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Kibayasu
Mar 28, 2010

Had this bookmarked a while ago and just got through it now. I think it probably wasn't best to use yet another insane asylum as a setting for Black's section but other than that a pretty neat game. Really good music, not the typical kind you'd hear in a game, sound, and voice acting. Collecting all the evidence could be a bit of a hassle but at least its only tied to the weapon bonuses and some optional conversations that aren't necessary but only expand what the player already knows. One insignificant quibble would be that I don't think something like the Corner Gun could be the single project that an entire multinational company could be built around but eh, details.

Part of me wonders if there's an intentional symbolism in Black's sections - if it is actually Black going through them in the game that is - being the main determining factor which end you get. In that he still is the cause of everything in the end despite being (twice) dead.

Anyways thanks for showing this. I hadn't even heard of it before now.

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