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Remember all those people who said this games going to be like TPP but better because Kojima is gone? Look what kind of monster they've created
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# ¿ Jan 17, 2018 16:24 |
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# ¿ Apr 29, 2024 13:25 |
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But TPP wasnt always on forced internet conn ection (although Konami tried really hard) They are probably going to pull the plug after few years WaltherFeng fucked around with this message at 16:37 on Jan 17, 2018 |
# ¿ Jan 17, 2018 16:35 |
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DACK FAYDEN posted:All right Metal Gear thread, this has been bothering me since I woke up this morning. I'm pretty sure I'm either seeing a nonexistent theme or I forgot something from V, but I'm not certain so I'm checking. Well the theme song of the game is Sins of the Father and that ties into the game as we see how BB, Huey, Ocelot, Miller and Skullface are responsible for a lot of poo poo that happens later in the series I think the reversal is intentional WaltherFeng fucked around with this message at 18:04 on Jan 17, 2018 |
# ¿ Jan 17, 2018 17:55 |
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I played a bit of Revengeance yesterday. Its been a while (my current playtime is somewhere around 200-300 hours. I cant tell because the counter glitched at 146 hours) The games so good. Everything from attacking to parrying feels like it has proper impact and the bosses are text book examples on how to make a Metal Gear boss
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# ¿ Jan 18, 2018 15:30 |
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I played survive for 30 seconds and stopped because they changed controls from MGSV for absolutely no reason.
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# ¿ Jan 20, 2018 16:26 |
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puking pentagrams posted:Same here. I actually started MGS1 last night on my PS3 and just finished up beating Ocelot and getting the FAMAS. Such a jarring experience switching from V to 1 gameplay wise. I feel like saying "Kojima without direction" is kinda dumb considering how much influence he had at Konami to begin with (even being a company executive at one point) In fact, the moment they started isolating him and stripping away position things went to shitter (MGSV and the rest of the series were good despite of Konami) WaltherFeng fucked around with this message at 17:17 on Feb 4, 2018 |
# ¿ Feb 4, 2018 17:04 |
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Unless you are in top 100 players in FOB youll practically never get invaded.
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# ¿ Feb 6, 2018 17:52 |
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Solid Snake died for our (the players) sins Meta
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# ¿ Feb 7, 2018 07:35 |
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I liked the intro but I find it unlikely the narrative is anything to look forward to. At best it might be something like Metal Gear Acid. Still not gonna buy it cause zombie survival game blergggh.
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# ¿ Feb 12, 2018 07:24 |
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SolidSnakesBandana posted:There's not actually that many zombie survival games on the market. Certainly nothing on the level of the Great World War 2 FPS Epidemic. I guess I feel like the very concept is so creatively bankcrupt. I want Peace Walker V with robots, zombies, PMCs, angry wildlife and cute evil school girls and rugged Boss going METAL GEAR? I feel like Survive only ticks one of those boxes when they couldve gone all out with MGSV coop
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# ¿ Feb 16, 2018 18:07 |
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I tried the beta and well... The wave defense mode gets old really fast Unless theres a lot more variety in coop i dont see myself playing this
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# ¿ Feb 18, 2018 01:33 |
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corn in the bible posted:there's a ton of mechanics that don't do anything in the co-op, so much so that it seems really weird and abortive. like, why is there a hunger meter if the rounds aren't long enough to be hungry? why not just disable that? In general MGS series lends it so well to speed running I dont know how hunger meter fits into this Unless its some kind of persistent meter across all missions
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# ¿ Feb 18, 2018 08:42 |
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Yeah I'm assuming the story mode is more persistent and has varied objectives and more stealth approach. But at the moment coop is literally just mass zombicide without any restraint and more Killing Floor than Survive
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# ¿ Feb 19, 2018 14:34 |
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Are there other modes in multiplayer besides the stupid drilling minigame?
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# ¿ Feb 21, 2018 06:38 |
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Kiggles posted:So that's what, two, three maps? Yes but I feel like those maps tightly designed. Also imo all the acts have at least one or two good sections that are fun That said I was pretty satisfied with how MGSV turned out because that game has amazing gameplay and no shortage of fun missions So far Survive sounds like a bunch busywork abd lacking in fun stealth fuckery. Even in survival horror games you arent forced to collect resources but rather work it what you got WaltherFeng fucked around with this message at 17:03 on Feb 21, 2018 |
# ¿ Feb 21, 2018 16:56 |
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Lunchmeat Larry posted:It's hilarious because Skullface is delivering his carefully prepared Bond villain speech to the wrong person, who doesn't care Well the thing is he does care it just isnt conveyed very well. I mean Ground Zeroes did happen and everyone in that chopper is either dead, MIA or dealing with huge personal trauma over what happened. It's more evident when he decides to execute the helpless man in a rather gruesome fashion WaltherFeng fucked around with this message at 18:25 on Feb 21, 2018 |
# ¿ Feb 21, 2018 18:18 |
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BiggestOrangeTree posted:The funniest(dumbest) thing about the Honey Bee is that you're told a homing weapon would be good against the skulls because they jump around so much. If you actually do decide to use it in the fight it turns out it's awful because the missile turns in too big an arc to ever hit them. Even aside from that it doesn't do enough damage to be the auto win button it's made out to be. Umm the Honey Bee does ridiculous dmg to skulls compared to anything else you might have at that point. You just point it at their feet and blam Not using the Honey Bee however gets you more points at the end so the other person is wrong too WaltherFeng fucked around with this message at 17:09 on Feb 24, 2018 |
# ¿ Feb 24, 2018 17:05 |
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Chapter 2 is fine if you treat it like an epilogue. The actual story is done in Chapter 1 and 2 just closes the remaining arcs for the cast
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# ¿ Feb 24, 2018 20:55 |
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He never quite lives up to what he did in GZ though. That was some hosed up poo poo. GZ was really good at raising the stakes and setting up TPP
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# ¿ Feb 24, 2018 21:22 |
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https://www.destructoid.com/hidden-metal-gear-survive-message-spells-out-kjp-forever--491769.phtml
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# ¿ Feb 27, 2018 16:22 |
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Not necessarily a middle finger but this isnt the first time Konami employees did something similar. MGSV still contains references to P.T and one of the trailers even had Big Boss wearing PT emblem after the game was cancelled
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# ¿ Feb 27, 2018 16:46 |
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You can also run up to enemies in MGS3 and slam them before they can react. This was actually tweaked in MGS4 so you never have enough time to run up to an enemy and CQC Then it was changed back in MGSV so you can do those sweet running takedowns with Bionic Arm
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# ¿ Feb 28, 2018 16:37 |
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shut up blegum posted:Since I'm an idiot and I forgot almost everything about how to play MGS5: can somebody point me to a video explaining what FOBs are, if I should develop them and if I should invade other peoples base? I never do the online stuff, but it seems like it's a pretty important part of the game? Developing at least one FOB is important because it is an extension of your Mother Base and gives you more resources and manpower to develop things. You get one FOB for free and the rest require Konami Dollars to build Invading is a good way to get extra resources and troops You can ignore invading tho if you only care about offline stuff
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# ¿ Feb 28, 2018 22:01 |
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Rising basically took all the awesome recurring elements from MGS and made a kickass action game. Survive imo is really just a bad version of MGSV with even less character and forced online.
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# ¿ Mar 1, 2018 19:37 |
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corn in the bible posted:Rising is one of Platinum's worst games Excluding all the low budget titles I don't think Platinum even has a single bad game. Havent played Madworld and the online brawler thing
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# ¿ Mar 1, 2018 20:00 |
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One of my favorite parts in MGS1 is Naomi giving you a massage by telling you to place the dualshock controller on your shoulders
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# ¿ Mar 3, 2018 19:30 |
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Peace Walker was great for exactly what it was, a portable MGS before MGS HD Collection on Vita was a thing. It came with the price of dumbing down the gameplay but imo the amount of detail they put into the game was amazing
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# ¿ Mar 4, 2018 17:30 |
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Ive played the prologue several times voluntarily and imo its spine chillingly good everytime. It really gets you pumped for first actual mission in Afghanistan
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# ¿ Mar 8, 2018 18:11 |
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Look Sir Droids posted:The prologue is good. Not necessarily a fun replay, but I can't think of a prologue/tutorial that is. It also makes me sad that the game never gets better than that from a narrative or presentation standpoint. Metal Gear Rising
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# ¿ Mar 8, 2018 18:35 |
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shut up blegum posted:I'm at mission 42 I think, and there's another virus outbreak on my base. Will my staff start dying off again? And do I need to hurry with that mission to limit my losses? Im pretty sure that one is a contained mission so the virus cant spread beyond the quarantine zone. WaltherFeng fucked around with this message at 14:30 on Mar 9, 2018 |
# ¿ Mar 9, 2018 14:24 |
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Spalec posted:Huey was already dying in canon years later by killing himself after he discovers his own son cucked him. Imo its one of twists that got better with MGSV once we learned what kind of pos Huey actually is and he had it coming
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# ¿ Mar 10, 2018 19:51 |
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areyoucontagious posted:Ok- questions regarding phantom pain honey bee mission: a) can I save the prisoner? I followed them down into the cave and pussed out on just charging in until they shot him so then I went in and killed all the soldiers. If I was faster could he be saved? You can save the prisoner at any point. You just have to come up with a plan. You can kill them without Honey Bee but its harder and you might not have enough firepower for it at this point. Skull Face was introduced in Ground Zeroes as a commander of black ops unit XOF who wants to kill both Big Boss and his former commander Zero for reasons unknown. Everything else is pretty spoilery so Im not sure wha else to tell you
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# ¿ Mar 11, 2018 10:03 |
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SelenicMartian posted:Next comes a vehicle shooting section with a loading screen every thirty seconds. Those loading screens are a lifesaver on Big Boss rank runs
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# ¿ May 2, 2018 15:13 |
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Put MGS3 on PS4 and/or I will die.
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# ¿ Jul 17, 2018 15:58 |
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AkumaHokoru posted:I'm stuck at that skulls mission with the truck too. I guess ill take another crack at it tonight with the strats mentioned. Easiest way is to steal an empty escort APC. It shreds them in seconds with the mounted machine gun.
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# ¿ Jul 20, 2018 15:41 |
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GreatGreen posted:Oh hey! Metal Gear Solid 5 just got a 700+ MB patch! Well at least theres finally an excuse to play FOB for a bit. I played it a bit during release.. Then never again.
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# ¿ Jul 24, 2018 17:26 |
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The funniest way to beat almost any mission is to do a forced landing on the enemy base with miniguns blazing. The time bonuses you get are pretty ridiculous.
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# ¿ Aug 1, 2018 05:15 |
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That woman knows her poo poo. Not many remember SLASHER HAWK from Ghost Babel
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# ¿ Aug 11, 2018 10:05 |
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I'm fairly certain Kojima is done with MGS for good. I know thats a pretty silly stance to take but Kojima himself openly said in an interview prior MGSV release that getting a budget for anything other than MGS is quite difficult. Basically the man used MGS to try out his own ideas but never had a chance to do an original project at Konami. WaltherFeng fucked around with this message at 15:14 on Aug 21, 2018 |
# ¿ Aug 21, 2018 15:11 |
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# ¿ Apr 29, 2024 13:25 |
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Scalding Coffee posted:I thought Kojima said he was done with the franchise since MGS2, but he kept making more. It wouldn't hurt Kojima's career to actually stay within the budget he was given. Save those expensive ideas for the sequel. You avoid all the delays as well. My point being that he implied simply mentioning MGS would get him all the resources he needed but getting anything else accepted was practically impossible at Konami (See Silent Hills and Zone of the Enders 3. Heck, who knows how many projects Konami refused because they are not MGS) WaltherFeng fucked around with this message at 16:39 on Aug 21, 2018 |
# ¿ Aug 21, 2018 16:33 |