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Lame Devil
Mar 21, 2013

Heroes of the Storm
Goon Tournament Champion
Yea, the sailing is great. They also included a lot more mechanic details than it appears at first. Where you hit a ship matters, harpoon turning, catching an anchor drop, catching a sail collapse, waves slow you down. Even things like the microphone to extend voice range is pretty cool. Also how you can use everything on an enemy ship the same way they can.

The game is not perfect, but it's pretty fun and they keep adding improvements.

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Lame Devil
Mar 21, 2013

Heroes of the Storm
Goon Tournament Champion
Defeated a galleon on a brig by mega-keg'ing them. Felt real good.

Lame Devil
Mar 21, 2013

Heroes of the Storm
Goon Tournament Champion
People make too big a deal about anchoring. Yes, you should never leave your anchor down while questing at an island, but using the anchor to park is no big deal.

Anchor turns are also very helpful in PvP to give better angles, but it requires a coordinated team.

Lame Devil
Mar 21, 2013

Heroes of the Storm
Goon Tournament Champion

Chev posted:

It comes back to the usual problem that it's trivial to farm that kind of thing with an alliance.

Everything is trivial to farm in an alliance. But all the rewards are trivial as well.

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