Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
corn in the bible
Jun 5, 2004

Oh no oh god it's all true!
If you beat him at archery he gives you a rad bow

Adbot
ADBOT LOVES YOU

precision
May 7, 2006

by VideoGames

MiddleOne posted:

Wait, are you supposed to lose that fight? I keep getting my rear end handed to me by random bandits but I can't remember Hans actually being very difficult to beat.

I can stay alive against him all day but he parries everything I throw at him. Literally everything. I managed to get in a stab to the face one time, which took a decent chunk of his health off, but couldn't get it to work again.

Beating him at archery is relatively easy.

Toxic Fart Syndrome
Jul 2, 2006

*hits A-THREAD-5*

Only 3.6 Roentgoons per hour ... not great, not terrible.




...the meter only goes to 3.6...

Pork Pro

muscles like this! posted:

I don't think you have to do a specific combo for it to work. I was just choosing random directions and it was working. I guess it's easier to do on a controller/console because the direction stuff just stays on screen.

Yeah, finally got a couple off. It's just insanely hard and the game gives you ZERO feedback on when you do it successfully versus when it fails. But I bashed ol' Cap'n B(ee's nutz) with my shield twice instead of swinging from lower right, so I guess it worked! :woop:

Anyone know how to get to the scribe in Rattay? He's in a private tower above the Bailiff, maybe he comes down later in the game?

Also, for anyone who hasn't checked out the Apothecary next to the Parish in Rattay: do so right now. He's got some pretty neat :catdrugs:.

And just to bring this up again: drat the sense of place and attention to detail is amazing!


The visual leap they did with the tech over their competitors reminds me of coming out of the dungeon in Oblivion for the first time: they really outdid the shrubbery in this game. Once again, the use of real landscape has been put to great effect, certainly the world is emptier than Witcher's Velen or any Bethsoft game, but KC:D feels so much more real because of it, to me. The way the roads naturally follow the easiest grade, and not necessarily the most direct route, feels organic and lived-in. Watching the NPCs shop or hunt to fulfill their needs and keep the economy going reminds me of Radiant AI's debut. These guys definitely did their homework on open-world RPGs and tried to salvage the best ideas while cleaving to their idea of realism-influenced gameplay. I'm glad they didn't go overboard with it, realism should never out-prioritize fun, but I think they found a good balance of tedium-as-gameplay for what essentially boils down to Peasantry Simulator.

Also, Shadow Demon Eyes crack me up every time: :laugh:


VulgarandStupid
Aug 5, 2003
I AM, AND ALWAYS WILL BE, UNFUCKABLE AND A TOTAL DISAPPOINTMENT TO EVERYONE. DAE WANNA CUM PLAY WITH ME!?




I’m finding that not having any real merchants on the north side of the map tedious... I also have 38k I need to stop picking stuff up.

hakimashou
Jul 15, 2002
Upset Trowel

Beer4TheBeerGod posted:

Anyone figure out what benefit, if any, there are to higher tier bridles? Better shoes make your horse faster, better bags make your horse carry more, better spurs give you a higher charisma, but what do better bridles do? Is there a noticeable effect?

Spurs also give you a bonus to your horsemanship skill I think.

Party Plane Jones
Jul 1, 2007

by Reene
Fun Shoe

precision posted:

I can stay alive against him all day but he parries everything I throw at him. Literally everything. I managed to get in a stab to the face one time, which took a decent chunk of his health off, but couldn't get it to work again.

Beating him at archery is relatively easy.

Once the fight started I just bashed him once in the face with a mace and apparently that counted as a win.

precision
May 7, 2006

by VideoGames

Party Plane Jones posted:

Once the fight started I just bashed him once in the face with a mace and apparently that counted as a win.

I... actually haven't tried using a different weapon, I figured the game would force me to use a sword even if I didn't own one.

hakimashou
Jul 15, 2002
Upset Trowel
The first time i tried to fight Ulrich he womped on me, that dude attacks fast.

Second time I remembered that fighting from horseback is the secret science and whacked him a couple times and he gave up.

It takes a little practice but just like in the real medieval world being on a horse gives you a huge advantage over the dirty pedestrians.

Something I especially liked about Witcher 3 and am very happy to see this game does as well, though I wish horseback combat worked like witcher where you can hold the button down to 'charge' a strike and release to attack full force right when you want to.

SubNat
Nov 27, 2008

OK, so Ginger in a Pickle fix/Workaround.

https://www.reddit.com/r/kingdomcome/comments/7z2cj4/pc_ginger_in_a_pickle_bug_workaround/

The primary workaround just involves forcing steam to download the older 1.2 version of the game, so that you can trigger the quest.

There's also someone in the thread looked through the patch files and uploaded the old 1.2 version of the quest xml as a mod. ( https://drive.google.com/file/d/1CNVXEBCNx3Psx3HCD-18VA-wj1j6I9KM/view?usp=sharing Drop zzz_Picklefix.pak in the data directory of the game, like with other mods. )

Though I haven't gotten to testing that just yet.
Warhorse really need to slow down on the hotfixes, there's no point in them if they can't bugtest to make sure they don't break other things. (Even breaking the quest they explicitly worked on fixing, no less. )

SubNat fucked around with this message at 08:22 on Feb 21, 2018

MiddleOne
Feb 17, 2011

precision posted:

I... actually haven't tried using a different weapon, I figured the game would force me to use a sword even if I didn't own one.

Maces are pretty great. I haven't regretted it for a second since I switched. You just keep bonking them on the head and before you know it they fall over.

SubNat
Nov 27, 2008

SubNat posted:

OK, so Ginger in a Pickle fix/Workaround.

https://www.reddit.com/r/kingdomcome/comments/7z2cj4/pc_ginger_in_a_pickle_bug_workaround/

The primary workaround just involves forcing steam to download the older 1.2 version of the game, so that you can trigger the quest.

There's also someone in the thread looked through the patch files and uploaded the old 1.2 version of the quest xml as a mod. ( https://drive.google.com/file/d/1CNVXEBCNx3Psx3HCD-18VA-wj1j6I9KM/view?usp=sharing Drop zzz_Picklefix.pak in the data directory of the game, like with other mods. )

Though I haven't gotten to testing that just yet.
Warhorse really need to slow down on the hotfixes, there's no point in them if they can't bugtest to make sure they don't break other things. (Even breaking the quest they explicitly worked on fixing, no less. )


Success!
I used the mod.pak.
Instantly on load the quest triggered and Ginger suddenly appeared from thin air infront of me, at his hideout.

Toxic Fart Syndrome
Jul 2, 2006

*hits A-THREAD-5*

Only 3.6 Roentgoons per hour ... not great, not terrible.




...the meter only goes to 3.6...

Pork Pro
:coolfish:

Just did the quest Baptism of Fire, where you have to raid the bandit camp and kill Runt. I had a lot of fun with this quest and the lead up, a lot of people have said it was really difficult, so I put it off much longer than I wanted to from the pressure in the story, but I'm glad I did. Here are my Henry's stats right after the battle, I was almost to level 10 before:


All things considered, I had a lot of fun with the quest!

In the lead up to it, I apparently did a really great job of scouting. The game gives you the ~mission accomplished~ objective and sends you back to Robard/Radzig after you scout 2 or 3 locations, but there are 7 or 8 in total. Then to you can sneak into the base and get another one or two, in addition to the bonus objectives of poisoning the food and burning the arrows. If you spot them all, you give an extremely detailed report to Radzig of the camp and it's surroundings.

Since I had told Radzig after the scouting mission that there were too many bandits to count, the dialogue option with the greatest number, Lord Pornstache called up all the banners, left minimal guards on the cities, and we cleared the place out pretty easily. I also dosed up on a bunch of potions, pretty much everything combat related the Rattay Apothecary had in stock.

I had a pretty great time looting dead Cumans behind the main line of battle, pretty sure I am walking away with a 5-10k in dosh gosche in slightly-soiled battleware. Make sure and grab all you can, since you can't get any after the fight with Runt.

10/10 - Would Stab Cumans Again :black101:

Roobanguy
May 31, 2011

MiddleOne posted:

Graphic. Card. There are no bugs here mister. :colbert:


Wait, are you supposed to lose that fight? I keep getting my rear end handed to me by random bandits but I can't remember Hans actually being very difficult to beat.

while i didn't lose it, it didn't feel like i earned my victory i guess? he must of hit me like 7 times and i hit him all of twice but it still counted as my win.

Party Plane Jones
Jul 1, 2007

by Reene
Fun Shoe
Apparently there were shield and polearm perk trees that were disabled during development. One of the nexus mods reenables them.

precision
May 7, 2006

by VideoGames
:siren: save your perk points :siren:

don't take a poo poo perk because there's nothing else available, there are some levels you'll want to take two perks, especially in Agility

junan_paalla
Dec 29, 2009

Seriously, do drugs

Party Plane Jones posted:

Apparently there were shield and polearm perk trees that were disabled during development. One of the nexus mods reenables them.

You can pay the captain for polearm training after the first spar with him, too. Weird.

The Lone Badger
Sep 24, 2007

I am bad at fighting. The timing on an enemy attack is just long enough for me to hit the block button, but certainly not long enough for me to read their attack, move the mouse/stick, then press the block button. Especially when they're making a chain of attacks.

Perestroika
Apr 8, 2010

The Lone Badger posted:

I am bad at fighting. The timing on an enemy attack is just long enough for me to hit the block button, but certainly not long enough for me to read their attack, move the mouse/stick, then press the block button. Especially when they're making a chain of attacks.

You don't have to do that, blocking is omnidirectional. Just slam the block button when the attack winds up and don't worry about your own weapon orientation.

Gobblecoque
Sep 6, 2011
Man I just got turbo-owned by some random guard. I went into my room in the Rattay castle at night and after doing some inventory management I turn around to find a guard behind me bugging me about not having a torch. I walk outside to try and lure him away so I can get some drat sleep and as soon as I do he closes the door behind me and locks me out lmao

junan_paalla posted:

You can pay the captain for polearm training after the first spar with him, too. Weird.

I was really excited when I saw that dialogue option, thinking it was one of those occasions in RPGs where you have to unlock the skill before you can use it but instead I apparently just donated to the Captain Bernard Retirement Fund. :(

It's so weird because all the real work with polearms seems done. They're already animated and there's a bunch of them in the game that enemies use and you can pick them up and they're pretty fun but for god knows why they decided to throw all their hard work out the window.

The Lone Badger
Sep 24, 2007

Perestroika posted:

You don't have to do that, blocking is omnidirectional. Just slam the block button when the attack winds up and don't worry about your own weapon orientation.

...Really? Because my tutors have spoken at length about the direction of attacks, necessity of being unexpected, etc.
I'm looking for the green shield to time my defences, and that works well for an initial attack. But when Bernard flurries there's no shield for the later attacks. I might be blocking them - I think he's hitting me, but the feedback isn't the greatest.

The Lone Badger fucked around with this message at 10:42 on Feb 21, 2018

Toxic Fart Syndrome
Jul 2, 2006

*hits A-THREAD-5*

Only 3.6 Roentgoons per hour ... not great, not terrible.




...the meter only goes to 3.6...

Pork Pro

Perestroika posted:

You don't have to do that, blocking is omnidirectional. Just slam the block button when the attack winds up and don't worry about your own weapon orientation.

That kind of works with a shield, but in order to block effectively, especially with just a weapon, you have to block from the corresponding attack position to get maximum deflection.

The Lone Badger posted:

...Really? Because my tutors have spoken at length about the direction of attacks, necessity of being unexpected, etc.

This is good advice.

precision posted:

:siren: save your perk points :siren:

don't take a poo poo perk because there's nothing else available, there are some levels you'll want to take two perks, especially in Agility

This is also good advice.

I think I finished the questline with the Mill Wench. Or I guess I did, there haven't been any dialogue options besides the usual NPC stuff since we banged. I actually found most of the romance pretty cute and heartwarming, if cliched. That's why the abrupt end was such a shock.

Anywho, here's the money shot:


The Lone Badger posted:

I am bad at fighting. The timing on an enemy attack is just long enough for me to hit the block button, but certainly not long enough for me to read their attack, move the mouse/stick, then press the block button. Especially when they're making a chain of attacks.

Yeah, it's hard because both Henry and you, the player, have to :turianass: git gud. :turianass:

Also combos are def broken, the timing requirements on them is too precise to accurately recreate, imo, I just get lucky sometimes. I say this because perfect blocks are fine:

hakimashou
Jul 15, 2002
Upset Trowel
The most satisfying thing is murdering the poo poo peasant bandits that accost you from horseback, especially riding down the ones that flee.

Even more satisfying than that though is when you pull of a perfect mounted archery shot on somone you're chasing and they just drop. It's like god drat I'm good.

I think when I play through this again I'm not gonna be mr good knight guy I'm gonna wear only Cuman poo poo and only use Cuman weapons and be a loving Hun.

precision
May 7, 2006

by VideoGames
The 1.2.5 patch isn't on consoles and since it breaks the main story I assume it won't be until they fix it. Eat poo poo, PC gaming master race :smug:

Also, eat poo poo Hans. Once I heeded the "don't move the stick, just wait" school of Archery, I beat Hans by a score of 17 to 9. lmao. "Stab him in the face" also worked fine this time, I have no idea why that never worked last night, I just parried his attacks and then hit R1 and even though my Henry doesn't know Riposte yet (in fact, you can't know it for that fight presumably) it worked a treat.

Kinda funny that I stabbed him in the face 3 times and the cutscene is all like "Oh well you got lucky, I'm going home now" instead of "JESUS OF NAZARETH ARREST THIS FILTHY WHORESON 'E STABBED ME IN ME EYE"

Jusupov
May 24, 2007
only text
Do the monk duty popups go away at some point? I just walked out of there and now all my gear is marked stolen and I keep getting popups for doing the duties

Also patch was rolled back, nice testing

Eediot Jedi
Dec 25, 2007

This is where I begin to speculate what being a
man of my word costs me

Toxic Fart Syndrome posted:

Also combos are def broken, the timing requirements on them is too precise to accurately recreate, imo, I just get lucky sometimes. I say this because perfect blocks are fine:


Combos are fine though. Just go to Bernard, do the combo training, but don't do the combo he wants you to do, do any other. You get like five minutes to whale on him before he calls time. Do this until you understand the timing and can remember the combo. When you learned one, go away, then come back in an hour or two and do another.

I really like this combat system. Against a skilled enemy it's trading perfect blocks back and forth until finally one hit gets through, then trying to convert that to a combo for max damage. Or get them in a cinch which is a much easier way to make an opening for a combo.

Drunk in Space
Dec 1, 2009
I've just played up to the part where you have to fight that bandit fucker with the huge club right as you're about to bury your folks. Yeah I know after he kicks your rear end there's a whole cutscene where you get saved, but is it actually possible to beat him? He took me down in two hits despite the glorious (stolen) plate armour I was wearing.

Pyromancer
Apr 29, 2011

This man must look upon the fire, smell of it, warm his hands by it, stare into its heart

precision posted:

Also, eat poo poo Hans. Once I heeded the "don't move the stick, just wait" school of Archery, I beat Hans by a score of 17 to 9. lmao. "Stab him in the face" also worked fine this time, I have no idea why that never worked last night, I just parried his attacks and then hit R1 and even though my Henry doesn't know Riposte yet (in fact, you can't know it for that fight presumably) it worked a treat.

Because that's not a real riposte, you just follow the block through with an attack, which also works. Hans is surprisingly bad at swords, random Cumans dodge, block and parry way more than he does.
When you get riposte perk you don't even need to hit attack button, just time the block right and Henry deflects the blow and counters without additional button presses.

precision
May 7, 2006

by VideoGames

Pyromancer posted:

Because that's not a real riposte, you just follow the block through with an attack. When you get riposte perk you don't even need to hit attack button, just time the block right and Henry deflects the blow and counters without additional button presses.

I know, that's why I said what I did (that it's impossible to have that when you fight Hans) :confused:

The Lone Badger
Sep 24, 2007

An update seems to be steaming right now.

quote:

Fix for R2 button being non-responsive in combat (only applicable when playing with a controller)
Fix for issues in quests with Hans Capon
Fix for quest Ginger in a Pickle

The Lone Badger fucked around with this message at 12:24 on Feb 21, 2018

Pwnstar
Dec 9, 2007

Who wants some waffles?

So merchants never have any money but if you gift them more than they can afford to buy, they'll have that amount of money next time. I guess they sell it? I sold a bunch of deer meat to the Rattay trader guy, now he has 15k groschen instead of 200.

TjyvTompa
Jun 1, 2001

im gay

The Lone Badger posted:

An update seems to be steaming right now.

Looks to me like they pulled 1.2.5 back and downgraded everyone to 1.2.2 again.

Kieyen
Dec 18, 2006

Drunk in Space posted:

I've just played up to the part where you have to fight that bandit fucker with the huge club right as you're about to bury your folks. Yeah I know after he kicks your rear end there's a whole cutscene where you get saved, but is it actually possible to beat him? He took me down in two hits despite the glorious (stolen) plate armour I was wearing.

Nope, he can't die. His health just drops to 1.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

hakimashou posted:

Spurs also give you a bonus to your horsemanship skill I think.

Do golden spurs give you more control than regular ones?

Also drinking with the priest is the greatest thing.

Neurosis
Jun 10, 2003
Fallen Rib

Toxic Fart Syndrome posted:

That kind of works with a shield, but in order to block effectively, especially with just a weapon, you have to block from the corresponding attack position to get maximum deflection.


This is good advice.


This is also good advice.

I think I finished the questline with the Mill Wench. Or I guess I did, there haven't been any dialogue options besides the usual NPC stuff since we banged. I actually found most of the romance pretty cute and heartwarming, if cliched. That's why the abrupt end was such a shock.

Anywho, here's the money shot:



Yeah, it's hard because both Henry and you, the player, have to :turianass: git gud. :turianass:

Also combos are def broken, the timing requirements on them is too precise to accurately recreate, imo, I just get lucky sometimes. I say this because perfect blocks are fine:


Yeah every comment I've seen about Theresa has been about how abrupt the ending was ] and that was my complaint too. I thought it was fairly well done albeit slightly saccharine. I liked what we saw of Theresa and wish she's been integrated into more of the game. You know if you don't save her at the start she kills all three of those Cumans

MiddleOne
Feb 17, 2011

Neurosis posted:

Yeah every comment I've seen about Theresa has been about how abrupt the ending was ] and that was my complaint too. I thought it was fairly well done albeit slightly saccharine. I liked what we saw of Theresa and wish she's been integrated into more of the game. You know if you don't save her at the start she kills all three of those Cumans

Hahaha, what???

Man, in spite their weird hangups about race in authentic 1403 Bohemia I think the developers are alright in some regards. :allears:


Also, after playing some more I find that thread in-accurate.


Kingdom Come: lockpicking a horses anus in 100% historic 1403 Bohemia

Perestroika
Apr 8, 2010

Toxic Fart Syndrome posted:

That kind of works with a shield, but in order to block effectively, especially with just a weapon, you have to block from the corresponding attack position to get maximum deflection.

Ah yeah, that might make a difference. I've been rolling with a shield from the word go, because sabres and axes are life.

Anyhow, I've gotten up to the stealth section in the "Nest of Vipers" quest (where you scout out the bandit camp) and whoever designed that part can get hosed. "Alright, for this part we'll make the area you want to sneak into a long, narrow corridor with only one entrance at either end. It's chock-full with enemies that don't appear to need to sleep, particularly near the objects you're supposed to interact with. You can go the extra mile and get a Cuman disguise, but that will only give you a grace period of like two seconds tops."

Ulio
Feb 17, 2011


So whats the opinion of this now that people have gotten a few hours in it? Worth the jank?

Hieronymous Alloy
Jan 30, 2009


Why! Why!! Why must you refuse to accept that Dr. Hieronymous Alloy's Genetically Enhanced Cream Corn Is Superior to the Leading Brand on the Market!?!




Morbid Hound

Ulio posted:

So whats the opinion of this now that people have gotten a few hours in it? Worth the jank?

Yeah, firmly in the "wait, this is good? How did that happen? " Category

sauer kraut
Oct 2, 2004

haldolium posted:

Doesn't do anything for me, not a single frame more (1080).

I think the GPU batch command only works on AMD. The Nvidia driver does that kind of magic by itself.

Adbot
ADBOT LOVES YOU

Ulio
Feb 17, 2011


Hieronymous Alloy posted:

Yeah, firmly in the "wait, this is good? How did that happen? " Category

Ya it does seem to have good word of mouth from those who have played even with the jank. It definitely seems to have many simulation/heavy role play elements which has put some people off. I am just worried if it is really buggy or just janky animations. Each time I look at it I get more interested.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply