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Tei posted:I work on the software industry (but not on videogame, so I have not special eyes). And I have seen many times where something is a bug to some people, and for others is a usability problem.
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# ¿ Dec 3, 2018 16:51 |
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# ¿ Apr 24, 2024 23:56 |
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Rinkles posted:Wtf? Second legendary, second time no legendary gear. *lol maybe??
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# ¿ Dec 3, 2018 17:54 |
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yeah shooting something with a minigun and watching it become invincible is a feature guys we'll all be amazed in years when invincible NPCs are roaming the wastes and the only way to damage them is a 1,000 atom unlock from the cash shop thats straight up good design
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# ¿ Dec 4, 2018 01:11 |
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Maxwellsdemon posted:So glad I passed on this. If it ever hits me and some friends might grab it. and yeah about $10 to $15 should be the most you're willing to throw away on this garbage atm
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# ¿ Dec 4, 2018 21:41 |
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lol yeah just tried to see if I could get in on any of my characters and nope has nothing to do with the weight glitch since I had way less than max carry weight all of them were in power armor though lol jesus gently caress bethesda maybe don't break your game more than loving usual on the first major patch lmao
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# ¿ Dec 4, 2018 22:12 |
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cucumbered again
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# ¿ Dec 4, 2018 22:27 |
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ok so to get back in you have to create a new character for some reason (if you hit the char limit you gotta delete one and remake one from scratch). once you get out of the vault with the new character, your other characters load just fine also confirmed: infinite carry glitch is still active confirmed: infinite exp/dupe/cap glitches are still active confirmed: game still bad
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# ¿ Dec 4, 2018 22:50 |
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like obviously they can't fix anything without a major rewrite so just go hog fuckin wild in this bad broken rear end buggy piece of poo poo
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# ¿ Dec 4, 2018 22:52 |
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confirmed: game actually kinda runs better? probably because no one can actually log in without an arcane work around lol confirmed: NPCs still go invincible when shooting with high fire rate items (miniguns or explosive weapons) due to client/server prediction being loving awful, so lol confirmed: player inventory and stash still has random invisible items that increase weight (clearing out all inventories by dropping them on the ground and then putting them back seems to work for some people and reduce overall weight) -- this is caused by client/server issues btw and much more noticeable on full servers or servers with nukes. you basically create duplicate hidden items when you try and move things across inventories or trade to players that continue to stay in your inventory when there's lag on the server, which is fuckin always
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# ¿ Dec 4, 2018 23:01 |
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Rinkles posted:Holy poo poo, the carry weight bug happens *every* time you log in. I thought it was a one time glitch from the patch.
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# ¿ Dec 5, 2018 01:14 |
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bug chaser chaser posted:cant get right
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# ¿ Dec 5, 2018 23:54 |
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pnumoman posted:Bethesda and this launch are just an endless stream of amusement. already people are stomping around at level 150+ duping severely overpowered items and dropping them during the end game raids, and those same people are dropping plans to everything and anything, and they also have thousands and thousands and thousands of caps. whatever half-baked "economy" they thought up is DOA due to exploits and idiotic game design, and I'm not entirely sure what the fix is for that. maybe they'll go "WELP PRIVATE SERVERS START A NEW CHARACTER LOL" and leave players to do the grunt work of moderating and policing Bethesda's own playerbase
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# ¿ Dec 6, 2018 01:06 |
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you can't explain away some of the design decisions by some stuffed suit pushing up their timetable this is basically babbys first multiplayer game and its hilarious watching them learn to walk yet continually falling directly on their poo poo filled diaper
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# ¿ Dec 6, 2018 01:11 |
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this is a beautiful, continuous train wreck right when I think "finally, there's the caboose!" another few dozen cars are right behind it to explode in hilarious fashion
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# ¿ Dec 6, 2018 20:05 |
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Node posted:Thanks to a another certain game we won't mention here, I'd say we're both quite used to identifying trainwrecks by now. one day
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# ¿ Dec 6, 2018 20:23 |
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Spun Dog posted:someone who is good at the economy please help me budget this. my family is dying when you think about it, you'll lose money if your family doesn't die hth
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# ¿ Dec 6, 2018 20:50 |
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Crabtree posted:I told you man, the game cannot handle more than one player. spamming "interact" shouldn't crash you even in a single player game
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# ¿ Dec 6, 2018 20:52 |
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NofrikinfuN posted:lmao
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# ¿ Dec 6, 2018 21:18 |
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normally poo poo like this is hotfixed asap, seriously wtf are they doing lol
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# ¿ Dec 6, 2018 21:20 |
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bug chaser chaser posted:re: interacting with things in the game too fast breaking things everything you do in this game is broken. everything. everything about it doesn't work: combat, inventory, building, co-op, pvp, interacting with the environment. maybe six months of patches will fix it. maybe. I honestly think the flaws are so embedded in code they are going to have a hard time fixing them without major changes to both the client and server
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# ¿ Dec 6, 2018 21:52 |
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oh wow how come I didn't know battlecry studios was founded by rich vogel of all people he cashed out late last year with a fat paycheck like he always does and washed his hands of the whole goddamn mess lol so far rich vogel has helped found and subsequently kill studios under Sony Online, Bioware and now Bethesda just lol
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# ¿ Dec 6, 2018 22:06 |
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toiletbrush posted:I wonder what havoc you can wreak if you bind different actions to mousewheel-up/mousewheel-down
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# ¿ Dec 6, 2018 22:07 |
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Von_Doom posted:Weren't you both in the Andromeda thread? Good times. Wait....weren't you also a part of the DA2 thread? No Man's Sky? Agent... did you also go in the Matrix Online thread? Lastly.... I swear you were with me in the Shadowbane and Anarchy Online threads in the long, long ago. In the beforetimes. the ends were bad, indeed
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# ¿ Dec 6, 2018 22:14 |
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looking back I probably should have colored the banners red green and blue but I was younger then. so much younger
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# ¿ Dec 6, 2018 22:16 |
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KillerQueen posted:So I'm really curious about the behind-the-scenes of this game's development. My theory so far is that they were working on FO5, but it was taking too long and Bethesda or Zenimax or whoever makes these calls said that the only way it would be profitable was if they bandwagoned onto the survival/BR genres. The assets were dumped on the Austin studio and they were told "make this work and bring it online in 6 months". Npcs and companions and dialogue weren't done so most of it was scrapped, though I do suspect characters like the Overseer and Rose were meant to be companions and some of their dialogue was left in for the sake of quests. "Build anywhere" might have been a thing earlier on in production only to be replaced by the C.A.M.P.+workshops, but I doubt it. there was a studio called battlecry that was working on a really bad looking game (also called battlecry) that was kinda a mix of team fortress 2 and for honor and overwatch. now battle cry was set in a post apocalyptic universe (you can even see some of the building geometry used in that game in fo76) that held about 30 people. the only thing ever shown was team deathmatch, but supposedly they wanted a huge map where you can fight over objectives that would give resources to your characters. hmm. weird well they had been in dev for like 4+ years and 2015 rolls around and its obvious the game is DOA and they start making plans to get absorbed into bethesda. they take what they've done with battlecry and try to shovel out a game in like 24 months because holy poo poo you've wasted a gently caress load of money so obviously the game should be pretty much done but lol SOEd again and here we are
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# ¿ Dec 6, 2018 22:26 |
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Cyberpunkey Monkey posted:I'm not finding any serious issues with Fallout 76 except for the incessant stream of FUDvomit coming out of angry goon sockpuppet accounts whenever I go check any forum about the game.
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# ¿ Dec 6, 2018 22:35 |
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I mean maybe it was like "yo debbie in maryland can I get a bunch of assets from fo3/4 on a usb and hey dudes from prey does your game crash when you hit the interact button a lot? just asking for a friend"
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# ¿ Dec 6, 2018 22:43 |
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KillerQueen posted:Now that is loving interesting. So it's basically the reverse of what I thought, in that it was another insolvent game that got Fallout all over it. https://www.youtube.com/watch?v=CvC9JwIWYME
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# ¿ Dec 6, 2018 22:49 |
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Spun Dog posted:Hell, you can't even uninstall it apparently. Like herpes for your PC. stay away, leave me to my shame
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# ¿ Dec 6, 2018 22:55 |
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Tei posted:I doubt this theory is correct. Why would F76 look so much like Fallout 4 if they really started with other games?, but is probably true that the team added their "special touch" to it. Probably the workshop system (that is not a bad system, but is not fantastic either). they scrapped everything with battlecry, salvaged whatever they could and tried to shoehorn in a fallout franchise using existing assets from previous fallout games and what was already produced for battlecry quote:On May 28, 2014, BattleCry Studios announced their first game, BattleCry. On September 10, 2015, it was reported that BattleCry Studios had laid off a "substantial portion" of their staff. On October 7, 2015, the development on BattleCry was halted for the studio to work on different projects. One of the studio's first projects following the hold of BattleCry was the modification and restructuring of Bethesda's Creation Engine (in conjunction with sister company id Software, utilizing netcode from Quake) to support multiplayer functionality in anticipation of the upcoming Fallout 76. In September 2017, Vogel announced that he had left BattleCry Studios in favor of Certain Affinity.
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# ¿ Dec 6, 2018 23:04 |
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Rinkles posted:what exactly are you suggesting was salvaged from battlecry for fallout 76? they have completely different art styles.
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# ¿ Dec 6, 2018 23:16 |
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games bad and dead either way lol
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# ¿ Dec 6, 2018 23:18 |
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luckily they knew how pvp would play out pretty early on and not just like a few months ago https://www.youtube.com/watch?v=gi8PTAJ2Hjs&t=1593s actually watching this whole thing theres about a laugh a minute lol
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# ¿ Dec 6, 2018 23:37 |
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Tei posted:Why would somebody do this? This is like stealing into a war museum to use the weapons there? the quake netcode have historical interest and probably have inspired many games netcode. It also may also have inspired much better netcodes (that started with a completely different approach precisely to limitations of the quake one). quote:According to the lastest Noclip documentary on the development of Fallout 76, Bethesda Game Softworks asked what was then BattleCry Studios to try and retrofit multiplayer into Fallout 4 for a prototype. The team used Quake netcode that was given to them by id.
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# ¿ Dec 6, 2018 23:39 |
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Cyberpunkey Monkey posted:I'm not defending this game. I'm making fun of the histrionic nonsense people are spewing about 76. There is a difference. we are kinda beyond "man people should stop complaining about the dialogue wheel" type stuff here
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# ¿ Dec 6, 2018 23:42 |
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someone please go into a derail about what supermutant sweat tastes like
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# ¿ Dec 6, 2018 23:53 |
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unless the outer worlds has a cash shop with lovely textures for a few bucks a pop, its going to fail miserably
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# ¿ Dec 7, 2018 04:40 |
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Cyberpunkey Monkey posted:Most of the people talking poo poo about this game don't actually play it. it deserves everything it gets
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# ¿ Dec 21, 2018 20:21 |
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Cyberpunkey Monkey posted:There is some genuine criticism, but there is also incessant insane screeching to change the game to make the already ridiculous min-maxed builds even more powerful, and there is also a lot of boring and predictable attempts at FUD trolling. There is a lot more of the second categories than there is of genuine criticism.
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# ¿ Dec 21, 2018 23:27 |
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# ¿ Apr 24, 2024 23:56 |
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Cyberpunkey Monkey posted:thanks for proving my point in a single post. its just a bad game man and that's okay. I played it a bunch and can call out all its poo poo because I played it a ton the people posting "its bad" ain't loving wrong
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# ¿ Dec 22, 2018 00:21 |