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snoremac posted:Xenoblade X’s music ranged from woeful to beautiful. The day and night music in the city was disgusting but some of the overworld tracks, particularly Sylvalum, were amazing. XCX had so many great songs and you heard maybe 10% of the soundtrack on a regular basis playing the game
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# ¿ Nov 22, 2017 07:24 |
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# ¿ Apr 24, 2024 19:12 |
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HenryEx posted:Aaaan that is why "anime" as a descriptor is worthless and meaningless. Riki also owns because Riki sneaky
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# ¿ Nov 23, 2017 20:39 |
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my body is ready for the most anime game
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# ¿ Dec 1, 2017 04:03 |
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I started the game in with the Japanese voice pack but I just can't stand missing out on the during/after combat banter, which was one of the best parts of XC1, and it's not subbed. Onward to the extremely British voices, I guess.
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# ¿ Dec 2, 2017 19:16 |
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Little details in this game, man. Poppy blindly running up against the locked hangar door on the battleship was incredible. I can't believe there's no Switch video capture for this game.
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# ¿ Dec 3, 2017 15:21 |
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Somehow (and note here I'm just starting chapter 3, so I'm sure there's more) this game seems to have less byzantine bullshit than XC1 and especially XCX. Like, I'm still spending segments of downtime in menus juggling accessories, SP, WP, blades, chips, cores, pouch items, town development, shop deeds, and more. But combat feels cleaner and I feel much more in control than I did in XCX.
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# ¿ Dec 3, 2017 16:32 |
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Really enjoying playing without the minimap on, as well as trying not to activate sidequests, but would it kill them to have given us a compass somewhere on the hud?
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# ¿ Dec 3, 2017 17:46 |
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Ciaphas posted:Does anyone know what the hell Perun’s key affinity 2 unlock condition actually is I don't know but I just got her as my first rare blade (out of a Common crystal) and I don't want to hear anyone complain about Pyra's boobs ever again in this drat game E: seriously watch this intro if you haven't seen it yet https://twitter.com/XenobladeJP/status/921273770937016322 But Rocks Hurt Head fucked around with this message at 05:42 on Dec 4, 2017 |
# ¿ Dec 4, 2017 05:38 |
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Also the fact that named uniques stay dead after you kill them is a huge loving improvement over XC1 and XCX
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# ¿ Dec 4, 2017 05:40 |
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Ciaphas posted:I really want to switch back to the english dub because (screaming aside) I really really like Rex and Nia, and hell Tora and a bunch of others too I honestly like that Pyra's English voice is a bit deeper and her delivery is a bit less emotional than I'd expected. I'll never get tired of her 'and I'm glowing' delivery during the night transition.
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# ¿ Dec 4, 2017 21:30 |
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Finished chapter 3 last night and glad to see the plot already going totally off the rails, just like in XC1 I didn't find the chapter 3 boss fights nearly as difficult as some people itt did but I ended up overleveled from quest XP. So far the most fun I've had in battle is with the unique driver on the path up the second titan. That owned. Also, just for stats, I've opened probably 30 common cores and have two rare blades. I'm waiting a bit to crack open the 10 or so rare cores I've accrued, probably until I can farm them in chapter 4 (if that salvage spot really does work)
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# ¿ Dec 7, 2017 15:18 |
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DLC Inc posted:can I just say, the animation for Launching an enemy as they spin around wildly is loving incredible Combat really has a lot of fun 'slowdown zoom-in action' moments sprinkled in, all without it managing to drag. If you were listening to the combat audio only you'd think it was a fighting game.
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# ¿ Dec 7, 2017 18:17 |
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I want to overkill everything, help, the party combo is addictive
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# ¿ Dec 8, 2017 02:50 |
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I'm in mid chapter 4 and have been traveling around doing side quests and all of a sudden my load times got huge. Opening a core crystal is giving 15-30 sec load times before the blade appears. I'm playing on a physical cart. Is this a known issue? I've closed the game and will reopen fresh later, but it's the first time this has happened in many hours of play.
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# ¿ Dec 9, 2017 20:43 |
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Calaveron posted:No but jokes aside knowing Nomura designed Torna is like fedex arrow, they all definitely look like definite Nomura men and women Hahaha I didn't know this and yeah you're exactly right
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# ¿ Dec 10, 2017 03:31 |
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TurnipFritter posted:I realize this is a switch game and all, but there have been several scenes in chapter 5 where the texture work has been godawful. The environment and world design is definitely more cohesive here, but my terrible secret is that I found XCX a prettier game overall.
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# ¿ Dec 10, 2017 03:36 |
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Holy poo poo the fixed minimap button is the greatest patch in the history of gaming
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# ¿ Dec 26, 2017 22:39 |
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Dude put Wulfric on Rex already. He has three of the most commonly used field skills, deals loads of damage, and his heart to hearts / quest are hilarious.
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# ¿ Jan 2, 2018 03:09 |
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Also, I'm finally into Chapter 8 and I was worried for a brief moment that they were going to half-rear end the Xeno part of this game but thankfully we have gone fully off the rails. The whole sequence that closes out Ch 7 is perfect anime nonsense and now I'm wandering around the post-apocalyptic city like I'm in a SMT game and it's lovely.
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# ¿ Jan 2, 2018 03:14 |
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Is Finch the only hammer blade with an agility mod? Pretty much the perfect fit for Four, yeah?
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# ¿ Jan 6, 2018 05:21 |
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Do you only get 4* generics from legendary cores? I've opened probably 100 rare cores and never seen higher than a 3*
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# ¿ Jan 6, 2018 23:08 |
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RazzleDazzleHour posted:I'm almost positive there's some behind-the-scenes mechanics to how gacha rolls work. From what I'm seeing, a lot of people are getting Perun and Adenine very early in the game, meanwhile tons of people can't seem to get a KOSMOS. I have loving bananas gacha luck in every game I play so there's only 7 rare blades I don't have yet, and I haven't done any intentional core farming either. I'm still sitting on 50 common cores and 50 rare cores, so I haven't been annoyed at all with the system but I can imagine it would suck to be stuck with generic blades because either you just cant pull a rare one, or the one you do pull is a healer on Zeke or something like that. If NG+ lets you keep your rare blades that would be really cool, even though I'm not sure I could bring myself to do a second playthrough I do think it would be fun to be able to give all the blades a try Perun was my first rare blade pull, so yeah this wouldn't surprise me. The gatcha system is disappointing for sure, especially when you pull a good blade late in the game and have to jump through a bunch of bullshit hoops or send it off on a bunch of merc missions to fill out the affinity chart. One nice thing is that Zeke has a lot of ATK quest blades he can use in Wulfric, Praxis, Sheba, and Herald. Meanwhile, Nia only gets one HLR and Morag only gets two TNK blades (and only one evasion-based).
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# ¿ Jan 7, 2018 06:25 |
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If you need to kill him for an affinity unlock, just push him off the edge right back. You won't get his drops but it's not like you'll be missing much. Kit out a party with some blowdown skills / specials and send him flying.Silver Falcon posted:Somebody sell me on having Ursula on Nia. I've been preferentially giving her Bitball healers because they have that nice full-party heal in addition to the potion-spawning skill. Ursula, and other claw healers, don't seem to have the full-party heal on anyone. What am I missing? For reference my Ursula has all but the outermost ring of her affinity unlocked. If you don't mind the change in class, Ursula seems to fit better on Rex or Zeke as a supplemental healer. But Rocks Hurt Head fucked around with this message at 16:48 on Jan 7, 2018 |
# ¿ Jan 7, 2018 16:46 |
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I find it hard to put both Rex and Zeke out together, and I don't want to miss out on Zeke's battle chatter, so Rex has been on the bench for a while now while I grind out sidequests and affinity. His Shulk throwback line and 'let's get ready to rummmmbbblllleee!' are both hilarious.
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# ¿ Jan 7, 2018 20:21 |
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Zeke in Smash please but only if he gets that 'gold pine resin' driver art as his neutral B
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# ¿ Jan 8, 2018 00:49 |
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A fun game to play with Dahlia's quest is "Who Has the More Annoying Voice?"
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# ¿ Jan 8, 2018 18:45 |
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Speaking of the English VO, Zeke's 'opening treasure' grunts are basically Zapp Brannigan sound effects
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# ¿ Jan 8, 2018 18:57 |
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The dagger for me was the Bana's Chest sidequest. Anyone who's finished it knows what I'm talking about.
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# ¿ Jan 8, 2018 19:44 |
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Probably the only good thing about Dahlia is her passive that damages adjacent orbs during a chain attack, it can really chew through them
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# ¿ Jan 8, 2018 21:36 |
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The (ch 8 spoiler) Rex Master Driver thing is something I didn't know about until I was most of the way through the game. It absolutely would have affected which characters I drew blades with. I think I'm happier that I wasn't spoiled though because I only got two rares on Rex so it wasn't a huge deal
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# ¿ Jan 12, 2018 21:04 |
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Hey, you know what's really cool, that tiny bit of distorted electric guitar that comes in under the middle of Alba Cavanich's day theme.
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# ¿ Jan 13, 2018 16:50 |
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Just got the final affinity level unlocked for Mythra and wow, Rex the spinning murder machine is no joke. That heal-on-crit build has to be hilarious
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# ¿ Jan 15, 2018 03:03 |
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Sorry, it's clearly Riki > Tora >>>>>>>>>>>>> Tatsu Heropon very cool.
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# ¿ Jan 15, 2018 03:25 |
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Man, fighting unique monsters, especially ones at or slightly above your level, is my favorite part of this game, which made the final couple chapters a treat. Some of the most entertaining non-boss combat, reminds me of the good parts of XCX
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# ¿ Jan 17, 2018 16:31 |
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Awakening, You Will Know Our Names, and Uncontrollable are all great, but XC2's Boss Theme 2 is still my favorite XC battle music
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# ¿ Jan 17, 2018 17:25 |
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shortspecialbus posted:Can you link that one? Youtube isnt being any help with "Boss Theme 2" specifically although a lot of the playlists there have deleted videos so maybe it was one of those. https://youtu.be/pSkDqgTsUNw I don't know why I love it, it's atypical jrpg boss music, but it's a fun, over the top guitar rock jam that really shows the game not taking itself seriously
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# ¿ Jan 17, 2018 21:57 |
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Those fights were dumb and bad and the one you are stuck on is the worst of them. The scene afterwards is worth it, though.
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# ¿ Jan 18, 2018 15:18 |
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I got to the final boss door and I've got to say (endgame spoilers) that was all a lot more coherent than I expected, from Amalthus imprinting on Malos to make him the way he is, to the Aegises being the computer cores (with Alvis implied to be the missing third core), to the explanation of the cloud sea. It was a crazy amount of plot to cram in at the end but it's a tighter wrap than I thought possible. Time to go beat the game.
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# ¿ Jan 18, 2018 15:22 |
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It's strange how (still ending spoilers) Klaus's personality developed in XC2's world vs. XC1's. Probably the effect of seeing how his actions impacted the world he came from, and also being aware of what his other self had done to Mayneth/Galea
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# ¿ Jan 18, 2018 16:39 |
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# ¿ Apr 24, 2024 19:12 |
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Supremezero posted:It's actually kind of weird. There's Dromarch, and there's random blades, but there's no other rare animal blades. I believe Roc is technically an animal blade for merc mission purposes
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# ¿ Jan 19, 2018 07:44 |