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upgunned shitpost
Jan 21, 2015

far harbour is that sickly sweet promise of what bethesda could be

dunno if it's from swinging big all the time, or if it's a thousand monkeys and a thousand typewriters kinda thing though

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upgunned shitpost
Jan 21, 2015

you can also make some really cool greenhouses with the warehouse set

not really a point to them, but you can have some slick looking settlements

upgunned shitpost
Jan 21, 2015

it did have the best ending though, omar singularity.

upgunned shitpost
Jan 21, 2015

Liquid Communism posted:

That's the game telling you something.

the game is telling me they hosed up and made the opening liquid garbage.

upgunned shitpost
Jan 21, 2015

this is why honest hearts is my favourite dlc, there's just zero bullshit. there's good, there's bad and there's inevitable loss.

upgunned shitpost
Jan 21, 2015

I just modded out level requirements for perks and made myself all sorts of bullshit, dumb as gently caress pipe guns.

was pretty awesome, totally recommend.

upgunned shitpost
Jan 21, 2015

dunno if it's an 'early game advantage', but murdering every last fuckin' van graff for their stuff with Cass owns. more mid-game? don't care, best way to get rich.

all the what should have been fun murder-crime sprees in the first two, gunning down all the slavers or robbing a casino, were just soooo loving tedious.

upgunned shitpost
Jan 21, 2015

Space Cadet Omoly posted:

Heck, just dump the baby sideplot entirely, go full on post-apocalyptic LA Noire.

should have been nick's old partner and a prosecutor that got froze instead.

Kanos posted:

It always seemed to me to be pretty explicit that the Midwestern Brotherhood was effectively turning everything they touched into satellite states and fiefdoms, given that some of the cutscenes basically show press-ganged tribals being forcibly initiated into the brotherhood and you continually picking up new recruit types as your territory expands.

heavier on the power armored death squads and violent war crimes, lighter on the comfort women and upswings in the birthrate post-conquering. a much cooler caeser's legion.

upgunned shitpost fucked around with this message at 02:58 on May 29, 2018

upgunned shitpost
Jan 21, 2015

the brotherhood legitimately wanted the holotapes, though it was low priority and it was also a great way to cure dumbshit tribals of their curiousity. think that quest was the first time carrying around rope had been useful in an rpg since roa starfall. also shoes, if a game ever offers you a chance to buy good shoes, always splurge.

upgunned shitpost
Jan 21, 2015

the 'good' ending of tactics has everyone lorded over by a machine cult of robo-apparatchiks, but deathclaw integration programs and ghoul safe spaces which is rad. the 'just following orders' ending has slave labour camps for mutants and a deathclaw head over the mantle of every good patriotic household... well, hovel anyway... but the machine cult will all sound like r. lee emery which is pretty loving cool.

upgunned shitpost
Jan 21, 2015

upper body of a behemoth, with one of them rascal scooters for legs

upgunned shitpost
Jan 21, 2015

which is why we're now playing fallout the minecraft years cuz it's the most literal take on 're-building america'

thanks, todd.

upgunned shitpost
Jan 21, 2015

honest hearts is also cowboy as gently caress. savages, seventeen pounds of white man's burden and oh my loving god sooooo many .45acp rounds.

upgunned shitpost
Jan 21, 2015

mango sentinel posted:

Ah yes, the Colt M1911: the gun that won the west.

have you never seen the wild bunch? that's like the headwaters of the ganges as far as cowboy movies are concerned.

upgunned shitpost
Jan 21, 2015

todd howard starting to look like an old lesbian.

also... we get to be the enclave!

upgunned shitpost
Jan 21, 2015

2house2fly posted:

I like the trailer being an inversion of the usual Fallout trailer style. It's normally a cheery song playing over a scene of long-destroyed 50s peppiness, and this time it's an abandoned vault but abandoned in a good way

they may have opened that vault door optimistically, but it wasn't 'good'.

upgunned shitpost
Jan 21, 2015

Dan Didio posted:

"...that Super-Mutant came from the moon!"

it's actually gonna be what happens to all the settlers who disappear from New Roanoke

upgunned shitpost
Jan 21, 2015

if this is instanced exploration about twenty years after the war with co-op play and maybe some sort of social hub at the vault... I kinda dig that. build a few makeshift shelters, maybe some state of decay type stuff, collect a mcguffin and a bunch of garbage you can use to make mods and armor then truck on back to '76.

with it being so close to after the bombs fell when you finally reach that cool spot you saw off in the distance, all the npcs will be dead. that removes the most disappointing part of beth games.

upgunned shitpost
Jan 21, 2015

expect the murderhobo, then be that murderhobo. everything else is sophistry.

upgunned shitpost
Jan 21, 2015

pretty sure you've got a mom, a bitchy aunt and a cousin in 2, they just don't matter

might not even have dialogue.

upgunned shitpost
Jan 21, 2015

whichever number ultima: pagan was killed the series.

that thing was a piece of poo poo. crusader was dope though.

upgunned shitpost
Jan 21, 2015

fallout 4 made everything useful by making nothing useful. if you came across rope, a watch, a tin can etc. in crpgs in general, it'd have a very tailored, singular use in the game. maaaaybe a couple, tops. you'd feel all clever for holding on to this piece of poo poo of all game and it was rewarding in the most middling sense of the term. or it was vendor trash, no in between.

now you can look at an aluminium can and say 'hey can, you're gonna be part of a fat man bomb one day and you're gonna kill sooooo many loving raiders'... that owns.

upgunned shitpost
Jan 21, 2015

gonna say it, I am excited. excited for those first ten to fifteen hours where it's loving amazing and the best thing ever, don't lie. won't so much enjoy the following ten where it tails off into aggressive mediocrity and then never finish it. I'm also excited about the next however many hours I spend beating the poo poo out of it with mods and being a murderhobo who avoids anything resembling plot.

upgunned shitpost
Jan 21, 2015

aren't the file structures of creation club poo poo and nexus stuff the exact same? scripts, models, blah blah blah, .esm? there's probably way to mark one valid and the other not, but I don't really see how they'd do that in a way that'd take.

upgunned shitpost
Jan 21, 2015

the whole lead up to new vegas is elijah declaring lebensraum on the ncr and trying to take poo poo.

'look guys, if you ignore the fact that every iteration of the bos paints them as murderous sonsabitches I think you'll find bethesda is indeed lore raping.'

upgunned shitpost
Jan 21, 2015

only ever made it as far as the derrigable showing up... or maybe going to find some dude out in the glowing sea.

it's comforting to know that in the end, the player, the writers and even the npcs are all just soooo loving confused about what's going on. about what I expected.

upgunned shitpost
Jan 21, 2015

no, Ian will always be the worst npc follower.

upgunned shitpost
Jan 21, 2015

mental illness doesn't detract from the range of tabitha's vocabulary.

also, strong hating everything... if one can ever really discern the mud that is bethesda's narrative... are actions he's too stupid to understand. it's not interesting or fun and doesn't make for a good companion, but it's true to the whole 'stupid thing, smashy-smashy' shtick super mutants are about. except in strong's case, there's some jag-off vault dweller who keeps insisting this poo poo is really important and needs to be done, keeping him from smashing said stupid thing.

upgunned shitpost
Jan 21, 2015

there's a thieves guild in 2 run by some fake british dude

upgunned shitpost
Jan 21, 2015

if you have no npcs now, you'd have none later cuz that's how procreation works.

upgunned shitpost
Jan 21, 2015

I've already hosed a ghoul... maybe even two.

upgunned shitpost
Jan 21, 2015

there are no npcs and players can only be black women.

upgunned shitpost
Jan 21, 2015

their goal at launch is to actually launch the thing, to the exclusion of all else. that's what he said and that's a loving epic task all on it's own given the talent pool.

upgunned shitpost
Jan 21, 2015

Azhais posted:

they could have trivially made an ark clone without dragging fallout into it and people would have been a lot less rabid. base it on rage and it might even make some sense.

maybe... but this way is far more fun for people who can keep a healthy detachment.

think about it, us fun-havers get to have a fun game and maybe post once a week. you guys gotta be all dedicated about this poo poo, like every day.

upgunned shitpost
Jan 21, 2015

you do honest hearts first, cuz it's the best. dead money is just tedious and kinda dumb, so that goes second to get it out of the way. lonesome road should probably go last, but old world blues when you're disgustingly overleveled actually makes the parts where you're not talking to the brains in a jar moderately... well, not fun, but tolerable.

upgunned shitpost
Jan 21, 2015

TheSwizzler posted:

Bethesda games are good and fun because they recreate the excitement of being a raccoon.

my spirit animal is a very unmedicated homeless dude too!

upgunned shitpost
Jan 21, 2015

Berke Negri posted:

just lol if you played fallout 1 as a kid and your take away then was some nerd poo poo like hegelian dialectics and not oh god power armor is bad a s s

i hope there's a bunch of new models

someone said in this thread 'it was about the dangers of nuclear proliferation'.

everything in that game is better because it got nuked. what's the alternative? listening to byng crosby, eating some tapioca pudding then hurling racial epithets at canadians?

also, don't you kill every endboss with a nuke? if fallout teaches us anything, it's that nuclear weapons do infact solve a lot of problems.

upgunned shitpost
Jan 21, 2015

daniel is milquetoast liberalism, graham is juche.

upgunned shitpost
Jan 21, 2015

a wastelander might speak english or spanish... never really spanish though cuz fallout is oddly racist that way and always has been... they might even know how to read some words. maybe even a book... but the vocabulary a pipboy is throwing back at you may as well be chinese.

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upgunned shitpost
Jan 21, 2015

just wanted to talk about pipboys :aaaaa:

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