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evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
So, doing the quest to check on the stonemason death. Is there a way to stop Zolma from getting away with a second murder or am I boned after beating up that one dude on the scaffolding?

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evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
So, I loaded an earlier save in the Stonemason quest, and was pleasantly surprised that I managed to outsmart the murderer by going to the spot of his next victim and talking to the victim there to get his confession about helping the murderer before, then just... walking over and strangling the murderer in his sleep? . I may have missed some way of turning the guy in before he hurts someone again. Like, I tried knocking him out and talking to the local authorities but they arrested me for assault. Also, unless you do this I don't see how you are supposed to figure out that the guy is responsible before he strikes again, so you're essentially required to know the quest's outcome?

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
Suddenly every single person in a village I've not been near for days hates me apparently? Like, -100 rep for the entire place? I have no idea why.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
Most likely the rep drop was from me knocking someone unconscious. They probably ran right to the nearest town and reported me.

Also, now that I know I can tip people instead of just haggling down my prices my rep is finally soaring.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
So, there's an achievement called Bastard. It says that you find out who your real father is. I'm going to presume you're an undisclosed son of the kidnapped king, hence your later importance. Or possibly a relation of Radzig. . It is a bit cliché perhaps, but it would make some sort of sense that you were kept in some place that's quite unimportant.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Beer4TheBeerGod posted:

Anyone have any idea why people are asking why someone stole my fancy clothes?

I think its down to two things: Either you just got into a fight and lost some health, or all your clothes are dirty. The latter is very probable.

Edit: Well, this is a problem. The little expanding circle you use to find the sweet spot in lockpicking is just gone.

Edit 2: Had to restart the game, but that solved the issue.

evilmiera fucked around with this message at 14:04 on Feb 17, 2018

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Gobblecoque posted:

I hope at some point you get the opportunity to start using polearms instead of just dinky little swords and axes. Halberds and the like are just plain cooler than boring ol swords and also enemies with them seem to be absolute monsters.

I think you can steal some in Talmberg's guard areas, or at least one of them in the side guard rooms (not armory or the guard shack in town, I think).

Edit: I think the thing I like the most about the game is that I am constantly running out of cash. I'm down to about the amount I had walking around the starting village, all because I spent money buying and repairing all my expensive armor. I still need to get so much more though, like alchemy recipes, skillbooks, adornments for my horse that helps with riding, armor upgrades, washing services, better weaponry, arrows, and probably sink a bunch of money into boosting my rep with that one town that hated me. I'd have had to pay even more just to get all the armor I have if I hadn't taken it from bandits or cumans at some points. I know there are probably ways to break the game, but even as I pickpocket, lockpick or grab money from quests I'm still always poor at the end of the day. It isn't like a lot of these games were you have to invent money sinks because you're always way too rich. And there's probably more ways to spend money coming as I advance the main quest.

evilmiera fucked around with this message at 14:21 on Feb 17, 2018

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

fuf posted:

the bugged out constant "HENRY HAS COME TO SEE US!" in the middle of cutscenes and dialogue is so fuckin distracting. Like there's a cool bit with the priest where you have to give a sermon and all the way through the congregation is just saying "HELLO HENRY" over and over again -- it's ridiculous.

Really I should forget this for 6 months and wait for some patches, but it's good enough that I wanna keep playing now.

Shaaun!

Also, I second the person who said archery gets SUPER strong eventually. With top arrows and a good/great bow, you'll kill stuff easy. And if you're armored up enough, most attacks can't hurt you unless you've 3 people beating on you at once.

And the new thread title should be "I'm a McLovin' Casanova Celibate Monk"

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Neurosis posted:

in the house of god quest, I can't find the scaffolder. i talk to zmola who says the guy admitted to a crime and vanished while the foreman says come back at night. i go back at night but there's nothing to be done. is this a bug?

Or, and this is a spoiler, DON'T do that. Instead go to the local mill and find the guy you are actually looking for hiding there. He will tell you the truth about Zmola being the real killer and you can decide what to do from there

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
Make sure you don't wield a torch when you get into a Fistfight, or at least if you wield one when in a quest, remove it before you start a cutscene. If you don't you run the risk of failing the quest you are in because you set the fallen enemy on fire. Or the torch just messes with quest logic if you go into a cutscene with it.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Hieronymous Alloy posted:

Just one ! the lead dev

THough the more I see the more it sounds like he's on the "kinda dumb" end of the gamergate spectrum rather than the "militant nazi apologist" end -- most of his comments I've seen are more on the "stupid Social Justice Warriors being mean to my game!" or "My game is in Bohemia, so of course there wouldn't be black people!" lines, which strike me as more politically and historically ignorant than the deliberately malignant folks like Milo or whoever.

Of course he may have said other poo poo I'm not aware of that's worse.

I do think it's funny that his gamergatey fan base has gotten all angry at him because he stated he plans to include a playable female character DLC.

Didn't he consult with a historian about the presence of people of colour and the historians answer was basically "yes, that is correct for 1400s Bohemia"? So goes the stuff I have read at least.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Hieronymous Alloy posted:

It's one of those things that there's wiggle room in the historical record on to the point that "is it accurate?" is almost asking the wrong question. Bohemia was on a major trade route; there was trade with African and Asia; there are all sorts of historical incidents throughout European history where hired mercenaries from almost anywhere ended up somewhere in Europe. There have been items inscribed with muslim phrases found in viking graves and viking graffitti in Africa. So on, so forth.

There's enough there that if the guy *wanted* to he could include a few people of color characters, maybe traders or even allied mercenaries, etc. Instead the overall game does have a kinda "raised eyebrow" dynamic where all the good people are white and all the bad people are scary and foreign.

To be fair though the dev *can* make an argument that he's being historically accurate.

Honestly I think part of it is that Varvra or whatever his name is is Czech and so he's coming into the Gamergate political debate as a partial outsider, from an Eastern Bloc country, where "left wing" and "right wing" have different connotations than they do here. The few times I've seen him get up on his political soapbox it's been mostly of the "My country survived socialism and it was bad, glorious free markets made my game possible" type stuff.

Again though I haven't followed him all that closely apart from a few google searches so there could be worse stuff I've missed.

Looking at the game itself, I haven't really seen anything beyond stuff that is portrayed as obviously bad (beyond the whole serf thing and, well, that's accurate). I would say that the most obviously awful people are actually your racist neighbors who you can decide to help or not over the course of the game and they are always doing really lovely stuff (sometimes literally).The misogyny seems "realistic" in some cases, but not in others, in that it actually seems to be missing from a lot of interaction based on what I've read of the era. Though at the same time if they tried to replicate that you'd probably end up never meeting a woman without getting beat over the head for fraternizing. The racism portrayed seems like the sort of things that would actually exist at the time, especially if it is against the people currently setting entire villages on fire (Cumans).

However, that does bring up a good point: I actually can't find records of Cumans being part of Sigismunds army in a big regular way. They were his subjects certainly, and I'd expect he'd be able to raise an army from them, but I can't find mention of them taking part in larger offensives during the 1400s. But then my searches haven't been that deep.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Hieronymous Alloy posted:

I like that

1) you have an opportunity save her, but you don't really do much either way to help her, and

2) then she saves you in a very clear way.

At least she's not a rescued princess. Overall the Theresa quest is written pretty well as far as I've taken it. It does seem to have the "sex happens we're done" video game issue though.

That's my only real big complaint about the game. You spend time courting women (or in the one case, essentially setting up an affair) and after sex NEITHER person mentions it again or any other kind of relationship.

I guess Henry is just so bad at it both partners decide never to speak of it.

Edit: I mean, you keep your former betrothed's ring in your inventory. What's to stop you from marrying again? Especially once you come into your lord's service?

Edit 2: With all the weird costumes Henry gets into over the course of the game, now I'm imagining him with a golden medallion and a Leisure suit after all his screwups with ladies.

Edit 3 (phew):: vv Funnily enough, they mention jews and how they were treated during the era, but I don't think you ever meet one in the game, or hear about them, ever. They get cursed out (well, usurers get cursed out, but you know) but beyond the cumans, a few germans and possibly polish fellows there's not much else going on.

evilmiera fucked around with this message at 16:47 on Feb 21, 2018

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Hieronymous Alloy posted:

The "Main" perk group annoys me because almost everything has tradeoffs. The First Aid ones seem good though.

Its a mixed bag, and tends to deal with your character's specific focus for development more than anything.

Personally, I chose the perk that raised charisma, because that meant even when all my clothing was dirty I still had at least a few points, which actually helped in some quests. And Charisma is the only stat that you can't "raise", so much as buff.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Ledenko posted:

I asked Theresa to go out for a walk with me and she wouldn't because of the rain. It was a bright sunny day :confused:

"I'm washing my hair tonight."

"But we're serfs, we don't do that."

"....."

Edit: As for the bugs, giant RPGs like this are always buggy and broken at release. Especially when they decide to make it in CryEngine which is kind of notorious for not being the best at anything aside from making one or two Crysis games.

evilmiera fucked around with this message at 13:46 on Feb 22, 2018

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
That's my new project once I beat the game. To just go for something akin to a new game plus, and beat up Cumans I really shouldn't.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Kragger99 posted:

This is exactly how I feel as well.
Though reading how the ending kinda sucks, and I'm starting to get near that, I'm just now starting to lose that addictiveness.

It does sort of suck, but mainly because it stops being challenging and there isn't a good test of your abilities unlike a lot of the missions beforehand. What happens story wise is mostly ok, though it drops a bunch of historical text on you rather than showing it off.

I will await the dlc, and possibly mods to make it possible to do new things. Well worth backing though.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
Been playing around in Skallitz before things go down, just trying to raise every single statistic and skill to the maximum possible there (without the help of the now non-existing body-stabbing exploit). It is surprisingly fun to see just how badly you can break the village without being caught doing crazy things like murdering people, sheep, cows, horses and the odd chicken.

Got a chest full of plate and chain armor as well as an ok bow and some swords. Keep punching out Kunesh whenever he wakes up without any repercussions. Stealth at 10 from sneaking around shops, lockpicking 5, herbalism almost 19 from picking every single herb. Bows and swords are only like 2-3 , since there isn't that much you can actually kill without getting the guards on your butt. Heck, speech is at 4 from haggling after selling all those herbs and various junk.

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evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Major Isoor posted:

Yeah, the way I see it is because Henry's a poo poo son who over the years, despite his father's attempts, failed to learn a damned thing about his supposed trade. (Since I mean, he no doubt slept in and went boozing a lot, like how Henry wakes up at the start of the game)
That being said, it would be nice if you could try repairing your own weapons and armour, aside from using consumable repair kits (/"repair hammers" from Oblivion...) and the grindstone. But yeah, Henry definitely isn't competent enough to do anything more complex than that - like, I doubt he'd ever be capable of forging his own sword, or anything.

The real reason of course is that the Devs wanted it, but had to put it on the pile of discarded features since they would otherwise run out of money and time. At least from what I read.

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