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Terminally Bored posted:https://www.youtube.com/watch?v=eqMIqJDjarg It doesn't look bad. I just don't see what makes it worthwhile over all the other survival crafting games that I'm also not interested in. Maybe the Fox Engine?
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# ? Jan 8, 2018 20:53 |
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# ? Apr 25, 2024 10:51 |
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7 days to die was really fun with a few friends. Hopefully this is at least somewhat in the same ball park. I would kill for a pubg style battle Royale on the middle east or Africa maps tho
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# ? Jan 8, 2018 21:39 |
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ShineDog posted:He's not a mediocre writer. He's a bad writer. He's a really bad storyteller and his poo poo is all over the place thematically and logically and the dialogue is always always loving terrible. pretty much. the dude desperatly needs a guiding hand with alot of stuff which is why i am mixed on if Mpreg the game i mean death stranding will work or not. my issue is we havent seen loving jack poo poo except for a ton of "deep" trailers. its kinda like yoko taro i guess, but taro got lucky and got platenum games and they saved each other.
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# ? Jan 8, 2018 22:19 |
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Brutakas posted:It doesn't look bad. I just don't see what makes it worthwhile over all the other survival crafting games that I'm also not interested in. I think it looks like poo poo, personally. I didn't see a single redeeming thing in that video. Even the zombie death visuals look clunky and wooden, and generally unsatisfying. A great sign from a game about killing zombies. The game looks like it's made from 95% leftover assets created for MGS5 repackaged into a zombie survival game, plus like a half dozen zombie character models. Oh and with all the stuff there is to build and collect, what do you think the over/under is on the entire game being built and balanced around pay-to-win microtransactions? GreatGreen fucked around with this message at 05:32 on Jan 9, 2018 |
# ? Jan 9, 2018 05:28 |
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Steve Yun posted:Kojima makes good games. wow. that's a lot of pills, man
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# ? Jan 9, 2018 06:05 |
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Momomo posted:The stealth parts of Survive look like it could be alright, but I'm really not feeling the zombie aspects. I do not go to Metal Gear to fortify a base and fight waves of enemies. I was excited for the first bit of that video - more MGSV! Just what I always wanted! But then it quickly turned into "harvest 10 wood to build a wall to delay zombies" and urghhh. Just give me MGSV's gameplay in a bunch of new maps and terrains/environments, that's all anyone really wants anyway.
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# ? Jan 9, 2018 06:15 |
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I'm way into survival games and way into Metal Gear, so Survive looks awesome to me
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# ? Jan 10, 2018 23:36 |
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Survive doesn't really look bad. It's obviously not a Kojima game but I don't think he's god's gift to game development so that doesn't really faze me. Hell, I'm more interested in it than Death Stranding right now just cause I actually know what this game is. That being said I can clearly see the potential for microtransactions present and if the game leans real heavily onto those I'll gently caress off right quick.
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# ? Jan 11, 2018 00:04 |
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Gamespot preview: "With just a month to go before its release, Konami has confirmed some major details about Metal Gear Survive, the first new entry in the series since series creator Hideo Kojima left the company. One of the biggest new pieces of information we learned during a recent preview session was that the game will require a constant internet connection to play, even for single-player. This is not totally unheard of in gaming, as Destiny 2 and other online-focused games require a persistent internet connection across all modes. Konami said Metal Gear Survive requires a constant internet connection so the game can offer a "seamless" experience as players move between single-player and multiplayer. "Metal Gear Survive's online connectivity requirements were built to support a seamless integration between single player and co-op. This will also enable us to provide ongoing content post-launch." Another detail we learned that Metal Gear Survive will have a microtransaction store where players can purchase virtual currency. Coins are available to purchase with real money (specific price points were not disclosed) or through standard gameplay, as is the case in many other AAA games. Metal Gear Solid V: The Phantom Pain also offered a number of microtransactions, so this is nothing new for the series. You can check out the image above to see what's available to buy in Metal Gear Survive's store, including Boost Passes for various durations of time, but bear in mind that the game is not finished and as such, things could change. In terms of length, Konami brand manager Jennifer Tsang told GameSpot that you can expect the game to take you 15-20 hours to play through the campaign. Of course, your mileage may vary, as everyone plays games differently. Also, the game has co-op and multiplayer so there are more reasons to come back and play more beyond the campaign." Also there's a free beta for the Bone and PS4 January 18-22.
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# ? Jan 17, 2018 13:01 |
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https://www.youtube.com/watch?v=0R3t-WIzskU https://www.youtube.com/watch?v=VHyni2CWS-Y
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# ? Jan 17, 2018 13:03 |
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Terminally Bored posted:Another detail we learned that Metal Gear Survive will have a microtransaction store where players can purchase virtual currency. Coins are available to purchase with real money (specific price points were not disclosed) or through standard gameplay, as is the case in many other AAA games. Metal Gear Solid V: The Phantom Pain also offered a number of microtransactions, so this is nothing new for the series. You can check out the image above to see what's available to buy in Metal Gear Survive's store, including Boost Passes for various durations of time, but bear in mind that the game is not finished and as such, things could change. I'm still cautiously optimistic considering I never once felt the urge to buy MB coins and still got all four FOBs, but just ughhhhhhhhhhhhh
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# ? Jan 17, 2018 13:31 |
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Hmmmm there it is
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# ? Jan 17, 2018 15:10 |
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Remember all those people who said this games going to be like TPP but better because Kojima is gone? Look what kind of monster they've created
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# ? Jan 17, 2018 16:24 |
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you could buy all types of nonsense in MGSV that you didn't need, too
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# ? Jan 17, 2018 16:26 |
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But TPP wasnt always on forced internet conn ection (although Konami tried really hard) They are probably going to pull the plug after few years WaltherFeng fucked around with this message at 16:37 on Jan 17, 2018 |
# ? Jan 17, 2018 16:35 |
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"Konami said Metal Gear Survive requires a constant internet connection so the game can offer a "seamless" experience as players move between single-player and multiplayer. "Metal Gear Survive's online connectivity requirements were built to support a seamless integration between single player and co-op. This will also enable us to provide ongoing content post-launch."" This is extremely gross btw, useless microtransactions aside
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# ? Jan 17, 2018 17:38 |
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All right Metal Gear thread, this has been bothering me since I woke up this morning. I'm pretty sure I'm either seeing a nonexistent theme or I forgot something from V, but I'm not certain so I'm checking. 1-4 each had a "son"-themed element, right? Sons of Big Boss / Sons of Liberty / Sons of The Boss / Sons of The Patriots. (admittedly the Cobra Unit is kind of a stretch but there's also the literal son of the literal lady The Boss) And then there just wasn't one in 5?
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# ? Jan 17, 2018 17:48 |
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DACK FAYDEN posted:All right Metal Gear thread, this has been bothering me since I woke up this morning. I'm pretty sure I'm either seeing a nonexistent theme or I forgot something from V, but I'm not certain so I'm checking. Well the theme song of the game is Sins of the Father and that ties into the game as we see how BB, Huey, Ocelot, Miller and Skullface are responsible for a lot of poo poo that happens later in the series I think the reversal is intentional WaltherFeng fucked around with this message at 18:04 on Jan 17, 2018 |
# ? Jan 17, 2018 17:55 |
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DACK FAYDEN posted:All right Metal Gear thread, this has been bothering me since I woke up this morning. I'm pretty sure I'm either seeing a nonexistent theme or I forgot something from V, but I'm not certain so I'm checking. Maybe the child soldiers? At the very least Eli. It's kind of his deal.
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# ? Jan 17, 2018 18:00 |
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DACK FAYDEN posted:All right Metal Gear thread, this has been bothering me since I woke up this morning. I'm pretty sure I'm either seeing a nonexistent theme or I forgot something from V, but I'm not certain so I'm checking. The relationship between Big Boss and Liquid was originally gonna be much, much, MUCH MUCH MUCH more central to the game's plot until the powers that be decided that shipping 2/3rds of a game was A-OK https://www.youtube.com/watch?v=HJaUGVfqGDc So yea, there's your father/son dynamic on the cutting room floor
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# ? Jan 17, 2018 18:03 |
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WaltherFeng posted:Well the theme song of the game is Sins of the Father and that ties into the game as we see how BB, Huey, Ocelot, Miller and Skullface are responsible for a lot of poo poo that happens later in the series ... but "they didn't ship the final part" makes way more sense, so. What the hell, Konami. How'd they justify that? Then again, FFXV did a vaguely similar thing and updated post-ship.
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# ? Jan 17, 2018 18:16 |
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Well, they basically said they're going out of the AAA gaming business and focusing more on mobile gaming and their gyms. Konami was complete poo poo for years before that. Two bad Castlevania games, a horrible Silent Hill HD edition... They even hosed up Contra and turned it into a mobile game.
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# ? Jan 17, 2018 18:21 |
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I just wanted my shirtless fistfight finale with Volgin. Instead, "Whoops, he's just kind of laying on a tarp and sick of this poo poo.... Uh, it's foreshadowing. yeah that's it." I also wanted to develop bond with Liquid by taking him out as a buddy and doing specifically rear end in a top hat things, like planting C4 on guards or running them over with a jeep.
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# ? Jan 17, 2018 18:23 |
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DACK FAYDEN posted:I would actually believe that it was father-centric instead. (Who's Skull Face? History sure hasn't heard of that guy. Or whatever it is he says right before he dies about how nobody will ever have heard of him.) Phantom Pain had one of the most hosed up dev cycles in the history of gaming and where it gets really weird is that if anybody knows the whole story they've kept it to themselves for a handful of years now. Either kojima hosed somebody's wife, or the executives would smoke entire grams of meth in the bathroom and stomp out ballistically pissed off that the yield curve on a AAA game is different from a mobile gacha trap. quote:In a country where mobile gaming has exploded in popularity, the fact Konami has pivoted to this type of offering isn’t in itself surprising. What is, however, are some of the office conditions Nikkei reports have arisen as a result of the shift, especially with regards to how Konami treats employees.
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# ? Jan 17, 2018 18:28 |
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that's basically how you get from "let's ship a metal gear game" to "if we make you play 2/3rds of a game three times in a row for some reason, its like you're getting over half a game free, Thats Value, peasant"
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# ? Jan 17, 2018 18:32 |
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“Our game needs to be always online to provide a seamless singleplayer and multiplayer experience, kind of like how the Souls games have a seamless single player and multiplayer experience, the one small difference being that they don’t have an always online requirement and still manage to deliver perfectly... ...also we don’t want you to be able to cheat in a single player game because then you’ll be less likely to buy bullshit from our lovely store lol. gently caress you.” GreatGreen fucked around with this message at 20:50 on Jan 17, 2018 |
# ? Jan 17, 2018 18:33 |
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Uhh Souls does require always online you just get the choice to opt out of it
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# ? Jan 17, 2018 19:32 |
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Exactly, I think that was his point. In my opinion either Sony or WB should just buy the IP from Konami since the only thing they are doing with it is making Pachinko machines out of it. I do think there is enough material to milk for comic books, tv shows movies video game. Hell if Sony buys it then they have a proven plan B ready in came Death Stranding doesn't work.
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# ? Jan 17, 2018 20:27 |
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David D. Davidson posted:Exactly, I think that was his point. I agree. Then again I'm probably in the minority here but I couldn't give less of a drat about Snake The Character or anybody else in the MGS universe. However, the whole concept of a stealth military dude with every cool combat toy under the sun plus a few more for good measure, who gets to mess with dumb enemy soldiers that show a '!' over their head accompanied by a fun sound effect when they see you is just about the coolest setup for a video game ever, so I'd love it if we got a lot more mileage out of that concept, especially now that the moment-to-moment gameplay formula has finally been perfected in MGS5.
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# ? Jan 17, 2018 20:56 |
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It'd be cool if another studio made a spiritual successor with the MGS gameplay formula, but the series itself should have ended a long time ago. Thank God Kojima is finally free
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# ? Jan 17, 2018 21:03 |
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I'm curious to see if we ever get the chance to fight some kind of mutated semi-organic metal gear. I seem to recall a giant mechanical foot in one of the more recent trailers. Honestly if you're going to re use assets just let me fight the peace walker mechs in the Fox Engine and I'm good.
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# ? Jan 17, 2018 22:02 |
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Quicksilver6 posted:I'm curious to see if we ever get the chance to fight some kind of mutated semi-organic metal gear. I seem to recall a giant mechanical foot in one of the more recent trailers. Considering they keep mentioning finding AI boards, I'm excited to find out My greatest dream is finding out the wormhole also sucked Zeke out of the ocean, and we can rebuild him and stomp around. I know it won't happen but man that'd own
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# ? Jan 17, 2018 22:06 |
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Danaru posted:Considering they keep mentioning finding AI boards, I'm excited to find out My greatest dream is finding out the wormhole also sucked Zeke out of the ocean, and we can rebuild him and stomp around. I know it won't happen but man that'd own This alternate dimension grabs stuff randomly from time and space, right? You never know. Wait. Does zeke still have the nuke in it?! That could be a thing we have to deal with. Also please give me another chance to pilot rex. I mean, this is non canon anyways, let's go full monster hunter and have fun.
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# ? Jan 17, 2018 22:11 |
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Willie Tomg posted:Phantom Pain had one of the most hosed up dev cycles in the history of gaming and where it gets really weird is that if anybody knows the whole story they've kept it to themselves for a handful of years now. My work does all of this poo poo lol. Nobody gets reassigned to janitor duty because that's done by the building but poo poo people get put on poo poo teams. If you're late coming back from lunch you go on the Naughty List, there are cameras everywhere and badge points every two doors, about the only thing we don't do is randomize email addresses. fuuuuuuck
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# ? Jan 18, 2018 09:32 |
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After watching the quick look I kinda want to play Metal Gear Survive
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# ? Jan 18, 2018 13:29 |
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I played a bit of Revengeance yesterday. Its been a while (my current playtime is somewhere around 200-300 hours. I cant tell because the counter glitched at 146 hours) The games so good. Everything from attacking to parrying feels like it has proper impact and the bosses are text book examples on how to make a Metal Gear boss
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# ? Jan 18, 2018 15:30 |
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Revengeance only has two bad things about it - that part where Raiden is all hosed up and you can't attack so you have to stumble through the streets and the fact we'll never see a sequel
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# ? Jan 18, 2018 15:51 |
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Armstrong is seriously in contention for best goddamn final boss ever in a videogame.
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# ? Jan 18, 2018 17:10 |
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Uhh apparently there's a Metal Gear Survive open beta for the next few days? Downloading now on PS4 edit: uh oh quote:Update about METAL GEAR SURVIVE BETA Grey Fox fucked around with this message at 21:23 on Jan 18, 2018 |
# ? Jan 18, 2018 21:14 |
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# ? Apr 25, 2024 10:51 |
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Grey Fox posted:Uhh apparently there's a Metal Gear Survive open beta for the next few days? huh? I managed to download and play it for a while. It's, uhhhh, not great so far
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# ? Jan 18, 2018 21:50 |