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blue blazes is a cool show that isn't an anime but is about a guy loving up in college while constantly feeling owned by the guy who would make eva
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# ¿ Jan 1, 2018 22:52 |
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# ¿ Mar 28, 2024 20:51 |
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I don't think the loads are that bad generally, but when I was hunting down the last shrines they were a drag, esp for blessing orbs.
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# ¿ Jan 2, 2018 19:45 |
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I get why people wouldn't like the DS games but I found them both fairly charming.The Colonel posted:i appreciate that phantom hourglass wastes no time in immediately wasting tetra as a character for the second time Funnily enough ST does pretty close to the reverse by coming up with a reason for her to always be with you.
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# ¿ Jan 2, 2018 20:18 |
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There's plenty of weird half-functional mobile ports on PSN and Switch. https://www.youtube.com/watch?v=uM523jjrvf4
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# ¿ Jan 2, 2018 23:42 |
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blow is worth it for the soulja boy video
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# ¿ Jan 4, 2018 03:55 |
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Raxivace posted:My theory is that Persona 3+4+5 were popular because they were dating sims and it turns out people like dating sims as long as you don't call them that. They're accessible JRPGs based on good core systems (SMTs turn system and fusion) stapled to an accessible simulation game which was itself probably novel for a lot of people.
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# ¿ Jan 6, 2018 04:21 |
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Expect My Mom posted:I felt like so much of the Persona 4 stories amount to be Be Your True Self But Coincidentally That's What Society Wanted You To Be In The First Place and i don't like it very much anymore. It's fair to criticise it for working out that way, but tbh I think a lot of that is just not wanting to deal with optional content changing status quo too much when it won't ever be acknowledged elsewhere in the game (or changing it too much for spinoffs, if you want to be more cynical)
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# ¿ Jan 6, 2018 05:09 |
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Oh, speaking of romancing dudes in games reminded me of this: https://twitter.com/HokutoAndy/status/949193240770527233 http://koei.wikia.com/wiki/Keiko_Erikawa
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# ¿ Jan 6, 2018 18:51 |
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And then when one of those sorts of stories isn't fluffy and void of conflict the internet also melts down, esp if it's not by a straight guy. Hellworld baby.
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# ¿ Jan 6, 2018 19:03 |
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chumbler posted:Bioware's writing being lovely isn't really an argument against representation (or romance) in games. That's not to say that writing is easy, or that there is a clear cut answer on how to do it right. Taking gay characters as an example, for some people it's not real representation unless the depiction also tackles the modern or period appropriate experience of being gay, while others would prefer that characters can just be gay without having to deal with that poo poo because they have enough of that in their own lives already. Representation, like people, is not monolithic. All that being said, I'm a straight white dude, so my opinion on anything ain't worth anything. No singular work/character is ever gonna be all-encompassing "perfect rep", and such a thing doesn't really exist imo. Which isn't to say that you shouldn't criticise or react to works in your own way, but why takes like "fallout guy is gay but you'd only know if you pick his dialogue tree, this is Perfect Rep" are goofy and corporations going "hey we made An LGBT character, please clap" are never gonna be wholly satisfying. There's a wide variety of needs, interests, and experiences that'll only be served when we have a wide variety of creators making varied works.
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# ¿ Jan 6, 2018 20:54 |
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Romance in openworld games is always really bad. Or really any game where it's in a weird optional space disconnected from the rest of the writing and character interactions
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# ¿ Jan 6, 2018 22:28 |
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Eh, I think there are games with fine romance stuff as either part of the actual plot or at least a major side component with decent character bits like some of the HM games. And even what I said earlier isn't axiomatic, but it's weird when I'm playing something like persona 5 and literally every s.link with a girl contains an awkward romance hook that then barely changes like, 3 scenes afterwards.
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# ¿ Jan 6, 2018 22:35 |
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I tried both awakening and fates and got owned out of both real fast lol
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# ¿ Jan 7, 2018 22:25 |
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Maybe they're good but not generally your thing
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# ¿ Jan 8, 2018 03:08 |
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I've never really felt like grinding was ever necessary in an RPG I played and people treating it as ubiquitous is always odd to me, esp since plenty of them scale xp one way or the other. If anything I've played more that let you rocket past the curve for zero active effort (FFXV, P5). e: Though in P5 after a point they toss out 90% of why xp would matter. Motto fucked around with this message at 03:31 on Jan 8, 2018 |
# ¿ Jan 8, 2018 03:25 |
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Tuxedo Catfish posted:i mean this entire conversation was prompted by a joke about all RPGs being bad other genres been bolting on RPG progression systems for better or worse for a while now
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# ¿ Jan 8, 2018 05:06 |
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Mech(anical)
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# ¿ Jan 9, 2018 17:33 |
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https://twitter.com/Pokemon/status/951828474980794370
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# ¿ Jan 12, 2018 16:49 |
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🍆🍆🍆🍆
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# ¿ Jan 13, 2018 19:51 |
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I mean, it's true that videogames are by definition commercialized timewasters with a segment of consumers that strongly and sometimes violently identify by them.
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# ¿ Jan 16, 2018 02:52 |
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I'm still surprised NT's PR conduct and that one presentation didn't burn more goodwill among game journos, cus yikes. e: tbh I think it's fair to be dismissive of Survive regardless on account of Konami's conduct as an employer and it being a game built on a base by people they drove off.
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# ¿ Jan 22, 2018 23:23 |
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# ¿ Mar 28, 2024 20:51 |
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Nina posted:JoJo clothing merch has always been insanely expensive for some reason. I guess it's just a running trend to hand the merchandising to premium companies. This sort of stuff is always crazy expensive, since I guess the market for "literally dressing like a character" vs cheap logo tee or something is way smaller.
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# ¿ Jan 28, 2018 21:14 |