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The original horns are the best and I refuse to budge on that. https://www.youtube.com/watch?v=GlVV44BA968 https://www.youtube.com/watch?v=WxzwzSY4IXE https://www.youtube.com/watch?v=UuEx6QiWTEo
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# ¿ Feb 10, 2018 04:25 |
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# ¿ Apr 19, 2024 10:24 |
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Verant posted:and abusing repels when I needed to go into the ocean routes.
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# ¿ Feb 10, 2018 08:44 |
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Name Zigzagoon FreeSample(s), because that's clearly what all those items are, right? Name Ralts after Ranmaru to continue the Conquest jokes.
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# ¿ Feb 10, 2018 23:49 |
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Crosspeice posted:I do love me the manga and it is something everyone should read at one point or another. My favourite is the DP arc, though the SM arc is shaping up pretty nicely. Some of the later gen arcs suffered a bit from losing magazine space(where they're originally published before going off to volumes), causing a few rushed storylines and BW2 to still be going two gens after the games came out. But SM seems like it's hit a good stride.
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# ¿ Feb 12, 2018 18:18 |
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Diglett dig, diglett dig, trio trio sees all. KQLBHJHQqJLNVkW
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# ¿ Feb 13, 2018 06:59 |
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Name vote:Quantum Toast posted:Aaron, if it's male. Female... I don't know, Erin? Hobgoblin2099 posted:I feel like I've seen more Multi-Battles in these last two updates than I have in all of ORAS. It's extra weird because double battles have been the offical tournament format for ages.
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# ¿ Feb 14, 2018 23:16 |
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I'm glad darkness is basically gone in recent gens, because it was always the most boring HM(and later TM) mechanic. Doesn't open up new areas, not involved in puzzles. Just a binary "do you feel like bumbling through here blind? y/n" check.
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# ¿ Feb 17, 2018 07:01 |
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Tactless Ogre posted:I love me some Aggron myself, but there is no greater irony/sick sense of humor greater than Gamefreak's. Give a pokemon an amazing defensive stat and make it weak against two of the most common physical attributes in the game. You've got a physically defensive steel wall that can't take a punch to the face. Of course they're going for what stats logically feel right(rocks are slow and tough) instead of what actually works well with the type, but still.
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# ¿ Feb 18, 2018 18:34 |
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Even Gen 4 was better because the physical/special split helped a lot of dudes whose stats didn't cooperate with their types and movesets. The Dark and Ghost types were particularly hilarious because Dark used to be special and Ghost used to be physical, but after the split almost every Dark move was physical and almost every Ghost move was special.
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# ¿ Feb 24, 2018 18:18 |
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Glazius posted:I appreciate the desire to incentivize people for connecting to each others' games, but it is kind of sad for people playing so much later in a game's lifetime. WFC shutting down stung a lot more for Gens 4 and 5, because the multiplayer features got to be more widely and creatively(ranging from stuff like the Coil Loop/Magnemite Coil to people figuring out how to basically hack the GTS to give you any Pokemon you wanted) used. Of course, the other post-Wifi pain is when Gamefreak makes things local wireless only for no apparent reason. They've gotten better about that since Gen 6, though.
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# ¿ Feb 26, 2018 00:43 |
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Blaze Dragon posted:Absolutely nothing of importance was lost with the Game Corner's removal from the series. Voltorb Flip was horrendous but it could've been saved by merely letting you buy coins, which it didn't, so it sucked even more. On that note, I miss them giving you goals other than BP prizes(and having more to do than generic Battle Tower-alikes) - but we'll get to that once we get to the Battle Frontier 100 updates from now.
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# ¿ Feb 28, 2018 02:12 |
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Voltorb Flip's main problem was that you couldn't buy coins. I never played the Game Corner games unless I was really bored - I just bought all the coins I needed for the prizes. Voltorb Flip made getting any prizes at all take ages in comparison.
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# ¿ Feb 28, 2018 02:58 |
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Nimbus.
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# ¿ Mar 1, 2018 01:12 |
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Rigged Death Trap posted:I just loving realized
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# ¿ Mar 5, 2018 01:16 |
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Onmi posted:I'm going to enjoy my write up on Team Magma, but the quick summation of 'how' they get around the Admins... not really being the Admins from earlier in the manga, is they claim that the Admin names are actually more 'titles' than the person's real name. Also, the lack of official art for the Admins meant RS got uh... interesting Specifically, they wound up giving them the opposite personalities they'd have in ORAS, with RSE arc Maxie being a hotblooded wild guy and RSE arc Archie being a cool composed guy. The plot got weird when it was time to explain why they were totally different personalities from before.
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# ¿ Mar 7, 2018 18:56 |
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USUM follows the third game tradition of being basically the same thing, only with a lot more side content and postgame stuff to do. It also speeds things up in a few places, notable during the intro and the pre-credits plot wrapup. It just left a sour taste in some people's mouths because the stuff people were most hyped for(Rainbow Rocket, Ultra Space rides) was all postgame & it changed the motivations of the main villain enough to miss the point of her character in SM. e: Also if we're talking Maxie's ORAS design, let's not forget that Archie got turned into even more of a pirate somehow. Just rolling around with an anchor necklace, nbd. Haifisch fucked around with this message at 04:19 on Mar 8, 2018 |
# ¿ Mar 8, 2018 04:16 |
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Maxie's plan makes slightly more sense in a 'wtf were you expecting' context(more land means less crowding and humanity can develop more and we all live happily ever after), but it's still pretty stupid. "Let's make this random inland volcano erupt, that'll make more land! Also let's throw rocket fuel in it just to make sure! '
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# ¿ Mar 8, 2018 18:39 |
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Blaze Dragon posted:That's not a gimmick though, that's just bad use of the game's characters.
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# ¿ Mar 10, 2018 03:56 |
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I don't have any recollection of getting an amulet coin from MOM after Norman's gym. Then again, it'd be easy to miss if you never went back to see her, since she doesn't have any side functions like GSC mom did.
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# ¿ Mar 14, 2018 07:44 |
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rannum posted:Also, god, the stone situation in this game. YOu mentioned it a few times but i just want to underline they made it impossible to get more than one moon stone in ruby & emerald. One single stone! ONE. WHY It's probably a good thing they haven't introduced many stone or trade item evos in the past few gens.
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# ¿ Mar 17, 2018 02:26 |
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Thadius posted:It probably sees that 'Oh, the Dragon type kills things pretty dead.' Or maybe it thinks that the stat boosting move has a power value when it clearly doesn't. It might think it's going for the OHKO when the reality is it's only boosting its stats. Who knows? They certainly improved it in later generations. Pokemon don't use moves that have no effect if they can avoid it...If they don't know it doesn't have an effect. A Psychic won't use Psychic moves on a Dark type unless it's their last move, but if a Pokemon has Clear Body, the CPU will spend all day trying to lower their stats. Disguise it as something weak to Psychic and the AI will keep using Psychic moves over and over and over, despite them doing nothing each time. Kikas posted:Route 120 is the ultimate Hoenn track with all those trumpets. I am also pretty mad about you getting to play so many double battles in this, in the remakes there's like a third of them? The hell is wrong with you, Gamefreak. The same reason they do it in tournaments(faster battles) would make sense for in-game scrub trainers, too. Instead they've apparently to speed things up by making sure nobody(not even rivals/team bosses/etc) gets anywhere near a full team of Pokemon until the very end of the game.
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# ¿ Mar 21, 2018 18:48 |
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Vigoroth's pretty Cool, I guess. -Focus Energy -Brick Break (Combos with Focus Energy) -Reversal -Solar Beam
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# ¿ Mar 24, 2018 04:44 |
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Crosspeice posted:Also, I'm not accepting any of the submissions, cause no one's nicknamed their Pokemon! Come on people, it's the most important part of the whole process! Keep submitting stuff, especially for Pelipper! Haifisch posted:Vigoroth's pretty Cool, I guess.
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# ¿ Mar 24, 2018 21:26 |
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rannum posted:wait what This is going off fuzzy memories, though.
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# ¿ Mar 27, 2018 22:28 |
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Krampus
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# ¿ Mar 30, 2018 01:57 |
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GF sticking too rigidly to the originals even when it made for a less fun game happened in HGSS too(same lovely level curve, same lovely pokemon distribution, same lovely gym leader teams. They even added not-trainers to Jasmine's gym just to taunt you). That said, the main problems with DP were the lack of fire types(probably not getting fixed in the inevitable remakes) and the slow battle/surf speed(definitely getting fixed), so it shouldn't be that bad.
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# ¿ Mar 31, 2018 02:46 |
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It doesn't help that they added some insulting-even-for-Pokemon levels of tutorializing(the teachy TV, I vaguely remember the first battle getting an active tutorial showing you exactly what to select, etc) and let Pokemon like Golbat try to evolve but fail, because gently caress you that's not in the original RBYdex. And the one new area they added to Kanto was thoroughly unexciting, almost like they were terrified of making it RSE-quality and highlighting just how simplistic Kanto is compared to the regions they were capable of making on the GBA.
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# ¿ Apr 2, 2018 16:35 |
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Hobgoblin2099 posted:Say what you want about the idiocy of Team Magma's plans (even if Team Aqua's is dumber),
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# ¿ Apr 4, 2018 18:10 |
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Hobgoblin2099 posted:Yeah, I'll give Emerald props for having more of a plot, but removing the Legendary battle and making them postgame or optional or whatever is really lame. Especially since there's a certain postgame trick you could use to never have to deal with that nonsense again(and keep it that way until they stopped letting you transfer items between gens), if you were wise enough to save your Master Ball.
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# ¿ Apr 9, 2018 06:03 |
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# ¿ Apr 19, 2024 10:24 |
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Explopyro posted:The story in this game is so weird. I appreciate what they were trying to do, and I think it's better than R/S in quite a few ways, but this is such an anticlimactic scene: one moment everyone is panicking over the world ending, but the contingency plan of getting a dragon to yell at the monsters solves everything, it's all over everyone go home now. They tried to make a dramatic cutscene and music, but I don't think that salvages the fact that this is literally a plot solved by waking up a dragon so it can yell. Although compared to previous gens at the time, I remember 2005 me being impressed at what we got. Gamefreak gets way better at storytelling each gen, even if they stumble a few times along the way. Even going from Gen 1's "You're stopping Team Rocket because you happen to come across them doing evil things, and are forced to fight them to progress. That's it, that's the entire 'plot'." to Gen 2's "Team Rocket's ing about Giovanni going missing, and you have a few barebones story reasons nudging you to stop them." was an obvious difference. Gen 3's far from perfect but it's still leaps and bounds ahead of both of those. And Gen 4's leagues ahead of Gen 3.
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# ¿ Apr 9, 2018 18:57 |