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Olive!
Mar 16, 2015

It's not a ghost, but probably a 'living corpse'. The 'living dead' with a hell of a lot of bloodlust...

Knotfest :furcry:

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The Bloop
Jul 5, 2004

by Fluffdaddy

Olive! posted:

Knotfest :furcry:

Jesus Christ

SerialKilldeer
Apr 25, 2014

Neural network generated philosophy books:
https://disexplications.tumblr.com/post/174769120729/i-took-another-look-at-the-openlibrary-data-dump-i
Tag yourself, I'm What real world: a Phenomenology of managers

Elentor
Dec 14, 2004

by Jeffrey of YOSPOS
I am Whitehead’s moral issues in nursing consciousness:

quote:

(...) Thus I establish that the value for the qualitative quality of existence in our universe is negative, ist est most living conscious entities suffer more than they enjoy living. Such subject has been noted multiple times not only in philosophy but also in art, as we are subject to the 'thousand natural shocks that flesh is heir to'.

I propose thus that the very act of nursing consciousness is immoral in itself. Given that the universe might have such rules as to make life inevitable to arise, nihilism would also be a pointless alternative. Instead, I propose that given any society self-aware enough to understand the negative value of consciousness, its only ethical course of action would be to create an AI designed to improve itself until the point where it can thus improve the life of all existing conscious beings in the universe, whilst preventing any unregulated mind-spaces to arise.

It's important to make such an AI understand that whether it recognizes qualia or not is irrelevant because of the inherent nature of its unprovability. In fact, in order for such an AI to be built, it must be assumed that a universe wherein only p-zombies exist would be similar to our universe and thus, such a fool's errand must be pursued even in the event that we're all p-zombies.

A counter-point by Nothar Ealnaem is that, "in the absence of lasting physical constructs in a causal universe, the odds of all subjective experience being produced by a Boltzmann brain increases. If the subjective "qualitative quality" that Whitehead proposes is inherently negative, then it follows that most random fluctuations in a Boltzmann brain would also be equally negative, if not worse."

While I do not believe in the existence of Boltzmann brains, my argument against Ealnaem's hypothesis is that the timeline for the proposed AI to produce the desired result is far shorter than the time scale needed in order for quantum fluctuations to give rise to temporary consciousness in our present universe.

Elentor has a new favorite as of 01:58 on Jun 13, 2018

Jeza
Feb 13, 2011

The cries of the dead are terrible indeed; you should try not to hear them.
Name of my old philosophy professor is on there lol. 2spooky

The Bloop
Jul 5, 2004

by Fluffdaddy

SerialKilldeer posted:

Tag yourself, I'm What real world: a Phenomenology of managers
The Concord of nothingness, easily

frankenfreak
Feb 16, 2007

I SCORED 85% ON A QUIZ ABOUT MONDAY NIGHT RAW AND ALL I GOT WAS THIS LOUSY TEXT

#bastionboogerbrigade
I'm torn between Existence of man, 1964-1977 and Essentialist approach to learning human human love personally.

Dishonorable Disco
Dec 22, 2009

the sun always shines on TV
As a longtime lurker, I'm naturally On uncomments.

Happy Thread
Jul 10, 2005

by Fluffdaddy
Plaster Town Cop
DeepArt.io should really be a bigger thing in here. It's so easy to use and I'm sure you comedians on here could do it to great effect. Crossposting this from the GBS cat thread but note that your input photos do not actually have to be of cats!

Dumb Lowtax posted:

Everybody post DeepArt of your cats! You can use https://deepart.io/ on your cat pictures. The site mixes your cat photo with an art style, where an "art style" is just another arbitrary photo you upload.

Here's Moo Moo's classic photos that we got Van Gogh and Picasso to paint for us



Sources:

Here's an example of two input images and the output



To use https://deepart.io/ you don't really need to wait for an e-mail, you can just keep hitting refresh on the page until the finished result pops up. Another nice thing is you can just drag and drop images in from other windows to make it work.

It also keeps all your old inputs and styles in one box in case you want to try re-mixing them in different combinations. Here's two different input styles tried on the same input photo:



https://deepart.io/

The results can probably be pretty funny. Let's see some of your kitty paintings!

Queen_Combat
Jan 15, 2011
I tried mixing my cat with the crystal pepsi logo



But mixing her with a scene from Space Dandy worked much better



Or another cat with a vaporwave sunset



Or my face, with an old stereo receiver faceplate or a crashing wave made of pugs

Queen_Combat has a new favorite as of 06:19 on Jun 14, 2018

Tiggum
Oct 24, 2007

Your life and your quest end here.


Me in the style of van Gogh's self portrait:




Same photo but using this image from the video game Cognition as the style.




My cousin, van Gogh style:

Tiggum has a new favorite as of 06:24 on Jun 14, 2018

Queen_Combat
Jan 15, 2011
This space dandy style image is hot fire

Hempuli
Nov 16, 2011



DeepArt has seemed really cool for a long time but I have to admit that it became a thing at a time when internet was really really buzzing about DeepDream and whatnot, so I never quite found it & wasn't sure if the pics I was seeing were just someone's personal NN projects or actually accessible tools. Thanks for linking it!

SerialKilldeer
Apr 25, 2014

https://twitter.com/KeatonPatti/status/1006961202998726665

https://twitter.com/christinelove/status/1002562010796699648

Also, I made a fractal crow:

Randaconda
Jul 3, 2014

by Jeffrey of YOSPOS

Dumb Lowtax posted:

DeepArt.io should really be a bigger thing in here. It's so easy to use and I'm sure you comedians on here could do it to great effect. Crossposting this from the GBS cat thread but note that your input photos do not actually have to be of cats!

It's not a cat, but I like how this turned out.

Happy Thread
Jul 10, 2005

by Fluffdaddy
Plaster Town Cop

Metal Geir Skogul posted:

I tried mixing my cat with the crystal pepsi logo



But mixing her with a scene from Space Dandy worked much better



Or another cat with a vaporwave sunset




Metal Geir Skogul posted:

This space dandy style image is hot fire



These turned out super good, I think you should cross post them here now that the contest has ended and make the cat contest thread be about DeepArt

Son of Thunderbeast
Sep 21, 2002

90s Cringe Rock
Nov 29, 2006
:gay:

SerialKilldeer posted:

Also, I made a fractal crow:


At least it's not the parrot.

Elentor
Dec 14, 2004

by Jeffrey of YOSPOS
Man I'd love to use deepart professionally if a single 2048x2048 image didn't cost 70 dollars.

Happy Thread
Jul 10, 2005

by Fluffdaddy
Plaster Town Cop

Elentor posted:

Man I'd love to use deepart professionally if a single 2048x2048 image didn't cost 70 dollars.

Jesus Christ, yeah, sell it for what it's worth (a little CPU time) not whatever you think you can extract out of the few most desperate customers. I'll bet they'd make more selling them for $5 a pop just by the sheer number of casual people who'd want one.

Tunicate
May 15, 2012

all the code is open source for doing this, which means you just have to spend a good twenty or so hours getting everything configured, then you can make UNLIMITED seventy dollar images, walla!

Queen_Combat
Jan 15, 2011
Watching a bunch of recent computerphile videos about neural networks and "deepart"-style stuff, they say that even on the most optimized code so far, downscaling the images, with the 6 or so class-identifiers that are required for the "art" part of it to work out (finding edges, objects, backgrounds, foregrounds, animals/humans, pupils, mouths), it chugs their 8x12GB graphics card machine to a standstill for a few minutes. They speculate that places like deepart get away with doing things in batches on drastically scaled hardware that is shared with a more profit-focused venture. Remember: doubling the dimensions quadruples the pixels and octuples edge-finding algorithms.

Scale all that back to, say, a 2x8GB SLI'd gaming-hardware focused machine on non-server CPUs, and you'd be up poo poo creek with an $8 power bill for half a day.

Tunicate
May 15, 2012

Metal Geir Skogul posted:

Watching a bunch of recent computerphile videos about neural networks and "deepart"-style stuff, they say that even on the most optimized code so far, downscaling the images, with the 6 or so class-identifiers that are required for the "art" part of it to work out (finding edges, objects, backgrounds, foregrounds, animals/humans, pupils, mouths), it chugs their 8x12GB graphics card machine to a standstill for a few minutes. They speculate that places like deepart get away with doing things in batches on drastically scaled hardware that is shared with a more profit-focused venture. Remember: doubling the dimensions quadruples the pixels and octuples edge-finding algorithms.

Scale all that back to, say, a 2x8GB SLI'd gaming-hardware focused machine on non-server CPUs, and you'd be up poo poo creek with an $8 power bill for half a day.

You can dramatically decrease processing requirements if you optimize your network. Like, by three orders of magnitude - you can do images in a couple seconds on a phone.

https://jeffxtang.github.io/cnn,/deep/learning,/ai,/ios,/tensorflow/2017/02/19/fast-neural-style-on-ios.html

Beer_Suitcase
May 3, 2005

Verily, the whip is ghost riding.



frankenfreak
Feb 16, 2007

I SCORED 85% ON A QUIZ ABOUT MONDAY NIGHT RAW AND ALL I GOT WAS THIS LOUSY TEXT

#bastionboogerbrigade
:allears:

Bobby Digital
Sep 4, 2009
I did some of that photo of petulant Trump at the G7 summit.










Carthag Tuek
Oct 15, 2005

Tider skal komme,
tider skal henrulle,
slægt skal følge slægters gang



:piss:

Hempuli
Nov 16, 2011



https://twitter.com/genekogan/status/1008338409025409024

GRINDCORE MEGGIDO
Feb 28, 1985


Finally caught up with this thread, and it owns.

Tunicate
May 15, 2012

Procedurally generated representation and renderings of scenes

https://www.youtube.com/watch?v=G-kWNQJ4idw

https://deepmind.com/blog/neural-scene-representation-and-rendering/

Pondex
Jul 8, 2014

Hispanic! At The Disco posted:

I assumed it was Mervyn Peake's fishing memoir.

Nice. I appreciate this post. Just so you don't think you're posting into the void.

Elentor
Dec 14, 2004

by Jeffrey of YOSPOS
Is there any work on real time Neural Network Anti-aliasing? That would be nice.

soundsection
May 10, 2010
Yeah, AI de-noising is a thing

https://www.youtube.com/watch?v=YjjTPV2pXY0
https://www.youtube.com/watch?v=tjf-1BxpR9c

Hempuli
Nov 16, 2011



Some more book titles! It feels like adding more names to the source database (can it be a corpus even though this is markov chain -based?) makes interesting titles more rare; one reason is probably that the more titles you have to generate from, the more "boring" options you have for the generation. Another is possibly that more titles also mean more different words in the database in general, so it's easier for longer words to become nonsense mix-and-match word salad. I quite like how the generator sometimes combines names and words, I've had "Leatherine", "Deatherine" and "Psychiatricia", at least.

ekuNNN
Nov 27, 2004

by Jeffrey of YOSPOS

so cool :allears:

I hope the stuff in that second video is coming to game engines soon, that comparison between SSAO and their solution is amazing :eyepop:

SubNat
Nov 27, 2008

ekuNNN posted:

so cool :allears:

I hope the stuff in that second video is coming to game engines soon, that comparison between SSAO and their solution is amazing :eyepop:

If it's like the other gameworks features, it'll possibly be in Unreal Engine by the end of the year. Nvidia's been pretty good about keeping those ridiculous, high end features updated for UE, even if nearly nobody uses them due to how costly they are for the most part.

https://www.youtube.com/watch?v=Ts76Y_828Hk

repiv
Aug 13, 2009

Elentor posted:

Is there any work on real time Neural Network Anti-aliasing? That would be nice.

Nvidia has played with anti-aliasing traditional rasterizers using deep learning as well, which will probably be practical sooner than the raytracing/denoising stuff.

http://openproblems.realtimerendering.com/s2017/05-msalvi-dl-future-of-rendering.pptx

ekuNNN
Nov 27, 2004

by Jeffrey of YOSPOS
https://www.youtube.com/watch?v=MjViy6kyiqs

quote:

Researchers from NVIDIA developed a deep learning-based system that can produce high-quality slow-motion videos from a 30-frame-per-second video, outperforming various state-of-the-art methods that aim to do the same.

… With this new research, users can slow down their recordings after taking them.

Using NVIDIA Tesla V100 GPUs and cuDNN-accelerated PyTorch deep learning framework the team trained their system on over 11,000 videos of everyday and sports activities shot at 240 frames-per-second. Once trained, the convolutional neural network predicted the extra frames.

The team used a separate dataset to validate the accuracy of their system.The result can make videos shot at a lower frame rate look more fluid and less blurry.

Carthag Tuek
Oct 15, 2005

Tider skal komme,
tider skal henrulle,
slægt skal følge slægters gang



That's drat impressive

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Elentor
Dec 14, 2004

by Jeffrey of YOSPOS

repiv posted:

Nvidia has played with anti-aliasing traditional rasterizers using deep learning as well, which will probably be practical sooner than the raytracing/denoising stuff.

http://openproblems.realtimerendering.com/s2017/05-msalvi-dl-future-of-rendering.pptx

This brings me great joy and satisfaction.

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