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Time_pants
Jun 25, 2012

Now sauntering to the ring, please welcome the lackadaisical style of the man who is always doing something...



FrozenVent posted:

The methods used to handle cargo have changed significantly in the last half century, with the advent of containers.

But no, we don’t check each boxes against a manifest, there’s RFID and poo poo. Hell some ports are mostly automated.

Also cargo carried by space ship would have to be high value as gently caress, to make it worth the cost of transportation.

Yes I’m a shipping nerd deal with it.

I appreciate the insight!

Although that's even more damning because if things have changed that much in a the last half-century, it makes the fact that they have apparently not advanced at all in the intervening 900 years leading up to Star Citizen even more hilarious.

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Klyith
Aug 3, 2007

GBS Pledge Week


Atopian posted:

Wasn't it quite a respected engine when they started development?
Back before the earth had cooled, and comet impacts were frequent.

Nah, it was never all that respected, because all the graphical whizbangs never made up for the fact that the dev suite / editor was a pile of garbage compared to unreal or other non-licensed engines. The cost of being hard to work with is generally not worth the graphical power. For the most part the people who used cryengine, even back then, were picking it because it was cheaper than unreal.

There were exceptions, but the track record of high-profile games made with cryengine is so 50/50, I'd bet that "how many ex-crytek people do you have on staff" was a big predictor of success.


The reason unity was able to compete so strongly with unreal that Epic started giving it away for free isn't because unity is equal in engine power (it's not). It's because unity has a really good & usable editor, great integration with VS, and is just generally easy to make a game with. If you have to spend all your effort on just the "make a game" part, you have little time left to make your game good.

Boogoose
Oct 5, 2003

GIVE ME THE CASH !


Time_pants posted:

How is it that, with all the creative license offered by the sci-fi setting of a game set more than 900 years in the future about a space-faring civilization so technologically advanced that artificial gravity is in widespread use and faster-than-light travel is commonplace, these dorks still cannot conceive of anything more spectacular to behold than signing off on a bunch of paperwork while a bunch of dock workers unload a bunch of shipping containers with forklifts and pallet jacks and methods that, in 2021, haven't been significantly updated or changed in decades?

I don't know what you mean. I for one am happy to be wearing clothes that wouldn't be out of place 900 years ago and show absolutely no signs of any kind of innovation or fashion changes, even though this doublet is chafing as gently caress.

I Was The Fury
Oct 19, 2012

Always stop to smell the flowers, just in case they're weeds



FrozenVent posted:

The methods used to handle cargo have changed significantly in the last half century, with the advent of containers.

But no, we don’t check each boxes against a manifest, there’s RFID and poo poo. Hell some ports are mostly automated.

Also cargo carried by space ship would have to be high value as gently caress, to make it worth the cost of transportation.

Yes I’m a shipping nerd deal with it.

No, the transportation will be cheap because the scientists have developed a superfuel that is cheap as piss. The high cost of shipping in the Stimpire actually comes from insuring your shipment against the spontaneous explosions that plague all spacecraft in existence.

Xenocides
Jan 14, 2008

This world looks very scary....



It is doubtful that ships as small as the average Star Citizen ship would be involved in interstellar transport. Why would you build a cargo ship that is the size of a delivery truck? You would see a ton of mega freighters moving huge amounts of goods. Probably with detachable cargo pods. You show up at the planet and drop a pod or two and pick a pod or two and keep going so you don’t waste time (and money). The planet would have infrastructure to move cargo to and from orbit and load the pods. The only stuff you would see in those tiny ships would be high-value luxury goods being shipped for the ultra-wealthy. It is the equivalent of chartering a private plane to fly yourself a Tesla. Everything else is being moved in bulk.

Star Citizen is not good at imagining the future of cargo. The entire economy is somehow run by fedex delivery trucks.

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised




Thing is that realism doesn't really enter into it, the whole space trucker idea is basically a fancy version of the Age of Sail where you take your sloop to distant shores to trade for exotic spices, though a lot of authors tend to forget that.

Boogoose
Oct 5, 2003

GIVE ME THE CASH !


Ghost Leviathan posted:

Thing is that realism doesn't really enter into it, the whole space trucker idea is basically a fancy version of the Age of Sail where you take your sloop to distant shores to trade for exotic spices, though a lot of authors tend to forget that.

Are you doubting the fidelity of Star Citizen?

Strategic Tea
Sep 1, 2012

It's not the red form anymore.
Incidental bones can file under the greens.


Time_pants posted:

I appreciate the insight!

Although that's even more damning because if things have changed that much in a the last half-century, it makes the fact that they have apparently not advanced at all in the intervening 900 years leading up to Star Citizen even more hilarious.

It's because this sort of sci fi is a stealth fantasy - a fantasy where gritty cowboy miners, sole traders and guns for hire are relevant, where manual labour is still valued and respected.

Compared to the real world, where the scale of global industry made humanity irrelevant long before the scale of space did.

Of course, citizens miss the point of even this by obsessing over bizarre 80's fantasies of what rich people do (sit in the hot tub, go to the ~~opera~~, request silly cocktails at the space bar)

FrozenVent
May 1, 2009

The Boeing 737-200QC is the undisputed workhorse of the skies.

Xenocides posted:

It is doubtful that ships as small as the average Star Citizen ship would be involved in interstellar transport. Why would you build a cargo ship that is the size of a delivery truck? You would see a ton of mega freighters moving huge amounts of goods. Probably with detachable cargo pods. You show up at the planet and drop a pod or two and pick a pod or two and keep going so you don’t waste time (and money). The planet would have infrastructure to move cargo to and from orbit and load the pods. The only stuff you would see in those tiny ships would be high-value luxury goods being shipped for the ultra-wealthy. It is the equivalent of chartering a private plane to fly yourself a Tesla. Everything else is being moved in bulk.

Star Citizen is not good at imagining the future of cargo. The entire economy is somehow run by fedex delivery trucks.

There would still be a market for smaller freighters, for eg courrier style rush runs, or servicing smaller stations. You’d probably end up with an hub and spoke model like we have now - the mega ship runs from Shanghai to Rotterdam, but you have a flotilla of smaller ships at each end that “fill” the mega ship.

NoMas
Oct 2, 2013

Man Moth!?


just saw this in an email : Alpha 3.13 is Live!


this is still in ALPHA?

Xenocides
Jan 14, 2008

This world looks very scary....



FrozenVent posted:

There would still be a market for smaller freighters, for eg courrier style rush runs, or servicing smaller stations. You’d probably end up with an hub and spoke model like we have now - the mega ship runs from Shanghai to Rotterdam, but you have a flotilla of smaller ships at each end that “fill” the mega ship.

Yeah but the smaller freighters would still be bigger than anything in Star Citizen, probably minimally on the order of ten times as big.

I hope they hear me and fix this so the space captains of tomorrow can manually unload all those metric tonnes of goods. GAMEPLAY!

.random
May 7, 2007



NoMas posted:

just saw this in an email : Alpha 3.13 is Live!


this is still in ALPHA?

You’d never guess it due to the AMAZING amount of content, more than every other AAA game combined, but yes! It is still in alpha! How long was Gmail in beta? They refuse to rush perfection and that’s why they’ll always have my respect!!!

Bip Roberts
Mar 29, 2005





.random posted:

You’d never guess it due to the AMAZING amount of content, more than every other AAA game combined, but yes! It is still in alpha! How long was Gmail in beta? They refuse to rush perfection and that’s why they’ll always have my respect!!!

To be fair if they are still developing the feature set then it probably should be listed as an alpha and they're using it correctly unlike everyone else.

Bofast
Feb 21, 2011



Grimey Drawer

Time_pants posted:

How is it that, with all the creative license offered by the sci-fi setting of a game set more than 900 years in the future about a space-faring civilization so technologically advanced that artificial gravity is in widespread use and faster-than-light travel is commonplace, these dorks still cannot conceive of anything more spectacular to behold than signing off on a bunch of paperwork while a bunch of dock workers unload a bunch of shipping containers with forklifts and pallet jacks and methods that, in 2021, haven't been significantly updated or changed in decades?

They probably lack imagination, which might also explain why they refuse to accept any game that isn't wasting millions of polygons on a random coffee cup. While most people would let their imagination paper over minor shortcuts and enjoy the central aspects of a game even if it was 16-bit 2D art, some of the more extreme commandos seem unable to do this.

DickParasite
Dec 2, 2004




Slippery Tilde

Strategic Tea posted:

Of course, citizens miss the point of even this by obsessing over bizarre 80's fantasies of what rich people do (sit in the hot tub, go to the ~~opera~~, request silly cocktails at the space bar)

What are you talking about the guy who wants his space pew-pew game to be

quote:

I'll take advantage of my Chairman's Club membership, get in touch with Imperial Access to arrange a VIP box seat at the The Port Renatus Metropolitan Opera House on Mars, a performance of Léo Delibes - Lakmé would be perfect.

is totally a man of culture who dates super models and takes them to the opera irl.

Sinecure
Sep 10, 2011


Bip Roberts posted:

To be fair if they are still developing the feature set then it probably should be listed as an alpha and they're using it correctly unlike everyone else.

It was explained to me before that alpha means feature-complete, i.e. everything implemented technically (and therefore you know it's feasible!), and beta is when you start fully fleshing out the art, polish bugs etc.

If that's so then calling this alpha is even overstating just how far along development really is... Well, they did start with the art I guess.

Bofast
Feb 21, 2011



Grimey Drawer

Sinecure posted:

It was explained to me before that alpha means feature-complete, i.e. everything implemented technically (and therefore you know it's feasible!), and beta is when you start fully fleshing out the art, polish bugs etc.

If that's so then calling this alpha is even overstating just how far along development really is... Well, they did start with the art I guess.

pre-alpha would probably be more accurate given how much of the promised gameplay and basic systems either don't exist or are broken to the point where they may as well not exist.

Mozi
Apr 4, 2004


here he comes
and he's gone again


Nap Ghost

star citizen is always both in alpha and omega phases

no pubes yet sorry
Sep 11, 2003



Star citizen feels about as developed as when I was like 11 and modified quake files so the shotgun shot 1000 pellets.

Since all the money is donations they cannot be sued, correct? I'd guess a lot of those donations are going to some serious lawyers.

Party Boat
Oct 31, 2007

where did that other dog come from

who is he



You can be sued for failing to deliver on a Kickstarter or similar (well, technically you can be sued for anything) but for a suit to go anywhere you really have to have taken the money and run. CIG are making something, even if it is half-baked, so I strongly doubt there'll be any real threat of legal action even if the backers do start to turn on the company.

A Festivus Miracle
Dec 19, 2012

I have come to discourse on the profound inequities of the American political system.



Jesus, Ten Years of waiting for an actual rear end game, and there are still people who are like "This barely functional pile of crap is amazing!".

thekeeshman
Feb 21, 2007


A Festivus Miracle posted:

Jesus, Ten Years of waiting for an actual rear end game, and there are still people who are like "This barely functional pile of crap is amazing!".

Yep, and those posts will be exhibit A in CIG's defense. "You see your honor, Star Citizen is widely beloved and definitely a game, as evidenced by all these 500 page screeds about proposed rape mechanics."

FrozenVent
May 1, 2009

The Boeing 737-200QC is the undisputed workhorse of the skies.

I hope the Stimpire ends up on the court record.

Biplane
Jul 18, 2005



CHRIS ROBERTS: ... and that's why they only use the worst kind of electricity for punishment reasons.

U.S. ATTORNEY GENERAL: Sir, the question was, is this your signature?

Code Jockey
Jan 24, 2006

you can call
but I seldom answer after all




Hey everybody is this a game yet, as of April 25th 2021

Facebook Aunt
Oct 4, 2008

i like cats


Code Jockey posted:

Hey everybody is this a game yet, as of April 25th 2021

Star Citizen is whatever you want it to be, friend.

Hitch
Jul 1, 2012



Facebook Aunt posted:

Star Citizen is whatever you want it to be, friend.

Can you actually play anything, progress, persist? Or is it just a temp sandbox that keeps getting refreshed?

hydroceramics
Jan 8, 2014


Hitch posted:

Can you actually play anything, progress, persist? Or is it just a temp sandbox that keeps getting refreshed?
Its less of a sand box and more of a litter box.

sebmojo
Oct 23, 2010


Legit Cyberpunk


Hitch posted:

Can you actually play anything, progress, persist? Or is it just a temp sandbox that keeps getting refreshed?

Apparently you can earn credits, it's still fairly unstable so there's a good chance you'll lose them. I think you are supposed to be able to mine, deliver/recover boxes from place to place and fight other ships.

Last free play I spent 4 hours trying to find and actual game but couldn't.

Torquemada
Oct 21, 2010

Drei Gläser


https://youtu.be/LYCCeqnP22Q

There’s about 900 comments on this trailer, and they’re basically all negative.

Lodin
Jul 31, 2003

I have Raperette's Disease. I literally cannot stop talking about fucking rape in video games. If you see me talking about rape in a conversation about video games tell me to go fuck myself like the giant dumbass I am.



Lol, the cheapest version of this totally not Warthog is 81 dollars and 25 cents. Also it's listed as a standalone ship for some reason.

Statutory Ape
Sep 12, 2017




halo remaster looking mediocre tbh

Mozi
Apr 4, 2004


here he comes
and he's gone again


Nap Ghost

i can't wait until i can play STAR CITIZEN and live out my wildest sci-fi space dogfighting fantasies by driving an ATV and shooting at people

.random
May 7, 2007



Mozi posted:

i can't wait until i can play STAR CITIZEN and live out my wildest sci-fi space dogfighting fantasies by driving an ATV and shooting at people

I’m reading this as some sort of euphemism for “going to the Martian opera and watching in-‘Verse news from the comfort of my space home,” right?

Play
Apr 25, 2006

So I roll with a rolling thunder
And I howl with the howling wind
And I drift downstream for as long as it takes
To get up and around the bend

Biplane posted:

CHRIS ROBERTS: ... and that's why they only use the worst kind of electricity for punishment reasons.

U.S. ATTORNEY GENERAL: Sir, the question was, is this your signature?

perfect reference

its_my_birthday
Sep 18, 2020


if you pay 80 bucks for that atv and it blows up is it gone forever or is it like an mmo mount or something where you can just respawn it whenever

Applewhite
Aug 16, 2014

IN THE GRIM BARKNESS
OF THE FUTURE
THERE ARE ONLY DOGS



Nap Ghost

its_my_birthday posted:

if you pay 80 bucks for that atv and it blows up is it gone forever or is it like an mmo mount or something where you can just respawn it whenever

If it's not gone forever then there's no consequences for playing. If your ATV blows up it's gone forever and a gang of space pirates spawns on your location and rapes you. Look, I know it's not ""politically" "correct"" but that's the way real life is and I demand realism in my games.

Internetjack
Sep 15, 2007

oh god how did this get here i am not good with computers


Top Cop

Honestly they should just go whole hog on the space rape/piracy thing at this point. Make that the game. They'll milk another $100 million out of it.
Just make it a porn game at this point, and say that is what the customers wanted.

Mozi
Apr 4, 2004


here he comes
and he's gone again


Nap Ghost

next on the store: ATV armor, only $99!

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el B
Jan 30, 2004
holler.

Star Citizen will continue to revolutionize the gaming industry by offering monthly insurance premiums for all in-game vehicles.

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