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RFC2324 posted:pretty sure its a common assertion in scifi that Luna is extremely unusual because of its size. Which is kind of funny, since there are also moons larger than Luna in our system.
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# ? Oct 22, 2018 18:57 |
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# ? Apr 25, 2024 12:56 |
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Libluini posted:Which is kind of funny, since there are also moons larger than Luna in our system. not relative to the planet they orbit
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# ? Oct 23, 2018 07:04 |
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Hey how would YOU test those exterminatus armaments when you first invented it?
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# ? Oct 23, 2018 07:06 |
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I forgot this game was going to exist then I remembered it again. £24 for it isn't a bad deal so I'll definitely get it for the beta which is the only time I assume the multiplayer will be good https://www.youtube.com/watch?v=Exc1RrbhLXQ got a hard on for the floating space church so i'll probably end up playing imperials again
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# ? Nov 18, 2018 16:07 |
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hemale in pain posted:I forgot this game was going to exist then I remembered it again. £24 for it isn't a bad deal so I'll definitely get it for the beta which is the only time I assume the multiplayer will be good That's, not counting turrets and torpedoes, three Dictator cruisers and an Emperor Battleship's worth of firepower.
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# ? Nov 18, 2018 19:04 |
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Groetgaffel posted:From what I could see in the video, it's got 5 broadside batteries, and four sections of launch bays underneath said broadsides. Is that the first time we have ever seen a Gloriana class ship in action? The art just seems like bigger Emperor class battleship.
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# ? Nov 18, 2018 19:15 |
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There's been a handful of old artwork, but otherwise yes. Can't find any hard numbers right now, but IIRC, an Emperor or Retribution is somewhere around 8 kilometers long. The trailer above says Macragge's Honour is 26. So yes, it's a bigger Emperor. By a factor of 3.
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# ? Nov 18, 2018 21:13 |
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Man, can you imagine a ship so immense that going from one part to another is the equivalent of a bus ride across town?
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# ? Nov 18, 2018 21:35 |
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Did they say where they got it? like does the imperium just got these laying around or did they build it?
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# ? Nov 18, 2018 21:51 |
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The Gloriana class were Legion flagships during the crusade/heresy. Each (or at least most) Primarch had one constructed specifically for them. Mccragge’s Honor was Guilliman’s for instance
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# ? Nov 18, 2018 21:59 |
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Arghy posted:Did they say where they got it? like does the imperium just got these laying around or did they build it? The Mechanicus build them in the very beginning of the Great Crusade.
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# ? Nov 18, 2018 22:00 |
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Angry Lobster posted:The Mechanicus build them in the very beginning of the Great Crusade. Some of the larger ships, particularly Arks Mechanicus and like the Phalanx, predate the Great Crusade.
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# ? Nov 18, 2018 22:26 |
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Mr.Unique-Name posted:Some of the larger ships, particularly Arks Mechanicus and like the Phalanx, predate the Great Crusade. I don't know the background of those, probably relics dating back to the Dark Age of Technology, however it's been stated that the Gloriana battleships were all built during the Crusade. In the Horus Heresy book, Jaghatai Khan: Warhawk of Chogoris, the Mechanicus shows the primarch the Gloriana ship they are building for the White Scars. Of course, Jaghatai, being the smug troll he is, proceed to tell them that the engines were not powerful enough and they shall rebuild them according to his specs.
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# ? Nov 18, 2018 23:04 |
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Wait is the imperial story gonna be in the heresy time or is it going to be in 40k? If its in 40k where the gently caress did they get it? No ones going to leave a 26km ship in moth ball they'll put that poo poo to use so the question is where the hell did they find one now?
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# ? Nov 18, 2018 23:08 |
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Lost to the Warp? Isn't that how a lot of the space hulks came to be?
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# ? Nov 18, 2018 23:16 |
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Mccragge’s Honor is actually Guilliman’s flagship in the current setting. I think the Blood Angels still have theirs as well, although it had to be rebuilt after the Devastation of Baal. There’s a few others still actively floating around iirc
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# ? Nov 18, 2018 23:18 |
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Arghy posted:Wait is the imperial story gonna be in the heresy time or is it going to be in 40k? If its in 40k where the gently caress did they get it? No ones going to leave a 26km ship in moth ball they'll put that poo poo to use so the question is where the hell did they find one now? The few Glorianas the Imperium still has are incredibly rare and powerful, and difficult to maintain, so they're kept the gently caress away from anything that could damage them. Bobby G pulled Macragge's Honour to the front because he's a Primarch and also the Imperial Regent so his word is law.
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# ? Nov 18, 2018 23:23 |
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One or two other Founding Chapters never had the fate of theirs mentioned, so there's theoretically a (very)few still around besides the Ultramarines and Blood Angels. At least one also appeared in some work or another as part of Battlefleet Solar too (and who knows where that one came from), so it's not impossible that you mysteriously get access to one. Obviously a few Chaos Legions still have theirs, in theory, running around as well. The vast majority on both sides were confirmed destroyed though, and the few extant ones were just mysteriously never mentioned (like Macragge's Honor magically not being around for the defense of Macragge during the First Tyrannic War) until GW decided to mention them again during their most recent edition or whatever.
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# ? Nov 18, 2018 23:26 |
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Pendent posted:Mccragges Honor is actually Guillimans flagship in the current setting. I think the Blood Angels still have theirs as well, although it had to be rebuilt after the Devastation of Baal. Theres a few others still actively floating around iirc I have not read Devastation of Baal, but I remember the Blood Angels flagship being destroyed in the Heresy Book "Fear to Tread" (pretty bad book, by the way). The only other original loyalist legion flagships that I remember being mentioned in the current time are the Macragge's Honor and the Eternal Crusader (Imperial Fist/Black Templar).
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# ? Nov 18, 2018 23:26 |
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Lord Koth posted:One or two other Founding Chapters never had the fate of theirs mentioned, so there's theoretically a (very)few still around besides the Ultramarines and Blood Angels. At least one also appeared in some work or another as part of Battlefleet Solar too (and who knows where that one came from), so it's not impossible that you mysteriously get access to one. I don't think any were there for the defense of Terra during The Beast Arises series either, although the Phalanx was. Writers forget things or omit them to make the threat bigger. Edit: here is the list of known Glorianas and their status. http://wh40k.lexicanum.com/wiki/Gloriana_Class_Battleship
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# ? Nov 18, 2018 23:29 |
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Angry Lobster posted:I have not read Devastation of Baal, but I remember the Blood Angels flagship being destroyed in the Heresy Book "Fear to Tread" (pretty bad book, by the way). The only other original loyalist legion flagships that I remember being mentioned in the current time are the Macragge's Honor and the Eternal Crusader (Imperial Fist/Black Templar). It was repaired after Signus oddly enough. http://wh40k.lexicanum.com/wiki/Red_Tear It wasn’t the one I was thinking of that crashed on Baal though- that was the Blade of Vengence which is ancient but not a Gloriana. Status of the Red Tear is unknown currently but realistically will be destroyed over Terra. Pendent fucked around with this message at 23:51 on Nov 18, 2018 |
# ? Nov 18, 2018 23:47 |
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Are escorts going to have any point in this game? The problem they had in the first game was that as cheap as they were, they were still overpriced for what they could reasonably accomplish. Only a few factions had a gimmick that made them really useful, which relegated them to filling out >100 points worth of ships. The one that I did find hilariously fun (before they nerfed the gently caress out of it) were savage gunships. They had a pair of very slow firing, short ranged cannons but were cheap and fast enough to overwhelm bigger ships with raw numbers. I've been playing a mobile game closer to the tabletop and escorts had a few other perks- having them operate in formations meant leadership tests for orders were consolidated. Torpedo escorts would fire all together which was better for overwhelming the turrets on big ships. 3 firestorm frigates were pretty reliable damage dealers while they felt lackluster in the RTS game. It certainly would be less micro intensive to have formations of escorts,and they could have uses to the battle that are lacking with cruisers.
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# ? Nov 19, 2018 00:06 |
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Escorts were pretty drat powerful if you used them right, they wouldn't be able to beat a light cruiser on their own but 2 of them created separate targets and because they had no sub systems repair was really great on them. I loved luring out enemy ships with my escorts and tricking MP opponents with radar signatures so they'd focus on the wrong area.
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# ? Nov 19, 2018 00:38 |
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Playing bait and switch was probably the most fun use of them. They were handy in missions where you attacked/defended transports. But in just straight fights I feel like they aren't sturdy enough to stay alive long enough to matter. You really pay a premium for the torpedo ones too. But really my best use was getting 17 savage gunships and focus firing battleships to death.
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# ? Nov 19, 2018 01:13 |
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Panfilo posted:Are escorts going to have any point in this game? The problem they had in the first game was that as cheap as they were, they were still overpriced for what they could reasonably accomplish. Only a few factions had a gimmick that made them really useful, which relegated them to filling out >100 points worth of ships. The one that I did find hilariously fun (before they nerfed the gently caress out of it) were savage gunships. They had a pair of very slow firing, short ranged cannons but were cheap and fast enough to overwhelm bigger ships with raw numbers. The new main MP game mode is going to be different and let's just say having more ships so you can be at more places at once may be more important. Additionally, special order (aim, brace for impact, etc) may be changed so escorts may become seriously tanky for their cost (they are still not going to have much firepower, but that's to be expected). Ordnances (well, at least bombers) was the bane of escort, may not be as proliferate that you can afford to use them on escort. Not sure what the actual game would be like, but these are some of the factors BGA2 may differ that might make escort more attractive.
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# ? Nov 19, 2018 01:16 |
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I used to try to use them to screen my bigger ships by taking the extra turrets upgrade and positioning them between torpedoes and my capital ships, in the hopes they would shoot stuff down before it reached its intended target. It would sorta work, but took a lot of micro. Even just being able to have a squadron function like 1 normal ship would help them be more useful, particularly for firing torpedoes. Cheap sacrificial units can also be handy when other players are careless enough to set their special abilities to 'auto'. Getting a ship to waste its boarding action on killing an escort 8 times over is better than the boarding action crippling your capital ship.
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# ? Nov 19, 2018 01:24 |
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They should really let you select a bigger ship for them to, you know, escort. Have them slot into formation on the big one and they get a lot easier to use.
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# ? Nov 19, 2018 01:33 |
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Pendent posted:It was repaired after Signus oddly enough. Wow, didn't know that. They sure spent a lot of effort repairing that ship. pedro0930 posted:The new main MP game mode is going to be different and let's just say having more ships so you can be at more places at once may be more important. Additionally, special order (aim, brace for impact, etc) may be changed so escorts may become seriously tanky for their cost (they are still not going to have much firepower, but that's to be expected). Ordnances (well, at least bombers) was the bane of escort, may not be as proliferate that you can afford to use them on escort. I really wish the open beta would begin soon so we could know more about the game and the new multiplayer modes. Angry Lobster fucked around with this message at 01:44 on Nov 19, 2018 |
# ? Nov 19, 2018 01:36 |
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Pendent posted:They should really let you select a bigger ship for them to, you know, escort. Have them slot into formation on the big one and they get a lot easier to use. Shoot, just having the escort to function as sorta like an 'upgrade' to a bigger ship that tags along and you don't have to micro the individual escorts would help a lot- ships with torpedoes augmented by escorts that are positioned in a 'line' would be wonderful.
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# ? Nov 19, 2018 01:47 |
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Yeah having them be automatically included with capital ships would be cool since they add more unit count for explosions.
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# ? Nov 19, 2018 05:02 |
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Devblog: Skirmish and Multiplayer
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# ? Nov 22, 2018 18:24 |
They adding a TV-equivalent system in this one? It kinda killed the original one for me that levelled and unlevelled ships were the same amount of points to deploy
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# ? Nov 22, 2018 23:54 |
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jBrereton posted:They adding a TV-equivalent system in this one? It kinda killed the original one for me that levelled and unlevelled ships were the same amount of points to deploy Ideally they'll remove leveling and such in online play. They probably won't do that, though, and online will die after a couple of months like the first one.
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# ? Nov 22, 2018 23:56 |
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They state directly in that blog that progression will only occur in ranked play and is intended to be more sidegrades than a straight power increase. I mean, I doubt it will be perfect, but the fact that they're acknowledging it at all is nice.
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# ? Nov 23, 2018 00:31 |
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They did later released a ranked mode where both sides just get a budget to outfit a fleet that needs to last through 3 battles. No progression and unlockable in that mode. They'll probably have something similar in the second game at lanuch.
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# ? Nov 25, 2018 01:52 |
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https://www.youtube.com/watch?v=gGQ439zS2Ik
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# ? Nov 26, 2018 19:10 |
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They've announced on their official forums that the first pre-order beta is going to run from the 5th to the 12th of December.
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# ? Nov 27, 2018 08:50 |
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Oh yeah, that's the good poo poo. I loved the first game but it felt a bit half baked. This is looking like much more of a complete game so here's hoping they hold true to sorting out balance issues ect.
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# ? Nov 27, 2018 10:46 |
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Bigass stream they did is up on their Twitch page, mostly about multi/skirmish stuff, I think. https://www.twitch.tv/focushomeinteractive/videos
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# ? Nov 28, 2018 19:20 |
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# ? Apr 25, 2024 12:56 |
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Thanks for posting that, now I am completly sold on it. I loved the first one and this looks like a good improvement on that.
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# ? Nov 30, 2018 00:37 |