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my dream is playing napple tale in english, sega's dreamcast game that was developed by an all-women team who decided to make a surreal 2.5d platformer about loving life and celebrating the time we have left before the inevitability of death as something beautiful
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# ? Feb 17, 2018 09:44 |
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# ? Apr 25, 2024 00:40 |
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homeless snail posted:well then I celebrate capcom for their successful trick, and their slight modification of things that are completely immaterial to the game Yes, modern game feel is a messy thing that gets in the way. Call me when the next MonHun game is completely in ASCII so I won't have to bother with things that pull me out of the game.
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# ? Feb 17, 2018 09:46 |
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"game feel" lol
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# ? Feb 17, 2018 09:46 |
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The Colonel posted:my dream is playing napple tale in english, sega's dreamcast game that was developed by an all-women team who decided to make a surreal 2.5d platformer about loving life and celebrating the time we have left before the inevitability of death as something beautiful I've listened to the soundtrack at least
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# ? Feb 17, 2018 09:47 |
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homeless snail posted:"game feel" lol yes but what does it taste like?
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# ? Feb 17, 2018 09:47 |
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I dunno if Chibi Robo is actually a "good'' game but its certainly a weird and memorable one. There's a dancing naked blue man with a plug for a head. You spray water on him and he grows.
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# ? Feb 17, 2018 09:48 |
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Sakurazuka posted:I've listened to the soundtrack at least the napple tale soundtrack loving owns https://www.youtube.com/watch?v=6U8lPlTK02I Internet Kraken posted:I dunno if Chibi Robo is actually a "good'' game but its certainly a weird and memorable one. chibi-robo is a game that takes tedious daily chores and makes them actively satisfying and fun while telling a story about the bonds between people, family and love all of love de lic, and by extension skip ltd, punchline and vanpool's games have flaws but i really appreciate what nishi and the rest of the ex-ldl staff go for as directors and chibi-robo is possibly the closest nishi's gotten to making a perfect game in how it blends all of his weird idiosyncrasies into something consistently fun to play The Colonel fucked around with this message at 09:52 on Feb 17, 2018 |
# ? Feb 17, 2018 09:48 |
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the only game feels I care about are the ones I feel by sublimating my body and soul deep into the mechanics of the game. and also the feel when that girl dies in asuras wrath
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# ? Feb 17, 2018 09:48 |
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Well yeah it's Yoko Kanno
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# ? Feb 17, 2018 09:49 |
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I have no idea why people are pretending Mario Odyssey is anything special, they perfected that poo poo in 1996 but I'm happy they did immaterial things like improve the visual clarity, feedback, character response, and other stimulae that don't make it feel 20 years old.
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# ? Feb 17, 2018 09:53 |
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anyway my favorite game is mega man zero 3 where zero finally attains a sense of self-understanding through meeting a soulless murder robot inhabiting his old body and beating the poo poo out of it and then in the next game fights a robot scientist in a laser cannon satellite as it plummets towards the earth killing them both instantly
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# ? Feb 17, 2018 09:55 |
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The guardians dying offscreen was bullshit.
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# ? Feb 17, 2018 09:56 |
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al-azad posted:I have no idea why people are pretending Mario Odyssey is anything special, they perfected that poo poo in 1996 but I'm happy they did immaterial things like improve the visual clarity, feedback, character response, and other stimulae that don't make it feel 20 years old.
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# ? Feb 17, 2018 09:57 |
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I wish people would stop talking about MMZ because it reminds me that I only just about beat 1 then gave up on 2 after like three stages.
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# ? Feb 17, 2018 09:57 |
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imo game feel is walking out of bioshock infinite an hour in because the gameplay is average but you feel like you've played better versions of it a dozen times before that were less cheeky with invulnerable npcs
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# ? Feb 17, 2018 09:58 |
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steven spielberg, the master of the "movie feel"
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# ? Feb 17, 2018 09:58 |
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The Colonel posted:chibi-robo is a game that takes tedious daily chores and makes them actively satisfying and fun while telling a story about the bonds between people, family and love The plot of chibi robo upset me as a kid because it was about a husband and wife having a huge marriage problems. Everything worked out in the end for them, but that made me frustrated because I didn't have a magic solution to fix my parents problems with each other. Then my parents got divorced and now I've made myself sad remembering all this
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# ? Feb 17, 2018 10:03 |
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homeless snail posted:one of those things isn't like the other, sorry for your poor understanding of the medium of video games. game feel is just another way of saying "i only reacted to this on an emotional level" or in other words "i failed to form a coherent opinion". do you walk out of the theater talking about movie feels too? But people react to video games on an emotional level. Human beings react to literally everything on an emotional level. You don't have to look far to see someone say "I couldn't get into this because it was ugly." I would bet money that you have said something similar in the past week. On a design level there is only improvement to be made on a game that doesn't break the tension between actions. On a fundamental level there is only improvement is using technology to remove limitations from old technology. And on an emotional level there is only improvement to be made in ensuring that the veil between the game and the player isn't lifted.
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# ? Feb 17, 2018 10:04 |
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Internet Kraken posted:The plot of chibi robo upset me as a kid because it was about a husband and wife having a huge marriage problems. Everything worked out in the end for them, but that made me frustrated because I didn't have a magic solution to fix my parents problems with each other. Then my parents got divorced and now I've made myself sad remembering all this
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# ? Feb 17, 2018 10:05 |
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al-azad posted:But people react to video games on an emotional level. Human beings react to literally everything on an emotional level. You don't have to look far to see someone say "I couldn't get into this because it was ugly." I would bet money that you have said something similar in the past week.
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# ? Feb 17, 2018 10:12 |
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homeless snail posted:games are mechanics, your conscious or unconscious interactions with those mechanics inform, in large part, your emotional response to the game. its much more interesting to talk about why it is that you were made to feel a certain way than to say "wow getting some serious Game Feel over here", much in the same way its more interesting to talk about direction and cinematography than talk about how stephen spielberg makes your tummy tingly with his movie magic Most people aren't equipped to talk in-depth about the direction and cinematography of a movie either
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# ? Feb 17, 2018 10:14 |
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homeless snail posted:games are mechanics, your conscious or unconscious interactions with those mechanics inform, in large part, your emotional response to the game. its much more interesting to talk about why it is that you were made to feel a certain way than to say "wow getting some serious Game Feel over here", much in the same way its more interesting to talk about direction and cinematography than talk about how stephen spielberg makes your tummy tingly with his movie magic is that what i missed by never seeing et
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# ? Feb 17, 2018 10:15 |
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Andrast posted:Most people aren't equipped to talk in-depth about the direction and cinematography of a movie either
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# ? Feb 17, 2018 10:16 |
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The Colonel posted:is that what i missed by never seeing et
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# ? Feb 17, 2018 10:22 |
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sorry I was actually referring to Steven Spielberg's Ready Player One, that one hits especially hard cause it has both movie AND game feels
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# ? Feb 17, 2018 10:26 |
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homeless snail posted:games are mechanics, your conscious or unconscious interactions with those mechanics inform, in large part, your emotional response to the game. its much more interesting to talk about why it is that you were made to feel a certain way than to say "wow getting some serious Game Feel over here", much in the same way its more interesting to talk about direction and cinematography than talk about how stephen spielberg makes your tummy tingly with his movie magic Pardon me for using a short hand cliche for all the above so let me hit you with a coherent opinion: Games are more than mechanics, there's that whole video part of the equation. That is the first barrier to actually reaching the mechanics, the same way that things like typeface and layout is the first thing encountered when dealing with printed text. Any obstacle encountered in my attempt to interface with the mechanics will consciously or unconsciously influence how I ultimately interact with them for better or worse. You call it "immaterial" because it isn't a barrier to you, someone who has probably followed the game since inception, but it's an immense barrier to me. My interest in the core gameplay loop stops at the point where the game fails to convince me that it's worth doing. Part of that is that Monster Hunter, at least in the one iteration I played 10 years ago, fails to present a coherent world I want to care about. Segmented levels inhibited that. From a gameplay perspective it made navigation a pain as I was relying more on the map than visual landmarks. It broke the tension of the game from an organic process to a mechanical one (and I mean that as in automated) as I felt like I'm going down a checklist from room to room. And it broke my immersion as a participant: maintaining an illusion, even a thin one, is how I separate an activity from a game. Call these things whatever cliche you want -- the meta, gameplay loop, or game feel -- it's the difference between a success like Overwatch and a failure like LawBreakers. So to answer your question, yes, I think this "immaterial" thing is bringing a lot of new players unsatisfied with how old Monster Hunter looked and felt. And 6 million copies the first few weeks doesn't lie, that's practically Call of Duty numbers.
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# ? Feb 17, 2018 10:27 |
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Old Monster Hunters looked like doodoo. This one okay. Still way behind on the gamefeels. But acceptable.
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# ? Feb 17, 2018 10:32 |
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al-azad posted:Games are more than mechanics, there's that whole video part of the equation.
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# ? Feb 17, 2018 10:40 |
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The fact that the response from old players has been "new players you'll still need to watch youtube videos and read this tier list I wrote several games ago" is just further proof that yes, presentation matters no matter how much we want to pretend it isn't. homeless snail posted:ah okay now I see our problem here. I know ps4 games and movies both come on blurays but you should try not to get the two confused not trying to be antagonistic or anything but eat palico poo poo.
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# ? Feb 17, 2018 10:43 |
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After playing the SoM remake a little more and getting over my initial disappointment the only thing that's straight up worse and unchangeable are the graphics. The biggest problem is that it's 90% the same and the original game really needed more improvements than a couple of quick slots and better AI, though the latter is a godsend. E: it's also too expensive for what it is Sakurazuka fucked around with this message at 13:55 on Feb 17, 2018 |
# ? Feb 17, 2018 13:50 |
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homeless snail posted:games are mechanics, your conscious or unconscious interactions with those mechanics inform, in large part, your emotional response to the game. its much more interesting to talk about why it is that you were made to feel a certain way than to say "wow getting some serious Game Feel over here", much in the same way its more interesting to talk about direction and cinematography than talk about how stephen spielberg makes your tummy tingly with his movie magic "Argue on my level" says poster arguing on a purely semantic level. Ignoring the horrible, brain-breaking phrases "game feel" or "video", they already said the mechanical parts that made the game worse? I mean, DmC and DMC3 are only slightly mechanically different, so obviously you wouldn't understand why someone would enjoy one and laugh at how bad the other is.
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# ? Feb 17, 2018 15:17 |
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Gonna go see Black Panther today I have heard it's pretty good, gonna be a fun time.
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# ? Feb 17, 2018 15:24 |
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It's splatfest baby!!
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# ? Feb 17, 2018 15:27 |
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what are the good Switch rpgs I want to chill out to some turn based combat my current front runner for this is disgaea 5 despite sinking like 60 hours into the PS4 version but if there’s some gem that I’m missing I’d love to try it
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# ? Feb 17, 2018 15:38 |
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Romancing Saga 2 is cool
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# ? Feb 17, 2018 15:47 |
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Hell yeah it is
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# ? Feb 17, 2018 15:49 |
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Would you automatically assume a female robot that has stilettos for feet is a sexbot? Like not wearing stilettos but her feet were constructed to literally be stilettos? Because the second Tingle DS game has such a robot. She is one of your friends. Maybe she'll be in the next Hyrule Warriors one day.
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# ? Feb 17, 2018 16:06 |
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homeless snail posted:ah okay now I see our problem here. I know ps4 games and movies both come on blurays but you should try not to get the two confused Is there a specific reason you're arguing your pedantic points in the most dickish way possible or is that just the post feel you're going for? mutata fucked around with this message at 17:11 on Feb 17, 2018 |
# ? Feb 17, 2018 16:09 |
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Viewtiful Jew posted:Would you automatically assume a female robot that has stilettos for feet is a sexbot? Like not wearing stilettos but her feet were constructed to literally be stilettos? You shouldn't make assumptions about your robot friends. It's rude.
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# ? Feb 17, 2018 17:05 |
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# ? Apr 25, 2024 00:40 |
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Viewtiful Jew posted:Would you automatically assume a female robot that has stilettos for feet is a sexbot? Like not wearing stilettos but her feet were constructed to literally be stilettos? The YoRHas have stiletto feet and they're not sexbots so does Raiden
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# ? Feb 17, 2018 17:16 |