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I picked this up yesterday in a bout of low willpower due to fever and spent most of my night playing it and I'm having a blast. I actually had a really fun Ironclad deck that I hope I get to try again, I had two powers that did one damage to me every turn to do stuff (one was draw a card and one was do damage to all enemies) and another that increased my strength by one every time I took damage from a card. In the end I fell to card bloat (I had over 30 cards ) one fight short of the final boss, who I feel I could have beaten if I had survived, but I definitely want to try it again. Outside of "don't take cards so much" how do you all get the money to ditch cards at the merchant?
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# ¿ Jan 23, 2018 15:14 |
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# ¿ Apr 26, 2024 19:52 |
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Sometimes "deck thinning" can just be being really picky about adding cards, too. Just because you had one card that was awesome on a different run doesn't mean it'll be the same on another. I had an awesome Ironclad run last night that came up one turn short on the final boss and it's entirely because I had multiple cards that I had taken earlier without thinking about how they worked with my current deck, because they had done so well for me on a different one.
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# ¿ Jan 24, 2018 15:09 |
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I gotta remember to start screenshotting my victory decks. I won with a deck last night that went full offense. Got an Orichalcum at the start so I killed all my basic block cards ASAP and had two Metallisize+, two Heavy Blow+, Demon Form+, two expose weakness, and Limit Break+ (as well as a few other cards because I couldn't quite completely thin it out by the end). It didn't dominate (I killed the Time Lord when he had a fatal attack queue'd) but it was still fun. Also dropping 200+ damage Heavy Blows is fun.
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# ¿ Jan 25, 2018 14:48 |
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Stallion Cabana posted:I get the idea of thinning your deck but how the hell are you thinning it that much? That's crazy. If this was in response to me (I assume it was because the poster between us has a 32 card deck) I just didn't take very many cards from rewards, and generally used the merchant to remove a card whenever possible. I had most of the cards for my build before the level 1 boss. It actually could have been a lot thinner as well because I also was trying out perfected strike, which I've decided I'm not a fan of because it almost requires card bloat, which in turn makes it less likely to actually get your beefed up attack. Other ways that people thin it a lot is through a lucky string of ? events, and the peace pipe (adds an option to remove a card at a rest stop). IcePhoenix fucked around with this message at 17:21 on Jan 25, 2018 |
# ¿ Jan 25, 2018 17:18 |
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I am so bad with the silent, it always seems to start so slow compared to the ironclad. Can someone give me some tips on how to git gud with it?
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# ¿ Jan 26, 2018 15:51 |
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GrandpaPants posted:I find that the issue with Silent is that there are a lot more enemies that counter its playstyles vs. the Ironclad. Like, really, the Ironclad can do pretty well with just getting good new cards and dumping the starting ones. That kinda sucks. I might just have to grind out all the silent unlocks so the relics get added to the pool and then play ironclad until the third class gets released/silent gets balanced. Last night I had a really good start (or at least I felt like it was) for a silent deck and I still died at the first boss, which I followed up with a terrible Ironclad run that made it to the third floor. The worst part about the Silent is that if you don't make it to the first boss (at least half my runs so far) the Whale won't let you change anything at the start
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# ¿ Jan 26, 2018 17:10 |
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Cinara posted:With ? stages you can get elites sometimes in your first 3, I had one super lucky game where I got two. This explains so much.
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# ¿ Jan 27, 2018 00:06 |
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I'm starting to get better with the silent. I've started building HEAVY card draw into most of my decks (the amount that the silent has available to her vs what the ironclad has is immense), now I just need to figure out how and what to start thinning out of them. My last three runs all ended in the third area because of not getting the cards I need.
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# ¿ Jan 27, 2018 10:35 |
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I finally got a silent win Traded my starting relic for the pyramid that allows you to keep your entire hand but lowers your start of turn draw, got a ton of other card draw, and loaded up on a lot of block and poison. Also managed to keep my deck at a reasonable size (27 cards at the end with four powers). It's also the only deck I've ever run where I even got halfway through the third floor with only three base energy, so that was neat. I still feel a bit like my runs are relic dependent (I picked up some very good relics for my already committed to deck along the way) so I need to get over that, but progress!
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# ¿ Jan 28, 2018 02:11 |
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Stallion Cabana posted:
You have 31 cards in your deck but only four total in your hand, draw, and discard. What? How did you get so many powers/exhaust that fast?
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# ¿ Jan 29, 2018 16:53 |
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Stallion Cabana posted:I had an upgraded True Grit from Apothesis; that's the card in my discard pile that you can't see. That's hilarious.
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# ¿ Jan 29, 2018 21:09 |
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I had a run with the silent last night where I got the gambling chip and the relic that does 3 damage to a random enemy every time you discard a card. Fun fact when you use the gambling chip at the start of a fight those count for the discard relic.
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# ¿ Feb 2, 2018 17:30 |
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Odysseus S. Grant posted:You know what's even better than that? Bursting a Calculated Gamble with it. I was actually hoping to get that card but I got too cocky in the second act and died to an elite. Also because I forgot to use potions When I died the elite I was fighting had 11 HP left with zero block and there was a fire potion in my inventory.
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# ¿ Feb 2, 2018 20:36 |
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I tried a similar loadout last night based on that same relic and always had trouble getting all my powers up before getting the poo poo kicked out of me. Probably because I was never able to really thin out my deck. Had a really nice combo with the power that does damage every time you apply a debuff + noxious fumes, too (sadly never got an envenom to really go all in on it). I think I died right before the second boss.
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# ¿ Feb 5, 2018 17:29 |
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Is this a new feature? How do you get to it?
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# ¿ Feb 7, 2018 17:07 |
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Skippy McPants posted:her(?) I know most people don't bother reading but the game literally answers this on the character select screen yes the silent is a her junan_paalla posted:Has anyone ever finished a run where their starting relic was replaced with the pyramid? I can imagine a silent build making it somewhat usable if you get enough discard, but any ironclad run with it dies helplessly on the first floor for me. Just too different. Yes, on silent. I built a ton of card cycling into the deck and killed things by outlasting them with poison + defense.
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# ¿ Feb 8, 2018 16:15 |
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# ¿ Apr 26, 2024 19:52 |
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My best run with the Defect (out of like...four) was when I decided to go all in on lightning orbs and it's definitely very cool. The power that channels two lightning when you take attack damage + the attack that does 7*(the number of times you've channeled lightning this combat) is hilarious.
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# ¿ May 7, 2018 14:20 |