- Snorb
- Nov 19, 2010
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Consider me interested as well. I'll go for chief medical officer if everyone else would prefer the other career tracks.
Tonally, I think we should look at TNG. As for our ship, give us a tried and true ship. (please god don't stick us onto a Miranda, those things are deathtraps.)
As an aside, I had one of my friends create a character for an online game, and I had him roll his two career events randomly. He rolled two 1s on 2d20. I told him to reroll one of them, "Sky [his character] didn't survive having two Starfleet vessels blowing up around her. Nobody's that unlucky."
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Dec 11, 2017 15:50
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Apr 29, 2024 15:26
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- Snorb
- Nov 19, 2010
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I know, I was answering the questions given.
Old and busted ship. Voyager tone campaign.
Well, that's what I get for not reading!
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Dec 12, 2017 07:48
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- Snorb
- Nov 19, 2010
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All right. Character is created; no picture at the moment because I used Star Trek Online to generate one and that doesn't exactly handle "humanoid faces" or "recolor the Deep Space Nine uniform when applied to your character so it doesn't have the same colors as the Odyssey uniform" very well... but I digress.
quote:
Name: Kollen Paron
Age: 34
Species: Trill
Environment: Species Homeworld (Trill)
Assignment: Medical Officer, USS [fill in later]
Traits: Trill, Prosthetic Arm
Rank: Lieutenant Commander
Upbringing: Science/Technology (accepted)
Career Events: Negotiate a Treaty, Serious Injury
Control 11 Daring 8 Fitness 9 Insight 10 Presence 8 Reason 10
Command 2 Conn 1 Engineering 1 Medicine 5 Science 4 Security 3
Values
It Is Possible to Do Everything Perfectly And Still Lose
You're Not Dying On Me
Our First Duty Is to the Truth
There's Always Time For Tea
Talents
Former Initiate (May reroll Control/Reason dice pool when spending Determination to buy +1d20)
Collaboration [Medicine] (May spend Momentum to grant ally Kollen's Medicine score/focuses when they make a Medicine roll)
Field Medicine (Cancel Difficulty increase for making Medicine rolls without proper equipment)
Quick Study (Cancel Difficulty increase for rolls involving unfamiliar medical techniques/treating unfamiliar species)
Focuses
Genetics
Surgery
Xenobiology
Emergency Medicine
Creative Writing
Federation Politics
Stress 12
Damage Bonus: +3dC
Equipment
Uniforms (Mid 2370s, Science Division, Lt. Cmdr.)
Combadge
Tricorder (Medical)
Type I Phaser (2dC , one-handed, Charge, Hidden 1)
Daughter of a doctor and an engineer, Kollen spent her formative years on Trill, usually curled up in a corner with a stack of PADDs at her side. She always wanted to be like her mother, a prominent doctor with the Trill Symbiosis Commission, and so every minute of spare time was devoted to learning about Trill physiology. When Kollen was deemed unsuitable for Joining in 2356, she was disappointed, but took it in stride; even without the knowledge of several lifetimes, she still had the intelligence and drive to get into Starfleet Academy.
During her time at Starfleet Academy and Starfleet Medical, Kollen proved to be a fast learner in the fields of medicine and science. The young doctor was part of a Federation delegation negotiating the truce that would end the Federation-Cardassian Wars in 2367, picking up some pointers on Federation politics. During these negotiations, her ship was fired on by a Galor-class battleship, her captain hoping to prolong the War. Several members of the Lovell's crew, including Kollen, were injured; Kollen herself lost her arm. While in recovery, she took up a new hobby- creative writing.
Now awaiting her next assignment, Kollen hopes to continue helping her fellow Starfleet officers and crew remain in good health, no matter where in the galaxy they are.
Snorb fucked around with this message at 01:24 on Dec 25, 2017
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Dec 13, 2017 07:33
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- Snorb
- Nov 19, 2010
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Looks good! Snorb, you mentioned you'd done some STA before.. have you already run through any of the Living Campaign stuff?
No Living Campaign stuff, but the group I play with did go through the sample adventure in the corebook.
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Dec 14, 2017 00:43
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