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I would be all up in this again. I promise to maybe do better this time. No guarantees.
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# ¿ Oct 24, 2017 20:36 |
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# ¿ Apr 20, 2024 03:41 |
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House Stark: [4] Eddard Stark: 2 Swords [3] Robb Stark: If you win this combat, you may choose the area to which your opponent retreats. You must choose a legal area where your opponent loses the fewest units. [2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card). [2] Greatjon Umber: 1 Sword [1] Ser Rodrik Cassel: 2 Fortifications [1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards. [0] Catelyn Stark: If you have a Defense Order token in the embattled area, its value is doubled. House Lannister: [4] Tywin Lannister: If you win this combat, gain two Power tokens. [3] Ser Gregor Clegane: 3 Swords [2] The Hound: 2 Fortifications [2] Ser Jaime Lannister: 1 Sword [1] Tyrion Lannister: You may cancel your opponent's chosen House card and return it to his hand. He must choose a different House card to reveal. If he has no other House cards in his hand, he cannot use a House card this combat. [1] Ser Kevan Lannister: If you are attacking, all of your participating Footman (including supporting Lannister footmen) add +2 combat strength instead of +1. [0] Cersei Lannister: If you win this combat, you may remove one of your opponent's Order tokens from anywhere on the board. House Baratheon: [4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength. [3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting Baratheon Footman) to a Knight. [2] Ser Davos Seaworth: If “Stannis Baratheon” is in your discard pile, this card gains +1 combat strength and a sword icon [2] Brienne of Tarth: 1 Sword, 1 Fortification [1] Melisandre: 1 Sword [1] Salladhor Saan: If you are being supported in this combat, the combat strength of all non-Baratheon Ships is reduced to 0. [0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice. House Greyjoy: [4] Euron Crow's Eye: 1 Sword [3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting Greyjoy Ships) add +2 to combat strength instead of +1. [2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon. [2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0. [1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon. [1] Dagmar Cleftjaw: 1 Sword, 1 Fortification [0] Aeron Damphair: You may immediately discard two Power tokens to discard Aeron Damphair and choose a different House Card from your hand (if able). House Tyrell: [4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units. [3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round. [2] Ser Garlan Tyrell: 2 Swords [2] Randyll Tarly: 1 Sword [1] Alester Florent: 1 Fortification [1] Margaery Tyrell: 1 Fortification [0] Queen of Thorns: Immediately remove one of your opponent's Order tokens in any area adjacent to the embattled area other than the March Order token used to start this combat. House Martell: [4] The Red Viper: 2 Swords, 1 Fortification [3] Areo Hotah: 1 Fortification [2] Obara Sand: 1 Sword [2] Darkstar: 1 Sword [1] Nymeria Sand: If you are defending, this card gains a fortification icon. If you are attacking, this card gains a sword icon. [1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat. [0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.
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# ¿ Oct 28, 2017 20:38 |
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March Redwyne Straits boats to West Summer Sea
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# ¿ Oct 30, 2017 20:24 |
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March Knight to OldTown March Footman to The Arbor
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# ¿ Oct 31, 2017 01:12 |
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ETB posted:March Starfall Footman to Prince's Pass, leave a PT. What is this!? March Oldtown Knight to Three Towers, leave a PT
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# ¿ Nov 8, 2017 00:30 |
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Dornish Marches footman to The Reach
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# ¿ Nov 12, 2017 01:14 |
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March Three Towers to Starfall
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# ¿ Nov 15, 2017 18:28 |
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# ¿ Nov 18, 2017 06:35 |
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The Reach marches on King's Landing 5 vs 3. Let's do this!
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# ¿ Nov 21, 2017 23:39 |
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I hate having to do this. I really do, but I gotta cause it's not worth losing my horse over. March Starfall to Searoad Marches. Are you happy now Martell?
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# ¿ Nov 23, 2017 22:16 |
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I ran the numbers, did some simulations and all projections led to a lost horseman and you still getting the castle. Though I guess one thought lead to a dead horse and you not getting the castle. But losing 2 points of army to prevent you from getting one point didn't seem worth it.
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# ¿ Nov 24, 2017 00:20 |
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2 boats Redwyne Straits Knight highgarden Footman the reach Knight kings landing.
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# ¿ Nov 25, 2017 01:19 |
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Retreat to Blackwater And uhh... My turn will be a little bit delayed, I need to talk to my neighbours.
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# ¿ Nov 28, 2017 22:12 |
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March 3 boats from Redwyne Straits to West Summer Sea 4 vs 5
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# ¿ Nov 28, 2017 23:32 |
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Removing support from East Summer Sea
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# ¿ Nov 28, 2017 23:59 |
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Pass.
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# ¿ Nov 30, 2017 15:55 |
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If anybody lives, send them to the Blackwater
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# ¿ Dec 1, 2017 01:44 |
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Mikey Purp posted:March ship from Sunset Sea to West Summer Sea Fixed that for you. I only wish I could do more.
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# ¿ Dec 3, 2017 02:55 |
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March The Arbor to Highgarden. 5 vs 4. Though I need to hear if Lannister is gonna help support this. The General fucked around with this message at 21:55 on Dec 4, 2017 |
# ¿ Dec 4, 2017 21:52 |
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March Blackwater to Searoad Marches 3v2
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# ¿ Dec 5, 2017 21:39 |
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Oldtown - 1 Ship port, 1 Footman Highgarden - Knight The Reach - Upgrade to Knight.
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# ¿ Dec 10, 2017 07:22 |
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Surprisingly, I am not winning that combat. Retreating to the Reach. March Redwyne to West Summer Sea. 3v5.
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# ¿ Dec 16, 2017 12:46 |
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Retreat to The Reach
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# ¿ Dec 18, 2017 20:44 |
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Oldtown is just gonna sit there.
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# ¿ Dec 20, 2017 00:12 |
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Retreat to Dornish Marches
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# ¿ Jan 2, 2018 12:37 |
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March 3 Knights from The Reach to The Boneway 6v3
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# ¿ Jan 7, 2018 00:11 |
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Sorry about the lateness of my order giving everybody. I was sick, then it was my birthday which didn't help with the sickness, and AGDQ has been distracting me. Though I've no excuse, we're close to the end. Everything is back on track.
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# ¿ Jan 13, 2018 01:18 |
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March the Arbor to Oldtown 3 v 4 Martell has to play [1] Nymeria Sand: If you are defending, this card gains a fortification icon. If you are attacking, this card gains a sword icon. I will play. [4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units. 7v5, I win.
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# ¿ Jan 16, 2018 00:00 |
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March The Reach to Highgarden 5v2
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# ¿ Jan 17, 2018 19:23 |
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Could we get an updated supply chart before we muster? I know it doesnt matter for me, but it might matter for somebody.
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# ¿ Jan 18, 2018 21:14 |
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Boat in Redwyne Straights, Oldtown footman to knight. Highgarden knight The Reach Knight to Seige Engine.
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# ¿ Jan 19, 2018 18:59 |
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Gutter Owl posted:Lannister takes the wildlings. Greyjoy gets the raven. I'm surprised somebody else didn't get the wildlings. Don't you have enemies?
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# ¿ Jan 22, 2018 05:10 |
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Dornish Marches Footman and The Reach Knight.
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# ¿ Jan 22, 2018 23:02 |
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# ¿ Apr 20, 2024 03:41 |
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Hey Stark, I'm warden of the West right?
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# ¿ Jan 26, 2018 02:56 |