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Rad-daddio posted:A brief reminder that this loving thing exists: the rsi stands for repetitive strain injury
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# ¿ Jan 30, 2018 16:45 |
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# ¿ Apr 24, 2024 12:14 |
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Rad Russian posted:All of my years of theory-crafting and $5000 in contributions are based on being able to be a professional SPACE PLUMBER when people do inevitably clog their toilets. CIG better deliver well on this important profession! they need in-game plumbers because they also need to have in-game porn excuse plots
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# ¿ Jan 31, 2018 17:24 |
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big nipples big life posted:Pay 2 Ween
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# ¿ Jan 31, 2018 19:19 |
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they should really just switch development to the StarCraft mission editor
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# ¿ May 29, 2018 20:25 |
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yeah I didn't think the space osprey one was that bad but lol at that tug / freighter thing
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# ¿ Jun 14, 2018 21:17 |
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I think you may not be in the target audience because getting bogged down in useless minutiae will be a core gameplay feature
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# ¿ Jul 10, 2018 19:12 |
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even little touches can save a bland scfi aesthetic like all of the paper in bsg had the corners cut off. mixing in low-tech wired handsets, garbled comms, and firearms instead of frickin Lazer beams made it seem more real and relateable. making the terrans in starcraft space rednecks was smart because otherwise they're super generic - boxy spacecraft, power armour, tanks, walkers, buildings that are just called "barracks" and "factory", etc. Giving terrans a broader cultural identity gave blizzard the chance to use humour and added to the sense that terrans were just average joes trapped in a conflict with horrifying and highly advanced enemies.
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# ¿ Oct 23, 2018 16:33 |
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they will have 100 words for "hentai"
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# ¿ Nov 15, 2018 18:19 |
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quote:“I don't often create game based sex toys, however,
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# ¿ Jan 21, 2019 19:30 |
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it does make sense to have ground forces in a sci-fi setting - orbiting ships can vaporise poo poo but you they can't take and occupy things like cities but a tank that loving gigantic does not make sense. as soon as that building sized thing moves out of cover, it will get deleted by orbital fire support. Also it's too loving big to navigate city streets or go over bridges
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# ¿ Apr 22, 2019 00:40 |
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wait...the guy who pissed away seven years and a fifth of a billion dollars with nothing to show for it...is a bad manager????
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# ¿ Apr 22, 2019 01:49 |
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spacetoaster posted:That letter, and Derek Smart's blog, pissed Chris off so much that he wrote a 3 page meltdown (mentioning gamergate of all things) and posted it on the front page of the star citizen website. lmao so we can add "extremely thin-skinned" to his list of desirable manager traits
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# ¿ Apr 22, 2019 18:19 |
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Beet Wagon posted:Hello, please don't forget about the honorbound hyper-nationalist bird samurai military lol that they straight up said "this is bushido"
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# ¿ May 1, 2019 02:33 |
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pretty hosed up that, due to inflation, $250 million doesn't even get you a game engine capable of supporting elevators. smdh @ the federal reserve
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# ¿ Jul 1, 2019 03:58 |
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"you deserve the racist trash AAA game developers are putting out"
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# ¿ Aug 11, 2019 19:39 |
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happyhippy posted:Chris didn't say specifically we were going by EARTH's year time. a new study bible! posted:These guys should just
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# ¿ Aug 18, 2019 23:26 |
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ye but how do you make money with a ship like this ? give a tour that seems kinda unreliable source of income would not you say? reply: Do cruise ships make money in real life? Yes. Lots of it.
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# ¿ Aug 24, 2019 01:48 |
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COMPAGNIE TOMMY posted:Why am I seeing more and more people with this av? Is it Star Citizen related? welcum 2 tha 'Verse
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# ¿ Sep 2, 2019 02:35 |
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The Cubelodyte posted:Here are my detailed thoughts on how I would play Space Manager and then of course I would promote myself to Space Regional Manager and get a bigger ship to hold more spreadsheets and *assistant to the space regional manager I'm the hr drone from corporate who ensures that new hires are correctly classified under the space fair labor standards act
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# ¿ Oct 16, 2019 04:45 |
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sebmojo posted:why do you think that? quote:He's invested in Star Citizen quote:im pretty sure he's also a gamergater. the math checks out
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# ¿ Jan 21, 2020 05:13 |
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it's actually about ethics in whale-milking
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# ¿ Jan 21, 2020 19:28 |
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improved throw will enable whales to throw more of their money at croberts
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# ¿ Mar 19, 2020 19:14 |
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since SC was announced, I have: graduated with a professional degree, worked in my field for more than six years, lived in three states, bought a car, had a seven-year relationship, lost two cats and a dog, adopted a third cat, overcome various health issues, learned how to program, learned how to bake, and started actually writing. but, to be fair, SC developers will soon implement an improved throwing mechanic
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# ¿ Mar 26, 2020 23:21 |
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404 - Squadron Not Found
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# ¿ Mar 27, 2020 19:59 |
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Patch notes, Version 3.13 Added bartender emotions. Now bartenders can feel genuine emotions and act accordingly! Bartenders can only feel depression and anger.
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# ¿ Aug 3, 2020 02:26 |
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star citizen is a perfect, flawless idea that exists in the realm of forms manifesting it in our flawed world would tarnish and spoil it that is why the game must never be released
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# ¿ Aug 4, 2020 14:40 |
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laying in bed nude next to a beautiful woman while I lay out the roadmap for the roadmap to the roadmap for achieving erection
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# ¿ Aug 6, 2020 18:40 |
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hot off the presses at spectrum:quote:This game has inspired so many people who are planning to be everything from miners, shopkeepers, farmers, animal hunters, base builders, land owners, traders, explorers, bar tenders, salvager, medic, hacker, info runner, researcher. The list of things to do that this game has hinted at or advertised seems almost endless. All of this on dozens of systems with thousands and thousands of other players and hundreds of thousands of AI NPC's with human like attributes."
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# ¿ Aug 30, 2020 02:04 |
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“if I was a brain dead moron could I do this?” *writes 2k words of pure strain dreams.txt to justify blowing 10 grand on a pre alpha tech demo*
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# ¿ Oct 3, 2020 00:31 |
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quote:Are we ever getting gore?
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# ¿ Oct 5, 2020 19:39 |
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call them all commandos
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# ¿ Oct 7, 2020 22:49 |
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quote:I am relatively new to this project, but it does seem to me that there is always some key technology blocking progress to whatever the next step is. That seems not to matter to most backers though, since the developers have no shortage of inflowing funds.
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# ¿ Oct 19, 2020 03:23 |
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DebonaireD posted:I love the stimpire, it's so spooky and lovecraftian. There's the industrial meat grinders everywhere and that's great, but what I really like is all the little things, like the prohibition on touching buildings. Like it's such a lonely world and you could get a moment of blessed relief if you could just touch the side of this bank building but then your entire skeleton would get replaced by thumbtacks. the worst kind of thumbtacks
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# ¿ Oct 28, 2020 16:05 |
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*proudly pats the side of sc* "you can fit so much pointless, boring, repetitive poo poo in this bad boy"
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# ¿ Oct 29, 2020 00:01 |
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in commandos's ideal world every ship would require as much maintenance as like a 70s chevy vega they defend long quantum travel times as good because it will give you a chance to make sure your piece of poo poo isn't gushing oil or something
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# ¿ Nov 3, 2020 01:14 |
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"people don't play ship games to fight pirates or find treasure. They play them to suck my dick"
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# ¿ Nov 3, 2020 04:55 |
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also it's probably to some extent generational. Until the past few decades, western scifi authors and media seemed to overwhelmingly draw from the anglo/american and general western cultural traditions. So in early star trek all the ships used the us naval prefix and were named after famous anglo-american ships (or at least sounded like they were): Enterprise, Constitution, Hood, Exeter, Reliant, etc. They continued the pattern set with planets in the solar system by naming planets, moons, etc after figures from the greco-roman pantheon. modern scifi has gotten a bit better in at least recognizing other place names and cultures - rendezvous with rama, discovery's uss Shenzhou, halo 2 having fighting in once-pleasant new Mombasa, etc. Still a long way to go, but the trend is promising It's almost as if croberts was stuck in the past and trying to make something that he thought was cool when he was a kid 🤔
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# ¿ Nov 16, 2020 21:30 |
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lol just play cyberpunk and pretend you're doing all the poo poo that doesn't exist in sc yet
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# ¿ Dec 18, 2020 19:49 |
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[arby’s voice] WE HAVE THE CIVIL MEAT
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# ¿ Mar 29, 2021 16:14 |
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# ¿ Apr 24, 2024 12:14 |
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Oriental Hugs posted:Why are the ships so expensive. What makes them worth all that money. Other guys with pay systems aren't set up like sc at all. Wheres the value? *in an extremely smugfaced econ-major redditor voice* "the price that informed consumers will pay on an open market is the sole and exclusive method of valuation and is inherently rational and correct. Furthermore,"
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# ¿ Mar 30, 2021 23:19 |