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Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


Go now. These people are obviously very well connected and not the types to take betrayal lightly. If we can go, we should go, before they can find us out.

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Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


sheep-dodger posted:

Name: Spectre
Prisoner: Keep her alive for now, find out who she is and see if she has anything of value to offer us, either in expertise or abilities
Plan of Action: Use the aircraft to fly to the closest equivalent of Manhattan or Hollywood, any concentration of rich assholes will do

The plan is to use our abilities to drain the essence of the dregs of humanity: financial elites. Our time may be short, but they will know fear, as a Spectre is haunting Europe America.

Yes... ha ha ha.... YES!

Switched to Plan Pirate downthread

Crazycryodude fucked around with this message at 22:52 on Feb 8, 2018

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


Actually, upon further thought, how does keeping the airship and becoming an air pirate sound? We're gonna be forced to live outside the law and kill people no matter what, so let's choose a career uniquely suited to our talents and needs. I initially thought that this was set in the modern era and keeping the airship would be suicide because the Powers That Be would just see it on a satellite photo and have us nailed within 12 hours, but knowing that the setting is more steampunk it's probably actually a benefit to keep it so we can move faster than reports of our presence can travel.

Now, apparently air piracy as in pirating other airships isn't a thing in the setting, but there's always ocean-going trade and ocean-going pirates that prey on it. If we can find our way to a notorious pirate port and get a crew together, we can tear the shipping lanes up - an airship is probably great at chasing down and stealing poo poo from ocean ships. And whatever essence we can't acquire in the course of our day job, well, notorious pirate ports are dangerous places, nobody will notice if some random deckhands go missing at 2 AM.

So, Plan Pirate:
Keep the airship
Head towards/find a major maritime city
Hang around the pubs/docks and pick up leads on where NOT to go
Go there
Become notorious vampire pirate-queen


Somewhere in here we probably have to ransom the prisoner for starting funds, or eat her as a last resort, but I don't want to hard commit to any one course of action with her until we land somewhere and get our bearings.

Crazycryodude fucked around with this message at 22:14 on Feb 8, 2018

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


I figure if we're gonna have to spend our whole life on the run, it makes sense to build it around a base we can pick up and move at any point rather than needing to get a new identity and place to live every week

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


I'm pretty sure we're a clueless teenage girl, the red light district of a seedy Victorian-era city is a.... suboptimal location to check out.

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