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Mage because playing as a warrior seems tedious and boring to me.
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# ¿ Dec 7, 2017 08:14 |
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# ¿ Apr 26, 2024 12:58 |
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Melth posted:I have no idea what they were smoking when they decided to give enemies a luck based chance of cinematically one-shotting the player with no chance to dodge, block, stun, etc. Melth posted:If I’m a mage I’ll disable killcams for myself too since they glitch constantly for magic.
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# ¿ Dec 8, 2017 10:08 |
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Melth posted:I'm going to try to balance the audio differently in the next episode.
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# ¿ Dec 12, 2017 14:37 |
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cheetah7071 posted:My impression my first playthrough was that the Stormcloaks were a bunch of troublemakers who failed to understand or care about the intricacies of the real world
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# ¿ Jan 30, 2018 17:29 |
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Why do all the merchants keep telling you that their goods are junk? Are they trying some kind of reverse psychology or something?
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# ¿ Mar 25, 2018 13:00 |
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Melth posted:What I have a problem with is how boring and predictable dragon fights are. They don’t actually know any words of their own language, they’re stupider than random wildlife, and you can’t do anything cool like trick them into exposing weak underbellies or something that might speed up the process of slowly killing them.
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# ¿ Mar 27, 2018 07:29 |
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Zulily Zoetrope posted:What’s so awful about the Thieves’ Guild quest line? I’ve done it once and I honestly don’t remember anything other than having to join a stupid cult and loot houses in every major city. The latter was kinda neat, even if I’d hate to do it on a repeat playthrough. I'm not sure if/why people dislike the gameplay aspect of it (which is pretty much the same as everything else in this game, imo), but the story makes absolutely no sense at all. And it's not just the details, there isn't even the framework of a reasonable story there. It's like it was written by twelve different people all deliberately contradicting each other.
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# ¿ Apr 13, 2018 10:37 |
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Poil posted:Have you seen the AI fight? They just charge in screaming with no tactics or thought whatsoever. Half of them probably killed the other half by accident when they ran in front of each other's spells.
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# ¿ Apr 29, 2018 13:02 |
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Soricidus posted:actually meat pies are the best pies
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# ¿ May 14, 2018 19:28 |
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I was surprised to hear that you haven't seen dragons flying around all over the place and not staying put like that much before, because they seem to do it about half the time for me. It's incredibly annoying. It's not like they're hard to fight, you just have to chase them half way across the country because they will not stay put. Every other enemy type will run right up to you even if it's obvious suicide, but dragons flit about and run away and get distracted by every other thing in the entire world. And even if you force them to land they'll still find the most inconvenient spot to do it.
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# ¿ May 20, 2018 15:58 |
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It's dumb, but no worse than about half the other things in this game. You're constantly forced to agree to stuff and trust people without any justification at all.
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# ¿ Jun 4, 2018 17:03 |
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cheetah7071 posted:I know I personally don't tend to play characters whose first instinct upon seeing a
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# ¿ Jun 5, 2018 03:33 |
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Markarth is the worst. It's impossible to navigate.
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# ¿ Jun 21, 2018 16:49 |
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Orcs and Ostriches posted:I've never gotten alchemy past level 30, whereas I've maxed smithing and enchanting on multiple characters. I did basically go from wandering adventurer to travelling potion salesman - so successfully that it's basically impossible to justify, in character, doing anything else - but it seems much quicker and simpler than enchanting or smithing. I had a go at both and was like "I don't care if this can make super good stuff, it's dull and inconvenient." CommonShore posted:1) Buy out merchants
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# ¿ Jun 28, 2018 17:13 |
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Qrr posted:A lot of characters that players want to kill are impossible to kill - they just kneel down and then get up in a bit. Serana is one. Maven Blackbriar is another. They've done that in Fallout as well, it's really annoying (and nice that New Vegas doesn't really have it).
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# ¿ Jul 2, 2018 18:05 |
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Why do these vampires even care about the sun? Like, not in a background lore sense, but just in a practical sense. Skyrim vampires can walk around in the sunlight with almost no problems. This is on the same level as putting all their effort into ending drizzle because they don't like getting damp.
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# ¿ Jul 29, 2018 12:06 |
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Melth posted:It did physical damage in previous games, but I'd argue that it's actually worse here since in those games it was trivial to just run around healing constantly. In fact, it was a GOOD thing the sun hurt you in Oblivion since it was so ridiculously hard to level restoration. In Skyrim on the other hand, the only playable kind of vampire is the precise one I'm playing: a mage with level 40 restoration, because anything else becomes completely non-functional in the daytime (even as a stage one vampire, which was totally unharmed in previous games!). Zero stamina regen means you cannot run from enemies OR fight. Penalties to your max HP and so forth are a problem too, and the -100% magic regen is pretty harsh even on the well-equipped Hjalti.
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# ¿ Aug 1, 2018 06:40 |
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That weird graphical bug or whatever it is that causes ovals to appear around your hands when you have spells equipped is really obvious in this video. I've noticed it before but the conversation with Valerica is so long and boring that I kind of got distracted and was just watching that effect.
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# ¿ Aug 5, 2018 14:13 |
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Paarthurnax reminds me a lot of Beast from the X-Men cartoon. Just super obnoxious, the way he keeps sprinkling random dragon words into his speech despite knowing that you can't understand them and being able to speak fluent... whatever language the people in this game speak. And Dragonrend is the most unbelievably underwhelming thing. It gets talked up as absolutely devastating to dragons but it turns out to be marginally useful at best, unless you've deliberately crippled yourself by not having any ranged attacks. I usually don't even want dragons to land because they almost always seem to choose the least convenient spots. I don't know how you've managed, in this LP, to get dragons who mostly land pretty much right in front of you. Whether through low health or Dragonrend I'd end up with them flying a kilometre away to find a good landing site every other time I fought one. RandomMagus posted:The whole "Mortality is incomprehensible to the dragons" thing is kinda weird. Like, humans aren't immortal but we have no problem conceptualizing the idea of immortality. Maybe not all the nuances we'd run into, but it doesn't break our brain. Mortality is so hard to conceptualise that most humans can't even do it. If you believe in any kind of afterlife, you already believe you're immortal and the idea of just not existing any more isn't even something you think of. Even if you don't explicitly believe in an afterlife you probably don't think much about what happens when you die, and it's impossible to imagine being dead because whatever you're imagining there's still a you there observing it.
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# ¿ Aug 15, 2018 11:59 |
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Orcs and Ostriches posted:It's a shame dragon fights get so boring, because even after 1000 hours in the game they still have some pretty good moments.
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# ¿ Aug 16, 2018 04:22 |
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Why are you still taking and selling loot? Is there something you need more than 60,000 gold for?
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# ¿ Aug 29, 2018 13:38 |
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Eric the Mauve posted:Pointless tedium, you say
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# ¿ Aug 29, 2018 15:01 |
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Sordas Volantyr posted:Hjalti Montrose: Wizard of considerable power, burns people to death on the regular, sacrificed his humanity and his ability to get a tan in the name of greater power He should just use Become Ethereal to cross water. I assume that prevents water from soaking into your clothes.
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# ¿ Sep 3, 2018 09:03 |
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Melth posted:Just the risk of that happening should give a sensible person pause about whether becoming a vampire is a good idea.
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# ¿ Oct 31, 2018 17:15 |
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Zulily Zoetrope posted:the most likable character in the game Eric the Mauve posted:I think the single most maddening thing (and that's a pretty impressive first prize to take, in this game) about the whole civil war storyline is the fact both sides treat the Last Goddamn Dragonborn like a moderately useful errand runner, and not as a walking godslayer who can kill you as casually as s/he swigs mead and who you really, really desperately want on your side.
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# ¿ Dec 18, 2018 14:40 |
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# ¿ Apr 26, 2024 12:58 |
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The thing that always gets me about Skyrim is how dull and lifeless everything looks. Like, the actual gameplay is pretty repetitive and there are lots of things they could have done better, but it's decent fun. But I keep thinking everything in the game looks exactly the same even though that's obviously not true. It feels that way though. I think it's because of a lack of visual contrast. Nothing's ever really dark or bright. The difference between a torchlit cave and a field of flowers at midday is practically zero. They put light sources into the game but then made them completely pointless by making sure it never actually gets dark, and they put all these different environments weather conditions in but made them underwhelming by turning the contrast way down.
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# ¿ Jan 16, 2019 16:50 |