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Latest update:![]() ![]() The last thread died, because five months between updates is too long. Especially when it's updates 1 and 2 ![]() Let's Play Rayman 2: The Great Escape Rayman 2 is the second installment in the Rayman franchise, and the most influential and widely played game in the series. Released just about on every platform in one way or another, Rayman 2 was one of those games that set the bar for 3d platformers, despite being an odd one in many ways. Where other platformers of the era feature worlds with their consistent themes, Rayman 2 rotates through a number of environments, or even thematic presets, mixing and matching different elements in different levels. Where other platformers are clearly designed to be played with controller only, Rayman 2 has the best non-FPS keyboard controls I have ever played. You add on top of that the graphics that hold up to this day virtue of the game's art direction (there will be lots of swirl and spiral textures), and you get a timeless classic. The biggest flaw of this game, by far, is that the endgame is not technically polished and relies on a gimmick in its entirety. But that is a story for the LP itself. More specifically, Rayman 2: The Great Escape is the non-PS2 version of the game (based off of the N64 version, if I'm not mistaken). The main difference between the PS2 version and the other versions is that the PS2 version (aka Rayman: Revolution) is that the latter has properly voiced dialogue (unlike the gibberish of the other versions), a hub world instead of an interactive level selection screen, and some differences in levels (including at least one boss that's missing from the other versions). I never had a PS2, so, alas, I can only play and Let's Play the mainstream version of the game. The story As per the convention for the Rayman games, the story doesn't carry over between the first Rayman and this, or between this and the following Rayman games. In fact, just about the only similarity between Rayman and Rayman 2 is the titular character. Now, if you have played later games, you will know that the new 2d Rayman games, Origins and Legends, are, as far as their setting goes, a Rayman setting with infusions from Rayman 2 and, to a lesser extent, 3. In Rayman 2 the world is taken over by the technocratic pirates, who have enslaved the general populace of the realm. Rayman's goal is to stop them. Simple as that. An acute observer will find parallels between the story of Rayman 2 and other child-friendly timeless classics, such as Wolfenstein: The New Order. This thread is open spoiler zone, because the game is really old and it will probably take me a year to complete the LP (November 2017 fake edit: probably longer!). Other Rayman LPs Rayman 2 has an LP on the Archive, made by SirShakes and tentril about 5 years ago. Personally, I like it quite a fair bit, but judging by that thread, I am in the minority in that regard. Rayman was LPd by nidoking back in the early days of LP, and although the videos are down, nidoking, being a benevolent entity that he is, reuploaded them to YouTube. Do recommend. Rayman 3 has a Rayman Origins by wugga is his magnum opus and you should go watch it. Go watch it. Close this thread and go watch wugga's lp of Rayman Origins, seriously. Other Rayman games, such as Rayman Legends, the PS2 version of Rayman 2, and Rayman M still await their goonquerors. Rabbids are a lie and I will petition for a sixer for anyone who mentions them as if they are something that exists (myself excluded). The LP Generally the LP will have one level per episode (barring a couple of places where it's logistically unfeasible, you know what I'm talking about). I will be 100% beating the entire game, because there's some minimal reward in form of little bits of lore thrown at you. It's also easy for the first third of the game because I have the early levels memorized. Videos ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() nutri_void fucked around with this message at 12:35 on Mar 18, 2018 |
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# ? Jun 8, 2023 07:02 |
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I'm glad you've returned to this game. Never played any rayman games but I've always been curious about them.
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Oh good, I missed your style.
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Ah, nice to see this return. You remind me I need to actually play through Rayman Legends one of these days. And maybe pick up a copy of 3.
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I remember this.
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I never found the old thread, but I love this game. This game isn't too bad to 100%, being thorough tends to be enough. Emphasis on 100% not being too bad. More? Well...
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Reimou posted:I never found the old thread, but I love this game. This game isn't too bad to 100%, being thorough tends to be enough. It's here: https://forums.somethingawful.com/showthread.php?threadid=3823725 Not much of a thread, really, I vanished almost instantly after starting it SystemLogoff posted:Oh good, I missed your style. ![]()
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The true HD Rayman 2 experience. ![]()
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Those staring staring eyes... Then he turns into a waterski anyway.
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More swamp![]()
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Gods I was always terrible at bonus levels
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![]() iospace posted:Gods I was always terrible at bonus levels They're legit the hardest part of the game ![]()
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"Free Dumping" ? What kind of reward is that? Does Razorbeard charge his robotic thugs to use the toilets on his huge space slave-barge?
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On the subject of Razorbeard, I just wanted to point out him eating a lum and the lum counter going from 102/1,000 to 102/999 made me laugh really hard.
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Just in general, I think that while this game is definitely darker than the other Rayman games, I think it also has the best humor when it does come up.
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OvermanXAN posted:Just in general, I think that while this game is definitely darker than the other Rayman games, I think it also has the best humor when it does come up. I think this is because there is no overload like there is in the other games, especially in 3
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Most of the time I fill up my gas tank on Shell gas stations![]()
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I only beat Rayman Revolution (the PS2 remake), I did play the original Great Escape on PSX but never beat it because I was absolutely poo poo at games. Also loved you second guessing yourself in the first Sanctuary. "I'm probably not going to get all of these Lums in one go... never mind ![]() ![]()
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The game totally does teach you about the rocket barrel thing, in a later level. You're meant to come back with that knowledge to solve that puzzle. I don't think it's built around you getting all the lums in a level the first try. Perhaps the fact that the Fairy Glade doesn't let you get them all is to teach you that... I totally got stuck on figuring out the walking shell as a kid though. Ended up having to look up a walkthrough. They're pretty fun to ride, though,.
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Tenebrais posted:I totally got stuck on figuring out the walking shell as a kid though. Ended up having to look up a walkthrough. They're pretty fun to ride, though,. Are they supposed to be a Dr. Strangelove reference?
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Glad to see this back on track. I was saddened to see this fall into oblivion before it even properly started. I'll be sure to catch up with this. I was never a fan of 3d Rayman games - or any 3d platformers for that matter - so this LP is exactly what I need.
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I had the N64 version of this game, but without those memory card peripherals that needed to plug into the bottom of the controller. Without those I could never save my game, so every time I started up I had to go from the beginning. This was as far as I could get in one sitting.
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Tenebrais posted:The game totally does teach you about the rocket barrel thing, in a later level. You're meant to come back with that knowledge to solve that puzzle. I don't think it's built around you getting all the lums in a level the first try. Perhaps the fact that the Fairy Glade doesn't let you get them all is to teach you that... It won't be fun later, though, when these rides become very long and very badly controlled ![]()
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Some inconsistencies here. We also finish Menhir Hills![]()
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It totally never occurred to me that Clark's weird stuff here might be foreshadowing and not just glitches. But it would make some sense I guess.
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I'm pretty sure it is a glitch, but one that also accidentally happens to foreshadow a thing
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Alexeythegreat posted:I'm pretty sure it is a glitch, but one that also accidentally happens to foreshadow a thing Probably, but then it hadn't occurred to me until just today that there might have been an actual reason Clark was sick.
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We love you too, alexey. The giant text wall was great.
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Happy new year! I just realized this game has no snow level ![]() ![]()
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One update away from EMBRACING PLUM Water level in the meantime ![]()
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I never liked Whale Bay as a kid either. I think it's just the swim speed being pretty slow in this game so racing against both the piranhas and your own air gauge in that last section just felt stressful without any of the excitement. Still, I like Stone and Fire a lot, and the whole stretch of levels after it is pretty quality, so there's some good stuff coming up.
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Tenebrais posted:Still, I like Stone and Fire a lot, and the whole stretch of levels after it is pretty quality, so there's some good stuff coming up. I like Stone and Fire, too And that's despite PLUM and SHELL ![]()
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Alexeythegreat posted:I like Stone and Fire, too Stone and Fire - PLUMS HAVE STONES INSIDE AND THE SHELLS EXPLODE! I have solved the riddle!
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Ah, the game really teases you with that golden fist right before the walking shell segment. I don't think I've ever got that fist out of the area intact... The walking shell is fun to use as long as you never have to jump. Once jumping gets involved it's a real mess, because it doesn't stay level while jumping. Possibly because of shell mechanics that will come up later. Either way, it's a real pain! By the way, I'm pretty sure there's another plum zone near the start of the level that you missed. Right up at the beginning of the lava.
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Tenebrais posted:Ah, the game really teases you with that golden fist right before the walking shell segment. I don't think I've ever got that fist out of the area intact... That I did. I completely forget about it and don't remember until I see that I missed the cage that's there. I'll do it in an extra video
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This concludes Stone and Fire (and also my small backlog that I made over the New Year's holidays)![]()
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Why does the guide fly speak with a creepy whisper? ![]()
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In that part where you have the magic orb riding the plum, you can just throw the orb in the air, shoot to move the plum, and the orb will come down wherever you have to be. Don't have to do any fancy timing.
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# ? Jun 8, 2023 07:02 |
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Hahahahahaha! Your tears nourish us!
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