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Why did they make an individual pickup animation for every single item
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# ¿ Feb 13, 2018 21:32 |
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# ¿ Apr 25, 2024 13:52 |
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This game really does seem like realistic Oblivion, right down to having the same glitches with NPCs teleporting and spouting inane crap.
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# ¿ Feb 13, 2018 22:09 |
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Watching a guy swing his sword at an invincible NPC to grind a bunch of levels at the start of the game. It really is like Oblivion.
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# ¿ Feb 13, 2018 23:22 |
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frajaq posted:oh is that the second guy that trains you and takes you to archery afterwards? He tried to murder the dipshit corpse robber but he wouldn't die. He just stood in place getting hit over and over.
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# ¿ Feb 13, 2018 23:40 |
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Are the stupid helmets every guard in this game wears historically accurate?
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# ¿ Feb 14, 2018 03:42 |
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gasman posted:How can you not like kettle hats? Everyone looks like they have lampshades on their heads.
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# ¿ Feb 14, 2018 03:52 |
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Watching a streamer do the tutorial and he has gotten stuck inside a house twice because Henry is too fat for doors.
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# ¿ Feb 14, 2018 05:20 |
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I find it hard to believe anyone could make a lockpicking minigame worse than Oblivion's.
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# ¿ Feb 14, 2018 06:24 |
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I will say this game has done medieval towns way better than any other game I've seen. They feel like the right size rather than your usual tiny towns that house about 20 people max.
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# ¿ Feb 14, 2018 07:51 |
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# ¿ Apr 25, 2024 13:52 |
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Zaphod42 posted:Its Skyrim /Oblivion but with more History Channel and better graphics. Just as much jank. I just watched the dramatic scene where Henry gets clubbed to near-death get ruined by a glitch. For a split-second, all the corpses on the ground suddenly stood up in t-poses like hosed up ghosts.
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# ¿ Feb 14, 2018 08:41 |