 Swords
[3] Robb Stark: If you win this combat, you may choose the area to which your opponent retreats. You must choose a legal area where your opponent loses the fewest units.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[2] Greatjon Umber: 1 Sword
[1] Ser Rodrik Cassel: 2 Fortifications
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Catelyn Stark: If you have a Defense Order token in the embattled area, its value is doubled.

House Lannister:
[4] Tywin Lannister: If you win this combat, gain two Power tokens.
[3] Ser Gregor Clegane: 3 Swords
[2] The Hound: 2 Fortifications
[2] Ser Jaime Lannister: 1 Sword
[1] Tyrion Lannister: You may cancel your opponent's chosen House card and return it to his hand. He must choose a different House card to reveal. If he has no other House cards in his hand, he cannot use a House card this combat.
[1] Ser Kevan Lannister: If you are attacking, all of your participating Footman (including supporting Lannister footmen) add +2 combat strength instead of +1.
[0] Cersei Lannister: If you win this combat, you may remove one of your opponent's Order tokens from anywhere on the board.

House Baratheon:
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting Baratheon Footman) to a Knight.
[2] Ser Davos Seaworth: If “Stannis Baratheon” is in your discard pile, this card gains +1 combat strength and a sword icon
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Melisandre: 1 Sword
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all non-Baratheon Ships is reduced to 0.
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

House Greyjoy:
[4] Euron Crow's Eye: 1 Sword
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting Greyjoy Ships) add +2 to combat strength instead of +1.
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon.
[1] Dagmar Cleftjaw: 1 Sword, 1 Fortification
[0] Aeron Damphair: You may immediately discard two Power tokens to discard Aeron Damphair and choose a different House Card from your hand (if able).

House Tyrell:
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] Ser Garlan Tyrell: 2 Swords
[2] Randyll Tarly: 1 Sword
[1] Alester Florent: 1 Fortification
[1] Margaery Tyrell: 1 Fortification
[0] Queen of Thorns: Immediately remove one of your opponent's Order tokens in any area adjacent to the embattled area other than the March Order token used to start this combat.

House Martell:
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Areo Hotah: 1 Fortification
[2] Obara Sand: 1 Sword
[2] Darkstar: 1 Sword
[1] Nymeria Sand: If you are defending, this card gains a fortification icon. If you are attacking, this card gains a sword icon.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Dancer
May 23, 2011
Hey, look at my underlings doing all my work for me, how nice :P.

(Yesterday I was doing 18CZ all day long so I didn't have the chance. I usually respond fairly quickly otherwise)

Triskelli
Sep 27, 2011

I AM A SKELETON
WITH VERY HIGH
STANDARDS


Sorry for the delay, had to consult the ravings of the Drowned God run some errands that had nothing to do with tentacles :cthulhu:. Throwing together a set of orders now.

Dancer
May 23, 2011
Turn 1 orders



Everyone has 5 power tokens on hand.

House card list:
House Stark:
[4] Eddard Stark: 2 Swords
[3] Robb Stark: If you win this combat, you may choose the area to which your opponent retreats. You must choose a legal area where your opponent loses the fewest units.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[2] Greatjon Umber: 1 Sword
[1] Ser Rodrik Cassel: 2 Fortifications
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Catelyn Stark: If you have a Defense Order token in the embattled area, its value is doubled.

House Lannister:
[4] Tywin Lannister: If you win this combat, gain two Power tokens.
[3] Ser Gregor Clegane: 3 Swords
[2] The Hound: 2 Fortifications
[2] Ser Jaime Lannister: 1 Sword
[1] Tyrion Lannister: You may cancel your opponent's chosen House card and return it to his hand. He must choose a different House card to reveal. If he has no other House cards in his hand, he cannot use a House card this combat.
[1] Ser Kevan Lannister: If you are attacking, all of your participating Footman (including supporting Lannister footmen) add +2 combat strength instead of +1.
[0] Cersei Lannister: If you win this combat, you may remove one of your opponent's Order tokens from anywhere on the board.

House Baratheon:
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting Baratheon Footman) to a Knight.
[2] Ser Davos Seaworth: If “Stannis Baratheon” is in your discard pile, this card gains +1 combat strength and a sword icon
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Melisandre: 1 Sword
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all non-Baratheon Ships is reduced to 0.
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

House Greyjoy:
[4] Euron Crow's Eye: 1 Sword
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting Greyjoy Ships) add +2 to combat strength instead of +1.
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon.
[1] Dagmar Cleftjaw: 1 Sword, 1 Fortification
[0] Aeron Damphair: You may immediately discard two Power tokens to discard Aeron Damphair and choose a different House Card from your hand (if able).

House Tyrell:
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] Ser Garlan Tyrell: 2 Swords
[2] Randyll Tarly: 1 Sword
[1] Alester Florent: 1 Fortification
[1] Margaery Tyrell: 1 Fortification
[0] Queen of Thorns: Immediately remove one of your opponent's Order tokens in any area adjacent to the embattled area other than the March Order token used to start this combat.

House Martell:
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Areo Hotah: 1 Fortification
[2] Obara Sand: 1 Sword
[2] Darkstar: 1 Sword
[1] Nymeria Sand: If you are defending, this card gains a fortification icon. If you are attacking, this card gains a sword icon.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Lannister may change on order or peek at the top Wildling card.

Dancer
May 23, 2011
Lannister peeked at the Wildling card and decided to keep it on top of the deck.

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
Move one ship to Blackwater Bay.

Mikey Purp
Sep 30, 2008

I realized it's gotten out of control. I realize I'm out of control.
Move boat to sunset sea.

Mikey Purp fucked around with this message at 23:10 on Oct 29, 2017

Pththya-lyi
Nov 8, 2009

THUNDERDOME LOSER 2020
March White Harbor footman to moat cailin

Pththya-lyi
Nov 8, 2009

THUNDERDOME LOSER 2020
and leave a PT (if that's not still the default).

ETB
Nov 8, 2009

Yeah, I'm that guy.
March from the Salty Shore to Starfall, leaving a PT.

Dancer
May 23, 2011
Yeah, unless stated otherwise, I assume you leave a PT behind when you march.




Greyjoy to march.

Triskelli
Sep 27, 2011

I AM A SKELETON
WITH VERY HIGH
STANDARDS


March Knight to Seaguard, Footman to Riverrun, PT left behind

Dancer
May 23, 2011
:eng101: You don't actually need to leave a PT behind in your home territory. It stays under your control, and even reverts to your control after it's conquered if whoever conquered it leaves without leaving their own PT behind.

The General
Mar 4, 2007


March Redwyne Straits boats to West Summer Sea

Mikey Purp
Sep 30, 2008

I realized it's gotten out of control. I realize I'm out of control.
March Stoney Sept footman to Harrenhal.

Pththya-lyi
Nov 8, 2009

THUNDERDOME LOSER 2020
March ship to Narrow Sea

Dancer
May 23, 2011
By CO, Martell marches ship to East Summer Sea. Greyjoy to play.

Triskelli
Sep 27, 2011

I AM A SKELETON
WITH VERY HIGH
STANDARDS


March Ship to Golden Sound

The General
Mar 4, 2007


March Knight to OldTown
March Footman to The Arbor

Dancer
May 23, 2011
No March orders remaining. Moving on to Consolidate Power



Baratheon +2 PT -> 7
Lannister may gain 1 PT or muster at Lannisport
Stark may gain 2 PT or muster at Winterfell
Martell may gain 2 PT or muster at Sunspear
Greyjoy +1 PT -> 6
Tyrell +2 PT -> 7
Baratheon may gain 2 PT or muster at Dragonstone
Greyjoy +1 PT -> 7

Mikey Purp
Sep 30, 2008

I realized it's gotten out of control. I realize I'm out of control.
Muster 2 ships in Lannisport uh...port

Pththya-lyi
Nov 8, 2009

THUNDERDOME LOSER 2020
Muster 1 ship in Winterfell port and 1 footman in Winterfell

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
Foot at Dragonstone, ship in Shipbreaker Bay.

ETB
Nov 8, 2009

Yeah, I'm that guy.
Muster 1 Footman and 1 Ship into the Sea of Dorne.

Dancer
May 23, 2011
Turn 2 Westeros phase



Resupply: Adjust supply.
Clash of Kings: Bid power tokens on influence tracks.
Feast for Crows [W]: No Consolidate Power orders.
Wildling threat increases to 2

New supply counts:
Martell - 3
Greyjoy - 3
Baratheon - 2
Lannister - 2
Tyrell - 2
Stark - 1

Accepting bids for the Iron Throne track. Baratheon breaks ties for now.

PT counts:
Baratheon - 7
Greyjoy - 7
Tyrell - 7
Lannister - 4
Stark - 4
Martell - 4

Dancer fucked around with this message at 14:49 on Oct 31, 2017

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Dancer
May 23, 2011
Iron Throne track bids (with ties already decided by Baratheon):

Martell - 1
Stark - 0
Tyrell - 0
Lannister - 0
Greyjoy - 0
Baratheon - 0

PT totals:
Baratheon - 7
Greyjoy - 7
Tyrell - 7
Lannister - 4
Stark - 4
Martell - 3

Accepting bids on the Fiefdoms track, Martell breaks ties.

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