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Shady Amish Terror posted:Okay, this one I'm curious about; I've watched a playthrough of the game, and does it genuinely pass muster as a visual novel? I have almost no experience with the genre at all, and it was exceedingly bland and difficult to sit through for me until it started doing weird poo poo (after which point, yeah, it was probably trying too hard). I just...can't see the appeal at all. I'm not the guy to ask re: visual novels and their appeal because as that specific genre goes I've played very few But I'm aware of the typical tropes and "game" flow and I thought it was at least an interesting deconstruction of the genre while it was subtle about it. Then it stopped being subtle On the same token I thought it would have at least made better talking points about mental disorders like depression and their ultimate (if you follow me) effects, especially on already vulnerable teenagers, if it hadn't been hopelessly hogtied into aforementioned creepypasta nonsense Ciaphas fucked around with this message at 02:23 on Jan 9, 2018 |
# ? Jan 9, 2018 02:20 |
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# ? Apr 19, 2024 18:56 |
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DDLC is mostly just ripping off other VNs that have done that same twist in more interesting and less trying too hard to be meta ways. As for it being bland, well, it's intentionally being bland up until things start getting freaky, because it's trying to be a sick own on people who like VNs, even though the author's doing nothing but ripping off other VNs.
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# ? Jan 9, 2018 02:22 |
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Shady Amish Terror posted:Okay, this one I'm curious about; I've watched a playthrough of the game, and does it genuinely pass muster as a visual novel? I have almost no experience with the genre at all, and it was exceedingly bland and difficult to sit through for me until it started doing weird poo poo (after which point, yeah, it was probably trying too hard). I just...can't see the appeal at all. I bounced off DDLC hard as well. I have better things to do than sit through an hour of a harem visual novel and the twist plays its hand pretty early but doesn't commit to it till after said tedious hour.
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# ? Jan 9, 2018 02:23 |
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There's also the fact that the thing it's parodying/trying to subvert barely exists anymore. After Fate/Stay Night and such got popular pretty much every generic visual novel tries to go for action and an actual plot and stuff. Mecha too, due to muv-luv. Those kind of harem romance VNs barely get made these days, at least in the 'actually really long and sincere' form. Either they're just 2 hours long and entirely porn and don't even pretend to have characterization or they're otome or yaoi games. Even the few sincere and long straight modern day romance VNs with literally no supernatural or action elements that get made usually tend to play things super comedic, because the material's so trite even to fans of the medium. So Doki Doki leaning so hard into that stuff just made it read as really out of touch. It'd be like if you made a sick subversive creepypasta FPS and the first thing it did was tell you to insert an n64 controller and rumble pak while the goldeneye theme played.
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# ? Jan 9, 2018 02:27 |
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Death Stranding is probably going to be really mediocre.
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# ? Jan 9, 2018 02:44 |
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Endorph posted:
That would own though Pablo Gigante posted:The problem is that “unpopular opinions” almost always translate to “X game that people like is actually bad and you’re a bad person for liking it” and it just contributes to the Gamesian trend of complaining about anything and everything I mean I'd hope that I had set the tone in the OP but like, ribbing people is fine but you can't really change someone's personal opinions on a game, you know? Grapplejack fucked around with this message at 02:48 on Jan 9, 2018 |
# ? Jan 9, 2018 02:44 |
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Internet Kraken posted:Death Stranding is probably going to be really mediocre. I'm gonna go as far as outright bad, I have little faith in Kojima's ability to corral a team to actually make a game instead of weird psychological fart huffing, at least without oversight
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# ? Jan 9, 2018 04:55 |
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Ciaphas posted:I'm gonna go as far as outright bad, I have little faith in Kojima's ability to corral a team to actually make a game instead of weird psychological fart huffing, at least without oversight Yes, the man known for making numerous good games is guaranteed to make a bad game
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# ? Jan 9, 2018 05:03 |
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That’s the kind of thing I’m talking about, it becomes a contest to one-up each other with the hottest takes about which games actually loving Suck
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# ? Jan 9, 2018 05:03 |
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Pablo Gigante posted:Yes, the man known for making numerous good games is guaranteed to make a bad game Ehh I like Kojima a lot but I don’t really have faith in him to deliver an actually fun game without some people moderating him. Easy example but he wanted that sniper battle with The End in MGS3 to take like, days worth of sitdowns or something. The End boss fight was still fun and pretty unique even though it might take a new player half an hour instead of days. I think the game would have suffered if Kojima got his way with everything. (And lol @ him wanting his VA cast to learn Russian) e: also I don’t recall anyone getting butthurt or serious in the last 4 pages dude. I think we’re just here to goof around and have intermittent exchanges on games we consider overrated/underrated. buglord fucked around with this message at 05:25 on Jan 9, 2018 |
# ? Jan 9, 2018 05:22 |
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Pablo Gigante posted:That’s the kind of thing I’m talking about, it becomes a contest to one-up each other with the hottest takes about which games actually loving Suck yeah that wasn't a hot take dude, i legit haven't seen any reason to believe kojima can produce the goods when the buck stops at his desk not everyone itt is being ironic
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# ? Jan 9, 2018 05:24 |
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Modern shooters suck now. Someone needs to make a new Specialists mod. No fps has gotten anything close to the ownage of that mod for halflife.
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# ? Jan 9, 2018 07:09 |
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star citizen is a terrible name and its worse than anything else about the game
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# ? Jan 9, 2018 07:34 |
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Pablo Gigante posted:Yes, the man known for making numerous good games is guaranteed to make a bad game See this is the thing; Kojima didn't make those games alone. Yeah he's responsible for a bunch of great ideas but entire teams of work go into creating them. When you boil down all that success to a single person it grossly simplifies the game development process. And while a lot of great ideas can be directly traced back to Kojima, there are probably a ton of awful ones he has had that either got cut or outright refused by the people overseeing his development process. I don't think giving him total, complete freedom to do whatever he wants is gonna end well. If there was actual gameplay footage of Death Stranding I wouldn't be so critical but there's nothing but cinematic trailers. Pablo Gigante posted:That’s the kind of thing I’m talking about, it becomes a contest to one-up each other with the hottest takes about which games actually loving Suck Yeah how dare people not be fawning over a game we still know next to nothing about. That's just so irrational. Internet Kraken fucked around with this message at 07:43 on Jan 9, 2018 |
# ? Jan 9, 2018 07:35 |
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Pablo Gigante posted:That’s the kind of thing I’m talking about, it becomes a contest to one-up each other with the hottest takes about which games actually loving Suck This is obviously a valid concern and the thread certainly walks a tightrope in that sense. It will be bad if people just drive-by drop inflammatory statements and move on, but it could potentially be good if people take time to engage with the opinions and explain them or argue against them (civilly). If the focus was more on "this bad thing is actually good" rather than the opposite it might help.
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# ? Jan 9, 2018 07:58 |
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Xenoblade X > Xenoblade 1 > Xenoblade 2
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# ? Jan 9, 2018 08:00 |
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Nomura actually rules as a character designer.
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# ? Jan 9, 2018 08:02 |
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Gargoyle's Quest for GB is better than Demon's Crest.
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# ? Jan 9, 2018 08:16 |
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Shibawanko posted:Gargoyle's Quest for GB is better than Demon's Crest. Oh come on your character was like a quarter of the screen on that loving thing
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# ? Jan 9, 2018 08:22 |
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Unpopular opinion that that reminds me of: Street Fighter 2020 - The Final Fight is a loving brilliant and fun game even if it is a kick in the nuts difficulty curve wise
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# ? Jan 9, 2018 08:23 |
Shady Amish Terror posted:
Kind of. It's uninteresting at the start, then it starts to show elements of promise, then everything goes off the rails. Endorph posted:because it's trying to be a sick own on people who like VNs, I highly doubt that, considering Dan Salvato has gone on at length about how much he likes Tsukihime, among other visual novels. buglord posted:e: also I don’t recall anyone getting butthurt or serious in the last 4 pages dude. I think we’re just here to goof around and have intermittent exchanges on games we consider overrated/underrated. I think more people should elaborate instead of just saying [X sucks/is good] *mic drop*. That is my unpopular Games opinion. Cuntellectual fucked around with this message at 08:46 on Jan 9, 2018 |
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# ? Jan 9, 2018 08:28 |
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Freespace 1 and 2 are better than the Wing Commander series.
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# ? Jan 9, 2018 09:10 |
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Cuntellectual posted:I think more people should elaborate instead of just saying [X sucks/is good] *mic drop*. That is my unpopular Games opinion. Alright, that's fair. Let's try this and see how long it takes to become truly untenable. Shady Amish Terror posted:Stars! was overall the best 4x game mechanically and struck the most desireable balance between granularity and playability. So this is Stars!. Stars! looks like a loving spreadsheet, because that's basically all a 4x game is. What this deceptively ugly interface conceals, however, is how goddamned functional and well-balanced it is. You don't need to navigate a web of sub-menus to get things done. You can see most of what's going on right from the star map. You don't need to worry about programming super-granular combat orders, because combat is simple. You don't need to tear your hair out watching your units do impossibly stupid poo poo, because you can give them simple combat orders. Between an active community of weirdoes who probably still play this game by e-mail to this very day, and the very flexible and refined mechanics, it's one of the most playable 4x games of all time. My favorite part is the ship-building, which gives you a large amount of flexibility without just letting you throw whatever into every single chassis, so there are actual choices to make, instead of everyone ending up with the exact same cookie-cutter build because it's always the only correct option. It's not perfect, but it's one of the best and, I think, secretly one of the most imitated systems, and I've yet to see someone else really nail it. Shady Amish Terror posted:RTS-FPS is a hella rad genre and would be even more fun if it wasn't always murdered by its own toxic communities (eg, Natural Selection, Empires mod). Here's a video that demonstrates both why RTSFPS is awesome and why RTSFPS sucks. https://www.youtube.com/watch?v=3U6squL4da8 In short, RTS-FPS games involve two games fighting over actual strategic resources that they must then share as a team to counter the opposing force's strategies using their own resources, with each team generally having a commander to make high-level strategy decisions and dictate high-level resource use. It is probably pretty easy to predict how this usually goes. If you don't think that that's still the coolest loving thing on paper, if not in practice, then I'm not sure we can be internet video game buddies. Shady Amish Terror posted:Actually, you know what, followup weird opinion: The times that the Mario games take themselves way too seriously are objectively triumphs of unintentionally hilarious writing, but are still pretty engaging and I kind of wish they'd do more of it (TTYD, Super Paper Mario, the Storybook segments from Galaxy 1). Super Mario Galaxy has optional story content in the form of a well-illustrated children's book about future-past Princess Peach loving dying, and her daughter becoming a lonely cosmic God. Super Mario Galaxy has optional story content in the form of a well-illustrated children's book about future-past Princess Peach loving dying. I find this both unreasonably sad and unreasonably loving hilarious. It's like an incredible weirdo joke from the Mother/Lisa/Undertale strain of games that somehow bumbled the gently caress into a Mario game yelling 'SUP Y'ALL' https://www.youtube.com/watch?v=QG9r4sR0ZIo The same goes for the Count Bleck/Tipi nonsense in Super Paper Mario. Yes, it's thematically jarring and just sort of wrong, but it's just the right kind of wrong that it really scratches some weird itch I have for nonsense in video games.
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# ? Jan 9, 2018 09:19 |
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Ciaphas posted:Oh come on your character was like a quarter of the screen on that loving thing But it was so playable! It had perfect controls and never felt unfair. The first boss (that big demon fish) is genuinely terrifying the way he just pops up out of the water with dramatic music playing. The RPG part of it wasn't great but still a nice diversion from the rest of the game, the story was original and cool and it's amazing that they pulled off that game on the Gameboy. Demon's Crest is also a great game but always felt a little clunkier with less interesting platforming going on. What I'm saying is that I love Gargoyle's Quest.
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# ? Jan 9, 2018 09:34 |
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The guy who beat me is better at the game than I am, and should be respected for investing his time and effort to master a wide variety of techniques and strategies, allowing him to beat me quite fairly
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# ? Jan 9, 2018 10:25 |
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The Tales of series would be better if its gameplay was redesigned as a copy of Yakuza's gameplay
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# ? Jan 9, 2018 10:26 |
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unpopularity does not bear any inherent virtue that popularity lacks, and acting transgressive just for the sake of appearing transgressive is every bit as unhealthy as thoughtless conformism
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# ? Jan 9, 2018 12:33 |
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Walks posted:Modern shooters suck now. I used to play that. Very good mod indeed. Sadly nobody tried that again since then.
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# ? Jan 9, 2018 13:13 |
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Sid Meier's Alpha Centauri is a piece of poo poo game.
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# ? Jan 9, 2018 13:24 |
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Panzeh posted:Sid Meier's Alpha Centauri is a piece of poo poo game. Care to elaborate?
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# ? Jan 9, 2018 13:27 |
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Super86 posted:Care to elaborate? Sure. The balance is an absolute mess, the unit designer doesn't do anything meaningful, the factions aren't balanced, it's basically a coat of paint on civ2, a largely obsolete game. It wasn't terrible for its time but it doesn't deserve the praise it gets these days. Also it looks like total rear end- not from a graphics of the era thing, but the color choices and art direction. I think it's a fine example of how gaga people go for sci-fi/fantasy veneers on the games to the point where publishers don't even bother with 4xs set in the real world any more.
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# ? Jan 9, 2018 13:33 |
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Internet Kraken posted:See this is the thing; Kojima didn't make those games alone. Yeah he's responsible for a bunch of great ideas but entire teams of work go into creating them. When you boil down all that success to a single person it grossly simplifies the game development process. And while a lot of great ideas can be directly traced back to Kojima, there are probably a ton of awful ones he has had that either got cut or outright refused by the people overseeing his development process. Good thing that Death Stranding is a game made by a whole team of people too then quote:Yeah how dare people not be fawning over a game we still know next to nothing about. That's just so irrational. It's not just "not fawning" to say a game is going to be "outright bad"
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# ? Jan 9, 2018 15:01 |
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Shibawanko posted:- Unreal Tournament 2004 is a lot more fun to play even today than Overwatch is. Cuntellectual posted:I genuinely don't see how you can say that with things like crashing and restarting between every area.
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# ? Jan 9, 2018 15:05 |
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video game culture is terrifyingly toxic and gross and attempts to make it less awful are constantly being pushed back by the absolute worst, most vocal, and least contributing "gamers"
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# ? Jan 9, 2018 15:07 |
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Verisimilidude posted:culture is terrifyingly toxic and gross and attempts to make it less awful are constantly being pushed back by the absolute worst, most vocal, and least contributing people Cuntellectual posted:I highly doubt that, considering Dan Salvato has gone on at length about how much he likes Tsukihime, among other visual novels.
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# ? Jan 9, 2018 15:08 |
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cuntman.net posted:star citizen is a terrible name and its worse than anything else about the game same but for pubg
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# ? Jan 9, 2018 15:19 |
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Tiggum posted:The first Unreal Tournament was the best one.
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# ? Jan 9, 2018 15:23 |
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the best unreal tournament was 2004 because i liked the shotgun in that game
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# ? Jan 9, 2018 15:29 |
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My genuine unpopular gaming opinion is that, as someone who reads a lot of books and basically reviews academic papers for a living, there is nothing inherently inferior to the medium of video games that makes it unable to convey big ideas and meaningful themes through its writing and gameplay. Anybody still pushing the argument that all game writing is bad in 2017 mostly likely just feels threatened that their childhood hobby now invites broader criticism and are reflexively resistant to any form of more rigorous critique. Nothing would ever impress them because the moment you even begin to incorporate basic analytical terms like "thematic device" into discussing games they'll just say "la la la not listening" as a defense mechanism. But games just like any other visual medium can convey consistent themes, a coherent narrative, invite social commentary and emotionally engage their viewers on a level privileged to any so-called "high" art form, and in a frequently more intelligent way than most other methods of mass entertainment. And what's more, unlike the 2-3 of my academically-minded friends who still read books, people actually loving play games, which means you have the opportunity to discuss these ideas in a living, breathing conversation.
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# ? Jan 9, 2018 15:32 |
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# ? Apr 19, 2024 18:56 |
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Shibawanko posted:- Half Life 2 was dull, had bad vehicle sections, unthreatening enemies, the weapons felt like peashooters and the gravity gun wore out its welcome really quickly even though it was technically impressive. I also thought the introduction of the combine out of nowhere and the change of setting was random and jarring. Ravenholm bores me to death. Yes. Shooters are my fav genre, and I cannot stand HL2. It's just garbage compared to the first one, which was a fun innovative shooter. HL2 just hafists a poo poo made-on-the fly story down your throat, has garbage unfun weapons and level design. Only part I liked is episode 1, because it's kind of horror-ish.
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# ? Jan 9, 2018 15:42 |