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Crazyeyes24 posted:Thank you all for the Atlas input. Points me in a much better direction to not suck. Still aiming for a big fatty?
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# ? Jan 22, 2018 16:07 |
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# ? Apr 25, 2024 23:28 |
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Skoll posted:Do Atlas still move at -30 mph? That was the shittiest thing of engine decoupling for me. It's still around 54kp/h but the pace of the game has slowed considerably. Many new mechs move really slowly and going 54kp/h is no longer as big of a problem it used to be, you are still slow but so are many others.
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# ? Jan 22, 2018 16:14 |
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Pattonesque posted:anyone have a good brawly non-laservom Roughneck build? I like mechs with hilarious amounts of health that take way too long to kill because it makes the pubbies mad Sorry, missed this earlier. You probably want the RGH-1C, it's got the right hardpoints and a higher turn speed than the other Roughnecks, which is huge for a brawler. Convergence on the SRM4s is probably not great, so I suppose you could replace them with two MRM20s.
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# ? Jan 22, 2018 16:14 |
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Rysithusiku posted:Still aiming for a big fatty? Always. But seriously, even the triple SRM6 -S was noticeably easier to run than the -D. I didn't take out the MRMs or quad SRM6 yet. Neither were skilled up (founders one has a lot of survivability, but that is it) and I imagine going for those torso agility skills will make a world of difference. The goal isn't necessarily to get anything super competitive for them, I just was trying to get something workable. I have a deathstrike to make money and carry but I want to at least be able to play without being a hindrance in my Founder Atlas every once in a while. Crazyeyes24 fucked around with this message at 16:21 on Jan 22, 2018 |
# ? Jan 22, 2018 16:19 |
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TjyvTompa posted:It's still around 54kp/h but the pace of the game has slowed considerably. Many new mechs move really slowly and going 54kp/h is no longer as big of a problem it used to be, you are still slow but so are many others. Fair enough. I just remember trying to use the Atlas after that update and pretty much getting murdered instantly because you literally could not turn to soak damage or anything.
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# ? Jan 22, 2018 16:23 |
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TjyvTompa posted:3xHMG, 2xMRM20: RGH-1B Skippy McPants posted:Sorry, missed this earlier. You probably want the RGH-1C, it's got the right hardpoints and a higher turn speed than the other Roughnecks, which is huge for a brawler. Convergence on the SRM4s is probably not great, so I suppose you could replace them with two MRM20s. noice, ty Pattonesque fucked around with this message at 19:05 on Jan 22, 2018 |
# ? Jan 22, 2018 19:02 |
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Pattonesque posted:OK so I saw a guy in a match take that MASC Wolverine and put one MRM and drat near a max engine on it I made a MRM30 CDA X-5 with some token lasers in the same vein and it's awesome against bigger targets now that running circles around one has pretty much ceased to be viable. The Hellspawn may be an even better platform (MRM30, 3 ERML, ECM, XL300).
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# ? Jan 22, 2018 19:20 |
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Crazyeyes24 posted:Related, I am also still open to input on making my founders AS7-D not terrible. Been playing around with (U)AC20, HGR, and think I am getting close with: http://mwo.smurfy-net.de/mechlab#i=16&l=fa90e6b03bb7a9206436e00d98be21ab4c711143 Thebeefs newtech atlas was fairly good IF YOU MUST use the founders -D. Uac20, mrm30*20, and a light 350. Spreads damage, but just does so much of it you don't care. Try this on for size if you get sick of the -S.http://mwo.smurfy-net.de/mechlab#i=16&l=1fcb492877c1e693057e54cb274414fb04c1862e UAC/20 ammo is 7 shots per ton,(3 shells per volley); mrm ammo is 300/ton. If you find yourself running dry before you die, drop flamers for ammo. Before newtech,2 lb10 and a 325 std was the sort of 'i'm sick of this and don't know what to change' on the d-dc.
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# ? Jan 23, 2018 00:29 |
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Skoll posted:Fair enough. I just remember trying to use the Atlas after that update and pretty much getting murdered instantly because you literally could not turn to soak damage or anything. I still run http://mwo.smurfy-net.de/mechlab#i=17&l=d039a4c7b43c58e5a186d3d854c44f6471c09f7f and it is still very good. A bad game is like 500 damage, but this thing tickles 1000 almost every time I take it out. Be patient, know when to double tap and when not to. Your damage mitigation no longer comes from twisting but from picking the right target to shoot and making them decide that they will trade more favorably with something else; then keep doing that. Full survival tree, lot in weapons focusing on heat gen nodes, and I did bother with most of the sensor tree for ECM; even though my Ghost Dad is painted bright yellow, not having the red idiot box makes people ignore me when I'm not a threat and then by the time they do see me, I'm in range.
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# ? Jan 23, 2018 00:37 |
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some video of the Piranha in action: https://www.twitch.tv/videos/221347069 spoiler: don't let it get behind you or it'll chew through a torso in three seconds flat
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# ? Jan 23, 2018 01:46 |
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Whoever bought the "Die like a man, Mechwarrior" ad, you did good.
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# ? Jan 23, 2018 03:34 |
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Are light mechs easier to pilot than the larger ones or something? I suck poo poo with mediums. Do ok to bad with large and assault. But my light mech feels like a total death machine.
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# ? Jan 23, 2018 05:08 |
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TheKingslayer posted:Are light mechs easier to pilot than the larger ones or something? I suck poo poo with mediums. Do ok to bad with large and assault. But my light mech feels like a total death machine. being able to relocate better than heavier mechs is pretty sweet.
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# ? Jan 23, 2018 05:09 |
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TheKingslayer posted:Are light mechs easier to pilot than the larger ones or something? I suck poo poo with mediums. Do ok to bad with large and assault. But my light mech feels like a total death machine. Pirates Bane Supremacy
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# ? Jan 23, 2018 05:10 |
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Skoll posted:Pirates Bane Supremacy It's all the ACH. The build in the OP. I just rip people down left and right. Of course it's all in support of larger mechs, but I feel deadly as hell.
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# ? Jan 23, 2018 05:17 |
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TheKingslayer posted:Are light mechs easier to pilot than the larger ones or something? I suck poo poo with mediums. Do ok to bad with large and assault. But my light mech feels like a total death machine. If you get caught out of position in an Annihilator, you are pretty much boned, but you can run away in a Locust If you peek a dual-heavy gauss mech who has you zeroed in an Annihilator you will take damage but survive, but you will be one-shot in a Locust they're forgiving of positioning mistakes but unforgiving of engagement mistakes
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# ? Jan 23, 2018 05:23 |
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In other news, I have gotten my black widow all skilled up and have been doing rather well with it. Not quite carrying, but getting some big damage in. Build, after recommendations from other goons: http://mwo.smurfy-net.de/mechlab#i=385&l=a729063638ba38294e034a5fefd993d102d65440 And then the skills, more just my own design: https://kitlaan.gitlab.io/mwoskill/?p=jsonbin1.5a66c4e2be324e31fbf4d47b#s=Weapons
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# ? Jan 23, 2018 06:17 |
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Crazyeyes24 posted:In other news, I have gotten my black widow all skilled up and have been doing rather well with it. Not quite carrying, but getting some big damage in. classic BW build, one of my favorites the weird thing about it is you run out of ammo awful quick, but it pumps out so much damage that the match is usually over by then anyway.
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# ? Jan 23, 2018 06:21 |
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Pattonesque posted:classic BW build, one of my favorites With this setup, it usually ends up coming out just perfect. I had a 1066 damage game where I had about 4 volleys left. Was struggling to get it to a good spot, but now with that added agility I am starting to get a handle on re-positioning in order to really unload on people who are distracted. The faster torso twist speed is huge and the XL really doesn't seem to be a hindrance survivability wise.
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# ? Jan 23, 2018 06:25 |
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Black Widow owns hard, best IS hero mech IMO. I've been playing it with dual LBX20s lately. It doesn't sound like it would be so strong but I've been having big multiple 1k+ games in it recently. You can torso twist like an absolute madman in between strikes and basically feel like a boxer doing Dempsey rolls in it. But the classic UAC5s + AC5s is outstanding. Warhammers in general are fantastic bread and butter IS mechs.
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# ? Jan 23, 2018 07:23 |
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Axetrain posted:Black Widow owns hard, best IS hero mech IMO. I've been playing it with dual LBX20s lately. It doesn't sound like it would be so strong but I've been having big multiple 1k+ games in it recently. You can torso twist like an absolute madman in between strikes and basically feel like a boxer doing Dempsey rolls in it. But the classic UAC5s + AC5s is outstanding. Warhammers in general are fantastic bread and butter IS mechs. hell yeah Warhammers own Here's a fun mech that's v. new player friendly as well WHM-6R with 2 AC/10s and 4 ML
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# ? Jan 23, 2018 07:37 |
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The clan max tonnage for scouting is back at 55 tons. Really stupid that they didn't make this change when the Black Lanner was announced, it's 55 ton clan medium.
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# ? Jan 23, 2018 09:39 |
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Yardbomb posted:Whoever bought the "Die like a man, Mechwarrior" ad, you did good.
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# ? Jan 23, 2018 11:19 |
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TjyvTompa posted:The clan max tonnage for scouting is back at 55 tons. Really stupid that they didn't make this change when the Black Lanner was announced, it's 55 ton clan medium. It also won't do much to impact balance because all it does it put the Stromcrow back in the mix, and Bushwackers'll still run roughshod over them. Edit: And some good news for non-Piranha lights on the eve of the MG-pocalypse. They're finally fixing the non-functional Rate of Heat Loss quirks. The Locust, Commando, Urbanmech, and others will see a buff to their heat dissipation. Skippy McPants fucked around with this message at 11:34 on Jan 23, 2018 |
# ? Jan 23, 2018 11:26 |
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Is dumb, but how effect would a leg-eating crow be with something like this? http://mwo.smurfy-net.de/mechlab#i=185&l=3406f0d06a848161d46f6ca959568014deb9a506
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# ? Jan 23, 2018 12:18 |
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You'd overheat and die before killing anything.
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# ? Jan 23, 2018 12:23 |
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TheKingslayer posted:Are light mechs easier to pilot than the larger ones or something? I suck poo poo with mediums. Do ok to bad with large and assault. But my light mech feels like a total death machine. More forgiving, yeah, but to be effective to leading your team to victory is probably the most challenging roll in the game. If you do your job right you should end up dead (or one sneeze away) with ~10 assists and 500 dmg with a stolen kill or two. It’s all about running squirrel. Unless you were in an Arctic Chester before it got nerfed; then you just ran the entire game.
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# ? Jan 23, 2018 12:24 |
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Happy Piranha Day! Blapblapblapblapblap
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# ? Jan 23, 2018 14:16 |
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This will be an important week for Streakdogs and AC20 Hunchbacks.
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# ? Jan 23, 2018 16:00 |
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Apparently people in the videogame think the game is dying because the Piranha is available now. Is it always like this when a new robit comes out?
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# ? Jan 23, 2018 17:28 |
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Xenothral posted:Apparently people in the videogame think the game is dying because the Piranha is available now. Not really. It could be idiots think the Piranha is another PGI made up mech and that they're only coming out with those now.
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# ? Jan 23, 2018 17:30 |
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Skoll posted:Not really. It could be idiots think the Piranha is another PGI made up mech and that they're only coming out with those now. I think the specific thing I heard was some people saying that LRM playstyle was going to die because of it, which honestly doesn't sound like a bad thing to me so.
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# ? Jan 23, 2018 17:38 |
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Bad players are suck at reacting to light mechs, so they're terrified of one that looks like it will be good.
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# ? Jan 23, 2018 17:38 |
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When haven't nerds cried that the LRM lifestyle was going to die? They were crying about that during the LURMAcolypse when you would get absolutely shredded by them. Most of these players are people who've never used anything outside of a LRM centric build since 2013 I suspect.
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# ? Jan 23, 2018 17:42 |
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LRM's are good
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# ? Jan 23, 2018 17:42 |
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I miss when we'd drop in LRM 5 Centurions. poo poo was fun.
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# ? Jan 23, 2018 17:45 |
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Skippy McPants posted:Bad players are suck at reacting to light mechs, so they're terrified of one that looks like it will be good. These were also people complaining constantly about hitreg, so probably they are just bad.
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# ? Jan 23, 2018 17:46 |
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Xenothral posted:These were also people complaining constantly about hitreg, so probably they are just bad. Nah, hitreg on lights is a real problem, but that's the fault of Piranha Games not Piranha mechs.
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# ? Jan 23, 2018 17:49 |
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Skippy McPants posted:Nah, hitreg on lights is a real problem, but that's the fault of Piranha Games not Piranha mechs. Oh jeez. I don't think I've ever seen it that bad. Has it always been that bad? Whenever I run light mechs I seem to get murdered pretty quick, but I also tend to run really slow light mechs because I can't stop wanting to drive fat robots.
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# ? Jan 23, 2018 17:53 |
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# ? Apr 25, 2024 23:28 |
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Skippy McPants posted:Nah, hitreg on lights is a real problem, but that's the fault of Piranha Games not Piranha mechs. Yeah, light mechs used to be nigh invincible a few years back whe- *Clipped 4 days ago. ...Well gently caress I'm glad all those fixes worked.
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# ? Jan 23, 2018 17:53 |