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rio posted:They are setting it up for a direct sequel - this was the first game of a planned trilogy. Interesting. Wonder how it'll turn out... not sure if they can replicate the charm of "lvl 1 illiterate peasant simulator" On that note, I think the combat would be greatly improved if the master strike system was completely removed. IMO the combat was the most fun when you're at level 1 in lovely gear, fighting bandits in lovely gear, and you're dueling a bandit boss who has only medium-lovely gear, clanging perfect blocks back and forth against each other, with the occasional lucky blow.
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# ? Mar 1, 2019 19:46 |
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# ? Apr 19, 2024 04:26 |
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Tobias Stolz-Zwilling posted:It was necessary to split the game to put smaller “parts” on the Kickstarter. This however, isn’t up to date anymore. We already reshuffled this idea and will release a regular RPG title: Kingdom Come: Deliverance, with a closed story. The next game will be “Kingdom Come 2” (not official name) and will offer a new story, map and more. That trilogy idea was squashed into the game we got Unless they changed their plans again, I didn't follow any news post release
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# ? Mar 1, 2019 19:53 |
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All it needed is praying to saints for miracles and a couple absurd German folk tale monsters out of nowhere and my dreams of a AAA Darklands remake would have been complete. I know it's Bohemia but playing this game seriously gives me that old "ADVENTURES IN OLDE GERMANIA" feel. It even has alchemy! Though, less recipes and less philosopher's stones. And no insta-death traps that require a hard stat roll to avoid. Thank God.
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# ? Mar 1, 2019 20:02 |
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I have thoughts on the ending, but I won't go into detail, mostly because I don't want a big block paragraph of spoiler-tag. Suffice to say I thought it was interesting but I felt unsatisfied. It does seem like they're setting up for a direct sequel, though. That quote does say they're planning a Kingdom Come 2. I don't know how you can make a direct sequel for a game like this, though. Since you're building skills and customizing a character in the first one. Unless maybe in the next one you play as Hans, who is just starting to come out of his protected life and learn to stand on his own, with Henry taking the role of the experienced veteran helping him out where he can while trying to hold things together on his end, like Radzig did in Deliverance. EDIT: Quicksilver6 posted:All it needed is praying to saints for miracles and a couple absurd German folk tale monsters out of nowhere and my dreams of a AAA Darklands remake would have been complete. Man, I was really hoping to find a mod that was like, "You played the normal 'realistic medieval peasant simulator' game, now play again as A MOTHERFUCKING SORCERER!" Sadly one does not exist. Gothsheep fucked around with this message at 22:54 on Mar 1, 2019 |
# ? Mar 1, 2019 22:50 |
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Do almost an entire quest, game never autosaves and you're out of Schnapps, lose an hour of progress because your horse fell of a cliff The closer I get to the end, the more trouble I have continuing on, all the little annoyances and tedious time-wasting bullshit are really starting to get to me.
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# ? Mar 2, 2019 18:51 |
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Phlegmish posted:Do almost an entire quest, game never autosaves and you're out of Schnapps, lose an hour of progress because your horse fell of a cliff Yeah, I died to walking off small ledges more than anything else in the game. As for the Schnapps, I modded that out of the game halfway though the tutorial. It is the worst mechanic and I have absolutely no patience for it whatsoever.
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# ? Mar 2, 2019 20:18 |
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Yeah I also modded that out. It stinks.
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# ? Mar 2, 2019 21:35 |
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Azuren posted:Interesting. Wonder how it'll turn out... not sure if they can replicate the charm of "lvl 1 illiterate peasant simulator" i feel like they will probably make the combat easier in the next one and i kinda hope they add an easier save feature. apparently the next one will take place during the hussite wars.
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# ? Mar 2, 2019 22:05 |
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Just finished the game. That ending was kind of...anticlimactic, with the encyclopedia's worth of exposition and the overly long horse ride. They're definitely setting up a sequel, though. As it turns out I was wrong about Sir Radzig being a traitor, or at least it didn't come up. Am I the only one who thought this? The dude is really suspicious, isn't he?
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# ? Mar 3, 2019 00:10 |
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at everyone who installs the Schnapps mod when the game throws free Schnapps at you left and right and by the time you get to Rattay you can just make it at the free alchemy station. Phlegmish posted:Just finished the game. That ending was kind of...anticlimactic, with the encyclopedia's worth of exposition and the overly long horse ride. They're definitely setting up a sequel, though. As it turns out I was wrong about Sir Radzig being a traitor, or at least it didn't come up. Am I the only one who thought this? The dude is really suspicious, isn't he? Pretty sure the historical figure stayed loyal to the end and was one of W's most ardent supporters. He never did get his castle back.
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# ? Mar 3, 2019 03:28 |
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Toxic Fart Syndrome posted:at everyone who installs the Schnapps mod when the game throws free Schnapps at you left and right and by the time you get to Rattay you can just make it at the free alchemy station. that poo poo is annoying as hell though
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# ? Mar 3, 2019 04:00 |
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lmao (laughing my rear end off) at the idea that people would mod an annoying thing out of a game instead of anticipating that it goes from very annoying to pretty annoying at some point in the future that they dont know about yet!!
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# ? Mar 3, 2019 04:01 |
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I never really had a problem with it. You can make them easy to the point where you can sell a bunch for items/equipment or buy them cheap. I tried to be renting inn rooms permanently ASAP anyways.
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# ? Mar 3, 2019 04:23 |
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Gothsheep posted:I have thoughts on the ending, but I won't go into detail, mostly because I don't want a big block paragraph of spoiler-tag. Suffice to say I thought it was interesting but I felt unsatisfied. Maybe they will make one for the game’s critics where you’re an black female peasant who becomes incredibly powerful and converts the historical medieval based characters to atheism and 21st century values. Your partner will also be a sassy gay friend.
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# ? Mar 3, 2019 04:41 |
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Yo how the gently caress are you supposed to win the goddamn tourney when Black Peter can just master strike you endlessly
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# ? Mar 4, 2019 23:57 |
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BitterAvatar posted:Yo how the gently caress are you supposed to win the goddamn tourney when Black Peter can just master strike you endlessly He is the most capable or 2nd best in the whole tourney series. You have 3 strategies: 1) Wait and try to do a masterstrike yourself. If you have decent timing, it will just take you a looong time. Most surefire method, albeit feels cheap. Even if you fail it, you will most likely block him properly. 2) If you have good strength and clinch master perk, run and do clinches on him, push him to walls and do a few stabs or slashes from different directions. He would counter me less often than standard attacks. 3) Pure war of attrition. If you have really good vitality and some of the perks that let you do more stamina damage or throw more attacks (depends on weapon you wield). When they run out of stamina, a single bad block leaves them open. It's very hard to land combos on him, but the numbad notation 1-5-5 combo for longswords. which is short and sweet has decent chances and leaves him open for attacks.
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# ? Mar 5, 2019 00:04 |
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The game's combat system would be 500% improved if master strikes were removed altogether. They're unreliable for the player (at least in my case I had no idea how to reliably trigger them even after dozens of hours), and it's bullshit that the AI gets a random chance to inflict unblockable damage on you whenever you strike. I once lost a tourney fight where 95%+ of my injuries and damage taken came from my opponent's master strikes and I was playing almost perfectly otherwise. I was so pissed off. As a mechanic, master strikes are frustrating, arbitrary, opaque, they take away control from the player, and they break up the flow of combat. It's just bad design. In fact, the sequel would benefit from a much more freeform combat system in general, but I assume that's off the table since it's multiplatform. Right now I'd settle for the removal of master strikes and making it feel less wooden and sterile.
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# ? Mar 5, 2019 19:53 |
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I was okay at doing master strikes. I found that if you're just watching the HUD for the counter prompt, you're going to miss the master strike most of the time. You almost have to block before the prompt flashes to pull it off, which means you need to watch the enemy to see them telegraph their swing. They'll telegraph their swing before the block counter comes up, so that typically gave me the time I needed to pull off the riposte. Though doing that meant that nearly every time they changed stance I'd flinch and block, and I'm pretty sure the AI is programmed to take advantage of whenever you do that and strike in that little window that you're recovering from your block and can't block again.
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# ? Mar 5, 2019 21:03 |
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I've been told if I like A Song of Ice and Fire and Witcher poo poo, that this game would be my jam. I've looked into this game. It appears it may be my jam. is this game good on side quests and being able to gently caress off in a huge world, or is it more "there's a big rear end world but you're rail roaded on the story?" I like both approaches, just curious how this one rolls.
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# ? May 1, 2019 15:08 |
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you're railroaded a bit at the start, but at a certain point fairly early in the story it really opens up
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# ? May 1, 2019 15:20 |
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Wafflecopper posted:you're railroaded a bit at the start, but at a certain point fairly early in the story it really opens up I'm ok with that. I know it's a janky euro-rpg, which I don't mind, but how are bugs and performance now that we're over a year from release?
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# ? May 1, 2019 15:23 |
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chaosapiant posted:I'm ok with that. I know it's a janky euro-rpg, which I don't mind, but how are bugs and performance now that we're over a year from release? It’s a very immersive and playable game now. It’s combat system turns out to be kind of shallow once you’re a high level, but it’s worth a play through.
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# ? May 1, 2019 17:30 |
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chaosapiant posted:I've been told if I like A Song of Ice and Fire and Witcher poo poo, that this game would be my jam. I've looked into this game. It appears it may be my jam. is this game good on side quests and being able to gently caress off in a huge world, or is it more "there's a big rear end world but you're rail roaded on the story?" I like both approaches, just curious how this one rolls. Definitely the former after a certain point in the game. I was the richest man in Bohemia before I got halfway through the main quest. My main gripes with the game are the combat (especially the godawful master strike system) and that some of the 'realistic' elements are more tedious than immersive. Overall, though, it was a pretty great experience and unlike anything else I've ever played. They delivered.
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# ? May 1, 2019 18:49 |
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I bought this game at release for PC and could barely play the game. My computer just couldn't keep up. Tomorrow i'll have my new gaming PC with a RTX 2070, I am really excited to make this one of the first games I try out on it.
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# ? May 1, 2019 19:00 |
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I'm on an i7-3770 with a GTX 1080/16 GB Rams. Will game work good for me?
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# ? May 1, 2019 19:01 |
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I played it on i7-6700k/GTX 1070/16GB and it was fine. I'm guessing it's the kind of game where most of the strain is on the GPU, so your set-up should be more than adequate.
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# ? May 1, 2019 19:43 |
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chaosapiant posted:I'm on an i7-3770 with a GTX 1080/16 GB Rams. Will game work good for me? That’s my setup except with a 4770 and it ran great at 1080p, no problems.
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# ? May 1, 2019 20:23 |
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Phlegmish posted:I played it on i7-6700k/GTX 1070/16GB and it was fine. I'm guessing it's the kind of game where most of the strain is on the GPU, so your set-up should be more than adequate. I actually think most people who have bad performance are more bottlenecked with the cpu. There is a lot of heavy simulation going on in the background with the NPCs and other systems in the game and I think that takes its toll more than the graphic fidelity. But that's just a theory based on my own experiences. Also, for anyone starting the game, there are at least two areas in the "prologue" section of the game, before it opens up for real, where the performance is just... way worse than it is in other places generally speaking (except maybe in the middle of the biggest city). So don't be too put off and soldier through if that happens.
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# ? May 1, 2019 20:42 |
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Does the game support Ultrawide/21x9 resolutions? And FOV increases if so?
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# ? May 1, 2019 20:55 |
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chaosapiant posted:I've been told if I like A Song of Ice and Fire and Witcher poo poo, that this game would be my jam. I've looked into this game. It appears it may be my jam. is this game good on side quests and being able to gently caress off in a huge world, or is it more "there's a big rear end world but you're rail roaded on the story?" I like both approaches, just curious how this one rolls. You're railroaded through prologue, then you can do whatever you please, but there is a catch - you're really bad at fighting, game haven't unlocked all of combat mechanics for you to represent that. So you should stick with the plot some more until you get proper training and a free horse.
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# ? May 1, 2019 21:10 |
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chaosapiant posted:I'm on an i7-3770 with a GTX 1080/16 GB Rams. Will game work good for me? You should be able to max most options at 1080p. Game starts in a tutorial village and spends up to 5 hours there depending on your pace. After that, it can take a few more hours to get a horse: that is the ~Chapter 2~ moment where you can officially gently caress off and do whatever! Call it 2-20 hours depending on how much wandering you do. God save you, Henry!
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# ? May 1, 2019 21:52 |
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i think cryengine tends to using the cpu more heavily, so that's the thing to worry about. i might be wrong though
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# ? May 2, 2019 11:14 |
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chaosapiant posted:Does the game support Ultrawide/21x9 resolutions? And FOV increases if so? Yes. I play on ultrawide.
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# ? May 2, 2019 11:25 |
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Played through most of the game and it is really good. I like the combat system, although the combo system can be a little infuriating when you at 3/4 and then they dodge or block or something that breaks your combo. Now you have no stamina and they hit you for damage to your health.
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# ? May 2, 2019 11:35 |
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About an hour into it and so far so good. Is English the best language to play the game, or is there a superior translation like Polish in Witcher 1? The way NPCs emote is pretty cool, though sometimes a bit much. In the very beginning there’s this scene when Henry is nodding at poo poo his dad says, and he’s nodding so vigorously with a slight delay to when his words come out, that I thought he was legitimately on the spectrum. But that seems to have gotten better. What sort of graphic settings y’all use? I have everything on high (not very high or ultra) with the view distance sliders 80% up and 1xtsaa or whatever, and I’m getting 45-85 depending on where I’m looking. It dips the most when I look across town. I’m using a GTX1080 with an i7 3770. Is that on par with what other folks get performance wise? Edit: another hour in and goddamn I’m hooked. Game is amazing! chaosapiant fucked around with this message at 18:34 on May 4, 2019 |
# ? May 4, 2019 17:39 |
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I haven't tried it, but considering its a czech team making a czech game in prague that the czech language is probably good? re:npc emotes, start showing up to your quests blackout drunk
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# ? May 4, 2019 23:57 |
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There is no Czech available.
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# ? May 5, 2019 08:07 |
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I've heard good things about the German version, which I suppose would be slightly more thematically appropriate as it was part of the HRE and some upper-class people spoke German, but I played it in English and it was fine. I can't remember any really poor voice acting, though I'm so used to hearing exclusively British accents in these types of games that the American ones stood out at first.
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# ? May 5, 2019 09:59 |
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Also, please be aware that certain perks/skills are totally game-breaking. So don't take the food perks if you like the survival system, for instance.
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# ? May 5, 2019 14:05 |
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# ? Apr 19, 2024 04:26 |
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I have a question regarding the HD Texture pack: how do I use it? I mean, I've downloaded it, and I've turned it on in the graphics settings, but do I need to also turn on ultra textures in the advanced graphic settings? My original thought was that you turn on the HD textures, then switch to Ultra to take advantage of them, but nothing I'm reading online is saying as much, and if there is a difference I can hardly tell. Edit: More impressions, this game has the best atmosphere since The Witcher 1. Being in a rainstorm at night on those castle battlements was surreal. I can only imagine how good this game would be if there were potentially a VR version. chaosapiant fucked around with this message at 21:43 on May 5, 2019 |
# ? May 5, 2019 21:41 |