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Silent Hill 4. A lot of people think this game is awful, and by most metrics I'd say that's a fair opinion. The controls are clunky, the lighting system is a regression for a series known for being an early pioneer of dynamic shadows, the textures are low-res even for 2004, and it has burping nurses. To this game's credit though, it has a really creepy story, does an absolutely fantastic job of making you feel isolated and claustrophobic, and has some of my favorite ambient sound design in the whole series (burping nurses aside). It is the one Silent Hill game I replay the most and it is criminally underappreciated. EDIT: I forgot to mention my favorite part of this game, which is that it nails its premise, that you are living inside of a perpetual nightmare. The puzzles and environments all seem to operate on this hazy dream logic, and the dialogue from the other characters sound just "off" enough that nothing really seems real. It's a great example of a game that has a lot going on conceptually that shines through the bad. Junk fucked around with this message at 03:01 on Feb 9, 2018 |
# ¿ Feb 9, 2018 02:52 |
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# ¿ Apr 26, 2024 11:47 |