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march to Oldtown
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# ? Apr 4, 2018 13:26 |
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# ? Apr 24, 2024 21:30 |
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Leave token on Three Towers
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# ? Apr 4, 2018 17:04 |
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March 1 knight to Winterfell, call down the wildlings with Mance Rayder to beat Victarion 8-7.
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# ? Apr 4, 2018 20:06 |
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Retreat to Stony Shore.
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# ? Apr 4, 2018 20:32 |
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Moving on to consolidate power. PT gains: Martell +3 -> 14 Lannister +3 -> 12 Greyjoy +4 -> 8 Bolton - 3 Baratheon - 3 Tyrell - 1 Lannister -> Martell -> Greyjoy may resolve CP* orders. Available house cards: House Bolton: [4] Roose Bolton: 1 Sword [2] Black Walder: 1 Sword [2] Steelshanks Walton: 1 Fortification [1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead. [1] Damon Dance-For-Me: 1 Sword [0] Reek: If your "Ramsay Bolton" House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand. House Lannister [4] Ser Jaime Lannister: 1 Sword, 1 Fortification [3] Ser Kevan Lannister: 1 Fortification [2] Daven Lannister: 1 Sword [2] Ser Ilyn Payne: If you win this combat, you may destroy one of your opponent's Footmen in any area (in addition to normal casualties). If that unit is the last unit in its area, remove any Order token there as well. [1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting Lannister Knights) add +3 combat strength instead of +2. House Baratheon: [4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing. [2] Bastard of Nightsong: 1 Fortification House Greyjoy: [4] Euron Crow's Eye: If your opponent has a higher position on the Fiefdoms Influence track than you, this card gains +1 combat strength. [2] Asha Greyjoy: 1 Fortification [2] Rodrik the Reader: If you win this combat, you may search and Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck. [1] Qarl the Maid: If you are attacking and lose this combat, gain three Power Tokens. [1] Ser Harras Harlaw: 1 Sword [0] Aeron Damphair: You may discard and number of your available Power Tokens to increase the combat strength of this card by the number of Power Tokens discarded. House Tyrell: [4] Mace Tyrell: 1 Sword, 1 Fortification [3] Randyll Tarly: 2 Swords House Martell [2] Big Man: 1 Sword
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# ? Apr 4, 2018 20:38 |
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Muster a footman at Crackclaw
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# ? Apr 4, 2018 20:46 |
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Upgrade Yronwood footman to knight
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# ? Apr 4, 2018 21:14 |
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Greyjoy upgrades Flint's Finger Footman to a Siege Engine. Turn 6 begins! Westeros cards are: Resupply Last Days of Summer [W] (nothing happens) Sea of Storms [W]: No Raid orders. Wildling strength hits 12, so an attack happens. I'll post a full update after we've resolved it. Please send in your bids. (technically, Tyrell's loss of supply resolves before that, but I'm assuming that that's not hugely relevant to your bids)
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# ? Apr 4, 2018 21:23 |
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I’m sure glad the supply finally updated now that it doesn’t matter anymore.
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# ? Apr 5, 2018 21:56 |
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Acceptableloss posted:I’m sure glad the supply finally updated now that it doesn’t matter anymore. Just assume that the supply barrels are full of wine, it'll help.
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# ? Apr 6, 2018 05:41 |
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Wildling attack bids: Martell - 13 Lannister - 2 Baratheon - 2 Greyjoy - 1 Tyrell - 0 Bolton - 0 The card reads: A King Beyond the Wall Wildling Victory - Lowest Bidder: Moves his token to the lowest position on every Influence track. - Everyone Else: In Iron Throne turn order, each player chooses either the Fiefdoms or the King's Court Influence track, and moves their token to the lowest position on that track. Night's Watch Victory - Highest Bidder: Moves their token to the top of the Influence track of their choice, then takes the appropriate Dominance token. Martell takes the blade. Accepting orders. Tyrell technically still needs to lose 2 units from their army, if this is relevant to your orders, please feel free to take your time. Reminder: No raid orders PT on hand: Lannister - 10 Greyjoy - 7 Bolton - 3 Baratheon - 2 Tyrell - 1 Martell - 1 Available house cards: House Bolton: [4] Roose Bolton: 1 Sword [2] Black Walder: 1 Sword [2] Steelshanks Walton: 1 Fortification [1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead. [1] Damon Dance-For-Me: 1 Sword [0] Reek: If your "Ramsay Bolton" House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand. House Lannister [4] Ser Jaime Lannister: 1 Sword, 1 Fortification [3] Ser Kevan Lannister: 1 Fortification [2] Daven Lannister: 1 Sword [2] Ser Ilyn Payne: If you win this combat, you may destroy one of your opponent's Footmen in any area (in addition to normal casualties). If that unit is the last unit in its area, remove any Order token there as well. [1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting Lannister Knights) add +3 combat strength instead of +2. House Baratheon: [4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing. [2] Bastard of Nightsong: 1 Fortification House Greyjoy: [4] Euron Crow's Eye: If your opponent has a higher position on the Fiefdoms Influence track than you, this card gains +1 combat strength. [2] Asha Greyjoy: 1 Fortification [2] Rodrik the Reader: If you win this combat, you may search and Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck. [1] Qarl the Maid: If you are attacking and lose this combat, gain three Power Tokens. [1] Ser Harras Harlaw: 1 Sword [0] Aeron Damphair: You may discard and number of your available Power Tokens to increase the combat strength of this card by the number of Power Tokens discarded. House Tyrell: [4] Mace Tyrell: 1 Sword, 1 Fortification [3] Randyll Tarly: 2 Swords House Martell [2] Big Man: 1 Sword Dancer fucked around with this message at 23:49 on Apr 6, 2018 |
# ? Apr 6, 2018 12:57 |
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Important note: I dun' goofed, and I initially updated the map before adding the CP* musters. I've now fixed it.
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# ? Apr 6, 2018 23:49 |
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You know the drill. There's a raven, then you kill each other. PT on hand: Lannister - 10 Greyjoy - 7 Bolton - 3 Baratheon - 2 Tyrell - 1 Martell - 1 Available house cards: House Bolton: [4] Roose Bolton: 1 Sword [2] Black Walder: 1 Sword [2] Steelshanks Walton: 1 Fortification [1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead. [1] Damon Dance-For-Me: 1 Sword [0] Reek: If your "Ramsay Bolton" House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand. House Lannister [4] Ser Jaime Lannister: 1 Sword, 1 Fortification [3] Ser Kevan Lannister: 1 Fortification [2] Daven Lannister: 1 Sword [2] Ser Ilyn Payne: If you win this combat, you may destroy one of your opponent's Footmen in any area (in addition to normal casualties). If that unit is the last unit in its area, remove any Order token there as well. [1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting Lannister Knights) add +3 combat strength instead of +2. House Baratheon: [4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing. [2] Bastard of Nightsong: 1 Fortification House Greyjoy: [4] Euron Crow's Eye: If your opponent has a higher position on the Fiefdoms Influence track than you, this card gains +1 combat strength. [2] Asha Greyjoy: 1 Fortification [2] Rodrik the Reader: If you win this combat, you may search and Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck. [1] Qarl the Maid: If you are attacking and lose this combat, gain three Power Tokens. [1] Ser Harras Harlaw: 1 Sword [0] Aeron Damphair: You may discard and number of your available Power Tokens to increase the combat strength of this card by the number of Power Tokens discarded. House Tyrell: [4] Mace Tyrell: 1 Sword, 1 Fortification [3] Randyll Tarly: 2 Swords House Martell [2] Big Man: 1 Sword
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# ? Apr 13, 2018 01:35 |
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Swap West Summer Sea token to Support.
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# ? Apr 13, 2018 02:46 |
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March from Crackclaw. Knight to Kings Landing. Footman to Mountains of the Moon. Lannister 0 vs Baratheon 3 I call for support from the noble house of Bolton.
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# ? Apr 13, 2018 14:19 |
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I'm going to allow this. Have my support.
The General fucked around with this message at 00:47 on Apr 14, 2018 |
# ? Apr 14, 2018 00:40 |
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Et tu, Lannister? :'( Supporting myself from the ships.
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# ? Apr 14, 2018 06:07 |
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nimby posted:Et tu, Lannister? :'( Sorry. You’re at 6 keeps.
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# ? Apr 14, 2018 16:07 |
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Lannister plays: [2] Daven Lannister: 1 Sword Baratheon plays: [4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing. Baratheon wins. Bolton to play.
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# ? Apr 14, 2018 16:14 |
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Castle Black knight attacks Winterfell. 2v4 Calling on support from the Greyjoys to help me out.
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# ? Apr 14, 2018 16:26 |
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I think Ramsay and Euron would get along. Greyjoy support the Boltons. +4
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# ? Apr 14, 2018 16:36 |
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Bolton plays: [1] Damon Dance-For-Me: 1 Sword Baratheon plays: [2] Bastard of Nightsong: 1 Fortification Final strength 7 vs. 6. Bolton victory. The Baratheon Knight may retreat (though it matters very little where it goes since it will never be un-routed before the game ends). Martell to play.
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# ? Apr 14, 2018 16:39 |
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Acceptableloss posted:Sorry. You’re at 6 keeps. No biggy, you helped me get my cards back
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# ? Apr 14, 2018 17:10 |
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march 2 ships to shipbreaker bay Martell must play Big Man.
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# ? Apr 14, 2018 17:39 |
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3 vs 4 (assuming Baratheon self-supports)
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# ? Apr 14, 2018 17:40 |
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I self-support and play Jon Snow to win with 7 v 5.
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# ? Apr 14, 2018 18:46 |
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nimby posted:I self-support and play Jon Snow to win with 7 v 5. (your turn to march) https://www.youtube.com/watch?v=YVopQNp01jU
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# ? Apr 14, 2018 21:22 |
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Pththya-lyi posted:(your turn to march) Yeah, had to make a bit of a study to see how the world is right now. I did not anticipate Lannister attacking me and thus getting my cards back. Retreat Wintefell Knight to Widow's Watch. March Flint's Finger footman to Moat Cailin.
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# ? Apr 14, 2018 22:29 |
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March from Highgarden: - 1 Footman to Pyke - 2 Knights to Winterfell Self-supporting... Greyjoy 9 v Bolton 2 Not leaving a PT behind...
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# ? Apr 15, 2018 05:02 |
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Greyjoy plays: [1] Ser Harras Harlaw: 1 Sword Bolton plays: [2] Steelshanks Walton: 1 Fortification Greyjoy victory. The Bolton Knight retreats to Karhold. Tyrell to play. PT on hand: Lannister - 10 Greyjoy - 7 Bolton - 3 Baratheon - 2 Tyrell - 1 Martell - 1 Available house cards: House Bolton: [4] Roose Bolton: 1 Sword [2] Black Walder: 1 Sword [1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead. [0] Reek: If your "Ramsay Bolton" House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand. House Lannister [4] Ser Jaime Lannister: 1 Sword, 1 Fortification [3] Ser Kevan Lannister: 1 Fortification [2] Ser Ilyn Payne: If you win this combat, you may destroy one of your opponent's Footmen in any area (in addition to normal casualties). If that unit is the last unit in its area, remove any Order token there as well. [1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting Lannister Knights) add +3 combat strength instead of +2. House Baratheon: [4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing. [2] Melisandre: After combat, you may return any House card in your discard pile (including this card) to your hand by discarding a number of your available Power Tokens equal to the printed combat strength of that card. [1] Ser Davos Seaworth: 1 Sword, 1 Fortification [1] Ser Axell Florent: 1 Sword [0] Mance Rayder: Your final combat strength is equal to the current position of the Wildling Threat token. House Greyjoy: [4] Euron Crow's Eye: If your opponent has a higher position on the Fiefdoms Influence track than you, this card gains +1 combat strength. [2] Asha Greyjoy: 1 Fortification [2] Rodrik the Reader: If you win this combat, you may search and Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck. [1] Qarl the Maid: If you are attacking and lose this combat, gain three Power Tokens. [0] Aeron Damphair: You may discard and number of your available Power Tokens to increase the combat strength of this card by the number of Power Tokens discarded. House Tyrell: [4] Mace Tyrell: 1 Sword, 1 Fortification [3] Randyll Tarly: 2 Swords House Martell [4] Doran Martell: For each House Card in your hand, this card gains a Fortification icon and a Sword icon, and suffers a -1 penalty to combat strength (to a minimum of 0) [3] Areo Hotah: 2 Fortifications [2] Bastard of Godsgrace: 1 Fortification [1] Ser Gerris Drinkwater: If you win this combat, you may move one position higher on one influence track of your choice [1] Quentyn Martell: For each House card in your discard pile, this card gains +1 combat strength [0] Nymeria Sand: 1 Sword, 1 Fortification
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# ? Apr 16, 2018 01:24 |
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Tyrell will March all of his troops from The Reach to Highgarden. Anyone who feel like it can support but, it doesn't seem to be the most necessary thing.
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# ? Apr 18, 2018 02:52 |
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Fyi, I'm at 5 forts, not 6.
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# ? Apr 18, 2018 05:27 |
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I think I'm going to start putting up a disclaimer that the fort count is fundamentally unreliable. It is extremely easy to forget, and it's kind-of a pain to fix and re-upload just for that.
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# ? Apr 19, 2018 00:53 |
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KhediveRex posted:Tyrell will March all of his troops from The Reach to Highgarden. Actually now that Greyjoy marched out there would be no combat if you're not planning to attack anywhere else. So does that lead us at Lannister march?
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# ? Apr 19, 2018 03:46 |
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Pretty sure that was the joke . Potentially triggered by my failing to remove the GJ march token.
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# ? Apr 19, 2018 11:06 |
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Dancer posted:Pretty sure that was the joke . Potentially triggered by my failing to remove the GJ march token. (my dude in The Fingers also moved to Moat Cailin)
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# ? Apr 19, 2018 15:27 |
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Lannister will March the footman from Blackwater to The Reach. (Not leaving a PT because there’s already one there.)
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# ? Apr 19, 2018 15:57 |
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March Kingswood to the Reach, leave no power 9 vs 6 (?)
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# ? Apr 19, 2018 16:20 |
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Phonepost: cards are Gerris and Marband. Martell wins, takes the Raven; Lannister must retreat.
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# ? Apr 20, 2018 01:49 |
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# ? Apr 24, 2024 21:30 |
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March the Eyrie siege tower to Moat Cailin. Leaving behind a PT.
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# ? Apr 20, 2018 05:55 |